Developer V2C Posted July 30, 2022 Developer Share Posted July 30, 2022 Changes Polly Roger and The Lazy Forager will no longer pick up paired Nautopilot Beacons. Bug Fixes Fixed crash sometimes when Blue Hounds spawned by Walrus Camp are removed. Fixed incorrect Fencing Sword attack animation on clients. Fixed Fencing Sword turning invisible when dropped in water. Fixed incorrect fence visuals appearing on fences rotated by the Fencing Sword. Fixed bug where the Rotate action was incorrectly targeting walls. Fixed bug when rotating fences was incorrectly using an attack state. Fixed animation bugs with Wurt reading books. Fixed player turning invisible when using a Lucky Whistle while mounted. Fixed various bugs with incorrect mining FX on Mini Glaciers and Moon Glass. Fixed bug where Shadow Miners could finish mining Mini Glaciers prematurely. Fixed sinking mast animation not showing. View full update 15 5 1 Link to comment Share on other sites More sharing options...
finn from human Posted July 30, 2022 Share Posted July 30, 2022 1 hour ago, V2C said: Fixed bug where the Rotate action was incorrectly targeting walls. aw i liked this 20 Link to comment Share on other sites More sharing options...
Primalflower Posted July 30, 2022 Share Posted July 30, 2022 1 hour ago, V2C said: Fixed bug where the Rotate action was incorrectly targeting walls. i loved this... please put it back in :/ 17 Link to comment Share on other sites More sharing options...
Electroely Posted July 30, 2022 Share Posted July 30, 2022 2 hours ago, V2C said: Fixed bug where the Rotate action was incorrectly targeting walls. Does this mean you can't rotate walls anymore? I think that was a really neat feature. I don't think it needed to be patched out. 26 1 1 Link to comment Share on other sites More sharing options...
. . . Posted July 30, 2022 Share Posted July 30, 2022 Make the fencing sword rotate walls again 13 Link to comment Share on other sites More sharing options...
Maxil20 Posted July 30, 2022 Share Posted July 30, 2022 2 hours ago, V2C said: Fixed bug where the Rotate action was incorrectly targeting walls. Wait, this wasn’t intentional? I thought it was neat that you could get diagonal walls without needing to face diagonally. I had some plans to build with this… I hope this can be added back. 16 1 Link to comment Share on other sites More sharing options...
Cassielu Posted July 30, 2022 Share Posted July 30, 2022 2 hours ago, V2C said: Fixed bug where the Rotate action was incorrectly targeting walls. Â This could have been a fun and creative feature 15 Link to comment Share on other sites More sharing options...
thewalkingcamel Posted July 30, 2022 Share Posted July 30, 2022 2 hours ago, V2C said: Fixed bug where the Rotate action was incorrectly targeting walls. Â Please re-create this as an intentional feature. Diagonal walls can contribute a lot to base designs. 5 Link to comment Share on other sites More sharing options...
Developer V2C Posted July 30, 2022 Author Developer Share Posted July 30, 2022 Hey guys, the goal of today's patch is to reach a stable build before our long weekend, which is why any unintended or unfinished things had to go. We've definitely had discussion about properly implementing wall rotation though . 31 3 1 1 2 4 1 Link to comment Share on other sites More sharing options...
oregu Posted July 30, 2022 Share Posted July 30, 2022 Just now, V2C said: Fixed bug where Shadow Miners could finish mining Mini Glaciers prematurely. I think people thought this was intentional for a long time. But yeah, it was a bit weird considering that the mining power was excessive as there's no reason you can't just pick the ice up while mining as Waxwell. 2 Link to comment Share on other sites More sharing options...
Notecja Posted July 30, 2022 Share Posted July 30, 2022 2 hours ago, V2C said: Hey guys, the goal of today's patch is to reach a stable build before our long weekend, which is why any unintended or unfinished things had to go. We've definitely had discussion about properly implementing wall rotation though . Is actually pretty sad, can be something done to get it back in stable version? It made Fencing Sword much more useful. 2 Link to comment Share on other sites More sharing options...
GLERMZ Posted July 30, 2022 Share Posted July 30, 2022 3 hours ago, V2C said: Hey guys, the goal of today's patch is to reach a stable build before our long weekend, which is why any unintended or unfinished things had to go. We've definitely had discussion about properly implementing wall rotation though . After no fix on the bug report, I guessed that this was something that was happening without being planned. I'm glad it's been addressed here and hopefully, we get this implemented in the near future. As someone who always nitpicked a bit too much of how some walls looked tilted when not in their diagonal version , this would fix any possible future as I imagine the Diagonal shape is the first being drawn in the art concepts. Being able to have the most aesthetically pleasing wall version without having to play in Diagonal Camera would be incredible and make builds so much prettier. Thank you for the reply. Hope all is well with you. For now, this will be missed. I'll have this screenshot to look foward too! 6 Link to comment Share on other sites More sharing options...
-Variant Posted July 30, 2022 Share Posted July 30, 2022 11 hours ago, V2C said: Fixed bug when rotating fences was incorrectly using an attack state. You will be missed... 4 6 1 2 3 Link to comment Share on other sites More sharing options...
cybers2001 Posted July 30, 2022 Share Posted July 30, 2022 Out of curiosity, was the fencing sword really just designed to fix the rotated fence bug? Outside of that, I have never seen a need to rotate my fences after they've been placed. 1 Link to comment Share on other sites More sharing options...
ADM Posted July 30, 2022 Share Posted July 30, 2022 3 minutes ago, cybers2001 said: Out of curiosity, was the fencing sword really just designed to fix the rotated fence bug? Outside of that, I have never seen a need to rotate my fences after they've been placed. Seems like, might extend to walls once again later, but it would be better if walls can be oriented from camera orientation during placement just like fences did once it's here. I really wish they take the occasion to do something extra from it instead of being a bugfix tool exclusively or for super rare mistakes (since breaking fences is almost a win resource speaking). Link to comment Share on other sites More sharing options...
ZeRoboButler Posted August 1, 2022 Share Posted August 1, 2022 (edited) Kinda sad we couldn't use it specifically for the pirate raids, countering the monkeys or being able to huck the monkeys back on to their own boat or into the sea. That would have been pretty funny, the first ever knock back tool (that isn't the signs from year of the pig, I could be forgetting, let me know if I have forgotten something). Edited August 2, 2022 by ZeRoboButler 2 Link to comment Share on other sites More sharing options...
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