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Best Farms in your opinion.


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Hi everyone! I stopped playing DST seriously because of my real life situation, I graduated from School, got a Job, entered College and after almost 2 Years I can finally play the game semi-weekly again, and seeing that It changed so much since the beginning of the "Return Of Them" saga, I want some tips about the game, more precisely, about farms, Bunnyman farms, Hound farms, Grass, Twigs, Gems ETC. So I made this post to help returning players like me, and new ones in hopes of them having resources more easily in their games and more effectively as well, any suggestions, tips or even screenshots about your favorite farms will be very much appreciated! :wilson_wink:

Spoiler

(PS: I searched the first 3 pages and found nothing/little about farm related stuff, so I apologize if I'm reposting someone else's question or topic)

 

It is a little (very) niche, but bringing the grass gators via Woodie's goose form proved pretty decent to me. They drop 2 twigs per day i think, so if you bring 4, it's 8 twigs a day). It's not the most effective method to get twigs, but it is one of my favourite ones. Not many people on pubs expect to see grass gator in your base.

Also for easy food (and rocks), visit the Lunar island -> get a bunch of stone fruit bushes -> plant & fertilize them at base -> go to caves and get slurtle slime. Once you collect enough (can be a stack or 2) stone fruit, drop them individually on the same spot (CTRL + SHIFT + RMB) and light 1 slurtle slime next to it. It works pretty passively - you just harvest stone fruits every time you can. This way, you can somewhat feed your friends or some randos on pub, without spending too much time farming.

Best food sources are bee boxes, vegetable farms (they're good now), pig houses, and volt goats. Depending on what you've chosen you may also supplement it with kelp and stone fruit bushes from the ocean. Bunnyman farms are now pretty very bad.

Not much to say about grass & twig farms. Either you simply place a lot of grass and twigs next to eachother or you arrange them around a lureplant. Although if you're going to be picking grass it should be contained so you can turn it into a grass gekko farm when they randomly become geckos.

Werepig farms are so good. Hammer the pig houses around your world and rebuild them around a bait pen, then harvest every full moon. Tons of meat, pig skin, and it can be used as a sanity station on a full moon, or just generally used for hound defence whenever you need them (I’d avoid using them for red hounds unless you have a flingo ready).

Kelp is also an amazing food source, it has a 0.5 veggie value, grows in 3 days and grows in winter. You can just cook it and eat it, or use it in a crock pot. Whenever you get far enough to venturing out to the lunar island, make sure you pick up all the beached bull kelp to plant near your base.

Personally, I vote for lureplants on a boat as one of the simplest and most powerful farms in the game, especially once two or three springs have passed. Three of the leafy meat recipes are ridiculously effective, and leafy meat's only downsides are that it doesn't grow in winter and spoils on the vine.

Bee and flower farms are simple to set up and honey is a component of loads of good recipes. I've heard you can evict the bee's with the watering can before harvesting the honey. I always forget to do so and get Nicolas Cage'd, though.

The gardening system is amazing, and a lot of fun to dig into. Reap what you sow was one of the best updates this game ever put out. My only complaint is having to till the soil every time. The snapping tills mod is a must.

I used stone fruit for the first time recently, and yes, they are as absurdly productive as everyone says they are. Getting three per bush per harvest is kind of ridiculous. I still prefer growing giant vegetables because they're less boring, but having a full chest of unspoilable stone fruit in reserve means I'll never want for vegetable filler.

I personally find pig farms overrated due to how expensive they are to build. Even knocking down pig houses requires several dedicated inventory slots, basically mandating it be it's own trip. Sure, it's ultimately necessary for ham bats and football helmets, but otherwise a bit of a chore. But that's probably a result of me not setting up enough drying racks: I know other people swear by Jerky, but I prefer to cook my food.

Adding gobbler bait to your berry farms is a really good idea in the early game. Just pen a powdercake next to your berry bushes.

Not exactly a farm, but underground, a rock lobster pen is a must. Depths worm waves are a pain in the butt if you're not good at kiting groups, and it's bad etiquette to leave the caves littered with nasty surprises. Just remember that worm aggro doesn't work the same as hounds: worms don't retarget while you remain in their aggro radius. Instead of circling the lobsters like you might do with hounds, you need to lure the worms into the pen and then run away in a straight line so they lose track of you as quickly as possible.
 

2 hours ago, Cheggf said:

 Bunnyman farms are now pretty very bad.

Really? That bad? I must admit i don't use them in a longg time because i'm playing in another friend's server, but they became so bad after rwys? I remember still doing them and it was okay.

1 minute ago, Milordo said:

Really? That bad? I must admit i don't use them in a longg time because i'm playing in another friend's server, but they became so bad after rwys? I remember still doing them and it was okay.

They drop much less loot compared to before the update. But overall, it's still kinda okay.

Oh, and a deerclops tree farm, both for wood and to spawn treeguards with which to murder the big jerk. Don't build a tree farm: instead, chop wild trees and save up all your pine cones for winter.

Deerclops will first attack during the night of day 30. According to the wiki and a wee bit of math, the optimal time to harvest an evergreen tree is 4.687 6.25 days after planting (that being the longest amount of time it could take for one to grow to the large state).

Therefore, you should plant all your cones around dusk on day 24.

43 minutes ago, Milordo said:

Really? That bad? I must admit i don't use them in a longg time because i'm playing in another friend's server, but they became so bad after rwys? I remember still doing them and it was okay.

They drop less than a third the food they used to. Pig & goat farms are now much better. Easier to set up, easier to expand, give much more food, give additional much more useful loot (pig skin, volt goat horns, milk) in addition to the meat.

You can still eat bunnymen, but they are not a very good food source.

55 minutes ago, Milordo said:

Really? That bad? I must admit i don't use them in a longg time because i'm playing in another friend's server, but they became so bad after rwys? I remember still doing them and it was okay.

People are exaggerating imo. They only drop one thing now but they still respawn every day. Their drops are good filler when paired with your other food sources like honey which makes more sense balance wise. Where before they provided enough food for a year on their own.

No to mention that thay are great when paired with other monster farms, like a spider nest or spelmunkey pods. Free monster meat every morning or free bananas/nightmare fuel.

6 hours ago, Cr4zyFl4mes said:

Not many people on pubs expect to see grass gator in your base.

I bet the average dst player has never even faced the malbatross boss yet lol .

6 hours ago, Cr4zyFl4mes said:This way, you can somewhat feed your friends or some randos on pub, without spending too much time farming.

I though about using Bearger as a “rock cracker” with his AOE stomp, but I’ll have to wait a hole year just to use that.

38 minutes ago, peashooter4802 said:

the kind of farms where you get your hands dirty with the blood of birds and the earthly skin of the elder god trying to steal your blood

I must have missed this update while in college, seems like old school DS again, I’m down for it.

This one feels like cheating, you can use a turf that guarantees crows + scarecrows to get a better morsel drop chance. This pretty much solves hunger foverer.

For health, you can use Winona's Catapults to kill Bee Queen in seconds and use Jellybeans. If you need a burst of healing you can do pierogis with 2 morsels (turn one into an egg in a birdcage) + 2 stone fruits.

For sanity, you can use a lureplant boat + honey and make Jelly Salad. Dried Kelp is also really good for sanity.

weckebotom op Keli pls nerf

 

 

Still my favourite farm.

Gives me a reason to ever collect and use Spider Queen hats whenever I play as Maxwell too. Here's an old video. The design is from Jazzygame's video but I find that I'm too clumsy to use minisigns compared to rope. The mod used for picking up stuff is called ActionQueue Reborn.

And yes, I love to tease my fellow bunnyman by placing drying racks in front of their pen.

 

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