n37runn3r Posted January 14, 2019 Share Posted January 14, 2019 now that we can't build pipes out of abyssalite, how do you make pipes not explode in the ice biome? Link to comment Share on other sites More sharing options...
Yunru Posted January 14, 2019 Share Posted January 14, 2019 By not having liquid undergo a phase change? Link to comment Share on other sites More sharing options...
Neotuck Posted January 14, 2019 Share Posted January 14, 2019 ceramics should be fine, depends on what liquid you are transporting Link to comment Share on other sites More sharing options...
Xenologist Posted January 14, 2019 Share Posted January 14, 2019 You could lower the packet size to 1000 g or less to have liquid pipes not break Link to comment Share on other sites More sharing options...
PhailRaptor Posted January 14, 2019 Share Posted January 14, 2019 37 minutes ago, zergologist said: You could lower the packet size to 1000 g or less to have liquid pipes not break I thought it was 200 g... Link to comment Share on other sites More sharing options...
beowulf2010 Posted January 14, 2019 Share Posted January 14, 2019 52 minutes ago, PhailRaptor said: I thought it was 200 g... Pretty sure it's 10% maximum packet size so 1kg for liquid and 100g for gas. But this isn't something I've used so if I'm wrong someone will correct me. Link to comment Share on other sites More sharing options...
fishoutofwater Posted January 14, 2019 Share Posted January 14, 2019 15 minutes ago, beowulf2010 said: Pretty sure it's 10% maximum packet size so 1kg for liquid and 100g for gas. But this isn't something I've used so if I'm wrong someone will correct me. yes it is 10%, I tried and successfully transported my LOX through regular granite pipe to my rockets. Link to comment Share on other sites More sharing options...
cpy Posted January 14, 2019 Share Posted January 14, 2019 Why 10% though? Link to comment Share on other sites More sharing options...
beowulf2010 Posted January 14, 2019 Share Posted January 14, 2019 10% is most likely purely due to gas pipes carrying 10%the volume of liquid pipes. It's either intentional or some random bit of legacy code from a (theoretical) pre-alpha build where they used the same pipes for all elements. Link to comment Share on other sites More sharing options...
Xheotris Posted January 14, 2019 Share Posted January 14, 2019 1 hour ago, cpy said: Why 10% though? Hypolaminar Pauli-atomic phase locking relies on turbulent micropacketing of the subject material. That is *clearly* impossible to induce with a supradecimal flow rate. (Because game implementation, possibly bugs, possibly performance limitations.) Link to comment Share on other sites More sharing options...
SharraShimada Posted January 14, 2019 Share Posted January 14, 2019 If you prevent the pipe from blocking, ceramic will be a good solution. Never had any issues with freezing in ceramic insulated pipes. In endgame you can use insulation-material made from space materials. They will also break, but only if you manage to get gas/liquid into it at the verge of freezing (0.001°C above freezing point for example). That may cause to break the pipe, because the game may cool down the gas/liquid even in the first pipe segment a bit down. Link to comment Share on other sites More sharing options...
Sasza22 Posted January 14, 2019 Share Posted January 14, 2019 Regular insulated pipes work fine for electrolizers. As long as the water is flowing it doesn`t break the pipes. Ceramic insulated pipes to be extra safe. Link to comment Share on other sites More sharing options...
greggbert Posted January 14, 2019 Share Posted January 14, 2019 Once I realized that phase changes cause the problem, I've never had a problem using regular old insulated igneous or sandstone to be honest. Just make sure that Any area that could contribute to a phase change is insulted and you should be good, and remember that the metal refinery heats the liquid to variable temperatures based on what you are refining, so if your temps are safe for refined iron, they might not be safe for steel. Link to comment Share on other sites More sharing options...
Nitroturtle Posted January 14, 2019 Share Posted January 14, 2019 After they nerfed Abyssalite, I started using this arrangement anywhere liquid temp was an issue. The filter gate is set to 200s but it doesn't really matter much and can be reduced if you want less liquid in the reservoir. It's tied to a valve near the liquid source. When the reservoir is empty, it will open the valve until more liquid is detected and the filter timer has elapsed. Link to comment Share on other sites More sharing options...
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