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      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      UPDATE: Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   

n37runn3r

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About n37runn3r

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  1. Can't submit bioscan

    I've run into this occasionally too.
  2. @clickrush Wow. It literally NEVER occurred to me that I could put more than 1 transformer on a circuit! *facepalm* @Saturnus As @Zarquan said, I was making the assumption that the circuit checked once per second (i.e. 1KW= 1KJ/s). I got used to the batteries having to be after the transformers in the previous build, so I didn't run into that being a problem. I usually end up with a freaky power grid snaking all over the map, pooling generating next to the resource, and the giant battery room above the base where most of the heat bleeds "up" out of my way. It makes cooling the generators a ***** (I am guilty of melting the Ice Biomes most of the time) but it makes it easier for me to isolate the base from heat and deadly gasses. I rush up the research tree to insulated tiles as fast as possible, insulate my farm 1st, then the outer walls, then I expand my base by adding outer layers of insulation and removing the inner layer to make the "rooms" bigger, moving equipment as needed. It's very time consuming, but it makes a huge difference in the amount of cooling I need later. I put the manual generators on their own floor at the top of the base and run cooling pipes stacked tightly together through the whole room. I found that I could use the Ice Sculptures to get a (relatively) quick source of really cold water to feed the system, or use polluted ice in compactors next to the batteries to get cold polluted water if I needed all of the fresh water for something else. Can you put the steam turbine on top of a steam geyser, or does it break it?
  3. I found one while digging in the swamp biome and killed everyone by suffocation *weeping* there was NO indication it was there beyond the area being hot (but not way out of range). There was a little pocket of steam nearby, so maybe that was the clue?
  4. I make MASSIVE bases, my most recent one in the Tubular is about 1/3 of the map enclosed and I use some of all the generators, every one I have installed is running constantly, and I have every circuit (with conductive wire) maxed out, and my power plants have to have the heavy wire in a lot of cases. Therefore, I could see the Steam Turbine actually being useful for me. One thing that confuses me though, is that the Transformers don't seem to work with the conductive wire. Does anyone know if that's changed?
  5. I've been spamming Ice Blocks into my water tanks, and it actually works pretty well.
  6. I've been imagining all the dupes have urinary urgency syndrome (this is a medical condition where you have no "I need to go soon" warning, and only get the "oh crap, I'm gonna wet my pants!") and have to literally run to closest toilet every time. I do agree that having them drop things down a ladder into my sewage tank or be 99 percent done with a job and run away is really annoying. I've got into the habit of putting bathrooms all over my colony to help with the pee time, but if you want to use the Mess Hall buff you can't scatter eating places all over. I do like the challenge it presents when deciding how far to work. The exosuits are really great for that, with the +20 bladder capacity.
  7. Me too, can't get in there, can't mine it out. Looks like the tiles are supposed to be granite from the amount of color/texture I can see.
  8. How to cool your base?

    The tiles in question are built before I have enough abyssalite. once you have it, it's way more effective. This just allows me to keep the interior cooler while I go dig up the more exotic materials.
  9. Today I actually saw a dupe stop halfway through building the GP tile and go do build stone tiles of lower priority right next to it. She never went back to finish the tile and no one else built any.
  10. Germy Shower OK?

    Interesting, I hadn't tried running it through 2 purifiers. I think it's because the kill temperature is higher than the output temperature of the purifier. The purifier outputs at 30c higher than the input temperature and and boiling is at 100c.
  11. If we had to make the chlorine into a liquid first (by supercooling) it would require people to work for it more than just having the gas somehow work to clean water. Otherwise a machine that uses bleachstone maybe? It would be a finite resource so you would have to choose between it and hand sanitizers.
  12. How to cool your base?

    Some early to mid game ideas: I put my battery bank on the highest floor of the base, moving it upward later as I dig out more area. Every machine that outputs massive heat I put outside the base if possible. I use insulated tiles (2-3 thick) around my entire start biome ASAP. When I can make the floors permeable to allow hot air to move up quickly I set that up too. Other very hot machines like manual generator, electric grill, etc go on the next floor down. Once I get an Ice biome my battery room is ice cooled. I put a storage bin between each battery and set it to ice and snow, no polluted ice. To keep enough water in without flooding the batteries I make the walls out of gas permeable tiles, 2 high on one side topped with an airlock door and 1 gas permeable with a mesh tile on top, then a door or whatever tiles I feel like on the other. I run a row of ladders above the batteries so the dupes can fill the bins without stepping in the resulting melt water. Ceiling can be made out of whatever or left untiled. I put a catchment room with a pitcher pump for the excess water that runs out of the mesh tile to drip into. If you have lots of chlorine around you can put your batteries in to prevent the heat from transferring to other materials, but it won't protect the batteries themselves from overheating. The method I use to maintain core temperature seems to work pretty well. I put non-insulated pipes through all my floors and walls. I make sure the entire system is one continuous pipe (this may take quite a few gas bridges if they have to cross over a lot). Sedimentary rock pipes are nice because it will exchange cold/heat faster than the other minerals. I run up a gas pump in an Ice biome, send the gas (doesn't really matter what gas, Hydrogen is supposed to work best but it's not that big a difference) through insulated gas pipes to the base. You will need an exit vent as well. I usually put the "out" vent into the same ice biome so it keeps cooling. It is not the fastest or easiest solution, but it helps maintain the base in the "green" zone. For an added advantage you can use a gas filter to dump any cold oxygen picked up from the Ice biome into your base directly. If there's an Ice biome above the geyser you can dig out the tiles between and drop the cold gasses an water onto the geyser to help cool the area. if it's below it you can drop the water into the cold area and let it cool before you pump it into the base. You can mix the hot water and whatever non-germy water you find together and the waters will exchange heat pretty well and even out. Making the water flow by wheezeworts helps, but isn't enough by itself. Dripping the hot water a long distance helps somewhat too.
  13. Suffocating in Just Built tile

    I haven't had this problem of one dupe entombing himself in a tile very often, but they do it to each other constantly. I think all dupes are secretly plotting to kill the others...
  14. Oil Update. Dupes will ignore work orders to build metal tiles (mesh or gas permeable) after the first few minutes of gameplay and wander off to do something else, no longer building them at all after that. If you save and reload they will go back to the project priorities originally assigned. Sometimes canceling and recreating the build works, sometimes it doesn't. The Hardy Specepad Backup.sav The Hip Supernova.sav The Starcrossed Dreamland.sav