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Griefer List - The Inglorious


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Can I be at the top of the list? I want to be at the top of the list.

I was gonna say that about you, but now that you've said it yourself... Actually I feel now that you've very well not all alright in the head :[
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There is no excuse for griefing. If someone ever destroyed some structures that were used by other players or did any harm on purpose, then such person it's a piece of **** in my eyes. I can't even comprehend how someone can go so low.

 

If someone is unhappy how things work on certain server, just leave, no one will miss you.

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Griefing is part of the game. If you cannot deal with it, just go make your own private servers. Otherwise Klei would make player structures by default non flammable and non hammerable.

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What about single button in-game report system which would highlight destructive players as warning for other players?

That would take pubstomps to another level. Imagine those group of "evil griffer bastards" determine the fate of one innocent player on the next server because they planned it out so they highlight him.

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If there are evil griffer bastard groups then we would need serious system.. Tho I mostly seen single retarded individuals or something like 2 kid friends entering and burning bases on random servers.

 

I don't think that would be an issue (like people reporting for no reason), because most players I have met were actually decent human beings. From my observation there is no more griefers than 1 per 10 players, unless you include haunting stuff and staying in game in ghost form as griefing, many people do that, probably many of them have no idea what harm they can do.

 

Basically in dst, one person can efficiently destroy work of many people, because of how easy and quick it is and we NEED some sort of system, even most basic one. Griefing just cannot be unpunished/allowed. There are other games that deliver justice through players and it works, so it can work in dst too.. 

 

At least voting system to kick certain players, or voting to rollback world, what about that?

 

Edit: Another idea. To counter voting-for-no-reason there can be something like "Like" button for players. So if someone seems to be friendly player, you give him +.

 

Basically near player nick there can be two buttons, + and - which you can press and let everyone know how friendly or unfriendly certain player is.

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Basically in dst, one person can efficiently destroy work of many people, because of how easy and quick it is and we NEED some sort of system, even most basic one. Griefing just cannot be unpunished/allowed. There are other games that deliver justice through players and it works, so it can work in dst too.. 

In my opinion, a nice counteraction for effortless griefing (go camp-go burn type of speedruns), is detecting a quick succesion of spreading fires on structures, or structures being hammered within a time, then setting a counter target on that player that counts how many minutes he allocated in the server before the griefjob compared to his time spent after, all the way until he logs off.

 

With the requirements completed, the server should trigger a warning to the host that contains informations about the player, as well as a log.txt selecting the part in which etc player segments the base into nothing, when it happened and during what save it happened. From here, the host can either ban the player, kick him, rollback the server, all of the above.

 

The requirements are these: The countertarget I mentioned before should work with a ratio (or something that fits LUA more) that compares the minutes the aforementioned player spent before and after the griefstruction. The less balanced the ratio is, more likely it is that the report will be sent. There's another requirement to check though. If the ratio is smaller than 64:64 for example (64 as in minutes, equals to 8 days) both before and after, the report will be sent after the player disconnects. If the days spent before or after the base destruction fail to fulfill the requirement (8 days), but the other one meets it, the report will not be sent. You can however still rollback and mark the player as banned.

 

As a punishment on top of that, if the ratio fails to achieve at least a ratio of 24:24 after the log off, the player will drop all his inventory and won't be able to rejoin the server for 30 minutes. Immediately after the logoff the report will also be sent with informations, letting the host know what happened in his absence.

 

For the happiness of all the griefers anywhere, the base or resource mishmash (such as grass and twigs farms) would also have to fill a requirement, because if the base is composed of a firepit, science machine and a farm, "griefing" that place might not be a bad idea in the first place, since it gives you basic resources. The detection of quick destructive succesion would be confirmed if there are either at least 3-5 structures within a screen, or at least 5-7 plant-y parties buried on the same ground of the same screen, otherwise the detection fails. The quantity isn't the only requirement, the speed at which the griefing happens also matters - if the same player destroys at least 2 structures/4 plants or more within 16 clock fragments, and the quantity requirement is fulfilled, the detection is also confirmed, starting the counter on the player.

 

Does it stop griefing all together? No, not even remotely. Griefing is a part of the game, as I believe other players should also be considered a threat because of the human nature. The fact that the title contains the word Together doesn't stop this. Either way, effortless griefing in which you speedrun how fast you can destroy one's day isn't neither funny or fair, it's pointless mocking. However, if you try to put effort in destroying a base, the results can be different. It can get very fun. Like that one time I placed lots of pinecones around a base just off-screen, so nobody that didn't rotate their screen would have seen it. At the end of the trail I put a campfire, and the fire started spreading and nobody knew who it was. That was fun, and the host wasn't even mad.

 

Or you know, you could use private servers.

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Nah, just ban them. I don't think the "Once griefer, Always griefer" rule applies here. Just because they had a rough day and decided to burn every single structure in your server, doesn't mean they should be single'd out and forced out of the main comunity server. 

 

Although, if Flare joins your server, just kick him. It's for the best.

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Just because they had a rough day and decided to burn every single structure

I usually do it if someone is being annoying or just acting like a noob.. Or if they're using the theory of "I am bad at the game, therefore EVERYONE is bad at it! I'd better remind them to do basic things like eat!" or sometimes it's just out of boredom.

 

if Flare joins your server, just kick him. It's for the best.

He joined me once. Ate all the food in the ice box and burned everything to the ground. It was beautiful. 

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Trolling is a art.

 

What annoys me is that griefing takes no effort. Just craft a hammer or a torch.

In Minecraft you can hide your chests, and punching a church down takes time.

During this long time, people can out you if you weren't conspicuous enough.

 

As a consequence, ALL griefers I found are just lazy.

 

They kill themselves and haunt sh­it to oblivion.

They pick Webber and drop the spider den in the portal.

They get a torch/hammer and just go in front of everybody and smash stuff.

They go "WHERES BASE". Well, explore and find it, moron, do what everybody else does.

They pitchfork the turf in front of me, put it inbetween things, then light it so that all burns in a chain.

They do stuff when 20 damn people are near, including admins.

 

I fix all this sh­it in under 5 minutes with 2 or less commands. What kind of idiot do they think I am?

 

They are so lazy that all I have to do is make decoy noob tier bases near the portal. Drop a firepit there, an alchemy engine over there, put a crock pot near the portal, a lightning rod here seems nice... The decoys either help people that enter in a harsh season or griefers go, smash them, and quit, happy. I could make the decoys undestructible, but I don't: they are bait, and these lazy people take and enjoy the bait. Because they are lazy.

 

I don't despise griefers, I despise casuals.

 

I want caves implemented so that I can go live there.

Because if people want to take my stuff, they will have to not suck at the game.

And they will have to explore, put a slight effort in staying alive to go wreck sh­it.

 

As an advice for you people, and for griefers as well:

FUKKING EXPLORE

 

Make your base in a far corner of the world, because no goddamn anyone explores.

 

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Personally, I always preferred faking people out with the berry bush hat and using the tele-locator to do silly things. However, I spend time collecting things to fix any of my little pranks. So if I teleport a poor Wx78 player, I can fix his sanity up so there is no hard feelings. Those water balloons are such a blessing.

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Hmm, I'm not sure how I feel about that quote, so could you expand on what it means?
I translated it directly from french and when I read your comment I understood it could be interpreted several ways. You're free to do whatever you want as long as it doesn't hurt people, free to help players or not, free to make a base far from everyone but you certainly shouldn't be free to destroy the work and the fun of other players. Sounds like common sense right ?
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I translated it directly from french and when I read your comment I understood it could be interpreted several ways. You're free to do whatever you want as long as it doesn't hurt people, free to help players or not, free to make a base far from everyone but you certainly shouldn't be free to destroy the work and the fun of other players. Sounds like common sense right ?

Not a common sense to most of the people here really, but I 100% agree (being an Anarcho-socialist >_> why wouldn't I agree?)
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It's actually pretty easy. If a player gets kicked and banned from three servers within a certain timespan, the game marks them as "unsafe" for 30 days. On the server creation screen, there can be a "safe players only" option that prevents unsafe players from joining.

That creates more problems. SOME hosts will just kick instantly because they don't know about the whole "private server" I've been constantly banned from servers when I barely step out of the portal with barely enough time to give the ol' "Hello". This will lead to some people on the "unsafe" list for no reason besides newbish hosts.

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On public servers there is rarely admin to use console commands to reverse grief so saying "hey you can grief cus I will rellback world anyway" is just stupid. Even if there is admin online, why would everyone suffer rollback because some idiot decided to destroy other players work?

 

I despise griefers as much as I can. I ban players for life for even attempting to grief anything anywhere. If you wanna grief, burn your own base or something, but NEVER make fun at cost of other people (this applies to real life as well). How griefing is fun anyway? I don't get it.. Especially in survival coop game...

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I cannot allow ban lists on our forums.

If you want to write a post about a thing that happened, that is up to you. But as there is no proof of your claims I can't allow a call to action against another person.

While I love the game and play it more than I should, this is exactly the kind of thick headedness I can't understand from Klei.

 

My example?

Player name: Silent Myke

Steam username: Silent-Myke

Action:  repetitive speed-runs using willow to burn down whole servers and bases over and over.

 

Proof?:  Silent Myke wrote a positive review on Steam about DST which I responded to 'if he like the game so much, why troll?" and his response (right on his steam review for everyone to see…): it was fun and I'm teaching my 9 yr old daughter to troll too" (paraphrase).

 

Proof?:  Look at Silent Myke's screenshots of DST.  They all pictures of him torching different camps (one of mine happens to be in there fyi).

 

But JoeW won't do anything cause there's never any proof.  

 

Really Joe? Really?

 

LAME!

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