The0s Posted February 8, 2020 Share Posted February 8, 2020 Im running the map hunter and it occasionally says 'error restart game' in the UI - The maps appear to be uploaded though. Is there a way to confirm the hunting progress? Link to comment Share on other sites More sharing options...
The0s Posted February 8, 2020 Share Posted February 8, 2020 Few more things: Is there a way to restrict the roid type? The auto-restart seems to cause a hard crash which you have to 'close the program' (win 10) before it will reboot Running w/ a very high mapsbetweenrestarts (eg 50 w/32gb of ram), in windowed mode while the game is not minimized seems to be the most stable configuration. Minimizing the game seems to always cause a crash. Good work though! Link to comment Share on other sites More sharing options...
n_t_p Posted February 9, 2020 Share Posted February 9, 2020 5 hours ago, Cairath said: The site's up! Database completely wiped so uploads very needed. You need to update mods. World trait finder and starmap generator are currently available. edit: trying to resolve a server hiccup. Would archiving the database instead of deleting be viable? I don't know how much storage it takes up, just thought I'd field the idea since I used the site for referencing older saves. I can just make a download of my map's info in the future if long term storage of the whole database isn't an option. Link to comment Share on other sites More sharing options...
Cairath Posted February 9, 2020 Author Share Posted February 9, 2020 @n_t_p The db was at 10gb - some stuff, especially the map biomes info, takes a lot of space. With free sql server license I'm limited to 10gb so the wipe was actually welcome on my side. The ssd on the server isn't particularly spacious either. Link to comment Share on other sites More sharing options...
TheMule Posted February 10, 2020 Share Posted February 10, 2020 On 2/9/2020 at 1:15 AM, Cairath said: @n_t_p The db was at 10gb - some stuff, especially the map biomes info, takes a lot of space. With free sql server license I'm limited to 10gb so the wipe was actually welcome on my side. The ssd on the server isn't particularly spacious either. PostgreSQL is your friend. Link to comment Share on other sites More sharing options...
Cairath Posted February 10, 2020 Author Share Posted February 10, 2020 I chose the stack I like Everyone has a different idea for that, I'll just end it at "my project, my stack". That doesn't fix the disk space issue either. That stuff doesn't come for free. Link to comment Share on other sites More sharing options...
jhaselti Posted February 10, 2020 Share Posted February 10, 2020 Hello, so i just started up ONI after a few years not playing, i found a seed just before the wipe that was ok but it wasnt right in game, then the DB got wiped. So i would like to contribute to the DB while im AFK. When installing, do i just leave the folder intact in mods/ or do i unpack it within that directory, i currently have a mods/steam where i have other mods stored. Also how do i know if its running or not? Link to comment Share on other sites More sharing options...
Cairath Posted February 10, 2020 Author Share Posted February 10, 2020 Instructions here: https://toolsnotincluded.net/map-tools/map-browser/contribute Link to comment Share on other sites More sharing options...
The0s Posted February 10, 2020 Share Posted February 10, 2020 8 hours ago, Cairath said: I chose the stack I like Everyone has a different idea for that, I'll just end it at "my project, my stack". That doesn't fix the disk space issue either. That stuff doesn't come for free. Hear hear you get a coffee! Link to comment Share on other sites More sharing options...
jhaselti Posted February 11, 2020 Share Posted February 11, 2020 1 hour ago, Cairath said: Instructions here: https://toolsnotincluded.net/map-tools/map-browser/contribute Got it so have to create a folder that says local so it shows local and steam. Link to comment Share on other sites More sharing options...
DaMammoth Posted February 13, 2020 Share Posted February 13, 2020 Map https://toolsnotincluded.net/map-tools/map-browser/map/214312 (seed is: S-FRZ-1180516507-0) does not look in the game like in the tool. Link to comment Share on other sites More sharing options...
Cairath Posted February 14, 2020 Author Share Posted February 14, 2020 11 hours ago, DaMammoth said: Map https://toolsnotincluded.net/map-tools/map-browser/map/214312 (seed is: S-FRZ-1180516507-0) does not look in the game like in the tool. The map is fine. If you modded your world gen or for some reason have outdated game version, things won't be the same. Link to comment Share on other sites More sharing options...
guildcrest Posted February 14, 2020 Share Posted February 14, 2020 So I've been trying to generate maps to get us back up to the glorious number of maps we were at before the wipe and while I'm used to the auto-map generator error-ing out and locking up the new update has done a number on the consistency of auto-generation. Where before ONI's auto disable would kill generation after about two and a half hours due to an error and ONI would occasionally have a "hard lock" (where ONI would be stuck with three "Another instance is already running" dialog boxes and not running generating maps) now ONI now consistently logs an error around 15 minuets of starting with the low end being one map generation. In trying to fix this after the .NET ONI update I managed to get the /mods/dev folder working finally (this didn't work for me after I first posted here and it was said that it could help) but now instead of the mod disabling I now get the "hard lock" state except to an extreme with 6-7 dialog boxes and having to re-close oni up to 3-4 times when I want to play. I've noticed in looking at the logs after the many errors that usually the null reference exception occurs right after the JSON for server submission is generated (which btw it is cool to see all the points in the log now). I know you are a very busy person and this is a side project but if you could look at this a little I would appreciate it! P.S. I'm going to try and see what I can do from the outside with re-enabling the mod so I don't get so many hard locks since I think the /mods/dev folder caused more of the hard lock behavior but I'm not hopeful. Link to comment Share on other sites More sharing options...
SharraShimada Posted February 15, 2020 Share Posted February 15, 2020 Stupid question maybe, but would it be possible to ask KLEI for the map-generation-algorithm and pre-calculate the maps? Or vise versa, giving the stats you want, fill it into the form, and generate the perfect world for this. Link to comment Share on other sites More sharing options...
Cairath Posted February 15, 2020 Author Share Posted February 15, 2020 Oops, logging the json is something I forgot to disable. I can see unity being unhappy about the way the game is being restarted now, but given that I'm using unity's restart method I'm not sure I can make it stop throwing a fit :/ As to algorithm, I can see it. But verifying and maintaining it between every change and update is something I'm not willing to do. Generation is resource heavy and people would murder the server quite quickly, even though that was the initial idea. Link to comment Share on other sites More sharing options...
TimothyC Posted February 15, 2020 Share Posted February 15, 2020 Is some of the seed got deleted after server update? I try searching my old world seed but always get 0 result. the seed i tryi to search is 1752924749 (Terra) Link to comment Share on other sites More sharing options...
SharraShimada Posted February 15, 2020 Share Posted February 15, 2020 I was not asking you to do so ^^. I´m just curious if it would be possible. Link to comment Share on other sites More sharing options...
PyroPerc88 Posted February 19, 2020 Share Posted February 19, 2020 hey @Cairath loving TNI been using it a long time and it is absolutely invaluable. Talking about that i had gotten oasis seed # 1048478789 from TNI and now it is longer found on TNI. I am sad and am wondering if a solution to this can be found. If not, thems the brakes but if so it'll be like a warm comforting hug. Thank you for all your hard amazing work! EDIT: Just saw someone else noticed their seed deleted. Sorry if you have been inundated by requests and i should have searched to see if people were experiencing the same as i know you have to delete batches of seeds sometimes. Um, yeah i'm definitely buying you a coffee with my next check cause i feel i should make it right. EDIT2: Well i got the manual upload tool and discovered my seed doesn't generate the same world anymore. Guess I'm SOL on getting this map seed up but oh well. You still get a coffee. Link to comment Share on other sites More sharing options...
salithus Posted March 2, 2020 Share Posted March 2, 2020 For those who aren't seeing seeds they used to, a recent update changed world generation so old seeds no longer generate the same maps. I'm speculating that @Cairath had to delete the old ones to remove them since they don't match. Link to comment Share on other sites More sharing options...
Denisetwin Posted March 10, 2020 Share Posted March 10, 2020 Okay, been way too long since I've started a world. On the "Check the traits of a selected world" screen how would I enter this seed? It was one I had been playing forever and stopped playing ONI about a year ago and came back and realized I needed to start over. I got the seed number I was playing from the main screen FRST-A-14785-8 and entered that into the start screen and have played about 20 hours on it. Then I realized it was Not the same as it was before, geysers etc in different locations. So I thought before I get too far into this and hate the map, I would check it with the tool. What do I enter from FRST-A-14785-8 into the tool to check it? If I put all that in, I don't think it comes up right as the map for sure has large glaciers all over and entering all that doesn't bring that up. Do I enter just 14785? I'm playing Arboria if that makes a difference. thanks Denise Link to comment Share on other sites More sharing options...
Cairath Posted May 27, 2020 Author Share Posted May 27, 2020 Back up to almost 80k maps! Huge thanks to all folks who upload On the bright side, the server was upgraded a few months ago and all stability problems seem to be gone Link to comment Share on other sites More sharing options...
guildcrest Posted July 30, 2020 Share Posted July 30, 2020 I went to start generating maps again today as I have a big project for work I will be working on and won't be using my desktop while I work on it. However after disabling all mods (only using blueprints, diseases restored, and light's out <3), putting steam back in online mode, and the re-downloading the AutoMapSharing mod from the site I still keep getting the same missing method exception on the main menu. Log file is attached. output_log.txt Link to comment Share on other sites More sharing options...
Cairath Posted August 1, 2020 Author Share Posted August 1, 2020 I'll try to fix the upload mods this weekend -- I was on vacation and didn't have much time to look into it, sorry Link to comment Share on other sites More sharing options...
Lutzkhie Posted August 9, 2020 Share Posted August 9, 2020 wonder if we'll get an android app version Link to comment Share on other sites More sharing options...
SharraShimada Posted August 9, 2020 Share Posted August 9, 2020 On 7/24/2019 at 8:22 PM, Cairath said: Then you have to tell me where I can buy more hours in a day When i was young, i´ve build a time-maschine. It produces actual time! The downside is, you have to feed it with dragons or unicorns... You see where this goes... Link to comment Share on other sites More sharing options...
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