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How is the performance of ONI?


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Last time i played was around 3-4 major updates ago. I played a ton but every time i got into mid-late game the performance would get a huge hit and later would be basically unplayable. I see Klei added tons of new stuff into the game and i want to try it all out again but if the performance is still bad i wont enjoy this game at all. I can imagine with so much new stuff and same performance this time it will be even worse

 

I play on macOS if that means anything but i wanna hear from everyone!

I'm playing on a recent Mac Book Pro and it runs quite well - my impression is that it runs better with the latest updates than it used to.  But my world is still rather simple and I have not breached the surface yet, so not 100% sure how well it will keep holding.

21 minutes ago, t0panka said:

Last time i played was around 3-4 major updates ago. I played a ton but every time i got into mid-late game the performance would get a huge hit and later would be basically unplayable. I see Klei added tons of new stuff into the game and i want to try it all out again but if the performance is still bad i wont enjoy this game at all. I can imagine with so much new stuff and same performance this time it will be even worse

 

I play on macOS if that means anything but i wanna hear from everyone!

Mhhh. In view of performance it would be good if the world generator allows to define 25, 50,75,100,200,400% map sizes. 

Its possible to manually change the map to be generated smaller, if you go for 25% it will help a lot in the endgame.

Don't know in which update the map was shrunk, but this (oh wonder) increased the FPS. But honestly, I am at cycle 1100+, have reached the surface, build everything, 16 Dupes active + 4 into the space on missions, most of the map explored and the result:

awful

15FPS at the second speed (I7 3930K) So u can compare it with your CPU, but don't think if u have an older one, the game will be run better :D Late game is still unplayable if u build BIG. A simple example.

I set digging or build orders (ghost buildings) and then i go AFK for hours. No ****! :D That is the way i play the game. The game is just tedious and just waiting in the current situation. Maybe it is the way to play the game, but i don't wasting my time to watch the dupes take ages to build something.

 

Certin things can rally hurt the fps. Mainly jet suits. If you build them lock the access once you no longer need them. Also be careful about shove voles. They can path through tiles other than abyssalite, neutronium and refiend metal. If they get down from the surface they can cause some fps drops as well (they are also really hard to catch).

31 minutes ago, babba said:

Fresh start with 25% map size or fill 50% of tiles with Neutronium. Going in to the Jacuzzi with a nice cocktail. :D

Come on, what sense should that make..
25% and random worldgen, unplayable.
Game should be playable and lategame is not.
System specs for ONI on steam = lol
 

8 minutes ago, Oozinator said:

System specs for ONI on steam = lol

MINIMUM:

  • Betriebssystem: Windows 7 (64 bit)
  • Prozessor: Dual Core 2 GHz
  • Arbeitsspeicher: 4 GB RAM
  • Grafik: Intel HD 4600 (AMD or NVIDIA equivalent)
  • DirectX: Version 11

Oh jesus, Is it possible to run the game with 60 FPS at the beginning of the game with this setup ? And why the hell a dual core CPU ? It is a single threaded game. Maybe it looks better for the customers hehe. :D

Double the minimum to have a little bit fun with ONI. Minimum means, u lag from outhouses to the basin and then lag to the gravestone. :D Great game experience :D LMAO

2 minutes ago, DustFireSky said:

Oh jesus, Is it possible to run the game with 60 FPS at the beginning of the game with this setup ? And why the hell a dual core CPU ? It is a single threaded game. Maybe it looks better for the customers hehe.

Try to accommodate both the game AND the operating system (and everything that runs in the background) on one core, we'll see who laughs then :D

54 minutes ago, DustFireSky said:

awful

I can attest to that. Not even a one-year-old AMD Ryzen 7 1700 can handle the game and I drop down to 10-15 fps. I even overclocked my CPU from 3.0 to 3.6 GHz specifically for ONI, which gave me like 5 fps. But after a necessary bios reset because of a CPU error, I'm keeping my fingers off again. Honestly, if it weren't Klei, I would rate ONI unplayable right now.

Just now, DustFireSky said:

Great game experience :D LMAO

ONI gave me a nice one, till they added unreachable endgamecontent.
I was thinking sometimes, game is made for debug players.
How should a survival player (like me) come to the point, to test out new content, without debug.


 

Personally, I overclocked the CPU from 4.2GHz to 5GHz and it gave me around 30 additional FPS.

Jetpacks are a huge deal - without jetpacks: ~30fps before overclocking, 60ish after; with jetpacks: 7-15fps before overclocking, stable 30-40 after (with jetpacks open to the entire world) - cycle 1000+

It sure is CPU (and RAM) heavy, even with a beast rig I'm often getting annoyed.

3 minutes ago, Oozinator said:

ONI gave me a nice one, till they added unreachable endgamecontent.
I was thinking sometimes, game is made for debug players.
How should a survival player (like me) come to the point, to test out new content, without debug.
 

Maybe Klei have a contract with the CPU Manufacturers to promote more High-End CPU's for cheap 2000 USD. All is possible in our nice world. U know ?

It is funny and sad at the same time. ONI is a great game, but a bad game at the same time too. I feel your pain and share the pain.

Doubling the frame rate is easy, just give me a savegame which is running at 0.1 FPS and I`ll make 0.2 or 60 out of it :D

The whole FPS comparison thing doesnt work with this game. Depending on what your doing, which space at the map your looking right now, how far you have zoomed out, how much you have excavated, how much Neutronium is left, how and what you have built + whats going on...One can have 0.1 - 60 fps. Any savegame can be built to FPS grinding death.

FPS with this game is always a valid point and we sure like to have a rant about it :)

---------------

Classic Copy & Pasta on FPS below

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Maybe you can find something helpful in these threads. Happy ONI :)

https://forums.kleientertainment.com/forums/topic/96484-100-kw-200-kw-500-kw-powerline/?tab=comments#comment-1097668

https://forums.kleientertainment.com/forums/topic/95053-how-well-does-oni-multithread/?do=findComment&comment=1079798

https://forums.kleientertainment.com/forums/topic/95016-frame-rate-optimization/?do=findComment&comment=1079420

ONI scales exactly to this list, so the game runs best on the top 5, 10 or 20 fastest single thread cpu`s. So one can make a tradeoff between price and ONI FPS.
https://www.cpubenchmark.net/singleThread.html

ONI Low Budget CPU Tip, good single core performers:

"Old" Intel i3 6100 @3.7 GHz or newer i3 7350k @4.2 GHz - High base clocks, decent caches, but both have no Turbo Boost.

ONI Enthusiast CPU Tip, higher budget: i7 6700k 7700k 8700k 8086k, i9 Series . I rather recommend the i7 Series for ONI, as the i9 series has too many cores and too much shared resources. Howerever - Great cache sizes on the i9 series.

Wish I could recommend AMD for ONI, but not with their current low single core performance. ONI also strongly benefits from large CPU level1/2/3 caches and of course single core turbo boost, if supported by the cpu and with proper cooling.

Intel is getting a bit in to panic mode in view of current and upcoming AMD stuff - Good !

 

Just now, Cairath said:

Personally, I overclocked the CPU from 4.2GHz to 5GHz

I did the OC too, but lower lifetime of CPU + additional cooling, for a 2D game was not really what i want and i did it for ONI only..
The gain in FPS was so small (5-15 FPS), that i reverted my hardware changes(OC).
I feel more sad about the path, ONI is taking.
First map shrink was acceptable, but now performance is worst then before.
Casual game, with browsergame flair, when you watch it through the telescope. ^^

 

8 minutes ago, Cairath said:

Jetpacks are a huge deal - without jetpacks: ~30fps before overclocking, 60ish after; with jetpacks: 7-15fps before overclocking, stable 30-40 after (with jetpacks open to the entire world) - cycle 1000+

Don't know how to display fps, but I'd like to try a save like that and see how well a Mac (laptop) does.  Just to make it clear, I expect no miracles - actually it will most likely run pretty miserable.

9 minutes ago, DustFireSky said:

Maybe Klei have a contract with the CPU Manufacturers to promote more High-End CPU's for cheap 2000 USD. All is possible in our nice world. U know ?

 

How many layers does your tinfoil hat have? And you should drop a 0.

 

2 minutes ago, Oozinator said:

I did the OC too, but lower lifetime of CPU + additional cooling, for a 2D game was not really what i want and i did it for ONI only..

I agree, I definitely wouldn't do it just for ONI - but since I have a CPU that was made with overclocking in mind, it just motivated me to tinker with it :p Was more to prove a point how CPU heavy it is

2 minutes ago, thejams said:

Don't know how to display fps,

You can turn it on in steam overlay settings - ONI doesn't have its own built in counter

31 minutes ago, Bomato said:

I can attest to that. Not even a one-year-old AMD Ryzen 7 1700 can handle the game and I drop down to 10-15 fps. I even overclocked my CPU from 3.0 to 3.6 GHz specifically for ONI, which gave me like 5 fps. But after a necessary bios reset because of a CPU error, I'm keeping my fingers off again. Honestly, if it weren't Klei, I would rate ONI unplayable right now.

I have AMD FX-8350 (which is somewhat slower than your CPU in single thread performance according to cpubenchmark.net) and the game runs fine at about 30 FPS (varies between 20-40). Cycle ~500, 15 dupes, 1920x1080, ~80% of map discovered (and this is on Linux, but I doubt it matters much).

So I doubt it's your CPU, it may be something else. In my case, I had to buy a newer graphics card, with the old one it was barely playable at 640x480. See https://www.game-debate.com/games/index.php?g_id=23973&game=Oxygen+Not+Included&p_make=AMD&p_deriv=Ryzen+R7+1700&gc_make=Nvidia&gc_deriv=GeForce+GT+1030&ram=16&checkSubmit=#systemrequirements , that's my computer with the CPU swapped for yours, and the CPU gets 10/10.

 

Linux is the better choice to play the game. I have test it too. Under Linux Mint 19, the same save game increase the FPS by round about 10 FPS. But sometimes I am a bit lazy to restart and so i play on Windows. Another point is the missing cloud function for the game saves. So, I must be every time copy the save to the linux path. Another annoying point. If u are able to play under Linux, DO IT!

4 minutes ago, DustFireSky said:

Linux is the better choice to play the game. I have test it too. Under Linux Mint 19, the same save game increase the FPS by round about 10 FPS. But sometimes I am a bit lazy to restart and so i play on Windows. Another point is the missing cloud function for the game saves. So, I must be every time copy the save to the linux path. Another annoying point. If u are able to play under Linux, DO IT!

10 FPS?!?

I think I'm gonna learn me some Linux installing.

That's the interesting fact. Linux is small, 10 times faster as Windows and have no "apps", "ad sense" and spying tools onboard. Open the Task manager of Windows 10 and u know what i mean. Useless crap running in the back. Windows calls it "User experience". Another word is spying u, collecting your data and selling your data and if they could, selling your mom.

Just now, DustFireSky said:

That's the interesting fact. Linux is small, 10 times faster as Windows and have no "apps", "ad sense" and spying tools onboard. Open the Task manager of Windows 10 and u know what i mean. Useless crap running in the back. Windows call it "User experience". Another word is spying u, collecting your data and selling your data.

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