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Brace for electrical impact: The Bionic Booster Pack is out today! 

This DLC brings a surge of power-themed content to the ONI universe, including new portable power banks, remote-operation buildings, bionic Duplicants, bionic boosters, robo-pilot rocket modules, an airborne work drone, new elements, 90+ new blueprints (aka cosmetic skins), and more! 

The Bionic Booster Pack can be purchased for 7.99USD and is available now on Steam, WeGame and Epic

Grab some power to-go, hook up standalone power grids in isolated corners of your colony, and manage them from anywhere on the planetoid with remote-work buildings and new bionic recruits whose idea of resting after a long shift is to practice the Zen art of microchip programming at bedtime.  But when you see a Bionic Duplicant losing their cool, steer clear! Their stress response can be very...shocking. 

If you own more than one DLC, mix things up by using the Scramble DLC tool when making a new game! It works for The Bionic Booster Pack as well as past and future additions to the ONI universe. 

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What's in this DLC? 

  • Portable power banks!
  • New power bank buildings: Compact Discharger, Large Discharger, Power Bank Recharger.
  • New remote work buildings: Remote Controller and Remote Worker Dock.
  • Six new Bionic Duplicants! 
  • Bionic boosters!
  • New Stress and Overjoyed responses: Stunner, Flash Mobber, and Rainmaker.
  • New bionic-themed buildings: Gunk Extractor and Lubrication Station. 
  • Other new buildings: Soldering Station and Data Miner.
  • New Robo-Pilot Module for Spaced Out! and Robo-Pilot Capsule for base game. 
  • New Flydo work drone. 
  • New elements: Phyto Oil and Gunk.
  • An exclusive new power-themed blueprints collection!
  • ...and more!

Transform your deep-space outpost into a true powerhouse with The Bionic Booster Pack

Huge thanks to everyone who played the beta! Check out the patch notes and F.A.Q. below. 

F.A.Q.
What platforms will this DLC be available on? 
The Bionic Booster Pack launches on Steam, WeGame, and Epic today (December 12th). 

How much does it cost? 
7.99USD

Do I need to own the base game? 
Yes, you will need to own Oxygen Not Included in order to play this DLC content. 

Do I need to own Spaced Out! DLC in order to play this DLC content? 
You do not need Spaced Out! to purchase or enjoy The Bionic Booster Pack.

How do I report bugs? 
Bug reports go here! Thank you so much for helping us squash 'em. 

How do I give feedback? 
We love feedback. Post it here.

Can I play with my old save game?
Yes, you can upgrade your old save. Please note that in DLCs that contain new worldgen and worldgen-related improvements, those aspects will be available to new games only.

How do I upgrade my old save? 
Go to the pause menu and click on the DLC's logo. It will create a copy of the save with the DLC enabled.

Is there still a Previous Update Branch? 
Yes! If you're playing on the base game and this free update breaks some of your mods, you can opt in to the temporary, unsupported Previous Update Branch

Where can I find more details and information?
Check out our Steam Store page for more information! 
 

 

Full patch notes:

 

Spoiler

Features

  • The Bionic Booster Pack
    • Added “Bionic” Duplicant model and six new Duplicants of this type.
    • Added Bionic Duplicant-exclusive vital conditions: Gear Oil, Gunk, Power Banks, and Oxygen Tank.
    • Added 16+ bionic Boosters for upgrading Bionic Duplicants' abilities and attributes.
    • Added unique Bionic Duplicant Skill Tree.
    • Added Bionic Duplicant-exclusive Stress response: Stunner.
    • Added Bionic Duplicant-exclusive Overjoyed responses: Flash Mobber and Rainmaker.
    • Added Power Banks (Metal, Eco, Uranium Ore, and Atomic) for storing electricity and powering Bionic Duplicants and Flydo.
    • Added Power Bank Charger building for charging Eco Power Banks.
    • Added Large Discharger and Compact Discharger buildings for discharging Power Banks into electrical grids.
    • Added Gunk Extractor building.
    • Added Lubrication Station building.
    • Added Gear Balm object and Apothecary recipe.
    • Added Data Miner building.
    • Added Remote Worker Dock and Remote Controller buildings.
    • Added Soldering Station building.
    • Added Flydo robot.
    • Added Robo-Pilot Module for Spaced Out! and Robo-Pilot Capsule for base game.
    • New lore entries.
    • Added 90+ new cosmetic skins 
      • Printing Pod
      • Clothing
      • Display Pedestals
      • Atmo Suits
      • Conductive wires and bridges
      • Automation gates, wires, and ribbons
      • Monument Parts
    • Added new elements: Phyto Oil and Gunk.


Changes and Improvements

  • All versions
    • Sublimating elements will consider neighboring tiles for overpressure to reduce the occurrence of runaway off-gassing.
    • Oil Well depressurization errand is no longer dependent on input conduit being non-empty.
    • Pressing the Research button in a fabricator sidescreen recipe now highlights the target tech in the research screen.
    • Added current schedule shift indicator to Duplicant Errands sidescreen.
    • The Plastic Monomer codex entry now lists the elements in the category.
    • Egg Shell, Pokeshell Molt, and Regal Bammoth Crest are now listed in the database under Industrial Ingredients.
    • Changed the way Duplicants with Atmo Suits find safe areas when idling. They will now move to better available cells if their idle one is inconvenient.
    • The Overjoyed state can now be triggered at any point of the cycle, instead of only after sleeping. Probability of triggering has been adjusted to maintain a similar average occurrence.
    • Equipment already assigned to other Duplicants is no longer shown in a Duplicant's equipment assignment sidescreen. Assignable buildings, such as beds, are still shown regardless of current assignment status.
    • Added a "Camera: Return" button in the UI that appears whenever a user action triggers an auto camera movement, which will pan the camera back to its previous location.
    • Small adjustments to fabricator recipe effects text indentation.
    • Care package item benefits are shown in the care package's UI.
    • Minor cleanup of Monument Midsection art.
    • Minor change to Glass Forge artwork.
    • Adjusted tinkerable user menu toggle tooltip.
    • Adjusted Pokeshell comfortable temperature range so they are comfortable in the default ocean biome temperature.
    • Added existing Monument Part blueprints to the Supply Closet.
    • Outhouses now play the "folding up" animation of the "clogged sign" whenever it is unclogged.
    • Removed power input on the Apothecary. Reduced heat generation and insulated storage.
    • Increased the time the “Overjoyed” state will last before expiring because a Duplicant failed to find time for their Overjoyed Response.
  • Spaced Out! only
    • Duplicants in suits can now find a safer area to idle, when they are idling in radioactive zones.
    • Duplicants wearing Lead Suits will now consider dangerous radiation levels when looking for a safe place to idle.
  • The Bionic Booster Pack
    • Added Minion Model filter toggles to Minion Selection Screen.
    • Added Phyto Oil recipe to the Plant Pulverizer.

Fixes

  • All versions
    • Fixed an issue with the power generated and power wasted reports.
    • Moved Bottle Filler behind pipes on the Plumbing overlay. Door layering still needs work.
    • Fixed stutter in Manual Generator animation and removed an unused meter symbol.
    • Fixed Duplicant interests for Tidying and Operating displaying twice the amount of strength. Only the first interest will display the strength now.
    • Fixed an issue where the Canister Filler building would sometimes be displayed half a tile to the right. 
    • Fixed some layering issues with the water of the Lavatory.
    • Fixed an issue where full bottles taken from the Canister Filler or Bottle Filler sometimes got stuck as unfetchable until save/load.
    • Fixed a bug where Duplicants wearing an Oxygen Mask were not considering heat or liquids when looking for safe places to idle.
    • Fixed issue where changing hats multiple times in the skill screen would result in Duplicants playing the change hat animation multiple times.
    • Fixed issue causing Microchip production at Power Control Stations to complete instantly. 
    • Fetch chores involving multiple source and destination storages will be smarter about which items to transfer.
    • Fixed sandbox Spawner tool displaying content from DLCs not enabled in a save.
  • Spaced Out! only
    • Fixed an issue where the ladder on the Ladder Bed would sometimes disappear.
    • Fixed a minor graphical issue when a Duplicant is idling with Zombie Spores.
  • The Frosty Planet Pack
    • Fixed an issue where the contents of a Geo Vent could save incorrectly.

 

 

 

 

View full update

 

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It's purchased, shows as owned in game, but not installed. No matter what I do, it's not installing (restarting steam, verifying game integrirty etc.). Anyone has found a workaround?

Edited by NeoDeusMachina
1 minute ago, NeoDeusMachina said:

It's purchased, shows as owned in game, but not installed. No matter what I do, it's not installing (restarting steam, verifying game integrirty etc. anyone has found a workaround?

Same problem here.

  • Like 1
2 minutes ago, NeoDeusMachina said:

It's purchased, shows as owned in game, but not installed. No matter what I do, it's not installing (restarting steam, verifying game integrirty etc.). Anyone has found a workaround?

Same here!

2 minutes ago, imazined said:

Did you use the beta branch before? Try another branch.

I was on the beta branch, but I have deselected it. Now it's "none".

Edited by NeoDeusMachina
6 minutes ago, NeoDeusMachina said:

It's purchased, shows as owned in game, but not installed. No matter what I do, it's not installing (restarting steam, verifying game integrirty etc.). Anyone has found a workaround?

Same here for both me and my wife. Never used beta branch, tried verifying game files, disabling mods, unticking and re-ticking the DLC, nothing. We are giddy to play this, so hope it's fixed soon!

image.png.4e9e696354892062683e08d36378f258.png

Edited by Unfawkable
  • Like 1
  • Big Ups 1
  • Developer

If you right click the game in Steam -> Properties -> DLC is there a checkmark beside The Bionic Booster Pack?
image.png

 

Are the files available on disk? Right click the game in Steam -> Manage -> Browse local files. An example file to look for would be OxygenNotIncluded_Data\StreamingAssets\dlc3_bundle.

 

10 minutes ago, NeoDeusMachina said:

It's purchased, shows as owned in game, but not installed. No matter what I do, it's not installing (restarting steam, verifying game integrirty etc.). Anyone has found a workaround?

click on Manage my 3 DLC and activate it.

2 minutes ago, EricKlei said:

If you right click the game in Steam -> Properties -> DLC is there a checkmark beside The Bionic Booster Pack?
image.png

 

Are the files available on disk? Right click the game in Steam -> Manage -> Browse local files. An example file to look for would be OxygenNotIncluded_Data\StreamingAssets\dlc3_bundle.

 

image.png.b9ccdb8eafe93111cb57483fdcfa447a.png

i don't have "dlc3_bundle" on my side, and it's activated on my steam dlc page

Edited by Seifh
complementary informations
1 minute ago, EricKlei said:

If you right click the game in Steam -> Properties -> DLC is there a checkmark beside The Bionic Booster Pack?
image.png

 

Are the files available on disk? Right click the game in Steam -> Manage -> Browse local files. An example file to look for would be OxygenNotIncluded_Data\StreamingAssets\dlc3_bundle.

 

When I open that page, there is no file size next to The Bionic Booster Pack. I suspect parts of the steam network haven't replicated the content yet. Or something. No idea really, but my screen looks slightly different.

  • Like 1
1 minute ago, EricKlei said:

If you right click the game in Steam -> Properties -> DLC is there a checkmark beside The Bionic Booster Pack?
image.png

 

Are the files available on disk? Right click the game in Steam -> Manage -> Browse local files. An example file to look for would be OxygenNotIncluded_Data\StreamingAssets\dlc3_bundle.

 

 image.png.aeeda4752c08bca917a00764a0e510f1.png

File size is nothing though?

No files starting with DLC3 in that location, I've got DLC2 files and expansion1 files.

  • Like 1
  • Big Ups 1
3 minutes ago, EricKlei said:

If you right click the game in Steam -> Properties -> DLC is there a checkmark beside The Bionic Booster Pack?
 

Are the files available on disk? Right click the game in Steam -> Manage -> Browse local files. An example file to look for would be OxygenNotIncluded_Data\StreamingAssets\dlc3_bundle.

 

Yes and no. I checked and there is nothing about DLC3 in there. In the Properties > DLC the size of the DLC also does not have anything next to it. Steam downloaded 2 GB though so I'm not sure where it went.

4 minutes ago, EricKlei said:

If you right click the game in Steam -> Properties -> DLC is there a checkmark beside The Bionic Booster Pack?
 

 

Are the files available on disk? Right click the game in Steam -> Manage -> Browse local files. An example file to look for would be OxygenNotIncluded_Data\StreamingAssets\dlc3_bundle.

 

Nada. Sorry for photo overload, but tried to give info as much as I could.

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  • Like 2
7 minutes ago, EricKlei said:

If you right click the game in Steam -> Properties -> DLC is there a checkmark beside The Bionic Booster Pack?

Are the files available on disk? Right click the game in Steam -> Manage -> Browse local files. An example file to look for would be OxygenNotIncluded_Data\StreamingAssets\dlc3_bundle.

Yes, the DLC is enabled. No, the files are not available on disk.

Spoiler

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image.png.8e6541db5cae78000bc9c2086fa3352f.png

 

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