Renegade_Doll Posted March 3, 2017 Share Posted March 3, 2017 We have already designed a base concept for fleshing out Insanity and the presence of Them in the game, and we are now looking to compose a new concept featured around creating new uses for less used content; and branching out into fields of science the game neglects. In a game like this, little used content is one of the worst things you can find. If something only has one practical thing it can be turned into then when you want that thing; you have to go looking for the specific resource. But if you find that resource naturally, it greatly diminishes how interesting and diverse the experience is when you find out this unique resource you discovered has barely any use. The more niche everything is, the more of a routine the game becomes instead of a real experience. Any suggestions would be useful from experienced players on items that do not receive much all-around use in the game. Ice, moon rocks, gears. Things that have more specific uses and thus end up being neglected potentially after that use has been fulfilled; or while people are saving up. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/ Share on other sites More sharing options...
Clwnbaby Posted March 3, 2017 Share Posted March 3, 2017 Are you asking what to use ice, moon rocks, gears for?......cause I would hardly call those lesser used items, ESPECIALLY now. Ice can used for just about EVERYTHING from putting out fires to endless filler for cooking. What more uses do you need? Moon rocks have tons of uses now with all the new content in A New Reign (you may still be in the non-beta branch so you haven't been exposed to that yet but get ready its coming). As for gears....yeah they plateau out and if you playing on private and/or small servers they can build up but honestly there aren't really a whole lot to complain about they're usefulness. The few things they are used for is good enough. So yeah Im just confused as to what it is you are actually asking Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-876927 Share on other sites More sharing options...
GentlemanFridge Posted March 3, 2017 Share Posted March 3, 2017 Gears? How could you be so ignorant. ALL HAIL THE MIGHTY FRIDGE. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-876952 Share on other sites More sharing options...
Electroely Posted March 3, 2017 Share Posted March 3, 2017 *reads title *guesses it's about underused items actually being useful *was completely wrong *cries I don't think there are any items you stop needing at all. And if there is, it's probably not common at all... Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-876954 Share on other sites More sharing options...
Auth Posted March 3, 2017 Share Posted March 3, 2017 I find hound teeth, stingers, and (if you make a lot of bird traps) red feathers stack up quite quickly. I'd make tooth trap fields, but it costs too much wood & grass than I'm capable of getting on average and I have horrible PTSD of the few times I've actually made on spring came and said "lolno" with having a lureplant eat every single one. As for what you're saying - lol nope Gears go to any WX's that join if you get too much; ice can be used for fire control, filler, and quick cooldowns; and moonrocks for the new ANR content and if that's still not enough uses for moonrocks, might I introduce you to walls? Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877050 Share on other sites More sharing options...
ItsPizzaTime Posted March 3, 2017 Share Posted March 3, 2017 10 hours ago, Renegade_Doll said: We have already designed a base concept for fleshing out Insanity and the presence of Them in the game, and we are now looking to compose a new concept featured around creating new uses for less used content; and branching out into fields of science the game neglects. In a game like this, little used content is one of the worst things you can find. If something only has one practical thing it can be turned into then when you want that thing; you have to go looking for the specific resource. But if you find that resource naturally, it greatly diminishes how interesting and diverse the experience is when you find out this unique resource you discovered has barely any use. The more niche everything is, the more of a routine the game becomes instead of a real experience. Any suggestions would be useful from experienced players on items that do not receive much all-around use in the game. Ice, moon rocks, gears. Things that have more specific uses and thus end up being neglected potentially after that use has been fulfilled; or while people are saving up. Ice - during winter and spring you can force regular bees out of their hives by lighting the hive on fire, then extinguishing it with ice. Also ice is the easiest filler to get during the spring and summer seasons Moon Rocks - especially now there are a few structures you can build using moonrocks, they also can be built into walls. Using them as markers for people who haven't been to certain places (i.e. ruins) can be helpful for anyone who doesn't have a compass. Gears - Many many uses, as your base gets bigger you will want more flings to cover important places in cases of emergency, also weatherpains get used very fast and are currently one of the best tools for chopping down toadstool mushtrees so if you find yourself fighting the toadstool undermanned you will run short of these quickly, unless you're woodie. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877058 Share on other sites More sharing options...
Arlesienne Posted March 3, 2017 Share Posted March 3, 2017 Spider queen hats. Outside real life, I hate spiders. I don't want to pay bribes to them, I just thrust my spear up their butts and call it a day. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877124 Share on other sites More sharing options...
TemporaryMan Posted March 3, 2017 Share Posted March 3, 2017 2 hours ago, Weirdobob said: I find hound teeth, stingers, and (if you make a lot of bird traps) red feathers stack up quite quickly. I'd make tooth trap fields, but it costs too much wood & grass than I'm capable of getting on average and I have horrible PTSD of the few times I've actually made on spring came and said "lolno" with having a lureplant eat every single one. Floor the trap field so eyeplants can't grow there. Of course, that requires more logs. I guess you could make Deerclops trash a forest. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877143 Share on other sites More sharing options...
CutChemist Posted March 4, 2017 Share Posted March 4, 2017 Red feathers, stingers , late game blue gems, late game purple gem in some cases, phlegm, beard hair other than effigy. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877231 Share on other sites More sharing options...
Renegade_Doll Posted March 4, 2017 Author Share Posted March 4, 2017 Keeping in mind, many players will not know all of the niche intricate aspects of which certain items can be used. Stingers, feathers and hound teeth are very good examples of items which have singular effective uses; and nothing else within reason. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877233 Share on other sites More sharing options...
Destros09 Posted March 4, 2017 Share Posted March 4, 2017 5 hours ago, Weirdobob said: walls Nope deerclops, your not getting through that Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877239 Share on other sites More sharing options...
EuedeAdodooedoe Posted March 4, 2017 Share Posted March 4, 2017 May I speak of another feat that some items have that make them very much not useful at all? It's items with low durability. A few examples may be Nightmare Amulet, Spider Hat, Weather Pain, One Man Band, Pan Flute, Telelocator Staff, Bat Bat, Fashion Melon, Pick/Axe. All of these items have different reasons for why they essentially aren't used much or at all and while for some of them increasing durability will not result in them being decently useful, they may become a little more considered for usage. Bat Bat's a prime example, and it's not really that it has a low durability, but that its really tediously expensive. Like, 2 living logs, and a purple gem, PLUS 5 whole bat wings that you will need to kill a hundred Batilisks for to get, and all for... 75 hits? No thanks, I'll stick to Dark Swords. I won't touch on all the items I see as not useful enough or nit usable enough to be fun in a sense for two reasons, but I would like to cover them at some point.. this time taking a completely different approach. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877263 Share on other sites More sharing options...
ItsPizzaTime Posted March 4, 2017 Share Posted March 4, 2017 1 hour ago, CutChemist said: Red feathers, stingers , late game blue gems, late game purple gem in some cases, phlegm, beard hair other than effigy. Well for a few of those, Phlegm is considered edible by pigs, and can be used as an alternative to pigskin or powdercake when using a pig-wall trap, beard hair can be used as fuel and is pretty decent for it, I use it for fueling my fireplaces in ruins bases. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877266 Share on other sites More sharing options...
Renegade_Doll Posted March 4, 2017 Author Share Posted March 4, 2017 6 minutes ago, EuedeAdodooedoe said: May I speak of another feat that some items have that make them very much not useful at all? It's items with low durability. A few examples may be Nightmare Amulet, Spider Hat, Weather Pain, One Man Band, Pan Flute, Telelocator Staff, Bat Bat, Fashion Melon, Pick/Axe. All of these items have different reasons for why they essentially aren't used much or at all and while for some of them increasing durability will not result in them being decently useful, they may become a little more considered for usage. Bat Bat's a prime example, and it's not really that it has a low durability, but that its really tediously expensive. Like, 2 living logs, and a purple gem, PLUS 5 whole bat wings that you will need to kill a hundred Batilisks for to get, and all for... 75 hits? No thanks, I'll stick to Dark Swords. I won't touch on all the items I see as not useful enough or nit usable enough to be fun in a sense for two reasons, but I would like to cover them at some point.. this time taking a completely different approach. This was noticed as well. Some items just have wildly exaggerated costs. Dark Sword is quite simple and affordable for what it requires to make, yet some items are just over the edge. There is too much content in the game we have yet to look over for us to definitively say what is and is not too much. Although the Bat Bat was one we noticed very early on was, just wrong in terms of requirements. Highly suggest posting a thread about that. Another problem is the core of the game. Some materials do not get used as much as they should while some items ask you to use too many materials for it to be reasonable. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877270 Share on other sites More sharing options...
Destros09 Posted March 4, 2017 Share Posted March 4, 2017 *looks at kabobs* some items are clearly inferior to others to Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877271 Share on other sites More sharing options...
Renegade_Doll Posted March 4, 2017 Author Share Posted March 4, 2017 1 minute ago, Destros09 said: *looks at kabobs* some items are clearly inferior to others to Or meat balls need to be toned down considering that they allow players to just mass multiply the effectiveness of less effective meats. But again, we have not played extensively over all the content. Like in any game, there could be plenty of balance issues. And in a small game that revolves around the diversity of the randomization and experiences of its players, having unbalanced items just decreases the size of the game. Bat bat could be another tier of the weapon system, but it is not because why bother. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877274 Share on other sites More sharing options...
Destros09 Posted March 4, 2017 Share Posted March 4, 2017 Kabobs give you less stats than nearly every possible way to make them Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877278 Share on other sites More sharing options...
EuedeAdodooedoe Posted March 4, 2017 Share Posted March 4, 2017 5 minutes ago, Destros09 said: Kabobs give you less stats than nearly every possible way to make them What is with you and kabobs, man?! Yeah, they're pretty darn eeeh, although they are your go-to if you have a meat ingredient, two edible fillers and nothing else. Sometimes you just become so desperate. And frankly, it might be the only use they ever need... I mean, what else could you do with kebobs? Slot them in place of the Ancient Key like some peeps did with ice cream? Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877282 Share on other sites More sharing options...
Renegade_Doll Posted March 4, 2017 Author Share Posted March 4, 2017 Some current examples of new items would be a ranged weapon which consumes bees to fire stingers, a barbed coat of hound teeth, a bee wax doll which attracts lesser enemy aggravation, a bird feather doll which wards lesser enemies away and a bludgeon made of gems. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877467 Share on other sites More sharing options...
fimmatek Posted March 4, 2017 Share Posted March 4, 2017 9 hours ago, EuedeAdodooedoe said: May I speak of another feat that some items have that make them very much not useful at all? It's items with low durability. A few examples may be Nightmare Amulet, Spider Hat, Weather Pain, One Man Band, Pan Flute, Telelocator Staff, Bat Bat, Fashion Melon, Pick/Axe. I think these stuff were meant to use only occasionally, just in rare situations, because they're so powerful, and as a con, they're extremely expensive and/or have low durability. Just imagine what would happen if one could mass produce Pan Flutes. On the other side, Nightmare Amulets and Pick/Axes really could (should?) have more durability in my opinion. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877500 Share on other sites More sharing options...
EuedeAdodooedoe Posted March 4, 2017 Share Posted March 4, 2017 7 minutes ago, fimmatek said: I think these stuff were meant to use only occasionally, just in rare situations, because they're so powerful, and as a con, they're extremely expensive and/or have low durability. Just imagine what would happen if one could mass produce Pan Flutes. On the other side, Nightmare Amulets and Pick/Axes really could (should?) have more durability in my opinion. Mass-produce pan flutes? This has nothing to do with mass-production of said items, but their durability. The occasional use really makes them very much never-use, as other items do the job of some of these items much more reliably. Pick/Axe for just golden axe or golden pickaxe, pan flutes for sleepy time stories or even ice staves, bat bats for dark sword or any other reliable weapon, etc. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877506 Share on other sites More sharing options...
Rellimarual Posted March 4, 2017 Share Posted March 4, 2017 Pan flutes are very useful, especially if you have few players, in fighting both DF (for when it enrages) and the krampuses that come to Klaus' aid. They can be renewed with a deconstruction staff. They are just right. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877518 Share on other sites More sharing options...
EuedeAdodooedoe Posted March 4, 2017 Share Posted March 4, 2017 4 minutes ago, Rellimarual said: Pan flutes are very useful, especially if you have few players, in fighting both DF (for when it enrages) and the krampuses that come to Klaus' aid. They can be renewed with a deconstruction staff. They are just right. STS overpowers it by a huge margin because of how much you can use that item as Wickerbottom renewably. Greens gems are rare and when you do get them, it would be wise to craft Thulecite Crowns instead with it and renew thulecite itself. If the thing had more durability, then perhaps the deconstruction wouldn't be so bad. I'd go as far as to say it needs 50 uses, like the moon caller staff, unless we get a way to renew mandrakes in some slow manner. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877520 Share on other sites More sharing options...
Rellimarual Posted March 4, 2017 Share Posted March 4, 2017 Not everyone plays with a Wickerbottom, though, and pan flute is faster to use. If the Wicker is under attack STS can be very difficult because the animation takes so long. Green gems are easily renewable by killing DF. Again, the balance of this could change depending on the number of players, I mostly play with one or at most two other people and we don't need that many crowns. We barely use the ones we have. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-877524 Share on other sites More sharing options...
EuedeAdodooedoe Posted March 6, 2017 Share Posted March 6, 2017 I honestly think that the Pan Flute shouldn't put things to sleep right away anyway. And putting Dragonfly out of enraged mode? Idk, seems a bit like too much cheese... Although, having the extra scales drop from her when she is enraged and enough damage is dealt instead of just the latter would be great for balance and for actually having a need to keep the thing enraged. On a kind of a side-note, I'm a little salty from the fact that lavae die the way they do; they don't gradually lose their ho, they just die! One could be fighting a lavae for a while, only for it to die and the player feeling like their effort of bashing it with a spear was a complete waste of time. Because now, unless you're freezing the darn things, whacking them up really is a waste of time. If their health went down gradually which would result in their death instead and the player being able to fasten this process, then I think that would be much better for the balance. Link to comment https://forums.kleientertainment.com/forums/topic/75302-little-used-items-rally/#findComment-878182 Share on other sites More sharing options...
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