By AuxerasThis mod introduces a Dementor (from the HP universe) as a playable character.
-- NEW ABILITY ADDED : can now corrupt flowers using its aura to turn them into Corrupted Flowers, which provide you with evil petals when picked ! --
-- NEW STARTING BONUS : Dementors have an affinity with magic, being magic beings themselves... Prestihatitator level recipes now available from the start ! --
* No hunger (technically speaking), rather fragile, constant sanity loss.
* Soul stealing aura, permanently dealing damage to creatures around and improving the Dementor's sanity.
* Flowers effect inverted : the regular flowers behave like the evil ones, and vice-versa. Also, new item Evil Garland introduced.
* Can only eat petals and souls (-> nightmare fuel).
* Affinity with magic (magic technological bonus, Prestihatitator-level recipes unlocked from the start)
New Item : Evil Garland (made of 12 evil petals). Just like the standard Garland, only better. Also, the standard Garland causes sanity loss to Dementors.
Can only eat :
* Petals : sanity loss, tiny health loss.
* Evil Petals : sanity gain, tiny health gain.
* Both Garlands.
* Nightmare Fuel : medium health gain.
More on the aura :
* Is visible as a green light circle around the Dementor during day (at night you're left guessing).
* Grows wider in range as the Dementor goes more insane (to a cap), and shrinks when it is content (the damage dealt is constant).
* Damages all creatures inside it except chess pieces and nightmare beasts (they have no soul to steal...).
* Turns bunnies and bunnymen into beardlings and beardlords if they stay in it too long.
* Corrupts flowers inside it after a time, turning them into corrupted flowers (which give you evil petals when picked). Since you're so talented with magic, maybe you should think about refining them into something useful...
* Gives you a chance to steal the soul of the "friendly" and neutral creatures you kill (adds chances to loot nightmare fuel).
Authors : Akshasha, Auxeras, VicoV
* Light up creatures inside the aura at night.
* Add special interaction with "dark" items (Night Armor, Nightmare Sword, Nightmare Amulet...).
* Fix the profile position of hats/garlands (looks weird currently).
* Balance could use some more testing.
Meet Blizzy! She's a sweet-loving dragon who's not afraid of a little conflict!
This mod was made using the Extended Sample Character, found here!
I made this mod originally to add myself (or rather, my fursona) into the game, since I didn't really connect with any of the available characters.
I'm so glad that making this was as easy as it was! This was my first time modding, and I'm still running into a few problems, but I like what I've done!
Cute and simple character with custom speech, sounds, and a ghost! Spooky!
You can use skins on her, and hats fit too! Mostly...
Lots of love and care packaged into a .rar file
Blizzy's special ability is her love of food! She's a heavy gal, and enjoys sweets just a bit too much.
She gains sanity from eating her favorite foods, each providing a different sanity bonus.
Taffy, Honey, and Royal Jelly each give an additional +5 Sanity when eaten Honey Ham and Honey Nuggets provide +10 Butter Muffins and Pumpkin Cookies provide +15 Jellybeans and Ice Cream provide +25 All of these values are applied after the spoilage value, meaning spoiled ice cream is still worth 25 sanity! She is always working up an appetite, and thus her hunger decays 25% faster than normal!
Since Blizzy is a dragon (a drake more specifically), she also fights like one. Although slow, she can take a punch and return it with force!
She will take 10% less damage, while dealing 25% more damage Blizzy is 10% slower than other characters, due to her size and demeanor One more thing... Blizzy isn't immune to the cold by any means, but she hates heat!
Blizzy receives 4x fire damage ---------
This should be easy! Download the .rar attached and extract the folder containing all of Blizzy into your mods folder!
My future plans are for Blizzy to announce certain things when she eats her favorite foods (possibly by borrowing the coding from hatching tallbird eggs, if i can figure it out), and also to change the 4x fire weakness to a weakness to overheating / gaining heat rapidly
Any help and feedback are greatly appreciated! Thank you so much for viewing! Blizzy loves you!
Please let me know about any bugs, or if anything looks weird!
Wilson 2.0 is a character for personal use. Feel free to use this character and give feedback.
- More Health
- More damage
- Maxwell powers (Soon)
By muddykatWalmond the realistic werewolf just so happens to be my seconded character mod and like with bellatrix the realistic vampire i plan to follow the cliché exactly with a few minor tweaks here and there
Things this mod should have
Red Not implemented
Yellow kinda implemented
likes to be alone
(gains sanity when he is not around pigmen,bunnymen)
has a tortured past
(when insane he is haunted by his past)
loves the moon
(gains sanity when there is a moon, larger moon larger sanity gain, o and the whole werewolf thing is going on there as well)
Werewolf form art completion 28%
By DirtyDanThis mod allows you to play as Dr. Ivo Robotnik from the AoSTH show.
COMPATIBLE WITH RoG DLC
COMPATIBLE WITH ALWAYS ON STATUS.
Has custom speech file! Yey~!
Custom Maxwell Intro!
^ Steam Workshop Version right there
Takes a passive 10% less damage
Hits 25% weaker
Has a science bonus of 1.
Moves 20% slower
--Fun stuff here
CAN CRAFT SCRATCH AND GROUNDER.
They fight for you.
Does 30 dmg per hit.
Drops a blueprint on death to craft another one.
Does 10 dmg per hit, but hits fast.
Drops blueprint on death to craft another.
Can craft Super Robotnik Potion!
It turns you into Super Robotnik for 2 mins!
-You now do 1.5x more damage then Wilson
-HP increased to 210
-Lose sanity very fast
-Run much faster
-Absorption tuned to make it so you absorb 70% of dmg passively.
After 2 minutes, all these reset to normal.
Crafted with 5 thulecite, 3 nightmare fuel, and a purple gem.
Updated to API 6
Tweaked a couple of strings to add more pingas.
Changed bigportrait art.
Many thanks to PipClank (Dino) for the art!
EXPECT MORE UPDATES TO THIS.
P.S Many thanks to Mr. Tiddles (NIk Mik) for my dumb coding questions
By abricos43This is my character for DST. And he have a big problem. He canoot speak english!
Зато он говорит по русски! Нечасто удается встретить русскоязычную модификацию или персонажа. Вот спасение!
Он любит есть оленей и пить крепкие напитки. Живет в Лесу, который очень мистический и вообще неопределенный. Своего рода Максвелл Леса.
*Мозги в кашу
*Поэтому ему тяжело навредить морально и физически
*Но очень любит кушать
Желудок: 90 + ускоренное голодание
Говорит по русски
По английски не говорит
By RafaCRzWreckles is my first mod ever for Don't Starve. It's a character I developed based on myself and on my tastes. All in game textures and coding were done by RafaCRz (me) and the art was inspired on a beautiful drawing Giz_L (my girlfriend) made of us. So please do not reupload this mod or character without permission.
Health - 120
Hunger - 150
Sanity - 120
Hunger Rate - Wilson's x 0.9
Gains sanity during dusk and night time; Loses sanity during daytime; Regenerates health when it's raining according to the amount of rain; Walks and runs slower if temperature gets too hot; Gets wet slower.
I've used the character template made by Ipsquiggle and TheDanaAddams' tutorial on how to use it. As well as the TEX tools developed by Handsome Matt. So special thanks to them and also to all of you guys who posts your characters here and some hints on how they do what they do. I'm not a modder or a coder and if weren't for your characters and their perks I wouldn't had been able to code Wreckles'.
Three kitty character pack! RoG compatible! Adorable custom sounds!
WISP: the Stray -
Health - 100
Hunger - 100 (drains somewhat slowly)
Sanity - 150 (drains slow at night)
She's a fighter and has the attack speed and damage to show for it! She's also not too picky about the food she eats and can eat monster meat no prob.
WYNTER: the Longhair -
Health - 250
Hunger - 300
Sanity - 100
Slooow, but strong. Has a super thick coat of hair to keep her extra warm (with three sprites for each level of growth after shaven)
WEI: the Housecat -
Health - 75
Hunger - 150
Sanity - 25
Has 'nightvision', so he's never REALLY in the dark, but is neurotic and paranoid, so he has pitiful sanity, anyway, but comes a little prepared for trouble. Weak but very fast. Can't stand stale food!
- They all have a shavable coat of fur that grows back over time. Winter has loads of fur, Wisp has a good amount, Wei has basically nothing. Winter starts out with a full coat, Wisp and Wei still need to grow theirs out on new game start.
- As cats, they're all supercarnivores, which means they eat almost solely meat. They'll eat cooked meals with meats and non-meats in them, but won't eat just berries or corn or things of the like, so get hunting!
-Each have their own unique sounds and dialogue! Note: there are a couple of lines of dialogue that aren't meows (like when you click on a gravestone) because they simply weren't in the standard speech file and I need to go hunt for them to change them :U
-Future plans will likely add a handful of craft-able items, most of which are to be determined.
-If anyone has any thoughts or ideas on balancing or other additions, feel free to voice them! Irrelevant of whether or not I add any suggestions, I'll still take them into consideration and they may affect changes I add later
-I've been told that eating monster meat without penalty simply doesn't work in the base game, only with RoG, but you can still eat stale food without problem with Wisp.
-Sounds courtesy of www.freesound.org
-Super duper thanks to everyone that helped me find stupid errors and code that I didn't know. <3
By amziezelt*Hounds are neutral to her until provoked!
*Pigmen and bunnymen are her natural enemies!
*She's a bit stronger than most, is fast on her feet, and freezes more slowly in winter
*Starts with 120 max hunger, 150 max sanity, and 150 max health
*Will not lose sanity around monsters
Wulfe is just about finished! I just need to figure out how to make it so hounds can be tamed with meat, like pigmen.
***IMPORTANT: There is a hounded.lua file in her folder you must move to a certain location, the README tells you what to do. If you don't she may get attacked by certain hounds.
***UPDATE: Those who had problems with her crashing on the character selection screen shouldn't have any issues with this version. Except I've heard that custom characters have been crashing when you examine walls lately..?
By cuanhhamIt's a character mod from Dragonball.
-He got a sticks
-Has a kaioken and armor
Health : 300
Hunger : 300
Sanity : 225
-has a energypower , scouter and saiyan armor
-Add new food from Ewecus (sheep meat)
-Can upgrade kaioken
-Add more skills
-Add new food is senzu beans.
-add more food
-add more monster
-Add new monster is red ribbon :
+ He spawn from his house
+ Has equip a gun and hat (30%)
+ health: 300 , damage: 35.
-Add new monster is skeleton:
+ He spawn from the gravestone
+ Has equip a hambat or armorgrass or footballhat
+ health: 300 , damage: 20 , run fast.
-Goku will move faster than before! (speed 1.5/1.6/1.8/2.0/2.1/2.2)
-Goku will be stronger will it! (damage 1.5/2.0/2.5/3.0/3.5/4.0)
-Goku can travel in night with Kaioken! (Night vision)
-Goku will loss Hunger,Sanity,Health.This is the side-effect with Kaioken.
-add more hunger, sanity, health.
-Goku will move faster than before! (speed 2.4)
-Goku will be stronger will it! (damage 5.0)
-Goku can travel in night with SuperSaiyan! (Night vision)
-Goku will loss Hunger,Sanity,Health.This is the side-effect with Super Saiyan.
-add more hunger, sanity, health.
-Barrage of Ki blasts : Toggle and then right click targets to shot for gohan, goku and vegeta. (45s cooldown) (level 3)
-Gound Pound : -120 Health and reduced speed on targets. (60s cooldown) (goku and vegeta) (level 6)
-Regeneration : Heals 400 health every 300s. (piccolo) (level 2)
-Oozaru : Use to turn into Oozaru every 600s. (gohan) (level 10)
-Flying Nimbus : Use to fly. (100s cooldown) (goku) (level 2)
To do list:
-make new skills
-make new monster
-make new boss
-More character in Dragon ball.
Any problems or ideas? No problem, just write it!
Thanks for all ideas,I read always all comments.
Single LINK (DS)
Together LINK (DST)
- DST description -
MUSHA - Basic information - Fighting and eating levels up, faster with better food and tougher enemies. Many special abilities and increased stats as level increases (RPG style). Four character states (Full, Normal, Valkyrie, Berserk) She studied royal-education at childhood.(craft book) She is soft born as a princess. Therefore, basic damage is 55% of the other characters. Her nose is very sensitive. So very hate spoiled food. If killing enemy and get the experience then, recovering little sanity.
----------------------------------------------------- Infomation key : Stat: (L) - Skill : (K) - Hold visual : (P) Order to Yamche : (Z, V, B) Active Skills
: Lightning/Valkyrie (R), Hide/Backstab (G), Shield (C), Performance(X), Sleep/Wakeup(T) - Musha Information <= LINK - - 뮤샤 한글 정보 <= 링크- - 수면과 피로도 팁 <= 링크)- ---------------------------------------------------
[DST] : Valkyrie and Lightning are combined Shortcuts 'R'.
If the charging Lightning status when the Valkyrie,
you can deactivated again by pressing the 'R' key.
There are several combinations
1. R + attack => continued Valkyrie
2. R + R => deactived Valkyrie
3. R + auto charging lightnig + R => deactived Valkyrie
YAMCHE - Basic information Musha's unique Phoenix companion. Hatch his egg and grow him through 8 stages. Many special abilities and fuctions. [Follow or Stay] : hotkey (Z) [Battle Command] : hotkey (V) [Gathering stuff] : hotkey (B)
Debug key : N key => clear container key
- Yamche information<= LINK -
- 얌체 정보 (한글)<= LINK - -----------------------------------------------------
Arong - Basic information Musha's unique Beefalo companion. Hatch his egg and grow him. Many special abilities and fuctions. [Follow or Stay] : hotkey (F1)
- Arong information<= LINK -
- 아롱이 정보 (한글)<= LINK - -----------------------------------------------------
ITEM - Basic information Items can be grown and repairing. Many special options. - Item Information <= LINK - - 아이템 정보(한글)<= LINK - -----------------------------------------------------
[ How do you hatch the Phoenix egg? ] [Phoenix Egg] Takes about 2min to hatch. (Level8 egg 4min)
Keep the egg at the right temperature:
* Close to fire at night * Away from fire in day
[My yamche died! ] Yamche does not completely disappear from death.
if Yamche died, he go back to the previous step egg.
[ How do I grow Yamche? ] Same way Musha. Yamche gets EXP from food or kills.
Better food is more likely to give EXP.
Kill EXP is only if Yamche gets the last hit.
Mod crash?!! [ plz check your self ] : Conflicts between other mod
=> remove all other mod => active only musha => check your crash
Take off the backpack before upgrade your Armor! * If you upgrade an armor with wear a bag then armor is gone. (Disappear)
* This situation is the original game bugs. (This is same bug with when you create a pig bag.)
-----if you find bug, tell me plz-----
- Bug Report <= LINK - -----do you want to some change? tell me plz-----
- About Balance <= LINK - -DS Description-----------------------------------
My another mods - DS Together Musha <= LINK - - DS Mini Arong<= LINK - [퍼피 프린세스 뮤샤] Version : (Check your version ! )
Art and Coding: sunnyyyyholic
musha's dialogue: catface
special thanks : kaysik , Luka, DoTuna, lild100
Compatible with DLC : Reign Of Giants, Shipwrecked
-Active Skill Guide <= LINK- -More Detailed Description-(<= LINK)- (currently this Description is old version. i will update Description in a future)
Simple Description (you can change hotkey in mod configuration) [Information] Current Level = L Current Skill = K [Active skill] Valkyrie moods = V (Require level 3. activate or deactivate) Special Attack = R ([Lightning Strike] is only activate in [Valkyrie] moods) Shadow Skills = G ([Hide] is only activate in [Valkyrie] moods. [shadow image] require level 10) Sleeping = T (Better sleep by near campfire.) Music and Sniff = X ([ music ] charging by sleep. [Sniff] charging by walk) Spark Shield = C Yamche = Z,B (Battle Command: Z, Gathering stuffs : B) Arong = Y Dall= F1 Hold Visual = P MUSHA Quicker and hungrier in the day. Slower with lower hunger decrease at night. Eats monster lasagna with no penalty but hates spoiled food. Fighting and eating levels up, faster with better food and tougher enemies. Many special abilities and increased stats as level increases (like RPG). Four character states, Berserk require level 7(except at the fullmoon). YAMCHE Musha's unique Phoenix companion.Hatch his egg and grow him through 8 stages. Many special abilities and fuctions. [Order] : hotkey (Z,B) [ITEM] Several unique items, craft Musha's crowns, armors and weapons. You can repair all musha's item and building.(matarial drag to items.)
Q n A [ Crashing with the mod? Check this! ] Game options -> small texture -> disable [ Does the mod work with other mods? ] Generally yes. [ How can I hatch the Phoenix egg? ] Takes about 1 days to hatch. Keep the egg at the right temperature:
* Close to fire at night * Away from fire in day [ How can I grow Yamche? ] Same way Musha. Yamche gets EXP from food or kills. Better food is more likely to give EXP.
"Kill EXP is only if Yamche gets the last hit." [Yamche does not retreat in battle?] yamche automatically retreat press [stay~] command :immediately runaway from battle. but, this command does not follow musha. [Battle Command] hotkey (Z) (chain order)
1.Agressive (absorb damage 40%), 2.Defense (absorb damage 60%), 3.Avoid (absorb damage 95%) -----Update Log-----<= LINK--
-----업데이트 기록-----<= LINK--
------------------------------------------------------------------- -액티브 스킬 가이드- --------------------------------------
[Active skill guide]
By AmaLeeHowdy! AmaLee here to present to you a playable character mod for Don't Starve and Don't Starve Together; Maxwell's assistant, Charlie!
(If you're not sure who Charlie is, may I perhaps persuade you to take a look at the William Carter Puzzles?)
This description is for all the basic stuff. I'll provide a few more tidbits on the forum thread you can find here.
Currently, I have her uploaded to Steam Workshop here:
How this mod was possible:
Charlie was made with the Extended Sample Character Mod provided by Dleowolf!
TheDanaAddams' tutorial was also a big help in some of the scripting processes that need to be done to get her perks to work.
The text for her name in her big portrait for DST was graciously given by Jeff Agala over on tumblr, which may be found here!
Thanks to The Noon Fish and Dryicefox for helping me out with her ghost and sounds!
Basic information on the mod:
Charlie's character design was based on the designs seen in 8th William Carter Puzzle. Currently, she has two different "perks": her sanity is drained at a higher rate (x1.25) and her damage updates depending on the time of day. Currently, the rates are as follows:
This should apply to all equippable weapons, as well as disarmed damage.
Charlie has custom sounds available (meaning she gets her own voice!) in Don't Starve AND Don't Starve Together! Unfortunately, there is a problem with Steam Workshop where custom character mods with custom sound won't get added into the mod lists of players who are subscribed to said mod. So! Charlie with custom sound will only be available here. Please make sure when playing DST that all of your party has the same version of the mod! Sorry for the inconvenience!
(Note: This character will be differentiated from the custom-soundless one as "Charlie (Sound)")
Thank you for checking out my mod! May all of your adventures be gruesome, and if you have any suggestions, please visit the thread linked above!
By clevin425280Character mod: Trafalgar D. Law (the surgeon)
Not Finished! Don't Enter
By K41zel2Version Update on Steam is Newest So please subscribe on steam because I don't upload in here often.
http://steamcommunity.com/sharedfiles/filedetails/?id=963927222 Thank you so much Now, version of this mod is update to Ver. 7.01 !!!! [[[[ Important Note !!! ]]]] after ver.7.01, your game status in 7.00 will be reset to 0 after update BECAUSE I re-write the script for Weapon (description below) and Any update plan in the future. I'm sorry about your save. I'm so sorry. ♣ Feature ♣ Re-Master texture and things. Can be grown up ( Level up ) by eating 7 sins' gem. 7 sins's gem type drops depend on type of monster he killed, Especially boss! [-Warning-] Weak ( Very much!!! ) on Begins, Stronger in Late !! Can choose Difficulty that affect status boost less or high when eat gem. Compatibility With ROG. You can check status by L (Can config in mod configuration) New Weapon and Bonus Effect ♥ Sins Gears ♥ New feature Updated after ver.7.01 (currently only has a sword, but in future I will be release more) The Vainglorious Dmg : 30 Durability : 175 Recipe : 5 The Obsidian of Pride / 1 Living Log / 2 Nightmare fuel Prototype Require : Prestihatitator ( Building with Top hat ) Bonus Effect : If Kaizer use to attack , chance to add bonus damage. The Damage Bonus is depend on your pride level, High Pride High Damage. ♠ 7 Sins's Gem ♠ There are 7 type of gem that will make he stronger Emerald of Envy - Rise your Max sanity Obsidian of Pride - Rise your damage Quartz of Sloth - Rise your speed Ruby of Wrath - Rise your Defense Sapphire of Lust - Rise your Max Health Topaz of Gluttony - Rise your Max Hunger Diamond of Greed - Rise All Status ♦ Status ♦ ( Min / Max ) Health 50 / 350 Sanity 50 / 400 Hunger 50 - 300 Speed Slower than wilson / Faster than wilson ...... Damage Combat 50% / 200% !! Damage Absorb 0 / 30%
By muddykatUntested Version of Bellatrix for Don't Starve Together.
if any errors are encountered please report it in the comments.
this is purely a test, i know no one who owns a copy of dst so I have not tested it through server's
By TonFreezer"Hey! everyone"
Spiderpool for DS all DLC.
For the DST version here
He uses strength and speed in combat.He can move and react several times faster than an OC.
Spiderpool's stats can be configured in the mod's configuration options. For these who think it's OP.
*Fast (move, harvest)
*Can see in the dark
- Start with Spider egg.
"Captain Amarica's sheild" - (boomerang and armour.)
"Spiderking hat" - (Control Spiders, increase movement speed, Restores sanity but drains health while equipped.)
"Spider-Bots" - (can be issued commands in battle and stores item. (It's not creature))
"Spider's Mask" - (Use nightvision in cave.)
"Spider-mine" - (Only monster activate it.)
By PsycosisThis is a collection of 'mystery kids' for Don't Starve. The download features all four characters made for this collection.
Dipper Pines (Gravity Falls)
Mabel Pines (Gravity Falls)
Coraline Jones (Coraline)
Norman Babcock (Paranorman)
Adds Whimsy to the list of playable characters.
BEFORE I BEGIN, PLEASE NOTE THAT THIS CHARACTER IS DESIGNED TO BE A SUPPORT CHARACTER. IF YOU USE THIS MOD IN SINGLE-PLAYER, YOU WILL BE PUTTING YOURSELF AT A SIGNIFICANT DISADVANTAGE. WHIMSY IS DESIGNED AROUND TEAM PLAY.
Whismy is a happy sunflower that loves making people smile--which is quite a contrast from the dark, uninviting world of Don't Starve Together. She was born (read:grown) here naturally, and knows nothing else--this world is normal to her. To her new friends, the the sight of her is a great refresher from the horrid world that is constantly trying to kill them... Well, most of her friends, anyway; Maxwell's still not sold on the idea of a disgustingly ecstatic sunflower that just won't shut up. At least she's technically one less mouth to feed.
Whimsy is a very, VERY odd character that I've been wanting to create for a very long time (she was thought of and designed around the same time as Weston was when he was being developed for RoG). She is effectively a full support type of character, while at the same time being almost parasitic. She is nearly completely reliant on other players to survive, meaning that you will almost ALWAYS have to play with another player to get anything done. In return, Whimsy almost completely negates the sanity loss of other characters, which holds some characters back.
Whimsy's stats are as follows:
Here are Whimsy's perks:
+ Whimsy is naturally cheerful in the sunlight, and she's almost always in a good mood. Because of this, Whimsy regenerates sanity very quickly in the daytime. In the dark, not only does she not lose any sanity from night drain, but she regains sanity at almost the same rate!
+ Not only does Whimsy regenerate sanity for herself, but when she is near other players, they also regain sanity from her cheerfulness. This is useful for characters that have sanity penalties. Her cheerful nature even triumphs over the sanity drain from darkness (Does not stop Charlie from attacking your friends, however)!
+ Whimsy uses photosynthesis to regenerate her hunger in the daytime, which raises quite quickly. In addition to this, she also slowly regains her health in the sunlight.
+ Whimsy is light and quick. She is quite a bit faster than most characters.
+ Much like Weston the Wandering Cactus , Whimsy attracts insects that naturally seek out flowers. However, when certain insects see Weston's spikes, they'll usually flee after getting too close. Since Whimsy has no spikes, insects will freely light on her and pollinate her.
+ Being a flower, Whimsy is not very threatening. Therefore, certain small prey animals that would normally be scared away by the player's presence are not scared by her, meaning that she can approach them freely. Therefore, she is the perfect character to capture small prey with traps. In addition, certain mobs will either ignore you completely (until you attack them), or watch you curiously from a distance.
- Whimsy is a delicate, frail flower. She has a low health pool because of this (75 hp).
- Whimsy, like Weston, also suffers from a 3 x damage vulnerability from fire. Combine that with a very low health pool, and this can mean a very quick death.
- Along with being frail, Whimsy is also EXTREMELY weak. In fact, she does NO DAMAGE when attacking. The only thing she seems to be able to kill is butterflies, it seems...
- Whimsy does not have any hands--just leaves. Because of this, Whimsy is COMPLETELY unable to hold any kind of tool, such as axes, pickaxes, unbrellas, torches, etc. If she tried to pick up one of these tools, it will immediately slip out of her leaves, meaning she cannot even take them with her (unless she takes it out of a chest, or other storage unit).
- Along with not having hands, Whimsy has many delicate petals that adorn her head. Because of this, she cannot wear hats of ANY KIND, as they would damage her petals. In fact, much like tools, she cannot even pick them up! The same rules that apply to tools apply to hats, basically. Don't worry, Whimsy CAN wear torso items like backpacks, armor, etc.
- Whimsy has no mouth, or any kind of openings in her face, really. Because of this, WHIMSY CANNOT EAT FOOD. Whimsy is totally reliant on photosynthesis for her energy, which is only available during the day while not in a cave. When Whimsy is not in the daylight, she loses hunger points, but much more slowly than most characters.
- Insects aren't the only thing drawn to her... Catcoons will leap up at your head and swat at you, which can deal a surprising amount of damage. Even if they're only playing, getting hit by a sneak-attack from a Catcoon can mean death if you are at low health.
- Whimsy LOSES 5 sanity from picking flowers, instead of gaining 5 sanity like most characters. This does not apply to things such as ferns, succulents, and cactus flowers. Basically, your average garden-variety flowers (excuse the pun).
- Unfortunately, due to the nature of Whimsy's appearance (and how much I had to change the default character model), Whimsy is COMPLETELY UNABLE TO WEAR CLOTHING SKINS. It was necessary to add this, otherwise she would look REALLY broken in them. However, I will soon be creating custom skins for her, which will add some variety to her. In the meantime, I apologize for the lack of customization.
Cool stuff in this mod:
+ A whole new character to play as (obviously).
+ TONS of custom dialogue lines written just for Whimsy!
+ High-Quality character art!
+ Custom minimap icons, select screen portraits, and save slot portraits!
+ Entirely new speech sounds!
Tips and Tricks for using Whimsy Effectively:
Here are some things to know about Whimsy that will help you while playing:
- Whimsy cannot hold tools, which means she is completely reliant on other characters for things like wood, stone, and other resources that normally require tools to obtain. This means she will need other characters to get these things for her. She cannot even hold torches or lanterns, so she has to rely on other characters to produce a mobile light source for her.
- Whimsy does not eat food, but she does still have inventory space. When playing as Whimsy, you can be used effectively as extra storage space for other players, sort of like Chester. When Wolfgang or Wickerbottom can't hold any more items, consider giving them to the walking sanity factory behind them for future use. Since she's too weak to work or fight, she may as well make herself useful SOMEHOW.
- In PvP, you are obviously at a disadvantage strength-wise. However, you are much faster than most characters, effectively running at around cane-equipped speed. Use your speed to get away from attackers. However, if THAT doesn't work, maybe consider bribing your enemies with the sanity bonus you give? Make them see that it's more beneficial to them to have you alive than dead, and try to make an alliance.
- Since Whimsy relies heavily on the daylight, she is at a HUGE disadvantage when in caves. This makes it much harder to stay in caves for extended periods of time, as sunlight is the ONLY way to restore her hunger. Consider giving her a Belt of Hunger if you plan on staying in the caves for a while. While she cannot stay in caves for long, she DOES provide a large sanity aura capable of negating the darkness, which is very advantageous for certain characters.
Thank you all so much, and have fun!
Steam Workshop Download Link: http://steamcommunity.com/sharedfiles/filedetails/?id=948428940
By EchThe don't starve edition of my lucario mod for players that don't have access to the steam workshop.
Install it like any other mod, drag the "Lucario (DS Edition)" folder located in the .rar into your don't starve\mods\ folder.
It should look something like this [Install path]\Don't Starve\mods\Lucario (DS Edition)\[Mod files]
Play as Lucario, the aura pokemon. Single Player!
Don't Starve Version
(RoG and SW Compatible): https://steamcommunity.com/sharedfiles/filedetails/?id=713836333
My Lucario Mod for DST finally makes its way to Don't Starve. (Fully RoG and Shipwrecked Compatible!)
Please report any bugs or suggestions in the comments here, or on the steam workshop page.
-Custom Art (Duh)
-Cute and Cool Variants
-Grows a shaveable, scruffy winter coat using the beard system. (Cute Variant)
-Deals increased damage and loses sanity faster as health decreases. (Cool Variant)
-Loses sanity slower at night.
-Loses sanity when near any fire (based on proximity)
-Increased damage from fire.
-Can use aura spheres and Lucario themed melee weapons!
-Can extract aura from live rabbits for crafting or health/sanity.
-Can obtain bone shards from fish.
-Can be shiny!
-Moderate configuration options
Hunger: 150 (Very slightly faster decay)
Sanity: 200 (Slower decay at night)
Infinitely reusable "ranged weapons" that cost sanity and hunger (Can be reduced in the mod configuration.) instead of durability. They give off a very small amount of light.
Blue: Standard Aura Sphere: Low damage, low sanity/hunger cost ranged weapon, good for pulling or keeping distance.
Yellow: Swift Sphere: Slightly more damage, higher sanity/hunger cost. Built in walking cane.
Green: Dream Sphere: No damage, High sanity/hunger cost. Can put enemies to sleep. (Uses endgame materials)
Orange: Solar Sphere: Moderate Damage, higher sanity/hunger cost than swift, creates a large amount of light.
Red: Violent Sphere: High damage, high sanity/health cost, endgame sphere.
Bone Rush: Powerful melee weapon with high durability (Same power as the battle spear). Made from bone shards and aura bits (Live rabbits or crabbits).
Metal Claw: Cheap, high durability weapon intended to be an alternative to the spear.
Shadow Claw: Powerful endgame melee weapon, drains sanity while equipped.
Aura Guardian Staff: Similar to the Standard Aura Sphere, but costs no hunger or sanity.
Aura sphere cost:
-Standard: My personal opinion on what is balanced
-Low: Cheaper aura spheres for people that prefer to use them as primary weapons
-Free: No hunger/health/sanity cost, recommended only for fun, not balanced.
-Both aura spheres and the custom melee weapons can have their durability toggled on or off. Aura spheres could be free, but have durability, or you could just have infinite weapons for unbalanced fun, whatever the server host decides.
Bonerush Smashes Rocks:
-Exactly as it says, the Bonerush can smash rocks like a pickaxe. (Just for fun)
Hunger/Sanity Management (Seperate settings for both):
-Harder: Sanity or hunger drain much faster, for those who want more challenge
-Standard: The same hunger/sanity drain as the mod has always had (My recommendation)
-Easier: For players that want to worry less about their mind and stomach, but still want some management.
-Casual: Virtually no sanity/hunger drain, for extremely casual players or just for fun.
(Both "Easier" and "Casual" settings kind of ruin the point of the game, so I only recommend using them when messing around.)
-Enables/Disables crafting of custom items (For players who prefer not to have all the extra fluff)
By didigatunoUm personagem sombrio normal sem abilidades porem divertido de se jogar
my first mod adds character Wondi
deals less damage, slower, knows a lot, not tolerate spoiled food, starts the game with a boomerang and a backpack
I made Johnny The Homicidal Maniac from the comics as a playable character. Here are his perks/stats:
Compatable with RoG.
NOT Compatable with SW.
+Killing restores some sanity
+Start with spear and rabbit
+Increased attack damage
+Lower hunger rate
-Lower max sanity