Developer Ipsquiggle Posted November 5, 2015 Developer Share Posted November 5, 2015 We've mostly been working on backend and infrastructure, but a few new things heading out today. Build: 155462 ChangesThe rest of the stuff in the caves is hauntable.More collection items have been added. Bug Fixes:Survival mode sanity drain will now check for ghosts on all shardsOccasional crash when moving inventory items around.As always, you can get in on the fun by following the instructions here:http://forums.kleien...ta/#entry673404 The end of caves beta is getting closer and clothser. Link to comment Share on other sites More sharing options...
LoayzaPaul Posted November 5, 2015 Share Posted November 5, 2015 Hey I just needed three items to get all the items, now I'll have to get more but awesome Link to comment Share on other sites More sharing options...
ailailou Posted November 5, 2015 Share Posted November 5, 2015 @LoayzaPaul, 12 more. Oh man the trench coat is pure awesome! Link to comment Share on other sites More sharing options...
shawshank Posted November 5, 2015 Share Posted November 5, 2015 Can't wait to see the new items! Thanks as always. Link to comment Share on other sites More sharing options...
LoayzaPaul Posted November 5, 2015 Share Posted November 5, 2015 Yeah I took a look they're awesome Link to comment Share on other sites More sharing options...
ItsPizzaTime Posted November 5, 2015 Share Posted November 5, 2015 Just got a black skirt a lot like Willow's, if not identical to. Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted November 6, 2015 Developer Share Posted November 6, 2015 The yellow trench coat is love and I NEEDS IT!!! Link to comment Share on other sites More sharing options...
Kzisor Posted November 6, 2015 Share Posted November 6, 2015 @Ipsquiggle, the crash with birchnuts is still there when the componentsactions, being nil. I don't know if it's related specifically to mods or if it's in the actual game, but it only happens when picking up birchnuts from evil birchnut trees. Link to comment Share on other sites More sharing options...
Iking Posted November 6, 2015 Share Posted November 6, 2015 The end of caves beta is getting closer and clothser. Does this mean that after the caves beta is done we can host a regular caves server without the need of a multi-layer dedicated server? Also will that finally put DST out of beta status? Link to comment Share on other sites More sharing options...
cryssztal Posted November 6, 2015 Share Posted November 6, 2015 Woodie doesn't change into werebeaver form underground during the full moon. Link to comment Share on other sites More sharing options...
TemporaryMan Posted November 6, 2015 Share Posted November 6, 2015 Woodie... sometimes turns invisible to other players. Link to comment Share on other sites More sharing options...
Exentric90 Posted November 6, 2015 Share Posted November 6, 2015 @Ipsquiggle, the crash with birchnuts is still there when the componentsactions, being nil. I don't know if it's related specifically to mods or if it's in the actual game, but it only happens when picking up birchnuts from evil birchnut trees.Its the detailed tooltips MOD. After me deleting it from my mods it works like a charm! Link to comment Share on other sites More sharing options...
Exentric90 Posted November 6, 2015 Share Posted November 6, 2015 Does this mean that after the caves beta is done we can host a regular caves server without the need of a multi-layer dedicated server? Also will that finally put DST out of beta status?They actually stated somewhere on the forums that they've got something to show us about that very topic soon! Link to comment Share on other sites More sharing options...
vilas Posted November 6, 2015 Share Posted November 6, 2015 How to change the host default save locationthanks Link to comment Share on other sites More sharing options...
Kzisor Posted November 6, 2015 Share Posted November 6, 2015 Its the detailed tooltips MOD.After me deleting it from my mods it works like a charm! That is a great find, however, I've never had that mod installed nor am I even subscribed to it. Link to comment Share on other sites More sharing options...
Zinglon Posted November 6, 2015 Share Posted November 6, 2015 How about the server? Are you the host? That is a great find, however, I've never had that mod installed nor am I even subscribed to it. Link to comment Share on other sites More sharing options...
Tiax Posted November 6, 2015 Share Posted November 6, 2015 How to change the host default save locationthanks try this command line arg-persistent_storage_root path/to/save/root Link to comment Share on other sites More sharing options...
Developer Ipsquiggle Posted November 6, 2015 Author Developer Share Posted November 6, 2015 @Ipsquiggle, the crash with birchnuts is still there when the componentsactions, being nil. I don't know if it's related specifically to mods or if it's in the actual game, but it only happens when picking up birchnuts from evil birchnut trees. Good to know. Haven't had a chance to check on this one yet but mentioning it helps me prioritize. Woodie doesn't change into werebeaver form underground during the full moon. No one can see the moon from under the earth.... Woodie... sometimes turns invisible to other players. Do you recall any specific situations or actions where this was happening? Link to comment Share on other sites More sharing options...
Developer Ipsquiggle Posted November 6, 2015 Author Developer Share Posted November 6, 2015 How to change the host default save locationthanks In addition to what @Tiax said, you can use -conf_dir NewSaveDirectory to just change the subfolder within the klei/ folder. Whichever one makes more sense for your situation. Link to comment Share on other sites More sharing options...
TemporaryMan Posted November 6, 2015 Share Posted November 6, 2015 Just generally roaming about, picking through ice boxes, the usual. I could see where he was by his levitating backpack and beefalo hat. He became visible again after logging out & back in. It might have started with resurrecting with a meat effigy, but now I can't remember if that was Woodie or someone else playing Wickerbottom. Anyhow, the meat effigy sometimes turns invisible while a player resurrects from it, so the revived player seems to break out of nothing. I don't know why I never think to take screenshots when weird things happen. Link to comment Share on other sites More sharing options...
FractalBrot Posted November 6, 2015 Share Posted November 6, 2015 I've seen the woodie being invisible occur a couple of ways, something about dying on the full moon will cause woodie to be invisible, while logging out as werebeaver caused only the werebeaver to be invisible upon relogging. I don't know if there's any other ways for it to occur or not.I've seen the woodie being invisible occur a couple of ways, something about dying on the full moon will cause woodie to be invisible, while logging out as werebeaver caused only the werebeaver to be invisible upon relogging. I don't know if there's any other ways for it to occur or not. Link to comment Share on other sites More sharing options...
Zinglon Posted November 7, 2015 Share Posted November 7, 2015 Bug : A sanity-draining sign of ghost with no ghost in the entire server shards. No mod recognized also. Suspicion on dead ppl from previous cycle I guess Link to comment Share on other sites More sharing options...
TemporaryMan Posted November 7, 2015 Share Posted November 7, 2015 Hey Zlingon, is it possible the ghost was in the overworld? Link to comment Share on other sites More sharing options...
Zinglon Posted November 7, 2015 Share Posted November 7, 2015 Err, don't know. Hey Zlingon, is it possible the ghost was in the overworld? Link to comment Share on other sites More sharing options...
228 Posted November 7, 2015 Share Posted November 7, 2015 Err, don't know. I can confirm, encountered same thing myself. Steps to reproduce:1. Everyone is in caves, overworld is empty.2. Dead person comes to overworld, world resets.3. After reset ghost sign stays forever in caves. Link to comment Share on other sites More sharing options...
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