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[Spaced Out! Update] - 465243


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Hey friends!

Today's update includes some significant tuning to the Space POIs, as well a couple crash fixes and lots of polish and new sounds. Thanks for taking the time to check out these work-in-progress features and giving us your experiences, we really appreciate it!

Features

  • Added sounds to plant mutations.
  • Added Botanical Analyzer sounds + duplicant interact sounds.
  • Added sounds for second Spaced Out! main menu duplicant.
  • Added Radbolt Rocket Engine Sound.

Changes

  • Added Space POI resource mass distribution values to details screen.
  • Updated Diagnostic Screen criteria UI.
  • Space POI resource tuning changes.
  • Updates to material research center art.
  • Added placeholder Gravitas pedestal art.
  • New Harvestable Space POI artwork.
  • New Harvestable Space POI descriptions

Bugs

  • Fixed typo in Materials Study Terminal.
  • Fixed line drawing layout issue in research screen.
  • Fixed issue causing drillcone to be functionally shorter than its artwork.
  • Fixed issue allowing extra artifact harvesting from space POIs
  • Fix rocket engine startup animations not playing sometimes.
  • Fix another case where rockets would appear to be on the pad right after loading, even if they were in flight.
  • Diagnostic suggestions (such as rocket in space without destination) now show in white text instead of a nearly invisible grey.
  • A default sprite is now substituted for missing UI icons instead of crashing.
  • Downgraded possible crash when ores melt to a log warning.
  • Fixed crash that could occur when selecting the printing pod.

 


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  • Like 13
  • Thanks 3
  • Ninja 1
  • Big Ups 2
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1 hour ago, Ipsquiggle said:

Updates to material research center art.

looks better than previous rectangle-based one. thanks!

I still like atomic colider research center more, but maybe I am just used to it. Or it is hard to compete with so cool design it had. Or it is because material station is still work in progress and unpolished and I am unable to see beyond that.

Anyway, it looks much better than week ago :) good job!

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30 minutes ago, pether said:

looks better than previous rectangle-based one. thanks!

I still like atomic colider research center more, but maybe I am just used to it. Or it is hard to compete with so cool design it had. Or it is because material station is still work in progress and unpolished and I am unable to see beyond that.

Anyway, it looks much better than week ago :) good job!

image.png.46473b6f345cd7f4b2d0380c676bce50.pngimage.png.2f9daa61cc763669682ba316cc247b16.pngimage.thumb.png.4612d619f1c552296757e401efa0a2f8.png

image.png.b3a5c45807d44dd4520f55130f2e26f4.pngimage.png.65080a467de34ca97d55d1070c922a22.png

Edited by babba
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2 minutes ago, goboking said:

Ah, I was under the impression that that's the "rectangle-based one" that @pether didn't like.  Cool, thanks.

Your welcome...I love the green Prada version. Even if they colorize the new version ( currently blue ) in green, I love the Prada Ferrari curves :bee:

The Arnie fridge freezer box version is also cool, it would be so nice to have use for both in the game :distracted:

Edited by babba
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5 minutes ago, goboking said:

Would you mind posting a screen cap of the newest one?

Here you go:

Spoiler

image.png.2799ca0e589a3f01dbd2278631922a7b.png

 

2 minutes ago, goboking said:

Ah, I was under the impression that that's the "rectangle-based one" that @pether didn't like.  Cool, thanks.

Yup, I didn't like that rectangle one. @babba must be mistaken or not updated his game

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6 minutes ago, Electroely said:

unknown-112.thumb.png.2cdd52b2f60409d2a1c7f7b3b31d2500.png

Artist Mr. Temp :rolleyes: Cool Arnie Terminator Style - It would be very nice if we can have use of both versions, I would be very sad if they drop the Prada Curves :dispirited:

Edited by babba
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4 minutes ago, goboking said:

Think I still prefer the rectangle one, but this one's still better than the collider, imho.

I have exactly oposite preferences, so I guess meeting in the middle is a fine solution :)

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4 minutes ago, pether said:

I have exactly oposite preferences, so I guess meeting in the middle is a fine solution :)

So binning one version :confused: ....Ohhhhhhh noooooooooooo, babba very sad :bi_polo:

image.png.ac7e434f0f258341d88433ff7c86bc2f.png

Lets make use of both :confused::confused::confused::x:x:x:x:x:x:cheerful::ghost::afro:

Edited by babba
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I don't suppose the new one can be mirrored (moving the radbolt receptor to the right hand side)?

 

1 minute ago, babba said:

So binning one version :confused: ....Ohhhhhhh noooooooooooo, babba very sad :bi_polo:

You can have the old one back after I get the jobs board back.  :p

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5 minutes ago, goboking said:

I don't suppose the new one can be mirrored (moving the radbolt receptor to the right hand side)?

 

You can have the old one back after I get the jobs board back.  :p

Both versions + jobs board + space cadet building ! Deal :confused:

Phoning Klei artist...

image.png.f64f5724658102260e060385de2f9cea.pngimage.png.07c64b9c00c89c472aefaabb87dea4b2.pngimage.png.50c8e731711c5242c894eca9229c2819.png

Edited by babba
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4 hours ago, Ipsquiggle said:

Changes

  • Space POI resource tuning changes.

Does this require starting a new game to implement?

 

Also I love the material research center. I hope they add more funny dupe animations to it like the orbital research station.

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