KimonoBoxFox Posted April 13, 2013 Share Posted April 13, 2013 (edited) Alright, on the topic of Spider Warriors, Spider Economy, and Dealing With Nests...Being a man who plays Half-Life, I quickly recognize the headcrab-esque leaping pattern, and adopt my Gordon Freeman strategy:Screw endurance competitions with the jumpy ones. Battle no more than 2 Spider Warriors at a time. Use your ASWD keys, rather than your mouse--Move in a STRONG circular pattern, about two pigs distance away from the spider, then attack it as it finishes its jump, which should miss, presuming you moved correctly. Do not try to run 'away', so much as run 'sideways'. A walking staff or road will help you amazingly with your dodging. If there are a large number of lesser spiders, kite the hunter to jump ahead of the group, and attack it a couple times when it misses, keeping in mind that they can still melee, and make the same attack expression to do so.If a Warrior is accompanied by one or two lesser spiders, instead of focusing on the Warrior first, dodge it, and smack the lesser spiders to death one at a time. You only need to get in one hit with impunity, to stun the spider, then repeat the process--don't get greedy. Once the lesser spiders are cut down, repeat your dodging maneuvers.When you have separated a warrior, either via kiting, or due to infighting between the spiders and other mobs (usually pigs), kill the hunter by focusing in three to four repeated attacks, either before it aggros you, or after a dodge. You will need about six spear hits to kill one hunter, so you 'will' need to dodge at least one melee attack. Thankfully, hunters prefer to melee when you're close up, so you shouldn't need to worry about getting jumped at after a successful strike.When you have provoked 2 or more warriors from a nest, keep in mind this useful fact: spiders 'despawn' when they return to their nest, which means that spider nests don't TRACK the number of warriors that have returned to them, and will sometimes replace them with normal spiders. You can keep 'rerolling' spiders, until a safer number of warriors (none is always my favorite number) spawns, and pick off spiders one by one, until their numbers dwindle. Spider count in a nest only increases a couple times a day, so with vigilance, you can deplete a spider nest and collect it.There is little reward to fighting warriors, beyond immediately removing them from a battle, so don't pick fights with them that you can avoid.When you deal with spider groups containing no warriors, the best move is just to let their numbers dwindle, pick them out in small groups of three or less, and hit the front member of the group once, then run, let the rest strike, and repeat. Two tentacle spike hits, three spear hits, or six torch bops will kill a normal spider. And you don't have to lay them all down in one strike.Don't burn spider nests--huge waste of resources. You're better off just letting them mature to Queen stage, then letting the Queen move on--it typically downgrades the nest from a single 3 to one or two 1's. Queens are not particularly aggressive, and there's little profit to fighting them (but plenty in letting them spread their nests).What you DO want to do is MOVE the nests. The biggest inconvenience to a player is multiple spider nests clustered close together. This is because hitting one spider near any particular nest summons the majority of it's denizens in one big wave--INCLUDING those from other nests. A single nest on its own is MUCH easier to deplete and harvest. If you absolutely feel the need to burn a nest, burn a nest that is close (but not within burning distance) of at least two other nests, in order to more easily separate the rest. Finally, kite spiders a GOOD distance away from nests, before you strike them. This prevents massive swarms, allowing you to usually deal with only 3 regular spiders at any given time. All you need to do is step on the creep, and let the group hiss at you before running off of it.Spiders are highly profitable. This is because they die quickly, and drop Spider Gland, which repletes your health from combat with them, as well as easy meat and ever-needed silk. Simply avoid living too near spider nests (a short walk away is fine), and farm them during the daytime, when they retreat to sleep in their nests. If you build four or more pigmen houses in the creep of the nest, you can even find glands and silk just lying around from the pigs' inevitable combat sessions. Hell, you can even pick out stragglers while the pigs make a meal of themselves.You are only limited by your imagination here--get exploitative! Edited April 13, 2013 by KimonoBoxFox Link to comment Share on other sites More sharing options...
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