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[Game Update] - 356150


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  • Developer
  • Seasoned Food can now be drawn on Mini Signs.
  • New food recipes will now work with cooked ingredients.
  • Added new Seeds to Catcoon’s random gifts.
  • Improved resolution of most crops.
  • Fixed animation bug with new crops being invisible when grown on Farms.
  • Fixed crash when attempting to add seasoning to mod foods.
  • Fixed crash caused by new Wardrobe Popup Screen.
  • Fixed animation bug with Willow’s custom idle animation when using skins.
  • Fixed animation bug with Victorian Warly’s beard.
  • Fixed animation bug with WX-78’s Unfinished Robot Hands.

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Great thanks for patching so fast klei! But I (and most of the community) would really prefer if "some" of the new crops spawned on the world like carrots. That would make the game more fun and less grindy as a Warly player. 

Keep up the good and generous work klei team!!!

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57 minutes ago, Jason_Anaminus said:

Great thanks for patching so fast klei! But I (and most of the community) would really prefer if "some" of the new crops spawned on the world like carrots. That would make the game more fun and less grindy as a Warly player. 

Keep up the good and generous work klei team!!!

This. It would be nice to have carrots that initially spawn in the world replaced with the new foods.

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  • Developer
1 hour ago, Tosh said:

I heard there was mention of adding a simple way of making modded crockpot foods spice-able... is this in yet? :D

 

We've changed the GenerateSpicedFoods(...) function to be global.  See spicedfoods.lua for reference.

 

32 minutes ago, Ismael Marin said:

Warly's voice is broken, when i examine something, he doesn't makes any sound, is just silent... Like Wes...

 

MAYBE WES DID IT?!

This has been fixed in version 356019 already. =)

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5 hours ago, Canis said:

This. It would be nice to have carrots that initially spawn in the world replaced with the new foods.

I would like to see the new foods spawning in certain biomes or new set pieces (like Goose/Goose Nest). Maybe the updates in the future will add something like this.

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2 hours ago, Queron81 said:

I would like to see the new foods spawning in certain biomes or new set pieces (like Goose/Goose Nest). Maybe the updates in the future will add something like this.

I wouldn't mind a Goose spawn being replaced with a few new veggies...

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7 hours ago, V2C said:

We've changed the GenerateSpicedFoods(...) function to be global.  See spicedfoods.lua for reference.

Amazing! I thought it was still local when I last checked, but I was pretty tired so could’ve easily missed it. 

Thanks V2C!

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55 minutes ago, NoscopeFelix said:

Oh , has someone also a picture of the new crops resolution and the old one(as a comparison).

I have all the current ones, but not all the crops from when it was a previous version (just the new crops from my bug report).

difference.thumb.jpg.17a95d3b0c6249f59851fb54bc2f7e2e.jpg

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