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Bee Farm destroyed, Bug?


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Hi.

Since it's the second time this has happened, i'm wondering if it's a bug.

After some time i go back to my bee farm which consisted of 3 bee boxes, several flowers and a stone wall around them, only to find them all destroyed, except the flowers. This happened already in another world. My base was ok and the distance between farm and base was around 1 to 1 1/2 screens.

What i know is that it wasn't a deerclops, because i lured him into a completely different region. It also was no fire (no ashes). If i remember correctly, it happened during a time where bees don't spawn (winter & ...?). The bee wax, honey and planks were still there in booth cases.

It's really frustrating me because bee hives are not renewable and catching 12 bees again is a pain in the ass. Also because it seems to happen every time i make a bee farm, after a random amount of time.

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Can't it be the Bearger? He especially loves to destroy beehives.

Or maybe you built the bee farms in the middle of a meteor field? I don't think so... but other than these, I cannot imagine what could it be. 

(On a side note: killing the Bee Queen make honeycombs renewable. Not that effective, but works forever.)

13 minutes ago, Arekai said:

It wasn't meteors because they're set to off. I never saw a Bearger, but do they also kill the walls? And the farms are always close to my base, surely i would've spotted him.

Are there maybe some kind of game logs to see what damaged the bee boxes?

Yea Bearger will break anything to get to food! Even more so for honey.

15 minutes ago, Arekai said:

Are there maybe some kind of game logs to see what damaged the bee boxes?

In the folder documents/Klei/DoNotStarveToghether or documents/Klei/DoNotStarveToghetherANewReignBeta, depending on if you play the beta or not. There are different log files for each world and general, but I'm not familiar with them much.

If you're playing on a public server, you might be dealing with a troll here. In that case, there isn't an awful lot we can do to help. Try paying attention to when the boxes are destroyed, in case it happens again. That may give you a clue.

Since it's not a public server, it probably was a Bearger then. Although it's weird i missed him 2 times.

Is there any way i can passively avoid this? Or do i have to actively kill him on day 1 of autumn?

Its weird that i never read about this in any bee farm guides though. Maybe i'm just unlucky.

Even if you're honey maniac (you should!) and like to have as many bee boxes as possible, it is worth leaving at least one wild beehive somewhere, so you can get new bees in emergency situations like this. 
 

1 hour ago, fimmatek said:

(On a side note: killing the Bee Queen make honeycombs renewable. Not that effective, but works forever.)

As long as there is some honey around the 'entrance hole', you can hammer gigantic beehive. It will yield honey and sometimes honeycomb, thus making combs renewable without an actual need to kill Queen. The honey dripping out of hive regenerates one 'segment' each five days, and it consists off 2-4 segments, can't remember. Use hammer on it every x days to get more combs if you want them.

EDIT:

About Bearger. There is long growling phase before he spawns, as you probably already know. After this, he will spawn somewhere around you. If you don't kill him, he may start wandering randomly, eating stuff. Wiki says that he is attracted by bee boxes. Not sure if they must be loaded and on screen, close to him or how does this work tho. Unlike Deerclops, Bearger can't despawn in DST. During winter and spring he hibernates - please, don't bother him during this time. When it's autumn/summer, he will roam around, which is good time to kill him/abuse him and kill him.

Also, it's quite obvious and I bet you know this already, but you can catch 'usable' bees from your bee box area to make new boxes, no need to catch bees from wild hives.

YET ANOTHER EDIT:

Did you find any fur tufts around damaged area? If yes then mystery is solved, for sure. In DST Bearger drops some fur tufts, periodically.
 

13 minutes ago, Maslak said:

Did you find any fur tufts around damaged area? If yes then mystery is solved, for sure. In DST Bearger drops some fur tufts, periodically.
 

Tufts do vanish in the wind, though, so they might disappear before you see them.

If honey was left, it couldn't have been the bearger. Unless you found its loot somewhere (like the fur, I don't think anything eats the fur, and it could have fallen in a battle with treeguards). The beast goes after honey and it takes ten for it to hibernate. A griefer might have destroyed the apiary, but why wouldn't they take the dropped items? Even eat the honey just to scorn you. And ashes can be blown away by the wind just like fur tufts.

Alright, some more info:

- World start was in Autumn with Autumn duration set to Long, currently on day 40, Winter

- Again, no griefers, it's a private server played by only me and someone else

- No tufts

Now, if the bearger can't despawn, does that mean i have that thing sleeping somewhere? Maybe i should scout that general area for it, but it still wouldn't explain why the honey was left behind.

10 minutes ago, Arekai said:

Now, if the bearger can't despawn, does that mean i have that thing sleeping somewhere? Maybe i should scout that general area for it, but it still wouldn't explain why the honey was left behind.

Due to the very long autumn it's possible that he spawned indeed. It would be hard to forget tho, so I don't know, really.
Yes, if he spawned then he must be somewhere, sleeping. You can get close to him with no problems, just don't attack him.

The thing is also that the walls got destroyed. It's just like a massive something stomped on that general area once. 

Maybe i play later this evening and i'll check for a sleeping Bearger. At this point i hope i find one because it would explain it.

If the beast only eats 10 honey, then goes hibernate, couldn't it have happened like this?

--> Bearger spawns, goes to my bee farm, kills everything, eats 10 honey (leaving some rests on the ground), walks away, hibernates

However, i don't know how many honey gets spawned when a bee box gets destroyed.

I believe Bearger doesn't spawn in the first autumn (assuming it is the fist season), even if it's longer than usual. But I'm not entirely sure, can someone confirm/correct me?

Another question: the walls that were destroyed were like when hammered (nothing just a rock remained) or like when attacked and reduced to 0 hp (the stump remains)? I know that Deerclops can do both, he attacks the walls on default till all their hp is lost, but he can also just walk over and crush them (when he is chasing you, for example).

51 minutes ago, Arekai said:

The walls have 0 hp, looking like stumps.

In this case it could be the Deerclops? If it doesn't aggro immedately at the player, starts destroying structures and attack walls, wich could be the reason for the materials left on the ground.

From the descriptions you're giving OP it sounds like a boss mob like deerclops or bearger wandered over to your structures and broke them. Just gotta listen for their sounds, or when your characters remarks on hearing something dangerous coming, then run into a forest and either fight them there or leave them for later if you're not prepared. I typically run them around and have them destroy lots of trees so I don't have to do so much wood cutting, they usually find a few treeguards in the process that eventually take them down.

Hmm...couple of teensy problems here...

1.  Bearger does NOT, as far as I've seen, fall asleep after eating 10 honey in Together.  I've tried it.  Twice.  All he does is walk around groggy.  Maybe he _eventually_ falls asleep? but I carefully followed him around for a bit all he did was...walk slowly.

...unLESS this was changed among many other things in a patch since the last time I tried this.  It was a good while ago, after all.  Also, if he did hibernate after eating the honey...you'd know, 'cos he'd be asleep on _top_ of the beebox ruins.  Or close by.  : P

2.  You say honey was left on the ground?  Three beeboxes would = 18 unharvested honey at absolute max.  I tried feeding Bearger a total of _20_ honey and all he did was walk slowly.  So, only 10 wouldn't fill him up apparently, again unlike singleplayer.  If the Bearger had been there, he _might_ have been able to stagger far enough away not to be seen unless you searched in just the right direction...BUT...he wouldn't've left any honey behind.  Wreck yes, leave his favourite food no.

So if we've possibly ruled out the Bearger and you know it wasn't the Deerclops 'cos you personally lured him in a different direction...

...was anybody else on the server with you during the time the beeboxes might've been destroyed?

Hate to be a cynical, awful person, but...yeah.  Yeah.

...unless there's another destructive stompy--but NOT eaty--creature I'm not thinking of?   I could be missing something.  I know it's not Antlion sinkholes 'cos you didn't mention the ground being all broken up underneath them in a circle, plus, the Antlion targets YOU, not your structures specifically.  Your structures only _happen_ to get broken if you're close enough to them at the time.

So basically, this is still confusing and we've solved nothing.  : P

...Notorious

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