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Simple guide for excavating volcanoes for metal


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6 minutes ago, Denisetwin said:

I had vacuum everywhere inside the water lock until the water inside turned to steam as soon as it began "erupting" for the first time.  Am I missing a trick to keep the water turning to steam?

you might have an overactive volcano, those wheeze warts won't be enough to keep the water cool

I see you have some cold polluted water to the right, try snaking a rad pipe with that as coolant under the volcano 

you might have to wait till the next dormancy before attempting to cool the steam

On 13/06/2018 at 9:45 PM, DMFan79 said:

I know I'm out of topic, I just want to point out that a simpler and quicker water lock can be done with just 200Kg of water. Any liquid/gas can't share a tile with another, as you can see:

QP2QjtA.jpg

This is the most risky liquid lock in the game. Only takes for a random dupe breath/fart/sneeze/discarded pizza crust - and your liquid lock is done.

This has it's uses - but not when dupes have access.

 

17 minutes ago, Denisetwin said:

I had vacuum everywhere inside the water lock until the water inside turned to steam as soon as it began "erupting" for the first time.  Am I missing a trick to keep the water turning to steam?

 

Mustn't have been deep enough denise - you need to really flood the volcano to prevent it emitting anything.

20 minutes ago, Neotuck said:

you might have an overactive volcano, those wheeze warts won't be enough to keep the water cool

I don't think it's that active.  It seems pretty puny and the water stays at between 64 and 66c.  Could it be I got the water too close to the neutronium in the first place?

 

image.thumb.png.c4b1e6484136c373351bb1dbf1aa66d6.png

image.thumb.png.b42ac611420d636463f6ac435e2c6a83.png

 

1 minute ago, Denisetwin said:

I don't think it's that active.  It seems pretty puny and the water stays at between 64 and 66c.  Could it be I got the water too close to the neutronium in the first place?

Somehow you got the water to 99C, and neutronium doesn't transmit heat, (it's the same as a vacuum)

unless you spilled water on top of the neutronium? 

at a certain point it will create enough at the volcano to push left and right and will dribble it off into the water but liquid metals are "thicker" than water and need a bit more mass to get to that point.  Once it does the metal will make contact with the water it has enough heat to spall 5kg chunks of steam out of the water until it solidifies chunks into the water transfering the rest of its heat more ambiently from below

basically what you are seeing happen now. :wilson_laugh:

magmas seam to float on everything else so your setup will always make chunk-iron and steam

I would personally swap your water pool out with a pwater pool, and create a condensor station on the other side of an abysallite wall to collect the steam into clean water. double duty water filter metal coolant.

49 minutes ago, Neotuck said:

Somehow you got the water to 99C, and neutronium doesn't transmit heat, (it's the same as a vacuum)

It was too close to the top of the neutronium, the liquid copper hit the water and turned to steam without it rolling off.  I moved an insulated tile to let the water drop away and now I have vacuum again:  I also realized, duh, I could get the dupes to drop it into a receptacle to start the cooling while I worked on this.....

image.thumb.png.3374a4af1e85d24dae13cf17ffce7ac4.png

4 minutes ago, Kabrute said:

at a certain point it will create enough at the volcano to push left and right and will dribble it off into the water but liquid metals are "thicker" than water and need a bit more mass to get to that point.  Once it does the metal will make contact with the water it has enough heat to spall 5kg chunks of steam out of the water until it solidifies chunks into the water transfering the rest of its heat more ambiently from below

basically what you are seeing happen now. :wilson_laugh:

magmas seam to float on everything else so your setup will always make chunk-iron and steam

this must be part of the new update, I'm having the same problem with my build now :(

Before magmas would fall to the bottom before releasing their heat and it would dissipate so fast that steam wouldn't form 

sorry @Denisetwin looks like my build won't work anymore

1 minute ago, Neotuck said:

this must be part of the new update, I'm having the same problem with my build now :(

Before magmas would fall to the bottom before releasing their heat and it would dissipate so fast that steam wouldn't form 

sorry @Denisetwin looks like my build won't work anymore

no worries, I'm playing with a sweeper for the first time to see if that works, I do have vacuum back too now, so all good.

Just now, Denisetwin said:

no worries, I'm playing with a sweeper for the first time to see if that works, I do have vacuum back too now, so all good.

sweeper will overheat in a vacuum unless part of it is submerged in liquid

And this is why you should pay a bit of attention to the rest of your base while you are fiddling with the copper volcano build that doesn't want to go right:  Shine bug explosion.......  (I was experimenting with a grooming station and feed station in the middle of base outside of a stable when I started the volcano build, I'm thinking it works.....)    Thanks @Neotuck for all the advice on the volcano, it's actually holding vacuum for now, the sweeper doesn't look like it's in water, but the bottom tip is, hopefully that is enough, it's holding so far at the water temp of 66c.  

image.thumb.png.35c2e8189d3247227949b009289fd554.png

 

1 hour ago, Kabrute said:

I would personally swap your water pool out with a pwater pool, and create a condensor station on the other side of an abysallite wall to collect the steam into clean water. double duty water filter metal coolant.

WHat is a condensor station andd do you have pictures in game?

6 hours ago, Neotuck said:

this must be part of the new update, I'm having the same problem with my build now :(

Before magmas would fall to the bottom before releasing their heat and it would dissipate so fast that steam wouldn't form 

sorry @Denisetwin looks like my build won't work anymore

Good news is my refinery design's unaffected!

 

But to stay on topic, couldn't you use airlocks to filter metal through while maintaining a vacuum?

Thanks Neotuck, you inspired me.

Here's my volcano, fully automated.  Doesn't go much beyond 60°C and the ore comes out at about 45°C

5b7c0e469b923_volcano1.thumb.jpg.b4d6f7b0850fb3af2383aef53f622361.jpg

5b7c0e4cb5a8d_volcano2.thumb.jpg.8116239cec055574d43d70588851bab3.jpg

clocks.thumb.jpg.ba791c4ddbfbbe159b3edbd2088aac5a.jpg

The clocks are set at opposition, so that the sweeper activates for about 10% at the start of the day, then at the end of the day, the loader activates, giving the ore as much time as possible to cool.

Metal tiles are all gold, as well as the pipes.

Temp shift plates in the Wheeze wort chamber are a mix of Diamond, Copper and Gold, infused with about 20kg/tile of Hydrogen.

1st layer of Shift plates above the metal are all Diamond, layer 2 and 3 above this are just Sedimentary or Obsidian.

Polluted water pool, there isn't much happening in here to be fair, the copper ore comes out at just above the main pools water temperature, this pool is just to finish off the cooling and takes the ore to 45°C.  4 Diamond Shift plates used around the loaders, the rest are Sedimentary or Obsidian.  Again, the timers are set to opposition.

A note for future trials:

I could probably move the Wheeze Wort chamber and cool the incoming Polluted water separately instead of cooling the chamber directly, having the main chamber cooled entirely by liquid pipes. This might be more efficient and desired, as I've heard that Wheeze Worts don't work so well at higher temperatures, plus the outgoing metal will be nicely chilled.

 

 

@Neotuck That's an interesting idea for transporting extreme heat, although with serious problems when you have to cross livable areas. How does it compare to polluted water in radiant pipes in radiator effectiveness? I'm guessing you would need more surface area to get the same cooling effect.

On 13.06.2018 at 10:45 PM, DMFan79 said:

I know I'm out of topic, I just want to point out that a simpler and quicker water lock can be done with just 200Kg of water. Any liquid/gas can't share a tile with another, as you can see:

QP2QjtA.jpg

This will exaporate very quicky near a volcano.

obsidian ducts and pipes. well if your trying to use the extra heat from  an iron or less geyser. silly high melting points good heat retention ok thermal transfer. if the geyser is in a vacuum the only heat transfer is to the bottom tiles where the hot mess flows. adding a leaching system to the heat will cool it down some depending on the medium and may solidify the liquid in the vacuum. to prevent this leave a few TONS of loose obsidian on the geyser by loading a storage box with it then breaking the box.

 

4 hours ago, Sevio said:

@Neotuck That's an interesting idea for transporting extreme heat, although with serious problems when you have to cross livable areas. How does it compare to polluted water in radiant pipes in radiator effectiveness? I'm guessing you would need more surface area to get the same cooling effect.

I agree you don't want to cross livable areas so it would be ideal if the AETN is close to the metal volcano and have the conveyor rails in insulated abyssalite tiles or a vacuum when transferring heat between them. 

If I find a seed that works I'll make one and take pics

12 minutes ago, Sevio said:

Alternatively, use the fact that 1 kg packets don't cause phase change damage and send 1 kg packets of petroleum through the volcano, then through the aetn. (make sure they only bunch up after passing through the aetn)

yes but smaller packets means smaller thermal capacity, it would be difficult for the petroleum to keep up the with heat

Yet another option (assuming that this is all because you need to exploit the AETN's overheat temperature resetting to delete volcano heat) is to stick an aquatuner in the process that dumps the heat into the AETN and keeps 10 kg polluted water packets at a good temperature for cooling the volcano. A bit more expensive but you could probably use the excess cooling capacity for other useful things in your base too.

Just now, Sevio said:

Yet another option (assuming that this is all because you need to exploit the AETN's overheat temperature resetting to delete volcano heat) is to stick an aquatuner in the process that dumps the heat into the AETN and keeps 10 kg polluted water packets at a good temperature for cooling the volcano. A bit more expensive but you could probably use the excess cooling capacity for other useful things in your base too.

that is possible too

I had posted before that a metal volcano can be cooled by a single aquatuner 

5 hours ago, Neotuck said:

I agree you don't want to cross livable areas so it would be ideal if the AETN is close to the metal volcano and have the conveyor rails in insulated abyssalite tiles or a vacuum when transferring heat between them. 

If I find a seed that works I'll make one and take pics

9999, as of the cosmic update. Top right corner.

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