landromat Posted January 4, 2021 Share Posted January 4, 2021 Can i put fish in insulated pack to make it live even longer? Link to comment Share on other sites More sharing options...
QuartzBeam Posted January 4, 2021 Share Posted January 4, 2021 No. Fish in backpack slots are not affected. Link to comment Share on other sites More sharing options...
landromat Posted January 5, 2021 Author Share Posted January 5, 2021 Sad. Thanks Link to comment Share on other sites More sharing options...
loopuleasa Posted January 5, 2021 Share Posted January 5, 2021 11 hours ago, QuartzBeam said: No. Fish in backpack slots are not affected. I wonder why? Is the spoilage of a live fish a different attribute in the code? Like a "fish lifespan" or something? Seems to me that they reimplemented the system when they introduced unstackable fishies. Only the Tin Fish Bin on a boat can store (saltwater only) fishes forever. Link to comment Share on other sites More sharing options...
QuartzBeam Posted January 5, 2021 Share Posted January 5, 2021 4 minutes ago, loopuleasa said: I wonder why? Is the spoilage of a live fish a different attribute in the code? Like a "fish lifespan" or something? Seems to me that they reimplemented the system when they introduced unstackable fishies. Only the Tin Fish Bin on a boat can store (saltwater only) fishes forever. Hmmm? Fish do last twice as long in the Insulated Pack. It's just that Wurt's spoilage multiplier does not affect fish inside backpack slots. Presumably cause that natural merm moisture doesn't reach into backpacks. Captured animals operate on the same freshness mechanics as food does. Link to comment Share on other sites More sharing options...
loopuleasa Posted January 5, 2021 Share Posted January 5, 2021 Ah, ok. That's what the question meant. Lowkey, I also find it weird that thermal stones work in backpacks, for the same logic. Link to comment Share on other sites More sharing options...
Maxposting Posted January 5, 2021 Share Posted January 5, 2021 Perhaps it works if the fish is in wurt's non backpack inventory, propably similiarly on how wortox can't put his souls inside backpacks (and other stuff) Link to comment Share on other sites More sharing options...
QuartzBeam Posted January 5, 2021 Share Posted January 5, 2021 44 minutes ago, loopuleasa said: Lowkey, I also find it weird that thermal stones work in backpacks, for the same logic. Well, Backpacks do keep wetness out. Even if the backpack itself gets wet, its content will remain dry, so it makes sense that Wurt's spoilage modifier doesn't apply to them. But all backpacks, even the insulated pack, are still affected by seasonal spoilage modifier, so heat can go in and out. Link to comment Share on other sites More sharing options...
Mysterious box Posted January 5, 2021 Share Posted January 5, 2021 Speaking of her fish modifier I'm still perplexed why we can't feed fish to up their timer Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted January 5, 2021 Share Posted January 5, 2021 1 minute ago, Mysterious box said: Speaking of her fish modifier I'm still perplexed why we can't feed fish to up their timer because i dont think the fish died for being hungry Link to comment Share on other sites More sharing options...
Mysterious box Posted January 5, 2021 Share Posted January 5, 2021 And I can understand that but then what's the in universe reason for wurt keeping them alive longer or heck how merms keep them alive forever. 1 minute ago, ArubaroBeefalo said: because i dont think the fish died for being hungry Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted January 5, 2021 Share Posted January 5, 2021 2 minutes ago, Mysterious box said: And I can understand that but then what's the in universe reason for wurt keeping them alive longer or heck how merms keep them alive forever. game logic also, what do you mean with merms keeping them forever? if is because of the loot, is because they are half fish half amphibians Link to comment Share on other sites More sharing options...
Electroely Posted January 5, 2021 Share Posted January 5, 2021 12 minutes ago, ArubaroBeefalo said: if is because of the loot, is because they are half fish half amphibians That doesn't mean they drop half of themselves as a smaller living organism, though. If they dropped fish because they're fish they would be dropping fish meat. If you put the fish they drop in a fish tank, you'll see that the fish was explicitly caught by "A Merm." So it's a fish they caught themselves. I would just describe their ability to keep fish live longer as "game mechanics". Link to comment Share on other sites More sharing options...
ShadowDuelist Posted January 5, 2021 Share Posted January 5, 2021 35 minutes ago, Mysterious box said: And I can understand that but then what's the in universe reason for wurt keeping them alive longer or heck how merms keep them alive forever. All Merms are trained in fish CPR Link to comment Share on other sites More sharing options...
Mike23Ua Posted January 5, 2021 Share Posted January 5, 2021 Until the Wurt update I just assumed a Merm was half Fish, Half Frog people.. (and also having never played those Spin-off modes that I do not consider as Canon to the games story Gorge & Forge) So Goat-Mermification is a Foreign concept to Myself and anyone playing DST that didn’t get to play Gorge/Forge. But Killing a Merm always dropped Fish & Frog legs- so I just assumed that’s what Merms were.. Mutated Fish-Frog people. I also assumed they were highly dangerous highly anti-social meat eating swamp monsters that kill you if you step anywhere near their land. But then Wurt came out and changed all that by explaining that Merms just really really REALLY Enjoy keeping “pet fish” in their inventory, I have absolutely no idea where the frog legs come from, them being vegetarians and all that... Wurt really killed my entire in head concept of what Merms were, now I see them as just Vegetarians that carry around pet fish. I think Klei explained that their naturally slimy wetness is what keeps the fish alive longer, even though it’s still killing the fish to take it out the water (poor Merms don’t seem to know it’s like removing a human removing a space suit in outer space for A fish, they just can’t breath without being in the Water) Backpacks don’t help to aid in Fishy freshness (at least I don’t think) because things in Packs don’t stay wet with water & therefore/ still breathing. Link to comment Share on other sites More sharing options...
Mysterious box Posted January 6, 2021 Share Posted January 6, 2021 You know this does bring up another good point wurt's quotes for frogs and frog legs makes it seem like merms would be on good terms with frogs which is clearly not the case. But then what is the lore behind the don't starve frogs anyway they seem more mystical than the merms this is a rabbit hole that keeps getting deeper. Link to comment Share on other sites More sharing options...
minespatch Posted January 6, 2021 Share Posted January 6, 2021 1 hour ago, Mysterious box said: . But then what is the lore behind the don't starve frogs anyway they seem more mystical than the merms Hope this is explained in the future. Gorge implied sentient animals were changed by a selfish skygod and gradually forgot themselves. So... Where do froglegs fit into this equation? Does this mean Kra'deshi from Griftlands are merm cousins? Link to comment Share on other sites More sharing options...
Cheggf Posted January 6, 2021 Share Posted January 6, 2021 19 hours ago, Electroely said: That doesn't mean they drop half of themselves as a smaller living organism, though. If they dropped fish because they're fish they would be dropping fish meat. If you put the fish they drop in a fish tank, you'll see that the fish was explicitly caught by "A Merm." So it's a fish they caught themselves. I would just describe their ability to keep fish live longer as "game mechanics". According to the wiki Quote Kevin (Klei's lead developer) answered the question "Why do Merms drop Fish?" in the ShannonZKiller's pre-release Twitch video. The answer was "They are made of fish". 20 hours ago, Mysterious box said: And I can understand that but then what's the in universe reason for wurt keeping them alive longer or heck how merms keep them alive forever. I think merms are supposed to be wet so that wetness keeps the fish alive longer. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted January 6, 2021 Share Posted January 6, 2021 8 minutes ago, Cheggf said: According to the wiki Quote Kevin (Klei's lead developer) answered the question "Why do Merms drop Fish?" in the ShannonZKiller's pre-release Twitch video. The answer was "They are made of fish". this has sense since they drop it since they were released, way before wurt update or the fisgubg update. they are fishy face Link to comment Share on other sites More sharing options...
Electroely Posted January 6, 2021 Share Posted January 6, 2021 4 hours ago, Cheggf said: According to the wiki Quote Kevin (Klei's lead developer) answered the question "Why do Merms drop Fish?" in the ShannonZKiller's pre-release Twitch video. The answer was "They are made of fish". I think that was pretty much retconned at this point. A sign from a developer in this thread would be nice, but as it stands it doesn't make sense for them to drop fish "because they're made of fish" and then have the game say "they caught the fish." Link to comment Share on other sites More sharing options...
Cheggf Posted January 6, 2021 Share Posted January 6, 2021 5 minutes ago, Electroely said: I think that was pretty much retconned at this point. A sign from a developer in this thread would be nice, but as it stands it doesn't make sense for them to drop fish "because they're made of fish" and then have the game say "they caught the fish." It might be a retcon or it might be an error. Maybe it's just looking at the source of the fish and mistakenly saying it was caught by a merm since it has no other text to display. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted January 6, 2021 Share Posted January 6, 2021 51 minutes ago, Electroely said: I think that was pretty much retconned at this point. A sign from a developer in this thread would be nice, but as it stands it doesn't make sense for them to drop fish "because they're made of fish" and then have the game say "they caught the fish." the drop is a joke they are frogs with fishy face Link to comment Share on other sites More sharing options...
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