vonVile Posted June 6, 2018 Share Posted June 6, 2018 I just got finished downloading an update and now there's another 200M one right after. Also the other day there was another one. What's going on? Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/ Share on other sites More sharing options...
TheExceed Posted June 6, 2018 Share Posted June 6, 2018 Every time a bug is fixed another potential bug comes up and therefore needs to be fixed. Likely some crash fixes which is why they were so quick. Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042499 Share on other sites More sharing options...
calibayzone Posted June 6, 2018 Share Posted June 6, 2018 But why are the updates so large, to be 200MB each (this is what the OP is referring to?) Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042515 Share on other sites More sharing options...
0xFADE Posted June 6, 2018 Share Posted June 6, 2018 They are likely updating to 'final' artwork each of those patches so the entire image data zip or whatever counts as changed. Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042531 Share on other sites More sharing options...
blash365 Posted June 6, 2018 Share Posted June 6, 2018 Sounds & Textures, i guess. Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042534 Share on other sites More sharing options...
vonVile Posted June 6, 2018 Author Share Posted June 6, 2018 5 minutes ago, 0xFADE said: They are likely updating to 'final' artwork each of those patches so the entire image data zip or whatever counts as changed. That's sounds logical, but I wish Klei would announce them like with bugs. Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042535 Share on other sites More sharing options...
watermelen671 Posted June 6, 2018 Share Posted June 6, 2018 5 minutes ago, 0xFADE said: They are likely updating to 'final' artwork each of those patches so the entire image data zip or whatever counts as changed. They aren't. But they did add in a whole bunch of super secret stuff. You can check it out over on my thread! #ShamelessPlug Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042539 Share on other sites More sharing options...
bountygiver Posted June 6, 2018 Share Posted June 6, 2018 1 hour ago, calibayzone said: But why are the updates so large, to be 200MB each (this is what the OP is referring to?) ask steam, after update the diff files are only <20MB Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042553 Share on other sites More sharing options...
Lutzkhie Posted June 7, 2018 Share Posted June 7, 2018 200mb because probably their replacing and adding sound fx and fixing bugs Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042592 Share on other sites More sharing options...
Oozinator Posted June 7, 2018 Share Posted June 7, 2018 Very bad performance with preview now. FPS dropped from 30-40 to 10 +-5.. Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042681 Share on other sites More sharing options...
BlueLance Posted June 7, 2018 Share Posted June 7, 2018 They did state in the last update and the one two updates before that that they were updating the sounds etc 1 minute ago, Oozinator said: Very bad performance with preview now. FPS dropped from 30-40 to 10 +-5.. Same, I have been unable to play it this time around after about 150 cycles Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042685 Share on other sites More sharing options...
Oozinator Posted June 7, 2018 Share Posted June 7, 2018 Just now, BlueLance said: They did state in the last update and the one two updates before that that they were updating the sounds etc Same, I have been unable to play it this time around after about 150 cycles For me, it changed with last patch. I understand the need of logging, but what makes a preview worth playing it, when FPS drops to logging? With every preview i start a new base, but i play survival and most times i don't installed/tested the new stuff, before it's added into standard branch. Sure i can test it out in debug but that's no way realistic gaming experience. Means i never can give feedback about new stuff, before added into stable branch. Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042688 Share on other sites More sharing options...
Tzunki Posted June 7, 2018 Share Posted June 7, 2018 1 hour ago, Oozinator said: Very bad performance with preview now. FPS dropped from 30-40 to 10 +-5.. Unfortunately I have to say that I also have a very poor performance with this update.My colony with ~ 57 Dupes and on the day ~ 156 is unfortunately no longer playable. 8 FPS (strangely consistent). Day change save takes a while, load the game takes 5+ minutes and the calculation in the pipes is often wrong.This time I have not started even with the plastic production, and I am far away to reach the top of the coment.Can not wait to continue building and exploring in 1 1/2 weeks Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042715 Share on other sites More sharing options...
Lutzkhie Posted June 7, 2018 Share Posted June 7, 2018 me too, i play now at normal speed to get a better fps Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042716 Share on other sites More sharing options...
BlueLance Posted June 7, 2018 Share Posted June 7, 2018 Normal speed is currently giving me about 18 FPS, which is usually what i get on triple speed during these tests Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042720 Share on other sites More sharing options...
TheGCat Posted June 7, 2018 Share Posted June 7, 2018 Since more than one preview builds, now I play the game under Linux. And believe it or not, it's playable there on the fastest speed! No Lag if u draw the ghost buildings and similar things like under Windows. It's important to not use the devmode to reveal the map! Don't do it! If u must do it, save before, view the map and exit the game without saving the game. Rendering the whole map is not the way u want to go. The guy with the 57 Dupes... Is he trolling ? In a normal game without the devmode logging, it will be horrible to play too. Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042721 Share on other sites More sharing options...
Tzunki Posted June 7, 2018 Share Posted June 7, 2018 15 minutes ago, DustFireSky said: The guy with the 57 Dupes... Is he trolling ? In a normal game without the devmode logging, it will be horrible to play too. No, that was meant seriously. In the previous patches it was no problem to have over 50 Dupes. (since the performance patch last year).With the Ranch Mark 2 Update, it's no problem either Link to comment https://forums.kleientertainment.com/forums/topic/91492-cu-why-is-oni-doing-all-these-200m-updates/#findComment-1042725 Share on other sites More sharing options...
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