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Rebalance every character to make them work in Together.


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Wilson - Sucky. Shouldn't be just the crappy no-perk-no-downside guy. I mean, he should totally have superpowers after Charlie attacked him. Isn't that how all superheroes originate?  - He should have some more Sciency items, perhaps that bird in his bigportrait could be some kind of craftable companion. Make a dead one and STRIKE IT WITH LIGHTNING! - Though, he should add something to the team.

Willow - Sucky. But not due to not being a team player. She just sucks in general and pulls the team down with her. - Jesus, remove freezing when on low sanity. It's possibly the most dumb change ever made to this game. - "Willow's Lighter" should become infinite, and she should spawn with it. She can craft a "Flowery Lighter" which is the same as her current lighter (6x Torch) for others to use. Bernie lowers in cost slightly.

Wolfgang - I don't play Wolfgang, I won't comment because it will only result in backlash.

Wendy - She is meh. Abigail should have a way to become stronk, and she should have an item for the team, too.

WX-78 - wtf even is this character in together - His perks revolve around eating a rare supply in Together

Wickerbottom - nerf STS  She loses her books. - See my reply for an explanation why when it comes out.

Woodie - Utter garbage. Lower the sanity drain in Werebeaver, and make the log meter have a higher cap. Allow him to craft a Lumberjack's Axe, effectively a port of the Obsidian Axe for the other characters. - Anims are Lucy's, it just doesn't have the most annoying voice known to man. - 2 Marble (it's made of marble. Isn't that cool.), 2 Nightmare Fuel, 1 Twig

Wes - Designed to be garbage. Lives up to his design.

Maxwell - Lower sanity lost when you make a Shadow, allowing 4 altogether, leaving you on the brink of insanity. Not sure what else.

Webber - Honestly, he sucks. He's below Wilson's stats, why? Because he can befriend things that are much worse than pigs, and pigs easily stunlock and kill him? - Not to mention the goodies in pig villages. He's like Spider Wilson, but nerfed. WTF. Well, where to start...:

1. Up his stats to equal to Wilson, there is no excuse.

2. Make his beard slightly more insulating.

3. Add some kind of Piggy Disguise. There's a Spider one, where's your excuse?

4. Say sorry to him.

Wigfrid - She's good. Good for team, good for herself. Sets a good example.

I agree that all characters need to be changed and balanced for a multiplayer experience. They're mostly a rip from singleplayer so they're random and fun, but not meaningful for co-op play. Making most, if not all, characters provide exclusive crafts and benefits would make the game more cooperative, diverse, and enjoyable.

I also hate Wickerbottom. She is completely overpowered in this game, unless they changed something without me noticing. Using books to instantly grow stuff? Our group just had infinite resources and quit afterwards. No reason to play after that. "Play a different character then". No? This is multiplayer, all characters should be equally balanced. They're not rewards which are unlocked like in singleplayer.

Devs should either make new characters or change the current ones entirely to focus on multiplayer aspects.

New Structures:

Lab Worktable - Craftable by Wilson

Orphanage Desk - Craftable by Willow

Girl Scouts Tent - Craftable by Wendy

Circus Equipment Box - Craftable by Wolfgang & Wes

Repair Bench - Craftable by WX-78

Bookshelf - Craftable by Wickerbottom

? - Craftable by Woodie

Shadow Pillar - Craftable by Maxwell - Codex Umbra must be mounted ontop.

? - Craftable by Webber

Nordic Runestone - Craftable by Wigfrid

 

Will edit the other things in, just trying to get the post out there first.

 

 

I'd kind of like if instead of nerfing op characters, they buffed everyone else and made the game itself more challenging.
Nothing wrong with being ready to conquer the world if the world's also ready to conquer you.
More challenges means more of an awesome feeling when you finally get that reward, too. And the more interactive the challenges are, the better they tend to be. I mean...some people might find the Star-caller's staff underwhelming, but the way you get it? Completely awesome.

 Each character already brings something to the team. We don't need drastic changes to everyone. They all work just fine together. Just because they have perks that don't directly benefit the team doesn't make them bad. Even though most already do.

Wilson - Jack of all trades and a walking beard hair factory. Easy meat effigies for the team. Just because he's average doesn't make him bad. People just don't seem to understand that.

Willow - She has Bernie. If you go insane at a bad time then I'm sure you'll want Bernie to distract Them for you.

Wolfgang - The team's boss killer. Give this guy a night sword and some food and he's capable of soloing almost anything.

Wendy - Pretty much the team's spider farmer. Silk, glands and monster meat are resources you'll want a steady supply of and Abigail can help with that.

WX-78 - Also another boss killer due to his (potentially) high stats. Also works as a garbage disposal if there's any food going bad.

Wickerbottom - She NEEDS those books. Remove those from her and she's no longer interesting and only has her cons left. Her books are a HUGE benefit to the team. STS is just fine. It's pretty much just a renewable pan flute, but with a larger delay and a big sanity cost.

Woodie - He is the lumberjack of the team (obviously). Wood is a resource you're always going to need and this guy can get a lot of it real quickly and easily.

Wes - is bes.

Maxwell - He's just fine as is. Duelist could use a bit more work, but other then that he's fine. He's the team's resource gatherer and with his ability to use Wicker's books he can make sanity management a bit easier for her.

Webber - Low stats, sure. But he can amass a huge spider army as well as being another spider farmer with his ability to start spider wars.

Wigfrid - Op as heck. The team's boss killer, blacksmith and telltale heart supplier. Also very easy to use so teams usually tend to have a couple Wigfrids.

Webber provides to the team essentially an infinite amount of silk, spider glands, and monster meat without doing much at all sans holding the space bar.

 

Though I do agree some of the characters would be much nicer to play as if given changes, such as Wilson/Willow/Wendy.

I feel these three are the lowest tiered characters when comparing to the others.

...well...Wendy is pretty much god over any swarm-type mobs, and has a top tier distraction.
not stopping me from messing with her for other reasons
Willow's...she has ups and downs. Heck, one of her downs can be an up if used right (the freezing thing). Technically her pros and cons should balance out...it just doesn't feel like it. Her re-balance made her weird.

Let me get this straight 

you calling ma boyo webber ****. he seems already balanced and spiders don't attack players when you make them as your soldiers/units/slaves. Plus webber just destroys the Spider queen by doing a Spider civil war. But the beard part would be nice but but but then....... How does that make sense if its silk we are talking about and not hair. 

What about OP78

eating gears for resources is like being a **** but for a trade If the player is very gud at the game and playing as OP78 then Mr.roboto meme is a Tank with armor on

Wilson is legit the Jack of all trades and playing him is like saying hah shows that a Normal Human Being can be better than these metahumans. fact that he can make Stuff to revive himself and his team  (like what @Sinister_Fang said)

and every character seems pretty balanced 

 

2 hours ago, Sinister_Fang said:

 Each character already brings something to the team. We don't need drastic changes to everyone. They all work just fine together. Just because they have perks that don't directly benefit the team doesn't make them bad. Even though most already do.

Wilson - Jack of all trades and a walking beard hair factory. Easy meat effigies for the team. Just because he's average doesn't make him bad. People just don't seem to understand that.

Willow - She has Bernie. If you go insane at a bad time then I'm sure you'll want Bernie to distract Them for you.

Wolfgang - The team's boss killer. Give this guy a night sword and some food and he's capable of soloing almost anything.

Wendy - Pretty much the team's spider farmer. Silk, glands and monster meat are resources you'll want a steady supply of and Abigail can help with that.

WX-78 - Also another boss killer due to his (potentially) high stats. Also works as a garbage disposal if there's any food going bad.

Wickerbottom - She NEEDS those books. Remove those from her and she's no longer interesting and only has her cons left. Her books are a HUGE benefit to the team. STS is just fine. It's pretty much just a renewable pan flute, but with a larger delay and a big sanity cost.

Woodie - He is the lumberjack of the team (obviously). Wood is a resource you're always going to need and this guy can get a lot of it real quickly and easily.

Wes - is bes.

Maxwell - He's just fine as is. Duelist could use a bit more work, but other then that he's fine. He's the team's resource gatherer and with his ability to use Wicker's books he can make sanity management a bit easier for her.

Webber - Low stats, sure. But he can amass a huge spider army as well as being another spider farmer with his ability to start spider wars.

Wigfrid - Op as heck. The team's boss killer, blacksmith and telltale heart supplier. Also very easy to use so teams usually tend to have a couple Wigfrids.

This. I understand Willow and Woodie being treated somewhat harshly in DST, but the OP sounds like they are all senseless characters.

Who is overpowered? Wigfrid and Wickerbottom. Followed by Wendy, because she has a portable tank who when let loose in the night decimates smaller mobs. Plus less sanity drain.

Woodie and Willow, yes, the pair so many whine about (pardon my bluntness), make really good spelunkers. Willow can rush lanterns and is the only character benefitting from nightmare lights. Woodie has an infinite, fast, talking axe and a bonus to follower times. And they both have unique ways of restoring sanity. Add Maxwell and Wendy, possibly WX and Webber (tanking after gears and spider minions, respectively) and you have an ideal six-men-band for the caves.

Lastly, Bernie. Yes, good old Bernie so many hate. Today, I was playing on Where Willows Wail (a new server, pretty much vanilla). I was visited by Danny and two other people, but he had to leave soon and the others didn't exactly rush a base with me. After they left, I built a base on my own, in the swamps, of course (got to uphold my witch reputation after all). Literally within three days, I had the place outfitted with all the necessities (one crockpot/alchemy lab/birdcage/firepit/tent, two beeboxes and advanced farms, eight racks). Then my buddy joined as Wilson on the last day of autumn. I got him equipped and we continued decimating spiders.

He was playing Wilson. And he went overboard with monster insanity aura. He was being chased by shadows and my force-attack didn't work.

I plopped Bernie down, and together, we defended our Wilson.

He promised me to donate his beard to the new family of Bernies.

21 minutes ago, Arlesienne said:

Who is overpowered? Wigfrid and Wickerbottom.

I never saw Wickerbottom to be all that overpowered on her own due to her books draining sanity, and sanity can be a bit of an issue for her due to the insomnia. Now the character synergy she has with Maxwell, that can be overpowered.

Every character's pros and cons in this actually balance out, making every character pretty OP if you know how to use him right.

Wilson: Has no cons and ez meat effigies

Willow: To counter her freezing insanity issue she can plop down Bernie and light up a tree or make a campfire until necessary sanity is restored. She also is a walking campfire with her lighter and can easily rush lanterns for the whole base.

Wolfgang: Have him or a Wigfrid constantly hunting down Koalefants for the food then watch all bosses kneel before him.

Wendy: Her weaker-than-usual attack power is easily fixed with Abigail, who can easily also easily wipe out masses of mobs (such as spooders)

WX-78: With enough gears, this guy can be a literal tanking machine for bosses like Deerclops (althought Wigfrid does the job just fine lol). Umbrellas aren't that hard to make either, so rain wouldn't be a big deal.

Wickerbottom: Can't sleep. Big deal. Just grow yourself resources using her books and 1 v 1 them shadows. It's not that hard.

Woodie: I think everyone in this forum has been in a situation in which they had to leave the comfort of their firepit to go grab a tiny bit of wood that you know you're gunna have to grab more of later on. WIth a Woodie, I'm sure you'll have a chest or two STUFFED with wood. His werebeaver form could be a good thing, and the sanity is easily restored by planting pinecones.

William Carter (AKA Maxwell, I just want to go on with the whole W starting names thing) : He can spawn shadow duelists to protect him, and he can read Wicker's books and just dance his sanity back. He can also gather resources fast, and he has the sexiest nose I've ever seen.

Wes: 2op4me, he rules the whole universe so i'm not talking about him.

Webber: His low stats are an easy fix with a few spooder friends, which would gladly protect him for a lousy piece of monster meat he can start a spider civil war for. If anyone's gunna bring up how weak spiders are, consider spider WARRIORS and Spitters if you're in the caves.

Wigfrid: Probably the most fun and easy to play character in the game. Has cheap armor, starts with own food and can regen 4 health and 4 sanity from killing 1 spider. Imagine how much health she'd gain from a whole T3 spider den. Also, she can literally eat raw monster meat to survive as long as she keeps on killing spiders and absorbing their life force.

As many others have stated in this thread @Vargling, the characters are rather good as-is.  The two characters I could see benefiting a little bit from some buffs would be Wilson and Willow, and there is another thread to discuss that.  

Honestly, I am also a bit curious as to why you are posting so many duplicate or overlapping posts, rather than actually keeping discussions to a few threads.  It makes it easier for staff to look through popular suggestions for new features by consolidating.

Not being a better is already a downside of itself. Wilson and Willow's biggest downsides are that other characters are better than them. For example, anything that Wilson and Willow can do, Wolfgang can do it better. 

I also don't like how you guys are oversimplifying the characters roles. Also, making changes to a character just for the sake of changing them is a terrible idea. There must be a good reason and definite thought why a character needs to have a change.

I also don't know why you people act like Sanity is super hard to manage. The only time I had to worry about Sanity was when I very new to the game and first reached Spring because I was unprepared for wetness. And that was the one and only time I genuinely worried about my Sanity. Any special ability focused around sanity will either be very underwhelming or very forgiving. 

In this thread (click me), I explained why Wilson and Willow needed changes. And then I suggested specific changes for them, while explaining why I think they are reasonable changes. I'm not saying my suggestions are perfect, but I think they're reasonable.

Wilson's Beard should grow quicker either by speeding its growth (3, 5, & 10 days instead of 4, 7, & 15 days) or by adding 1 day of growth for every meat item eaten. Why: Because becoming an even more abundant source of Beard Hair may make Wilson become more beneficial to other players.

Meat Effigies should be worth it to build by making them cost no health to build and revive with. Why: Because Telltale Hearts make Meat Effigies less useful. Why bother getting Beard Hair if you could just make Telltale Hearts.

Beard Hair should have more uses like being able to craft a cheap Winter Hat alternative, costing only 3 Beard Hair and 1 Rope to craft. Why: Because the only use for Beard Hair is for crafting Meat Effigies and Bernie, which are both not very useful.

Willow should be fireproof again please. Why: Her fire immunity is really what made her unique from other characters. It also lets you do things like fire traps which add more depth to the game.

Willow should not start with her lighter and make its crafting recipe cheaper by costing only 1 Gold to craft and its durability should be increased to 3 days. Why: To stop Willow from being the character that griefers use, and it effectively just eliminates the idea that Willow is only played by griefers. Also, it should be more cost-effective so that it's still worth it to craft.

Willow should be able to extinguish fires with her bare hands for zero damage but extinguishing burning things costs 20 sanity and extinguishing smoldering things costs 10 sanity. She can just run up to a fire to extinguish it without having to look for Ice or Manure. Why: This is situational because you can just prevent fires and there are many other ways to extinguish fires, but this makes her useful for the base during arsons, lightning strikes, and drought.

Bernie should get some small buffs like a slight rate of sanity restoration or slightly reducing the rate of sanity loss if Bernie is in your inventory or nearby on the ground. Why: Bernie is not useful. You don't need it to protect you from Shadow Creatures because you can just manage your sanity if you don't want to go insane, which is laughably easy. Also, from my experience, Bernie is not even useful for farming Nightmare Fuel. I played with an experienced player and he just places Bernie in a chest if I plop it down while he farms Shadow Creatures. Apparently, when distracting Shadow Creatures, Bernie messes with how you can control the movement of the Shadow Creatures.

Willow should use resources more efficiently by making fuel she puts into a Fire Pit last longer, making her cook very quickly with a Crock Pot, and making food she cooks result in 100% freshness. Why: While I believe these are underwhelming buffs, they are interesting to me because it makes Willow manage a base better.

Alternatively, just significantly nerf the other characters so that they are on the same level as Wilson and Willow.

6 hours ago, JohnWatson said:

Willow should not start with her lighter and make its crafting recipe cheaper by costing only 1 Gold to craft and its durability should be increased to 3 days. Why: To stop Willow from being the character that griefers use, and it effectively just eliminates the idea that Willow is only played by griefers. Also, it should be more cost-effective so that it's still worth it to craft.

All you need is 2 sticks and 2 grass then you can set anything you want on fire. Removing Willow's lighter as a starting item isn't going to stop any griefing.

19 minutes ago, Sinister_Fang said:

All you need is 2 sticks and 2 grass then you can set anything you want on fire. Removing Willow's lighter as a starting item isn't going to stop any griefing.

raw

@Sinister_Fang... I don't know what your beverage of choice is, but for this post, please imagine me buying you the entire stash.

30 minutes ago, Arlesienne said:

@Sinister_Fang... I don't know what your beverage of choice is, but for this post, please imagine me buying you the entire stash.

Great. Now you got me in the mood for more apple cider and I don't have any left...

1 minute ago, Arlesienne said:

Will this do (I'd post it on your wall, but you have it disabled, I think)?

Quick-and-Easy-Non-Alcoholic-Hot-Apple-C

The first thing I thought when I saw that was "all that needs now is a big slice of pumpkin pie or pumpkin bread". Now I want apple cider AND pumpkin pie/bread!

Anyway, we should stop derailing this thread with all the delicious seasonal foods. I guess I'll go enable all that stuff then on my profile then. I've never seen anyone actually use that before on forums that have that feature so I never bothered with it.

On 11/17/2016 at 11:27 AM, Sinister_Fang said:

All you need is 2 sticks and 2 grass then you can set anything you want on fire. Removing Willow's lighter as a starting item isn't going to stop any griefing.

I agree, yet the devs thought it was necessary to remove fire Willow's fire immunity and make the lighter have durability to counter griefing. I just felt that maybe the negativity around Willow will be gone if her lighter wasn't a starting item.

On 11/17/2016 at 11:49 AM, Arlesienne said:

@Sinister_Fang... I don't know what your beverage of choice is, but for this post, please imagine me buying you the entire stash.

And I also don't understand why people on this forums love to make off-topic remarks that add nothing to the discussion at all. They usually don't even contain anything related to the topic. I really have been noticing this a bit. But seriously, I don't know why it's necessary to go off-topic if you can just write a private message or post on the person's profile.

Sorry if I'd sound rude, but I find it really immature (not in a negative way) to celebrate over a response such as that. I agree with his reply, yes, but it's nothing special. I'd just put a like on the post if I enjoyed it, I guess, to show my approval. Maybe I'm just stupid, but I really just don't get it.

I understand when people make celebratory reactions to updates or if the topic is generally silly and non-serious, but his response was really just a casual post intended to continue a discussion with me. I know I sound dumb and overreacting, but it's been bothering me for a little bit. I wish I could understand, really.

3 hours ago, JohnWatson said:

And I also don't understand why people on this forums love to make off-topic remarks that add nothing to the discussion at all. They usually don't even contain anything related to the topic. I really have been noticing this a bit. But seriously, I don't know why it's necessary to go off-topic if you can just write a private message or post on the person's profile.

Sorry if I'd sound rude, but I find it really immature (not in a negative way) to celebrate over a response such as that. I agree with his reply, yes, but it's nothing special. I'd just put a like on the post if I enjoyed it, I guess, to show my approval. Maybe I'm just stupid, but I really just don't get it.

I understand when people make celebratory reactions to updates or if the topic is generally silly and non-serious, but his response was really just a casual post intended to continue a discussion with me. I know I sound dumb and overreacting, but it's been bothering me for a little bit. I wish I could understand, really.

Welcome to the internet.

On 17-11-2016 at 2:32 AM, MrDeepDarkmind said:

What about OP78

 

I've waited long to see someone use this term ;')

 

 

 

anyways, I think characters work fine in Together (though Willow freezing insanity plz whos idea was thi)

On 11/18/2016 at 8:03 AM, RyanandLink said:

anyways, I think characters work fine in Together (though Willow freezing insanity plz whos idea was thi)

Tis mine well idea anyway makes since to me mental disorders an all

 

On 11/18/2016 at 1:39 AM, JohnWatson said:

but it's been bothering me for a little bit. I wish I could understand, really.

cause we are like bee's we work hard and make sure things run smoothly but get very distracted by things now if you excuse me MUST GET THE SHINEY

10 hours ago, Donke60 said:

cause we are like bee's we work hard and make sure things run smoothly but get very distracted by things now if you excuse me MUST GET THE SHINEY

My good sir/madam, you have just summarised the exceptional phenomenon that is humanity.

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