Saturnus Posted September 4, 2018 Share Posted September 4, 2018 14 minutes ago, Khullag said: what's the point of the build if it's clearly unintended behavior? We don't know if it's unintended behaviour. I think what they intended to fix was that polluted water was off gassing from liquid tanks. If they actually intend for liquid and gas storage to work differently than any other storage in the game remains to be seen. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080954 Share on other sites More sharing options...
Zarquan Posted September 4, 2018 Share Posted September 4, 2018 15 minutes ago, Khullag said: what's the point of the build if it's clearly unintended behavior? 5 ton tank of liquid with germs cleaned by 2/20 kg per tile chlorine... do you really think that this bug will survive more than few patches? Because it's fun! I built things exploiting the old Tepidizer Bug, and those builds were fun to make. I remember making steel before the automation update by melting doors. It was great! I generally avoid the bugs I find to be obvious bugs, but sometimes it can be hard to distinguish unintended behavior from the wacky physics of ONI. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080955 Share on other sites More sharing options...
Khullag Posted September 4, 2018 Share Posted September 4, 2018 Just now, Saturnus said: We don't know if it's unintended behaviour. I think what they intended to fix was that polluted water was off gassing from liquid tanks. If they actually intend for liquid and gas storage to work differently than any other storage in the game remains to be seen. just think about masses involved - 2/20 kg of gas cleaning 5000 kg tank of water. chlorine is not THAT strong Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080956 Share on other sites More sharing options...
Saturnus Posted September 4, 2018 Share Posted September 4, 2018 2 minutes ago, Khullag said: just think about masses involved - 2/20 kg of gas cleaning 5000 kg tank of water. 2kg of chlorine can clean 10 full storages full of slime easy. That's far more broken but that's been the reality forever. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080957 Share on other sites More sharing options...
Khullag Posted September 4, 2018 Share Posted September 4, 2018 i'm fully ok if there would be building which will require bleach stone or what's more interesting - liquid chlorine as input resource and also polluted water input and resulting in polluted water clean of germs Just now, Saturnus said: 2kg of chlorine can clean 10 full storages full of slime easy. That's far more broken but that's been the reality for ever. that's also weird but it is how gas interacts with solid elements. gases and liquids DO NOT interact. otherwise we should get slimelung in water touching polluted water + food poison in gas touching germified water. from the simulation workflow chlorine + liquid tank interaction is clearly unintended behavior Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080958 Share on other sites More sharing options...
beowulf2010 Posted September 4, 2018 Share Posted September 4, 2018 4 minutes ago, Khullag said: just think about masses involved - 2/20 kg of gas cleaning 5000 kg tank of water. chlorine is not THAT strong 1 gallon of liquid chlorine can shock a 12,500 pool. I'm actually ok with the 1 to 2,500 ratio you don't like. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080960 Share on other sites More sharing options...
Saturnus Posted September 4, 2018 Share Posted September 4, 2018 3 minutes ago, Khullag said: that's also weird but it is how gas interacts with solid elements. gases and liquids DO NOT interact. otherwise we should get slimelung in water touching polluted water + food poison in gas touching germified water. from the simulation workflow chlorine + liquid tank interaction is clearly unintended behavior You'll eventually come to the same conclusion as a lot of others here that's it's completely impossible to predict what Klei considers intended behaviour and what is not before it's actually patched. Let's talk then. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080961 Share on other sites More sharing options...
Djoums Posted September 4, 2018 Share Posted September 4, 2018 26 minutes ago, Khullag said: what's the point of the build if it's clearly unintended behavior? 5 ton tank of liquid with germs cleaned by 2/20 kg per tile chlorine... do you really think that this bug will survive more than few patches? Just a learning experience for me, there's some complexity without being a big project like a boiler. I do hope Klei will keep the tank/chlorine behaviour though, it may not be realistic but that's a cool addition to the game imo. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080965 Share on other sites More sharing options...
XEVEN Posted September 4, 2018 Share Posted September 4, 2018 Do germs die in ”open air" liquid exposed to chlorine gas? Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080971 Share on other sites More sharing options...
Neotuck Posted September 4, 2018 Author Share Posted September 4, 2018 4 minutes ago, XEVEN said: Do germs die in ”open air" liquid exposed to chlorine gas? No Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080973 Share on other sites More sharing options...
Saturnus Posted September 4, 2018 Share Posted September 4, 2018 5 hours ago, Neotuck said: Hope not, my build only uses 40w at a time Shut off valves do not use power. The 10W is only used for circuit overload calculations and to make sure it's actually connected to a power source. Even if Klei changed the power consumption to actually count it would only use power for the 0.1s that a change in the status takes. A shut off valve that uses continuous power wouldn't make sense. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080976 Share on other sites More sharing options...
Neotuck Posted September 4, 2018 Author Share Posted September 4, 2018 Just now, Saturnus said: Shut off valves do not use power. The 10W is only used for circuit overload calculations and to make sure it's actually connected to a power source. Even if Klei changed the power consumption to actually count it would only use power for the 0.1s that a change in the status takes. A shu off valve that uses continuous power wouldn't make sense. Even better Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080977 Share on other sites More sharing options...
Rebrait Posted September 4, 2018 Share Posted September 4, 2018 5 hours ago, Neotuck said: Do you mean inside the reservoirs or in the room surrounding them, and why? inside, 2 liquids ports, one for the liquid store and one for liquid chlorine for sanitizer Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080982 Share on other sites More sharing options...
beowulf2010 Posted September 4, 2018 Share Posted September 4, 2018 1 minute ago, Rebrait said: inside, 2 liquids ports, one for the liquid store and one for liquid chlorine for sanitizer This would be the ideal solution for me. And if they have trouble implementing 2 liquid inputs, you could always insert solid bleach stone or even a crushed/granulated version. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080983 Share on other sites More sharing options...
Rebrait Posted September 4, 2018 Share Posted September 4, 2018 1 minute ago, beowulf2010 said: This would be the ideal solution for me. And if they have trouble implementing 2 liquid inputs, you could always insert solid bleach stone or even a crushed/granulated version. solid bleach stone!!! very easy, or make a bulding just for sanitize Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080986 Share on other sites More sharing options...
Neotuck Posted September 4, 2018 Author Share Posted September 4, 2018 Bleachstone in liquids would make the most sense Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080987 Share on other sites More sharing options...
WanderingKid Posted September 4, 2018 Share Posted September 4, 2018 29 minutes ago, Neotuck said: Bleachstone in liquids would make the most sense Looks like this still works in the most recent patch, unless it's a ninja change. It still works. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1080989 Share on other sites More sharing options...
Neotuck Posted September 4, 2018 Author Share Posted September 4, 2018 we just had another update: Still no mention of reservoirs being "fixed" so fingers crossed Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1081027 Share on other sites More sharing options...
Flydo Posted September 6, 2018 Share Posted September 6, 2018 On 05/09/2018 at 12:04 AM, Neotuck said: we just had another update: Still no mention of reservoirs being "fixed" so fingers crossed But i don't see dev coding a tank we need to put in a close room, maybe they don't correct this because they want to add a gas input to the reservoir to kill germ by adding some chlorine gas in it 'cross finger' Since a long time i think why adding a chlorine vent and we can't use it (we can but how use so much chlorine with for the scrubber?) Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1081502 Share on other sites More sharing options...
Kabrute Posted September 6, 2018 Share Posted September 6, 2018 On 9/4/2018 at 11:59 AM, XEVEN said: Do germs die in ”open air" liquid exposed to chlorine gas? testing if a single puddle of germy pwater surrounded by airflow tiles of chlorine will get the "surrounded by chlorine" debuf. Will update with results later Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1081517 Share on other sites More sharing options...
Neotuck Posted September 6, 2018 Author Share Posted September 6, 2018 5 minutes ago, Kabrute said: testing if a single puddle of germy pwater surrounded by airflow tiles of chlorine will get the "surrounded by chlorine" debuf. Will update with results later I already know from experience chlorine on top of the puddle won't kill germs so I doubt it Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1081522 Share on other sites More sharing options...
Kabrute Posted September 6, 2018 Share Posted September 6, 2018 top bottom and both sides Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1081523 Share on other sites More sharing options...
Neotuck Posted September 6, 2018 Author Share Posted September 6, 2018 4 minutes ago, Kabrute said: top bottom and both sides did a quick test chlorine pressure is 5kg PW is 1000kg germ count 5000 shortly after the germ count started to rise sorry Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1081528 Share on other sites More sharing options...
Kabrute Posted September 6, 2018 Share Posted September 6, 2018 ok click on the tile navigate to the germ window and see if the germs pick of the stats debuff "Surrounded by chlorine" please and thank you. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1081531 Share on other sites More sharing options...
Neotuck Posted September 6, 2018 Author Share Posted September 6, 2018 4 minutes ago, Kabrute said: ok click on the tile navigate to the germ window and see if the germs pick of the stats debuff "Surrounded by chlorine" please and thank you. Link to comment https://forums.kleientertainment.com/forums/topic/95152-septic-system-v2-continuous-10kgs-flow/page/2/#findComment-1081533 Share on other sites More sharing options...
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