Developer Cheerio Posted September 28, 2017 Developer Share Posted September 28, 2017 Notifications of the same type in quick succession will now play a quieter and more subtle sound Notifications of the same type no longer produce sound when decreasing in count Medicine consumption can now be controlled in the Consumables Screen Fixed a crash that was happening on loading certain save files Exosuit Dock will no longer charge a suit if it has no oxygen inside its storage Duplicants working at Fabricators (Microbe Mushers, Exosuit Forges, etc) should no longer cause a crash if the Duplicant is interrupted right as they were completing fabrication Duplicants should no longer puke one last time after having Food Poisoning Digging out a block of sand on the same frame it was about to fall should no longer spawn a bottle of the gas/liquid that replaced the sand Exosuit Forge no longer requires a gas output Duplicants using a suit on the Suit Required side of an arrow should no longer attempt to do jobs across a different suit arrow which does not have any suits available. This should prevent the "Suit Dance of Death" Duplicants should now handle crossing suit arrows to perform jobs that require passing through substantial amounts of liquid Vitamin Chews should no longer be able to be fabricated without Balm Lilies Oil Well is now prioritizable Duplicants should now remember to flush before leaving the Lavatory View full update 9 Link to comment Share on other sites More sharing options...
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