DemonRebuilt Posted September 8, 2019 Share Posted September 8, 2019 6 hours ago, landromat said: Gorge is dead and will never appear again You take that back! Link to comment Share on other sites More sharing options...
Developer zarklord_klei Posted September 8, 2019 Developer Share Posted September 8, 2019 1 hour ago, hl3bekliyenadam said: for any and all of youse who say, but X character has "PLACEHOLDER" quotes for Forge/Gorge!!?!? the reason for that, is that the debug command to generate speech files simply iterates through all of wilson's quotes, and makes the quote "PLACEHOLDER" if no quote already existed. -- d_setup_placeholders( STRINGS.CHARACTERS.WARLY, "scripts\\speech_warly.lua" ) function d_setup_placeholders( reuse, out_file_name ) local use_table = nil use_table = function( base_speech, reuse_speech ) for k,v in pairs( base_speech ) do if type(v) == "string" then if reuse_speech ~= nil and reuse_speech[k] ~= nil then --do nothing else reuse_speech[k] = "PLACEHOLDER" end else --table if reuse_speech[k] == nil then reuse_speech[k] = {} end use_table( base_speech[k], reuse_speech[k]) end end end use_table( STRINGS.CHARACTERS.GENERIC, reuse ) local out_file = io.open( out_file_name, "w") out_file:write("return {\n") local write_table = nil write_table = function( tbl, tabs ) for k,v in orderedPairs(tbl) do for i=1,tabs do out_file:write("\t") end if type(v) == "string" then local out_v = string.gsub(v, "\n", "\\n") out_v = string.gsub(out_v, "\"", "\\\"") if type(k) == "string" then out_file:write(k .. " = \"" .. out_v .. "\",\n") else out_file:write("\"" .. out_v .. "\",\n") end else out_file:write(k .. " =\n") for i=1,tabs do out_file:write("\t") end out_file:write("{\n") write_table( tbl[k], tabs + 1 ) for i=1,tabs do out_file:write("\t") end out_file:write("},\n") end end end write_table( reuse, 1 ) out_file:write("}") out_file:close() end find another reason why gorge and forge would be coming back anytime in the next number of years. cause this aint it. Link to comment Share on other sites More sharing options...
ADM Posted September 8, 2019 Author Share Posted September 8, 2019 I love how this is turning in a Gorge return debate, I didn't even came to talk about the gorge salt a single second. Link to comment Share on other sites More sharing options...
minespatch Posted September 8, 2019 Share Posted September 8, 2019 3 minutes ago, ADM said: I didn't even came to talk about the gorge salt a single second. Someone's... SALTY~ Link to comment Share on other sites More sharing options...
maradyne Posted September 9, 2019 Share Posted September 9, 2019 3 hours ago, Zarklord said: for any and all of youse who say, but X character has "PLACEHOLDER" quotes for Forge/Gorge!!?!? Problem being for either side of this argument is that most characters have quotes for...everything. Warly missing quotes is an exception rather than the rule. I don't think that Winona and Wortox having quotes for adventure mode exclusive items means that they're suddenly getting ported to single player. Link to comment Share on other sites More sharing options...
-Variant Posted September 9, 2019 Share Posted September 9, 2019 Not sure if anyone's said this already so don't stab me, but Klei did mentioned wanting to do a bit more with Warly but they didn't have time and moved it to for later one on the Stream around his time, so I wouldn't be surprised if he gets some salted bits soon. Link to comment Share on other sites More sharing options...
SinancoTheBest Posted September 9, 2019 Share Posted September 9, 2019 On 9/8/2019 at 5:03 AM, FreyaMaluk said: Ik who Yaaarctopus is. I ask you to elaborate in your theory as to why might get introduced. I don't see it. Maybe some of the new Warly recipes for trade?? ... But still seems very "out there" to me I think it would be pretty cool to introduce another significant landmark in the sea. We already have a monarch figure of the land (Pig king) and a monarch figure of the desert (Antlion) so why not ad a monarch to the seas. It'd immediately add a new use and route to sailing as players would be sailing to Yaaarctopus to appease it in exchange for some items. Pig King handles gold and Antlion handles desert stones so why not have him trade sea related stuff like -i'm spitballing here- such as treasure maps or sea charts in exchange for valuable land items. Link to comment Share on other sites More sharing options...
maciu67 Posted September 9, 2019 Share Posted September 9, 2019 46 minutes ago, SinancoTheBest said: and a monarch figure of the desert (Antlion) of course king not a queen 48 minutes ago, SinancoTheBest said: players would be sailing to Yaaarctopus to appease it in exchange for some items. Yes but it can't be Yaaarctopus. Octopus don't like winter. I think caves also should have a trader Link to comment Share on other sites More sharing options...
SinancoTheBest Posted September 9, 2019 Share Posted September 9, 2019 3 minutes ago, maciu67 said: Yes but it can't be Yaaarctopus. Octopus don't like winter. I think caves also should have a trader If octopi don't like winter, make him leave his rocks on winter, so he's only there on Autumn, Spring and Summer. Link to comment Share on other sites More sharing options...
maciu67 Posted September 9, 2019 Share Posted September 9, 2019 12 minutes ago, SinancoTheBest said: If octopi don't like winter, make him leave his rocks on winter, so he's only there on Autumn, Spring and Summer. In autumn and spring temperaturę is also too low Link to comment Share on other sites More sharing options...
SinancoTheBest Posted September 9, 2019 Share Posted September 9, 2019 Just now, maciu67 said: In autumn and spring temperaturę is also too low okayy, then lets make him appear or dissappear depending on the ambient, temperature - giving the thermal measurer an actual importance. If it's above half the thermal measurer, he should jump into his rocks, if it's below, then he should return to sea. Link to comment Share on other sites More sharing options...
maciu67 Posted September 9, 2019 Share Posted September 9, 2019 2 hours ago, SinancoTheBest said: okayy, then lets make him appear or dissappear depending on the ambient, temperature - giving the thermal measurer an actual importance. If it's above half the thermal measurer, he should jump into his rocks, if it's below, then he should return to sea. Ooo this thermal measurer idea is REALLY interesting. but Yaarctopus just doesn't match to "cold ocean" Link to comment Share on other sites More sharing options...
Dr. Safety Posted September 9, 2019 Share Posted September 9, 2019 6 hours ago, maciu67 said: I think caves also should have a trader @minespatchyou thinking what I’m thinking? Link to comment Share on other sites More sharing options...
minespatch Posted September 9, 2019 Share Posted September 9, 2019 47 minutes ago, Dr. Safety said: @minespatchyou thinking what I’m thinking? Link to comment Share on other sites More sharing options...
SinancoTheBest Posted September 9, 2019 Share Posted September 9, 2019 ^ You guys are calling forth that trading inn merchant aren't you, o' evil ones. That's thr devil's design and I freakin' love it. Give us Yaaarctopus for sea trader and Inkeeper for caves trader, there is a lot potential in those areas. Link to comment Share on other sites More sharing options...
Canis Posted September 10, 2019 Share Posted September 10, 2019 2 hours ago, SinancoTheBest said: ^ You guys are calling forth that trading inn merchant aren't you, o' evil ones. That's thr devil's design and I freakin' love it. Give us Yaaarctopus for sea trader and Inkeeper for caves trader, there is a lot potential in those areas. Imagine if you go undercround and find a tribe of beefalo-wearing locals, with the innkeeper being one of them. (This reminds me, @minespatch new pfp idea: your persona wearing a beefalo) Link to comment Share on other sites More sharing options...
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