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59 minutes ago, Creatingabe1125 said:

What part about his lore confirms or gives good reason to think he can use this unnatural energy? Though what part about making cake by hand makes less sense then what you suggested?

Nothing about it confirm he can use it just that it’s through out his body I’m just expanding upon it by poising the idea that he could unlock the ability to 

it’s a full on cake all that put together by only his hand

While on the other hand putting all the ingredients in something large that can fuse them all together 

59 minutes ago, Creatingabe1125 said:

The cake wasn’t meant to have special effects but what would they be?

That of a random switcher doodle each bite

 

59 minutes ago, Creatingabe1125 said:

What would the silk slime and spindle do? The spindle wrapped spiders in silk I think but idk what that does and haven’t heard of the silk slime. What if Webber made a silk patch costing 4 silk and 1 twig that acts like Winona’s duct tape. You could also use 16 silk, 2 gold, and 2 bunny puffs to make a long royal silk robe that slows you down but grants you warmth and sanity. The robe was somewhat of a silly idea but still an idea to use up extra silk.

The slime could be thrown to trap medium to small mobs to trap them like ewcuse snot

and the silk spindle is used To farm silk without having the decrease the tier of dens or kill spiders

also i was thinking for care crafts would be only structures  that show care for spiders for example the home made den houses homeless spiders and the silk spindle is an alternative way to gather silk that’s not too the spiders’ detriment 

and the silk crafts are item used to help the spiders

1 hour ago, Creatingabe1125 said:

I originally didn’t think about it like AOE healing but you could make bagel splubombs for AOE healing.

6 hours ago, Dr.Webber said:

What is that and why 

 

1 hour ago, Creatingabe1125 said:

But what if there was one or two abilities with a slightly different form of it with each of the spider types.

That’s basically how I describe the enhanced spiders

On 10/23/2024 at 4:30 PM, Dr.Webber said:

It seems a bit to out there 

 

Not the best idea that made sense but it’s an idea to encourage farming so you can use cheap fruit or vegetables for spiders instead.

On 10/23/2024 at 4:30 PM, Dr.Webber said:

Who says we can’t administer the buff will using healing glop

What buffs would the glop be used to grant and how would it act in baking or whatever form it’s used or turned into.

On 10/23/2024 at 4:30 PM, Dr.Webber said:

The den can only produce spiders so many times and then it’s out forever

And if you look at it long enough the shattered spider hole’s spider queen legs twitch 

Could you explain how it would have a negative effect against Webber and what that would mean when it comes to making dens?

On 10/23/2024 at 5:27 PM, Dr.Webber said:

That’s basically how I describe the enhanced spiders

You gave the warrior spiders attack boost or a claw attack, the depth dwellers a panic effect attack, the shattered spiders the ability to boost crops, and the sea striders the ability to get free tree jam. Could you explain how these are similar enough to mean what I’m saying.

what I mean is one ability affecting all spider types with each type doing that ability in their own slightly different way while still doing it.

if these enhanced spider types were not what you meant, please tell me what enhanced spider type abilities you were talking about.

On 10/23/2024 at 5:27 PM, Dr.Webber said:

What is that and why 

I came up with it as like a bagel bomb but tried to make it with a spider name like splumonkeys. You would throw it and it would provide AOE healing like the healing glop and nurses.

On 10/23/2024 at 5:27 PM, Dr.Webber said:

The slime could be thrown to trap medium to small mobs to trap them like ewcuse snot

and the silk spindle is used To farm silk without having the decrease the tier of dens or kill spiders

also i was thinking for care crafts would be only structures  that show care for spiders for example the home made den houses homeless spiders and the silk spindle is an alternative way to gather silk that’s not too the spiders’ detriment 

and the silk crafts are item used to help the spiders

How would the silk spindle work as doesn’t the silk come from spiders only? What would the slime cost? Oh okay.

On 10/23/2024 at 5:27 PM, Dr.Webber said:

That of a random switcher doodle each bite

Oh okay.

On 10/23/2024 at 5:27 PM, Dr.Webber said:

Nothing about it confirm he can use it just that it’s through out his body I’m just expanding upon it by poising the idea that he could unlock the ability to 

it’s a full on cake all that put together by only his hand

While on the other hand putting all the ingredients in something large that can fuse them all together 

But if he can’t use it lore wise that skill wouldn’t make sense.

I assume you’re talking about how big a cake but can’t you make bigger things with just your hands and materials in this game? Also little logic exists in this game/world.

13 hours ago, Creatingabe1125 said:

What buffs would the glop be used to grant and how would it act in baking or whatever form it’s used or turned into.

On 10/23/2024 at 3:30 PM, Dr.Webber said:

I’m still figuring out what buff that should have

but I had these two ideas for fire nettles where either If something attacks them it’s like using one fire staff use or this one idea that I thought of from a Iron Man movie where weather damage they start to slowly heal and while they’re in the process of that, they have a chance to sit surroundings on fire probably wouldn’t be a buff  that I would use but that idea

13 hours ago, Creatingabe1125 said:

Could you explain how it would have a negative effect against Webber and what that would mean when it comes to making dens?

You have to affect on the spiders not Webber 

What that would mean for making dens is making shattered spider holes when it makes sense based off of what has been established

13 hours ago, Creatingabe1125 said:

what I mean is one ability affecting all spider types with each type doing that ability in their own slightly different way while still doing it.

 

Can you explain what you mean by in their own slightly different way like give me examples

 

13 hours ago, Creatingabe1125 said:

I came up with it as like a bagel bomb but tried to make it with a spider name like splumonkeys. You would throw it and it would provide AOE healing like the healing glop and nurses.

But why would we add a new item? That is the same thing as healing glop if we already got healing glop

 

13 hours ago, Creatingabe1125 said:

How would the silk spindle work as doesn’t the silk come from spiders only? What would the slime cost? Oh okay.

You would put near dens and the spiders of the stones would put silk on it

ewecus phlegm and 3 silk to craft

13 hours ago, Creatingabe1125 said:

But if he can’t use it lore wise that skill wouldn’t make sense.

I assume you’re talking about how big a cake but can’t you make bigger things with just your hands and materials in this game? Also little logic exists in this game/world.

There’s also nothing in the lower telling that he can’t use it upon information we already have

I don’t know Can you give me some examples? Yeah but there is still some logic.
 

 

 

Also, do you think I should change the alignments I was thinking and I don’t know what I would change it to but something about it feels like a lack the oomph The alignments should have 

16 hours ago, Dr.Webber said:

You have to affect on the spiders not Webber 

What that would mean for making dens is making shattered spider holes when it makes sense based off of what has been established

I’m a bit confused, could you explain how and why it would negatively affect spiders and explain what you said about the dens more clearly?

16 hours ago, Dr.Webber said:

Can you explain what you mean by in their own slightly different way like give me examples

 

Let’s say there was an ability for all spiders to dodge, normal spider simply dodge but leaping spiders could jump backwards to dodge, sea striders could on water hide in the water, cave spiders could dodge by hiding with a 100% damage block shield for a second, spitters could spit while dodging, shattered spiders could have something related with shattering, and nurses could either just dodge normally or do something with healing or goop while dodging. They all have a different variation of the ability to dodge.

16 hours ago, Dr.Webber said:

But why would we add a new item? That is the same thing as healing glop if we already got healing glop

 

You don’t have to add it but it was an idea to add in baking as you were talking about the air healing and it would act as a substitute/another version of healing glop.

16 hours ago, Dr.Webber said:

You would put near dens and the spiders of the stones would put silk on it

ewecus phlegm and 3 silk to craft

Oh okay.

16 hours ago, Dr.Webber said:

There’s also nothing in the lower telling that he can’t use it upon information we already have

I don’t know Can you give me some examples? Yeah but there is still some logic.

So you’re making a skill off an idea of being able to control an energy which isn’t confirmed in the lore nor has good enough evidence and reason to make sense.

Structures but non structures could be boards or similar refined materials with just hands. I can’t think of any others rn but also the only logic there is in the constant is that you can safely eat raw eggs or butter drops from butterflies. Sure theres gravity as other wise you would be floating, but with all the crazy logic in the constant is it that crazy to make a cake in your hands?

17 hours ago, Dr.Webber said:

I’m still figuring out what buff that should have

but I had these two ideas for fire nettles where either If something attacks them it’s like using one fire staff use or this one idea that I thought of from a Iron Man movie where weather damage they start to slowly heal and while they’re in the process of that, they have a chance to sit surroundings on fire probably wouldn’t be a buff  that I would use but that idea

Okay, how would that be related to him or spiders?

17 hours ago, Dr.Webber said:

Also, do you think I should change the alignments I was thinking and I don’t know what I would change it to but something about it feels like a lack the oomph The alignments should have

What are your current ones?

31 minutes ago, Creatingabe1125 said:

I’m a bit confused, could you explain how and why it would negatively affect spiders and explain what you said about the dens more clearly?

Shattered spiders coming from a shattered spider hole aren’t renewable

and Wickerbottom calls them poor hideous creatures 

also do these twitching legs look like they’re in a good place:image.gif.133c050aaa3c4159fb2c955f327c4f2b.gif

42 minutes ago, Creatingabe1125 said:

Let’s say there was an ability for all spiders to dodge, normal spider simply dodge but leaping spiders could jump backwards to dodge, sea striders could on water hide in the water, cave spiders could dodge by hiding with a 100% damage block shield for a second, spitters could spit while dodging, shattered spiders could have something related with shattering, and nurses could either just dodge normally or do something with healing or goop while dodging. They all have a different variation of the ability to dodge.

The ways of dodging are just as different as the different abilities I was thinking of giving them

 

46 minutes ago, Creatingabe1125 said:

So you’re making a skill off an idea of being able to control an energy which isn’t confirmed in the lore nor has good enough evidence and reason to make sense.

What are taking about, how do you think it doesn’t make sense we now that it fused them together and if you  analyze the video you can see that the energy is going inward before it disappears so it’s in they’re body what makes you think they wouldn’t be able to tap into it like I get it’s not unlikely they wouldn’t but that doesn’t mean there isn’t something there that can be expanded on

 

1 hour ago, Creatingabe1125 said:

Structures but non structures could be boards or similar refined materials with just hands. I can’t think of any others rn but also the only logic there is in the constant is that you can safely eat raw eggs or butter drops from butterflies. Sure theres gravity as other wise you would be floating, but with all the crazy logic in the constant is it that crazy to make a cake in your hands?

18 hours ago, Dr.Webber said:

But those are all small stuff 

also it may not be real world logic but surely there’s more to that when it comes to in game logic 

it’s not really crazy. It just doesn’t make sense.

1 hour ago, Creatingabe1125 said:

Okay, how would that be related to him or spiders?

What do you mean? it would be abilities based on what item you use

 

1 hour ago, Creatingabe1125 said:

What are your current ones?

 Alignments:

 

 

shadow infused spiders:

 

The Queen will reward your loyalty with  the ability to Infuse your creepy crawling friends with power familiar in form

 

You can infuse spiders by using a new item called shadow silk cluster crafted with 8 ashes, 8 silk,and 1 pure horror 20 second cool down each use when used it would be like casting the web casted by overcoming arachnophobia but grey as well as a gray version of the cloud effect when using healing glop and infuses spiders that walk on it instead of slow them down 

After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re infusion until next time you infuse the spiders,all spiders can attack nightmare creatures when afraid

 

 

 

Lunar infused spiders: 

 

The Cryptic founder will reward your curiosity with the ability to Infuse your creepy crawling friends with power familiar in form

 

 

You can infuse spiders by using a new item called lunar silk cluster crafted with 8 ashes, 8 silk, and 1 pure brilliance 20 second cool down each use when used it would be like casting the web casted by overcoming arachnophobia but teal as well as a teal version of the cloud effect when using healing glop and infuses spiders that walk on it instead of slow them down 

After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re infusion until next time you infuse the spiders

On 10/26/2024 at 11:26 PM, Dr.Webber said:

Shattered spiders coming from a shattered spider hole aren’t renewable

and Wickerbottom calls them poor hideous creatures 

also do these twitching legs look like they’re in a good place:

So I assume you mean it would be weird if Webber made an exact replica. It could probably just be a similar nest with just some features removed like that spider queen. The replica nest could just house 3-5 shattered spiders that respawn instead. And Webber I don’t think mind the shattered spider and their appearance too much.

On 10/26/2024 at 11:26 PM, Dr.Webber said:

The ways of dodging are just as different as the different abilities I was thinking of giving them

Could you explain how and what abilities they would have that are as similar this example?

On 10/26/2024 at 11:26 PM, Dr.Webber said:

But those are all small stuff 

also it may not be real world logic but surely there’s more to that when it comes to in game logic 

it’s not really crazy. It just doesn’t make sense.

I thought boards were big on the floor.

It does have a bit like gravity and yes there is more but wickerbottom has said logic doesn’t work well here.

I assume it doesn’t make sense due to the size of the cake and I would say what about your inventory bigger than a Krampus sack which could probably have enough space for mixing it all together.

On 10/26/2024 at 11:26 PM, Dr.Webber said:

Alignments:

I don’t think shadow spiders should be able attack insanity creatures and before you say why not even shadow merms can’t and those are like insanity things that haunt you and those who are insane. But ignoring that I would say maybe add a switcherdoodle option? Also would this poison damage  work like misma in what type of damage it is and how it hurts you?

21 hours ago, Dr.Webber said:

Hey, do you think I should add a skill that makes acid rain have the same effect on Webber as it does on the spiders?

Also, do you know if lunar hail has similar effects as acid rain

What effect does it have on the spiders? I don’t think so as lunar hail does damage like an earthquake except umbrella protect you from it while acid rain is damage over time everywhere.

On 10/26/2024 at 11:26 PM, Dr.Webber said:

What are taking about, how do you think it doesn’t make sense we now that it fused them together and if you  analyze the video you can see that the energy is going inward before it disappears so it’s in they’re body what makes you think they wouldn’t be able to tap into it like I get it’s not unlikely they wouldn’t but that doesn’t mean there isn’t something there that can be expanded on

If it’s possible for Webber in the lore/confirmed then sure I’d be fine with it but that feels like entering theory a little bit and also why make a skill to go all the way to moon quay island just because of some energy, and would you have to go back to moon quay to get that storage or would it let you access it anywhere?

On 10/26/2024 at 11:26 PM, Dr.Webber said:

What do you mean? it would be abilities based on what item you use

 

Most of this would be to help Webber or his spiders, but from what I understand this would just make affected fire nettles set stuff around it on fire.

4 hours ago, Creatingabe1125 said:

Could you explain how and what abilities they would have that are as similar this example?

I’m just saying that the ways of dodging are different enough to be considered separate abilities 

 

4 hours ago, Creatingabe1125 said:

I assume it doesn’t make sense due to the size of the cake and I would say what about your inventory bigger than a Krampus sack which could probably have enough space for mixing it all together.

What do you have against using the unnatural portal to make it 

 

4 hours ago, Creatingabe1125 said:

I don’t think shadow spiders should be able attack insanity creatures and before you say why not even shadow merms can’t and those are like insanity things that haunt you and those who are insane. But ignoring that I would say maybe add a switcherdoodle option? Also would this poison damage  work like misma in what type of damage it is and how it hurts you?

Yes it would work like miasma 

how do you think I could make it more interesting

4 hours ago, Creatingabe1125 said:

What effect does it have on the spiders? I don’t think so as lunar hail does damage like an earthquake except umbrella protect you from it while acid rain is damage over time everywhere.


attack damage  

+50%

physical damage taken

-25%

Movement speed

+15%

4 hours ago, Creatingabe1125 said:

it’s possible for Webber in the lore/confirmed then sure I’d be fine with it but that feels like entering theory a little bit and also why make a skill to go all the way to moon quay island just because of some energy, and would you have to go back to moon quay to get that storage or would it let you access it anywhere

Like do you mean confirmed he can do that or base on what be we know it’s possible he could 

we could make it so he can craft a structure that produces a unnatural energy rather I’ve been going to the moon key

4 hours ago, Creatingabe1125 said:

Most of this would be to help Webber or his spiders, but from what I understand this would just make affected fire nettles set stuff around it on fire

I was just hypothetical one to give you an idea

what sort of effects do you think would be useful 

5 hours ago, Dr.Webber said:

I’m just saying that the ways of dodging are different enough to be considered separate abilities

Could you tell me what abilities you’re thinking and how you think they’re like the examples of so I can compare them and see what you mean and to also know which ones you’re talking about?

5 hours ago, Dr.Webber said:

What do you have against using the unnatural portal to make it 

Are you saying using the unnatural portal to make the cake because if yes I don’t remember you saying that and also why connect spider baking with moon quay? If that’s not what you meant then please tell me what you meant again.

5 hours ago, Dr.Webber said:

Yes it would work like miasma 

how do you think I could make it more interesting

What does it seem to be missing compared to other alignments with the best example being Wurt’s alignments.

5 hours ago, Dr.Webber said:

attack damage  

+50%

physical damage taken

-25%

Movement speed

+15%

I am surprised spiders are affected but that would probably be a natural thing rather than a skill but reduced stats if Klei would want to implement that to Webber.

5 hours ago, Dr.Webber said:

Like do you mean confirmed he can do that or base on what be we know it’s possible he could 

we could make it so he can craft a structure that produces a unnatural energy rather I’ve been going to the moon key

Not just possible but it’s very/super likely. So a structure like the magician’s chest but for Webber instead?

5 hours ago, Dr.Webber said:

I was just hypothetical one to give you an idea

what sort of effects do you think would be useful

Right now I don’t have any ideas for effects.

7 hours ago, Creatingabe1125 said:

Could you tell me what abilities you’re thinking and how you think they’re like the examples of so I can compare them and see what you mean and to also know which ones you’re talking about?

warrior spiders attack boost or a claw attack, the depth dwellers a panic effect attack, the shattered spiders the ability to boost crops, and the sea striders the ability to get free tree jam There all just as different from each other as the different types of dodging 

7 hours ago, Creatingabe1125 said:

Are you saying using the unnatural portal to make the cake because if yes I don’t remember you saying that and also why connect spider baking with moon quay? If that’s not what you meant then please tell me what you meant again.

Yes, that’s what I’m talking about
 

It has something to do with the moon key itself It’s just so location of the only other thing related to unnatural energy

7 hours ago, Creatingabe1125 said:

What does it seem to be missing compared to other alignments with the best example being Wurt’s alignments

I don’t know it just feels like it’s missing the oomph the other alignments have 

 

7 hours ago, Creatingabe1125 said:

I am surprised spiders are affected but that would probably be a natural thing rather than a skill but reduced stats if Klei would want to implement that to Webber.

How bout this:

attack damage 
+5%

phyical damage taken

- 2.5%
Movement speed
+1.5%

7 hours ago, Creatingabe1125 said:

Not just possible but it’s very/super likely. So a structure like the magician’s chest but for Webber instead?

A lot of my spider ability skills Could just be abilities Lost in the fusion why are you so against the use of unnatural energy idea 

well it wouldn’t be used to store things but what ever we think to use unnatural energy for could be done there

6 hours ago, Dr.Webber said:

warrior spiders attack boost or a claw attack, the depth dwellers a panic effect attack, the shattered spiders the ability to boost crops, and the sea striders the ability to get free tree jam There all just as different from each other as the different types of dodging 

I assume you’re talking about damage related skills and attack related skills but I don’t see these being just as different as my examples because my abilities are just one ability but every spider has their own variation of doing it like English or Spanish having American English, British English, Latin Spanish, and Spain Spanish. But yours just seem like a theme and they each have their own ability.

6 hours ago, Dr.Webber said:

Yes, that’s what I’m talking about
 

It has something to do with the moon key itself It’s just so location of the only other thing related to unnatural energy

I don’t see the reason to connect spider baking and the unnatural energy and even if I saw good reason for unnatural energy in the skill tree unless the food was designed to be related with unnatural energy I don’t see reason why to connect it.

6 hours ago, Dr.Webber said:

I don’t know it just feels like it’s missing the oomph the other alignments have

Well Wurt’s skill tree has 2 alignment skills per alignment and  the first one lets you get lunar/shadow merms, while the second one lets you do a little more magic. So what if you made switcherdoodles to add that extra something and maybe it will work?

6 hours ago, Dr.Webber said:

How bout this:

attack damage 
+5%

phyical damage taken

- 2.5%
Movement speed
+1.5%

How much is that going to affect gameplay?

6 hours ago, Dr.Webber said:

A lot of my spider ability skills Could just be abilities Lost in the fusion why are you so against the use of unnatural energy idea 

well it wouldn’t be used to store things but what ever we think to use unnatural energy for could be done there

Because I what you’re suggesting with unnatural energy I think is entering theory territory a bit and I don’t think there is enough proof nor reason for it to be very likely that it makes sense to put in the skill tree. Also because it’s not a major part about Webber, it only combined the too and I’m not even sure if Webber noticed the unnatural energy or knows about it, it also didn’t change Webber’s personality a lot, being one with a spider did but not the energy itself.

Oh okay.

4 hours ago, Creatingabe1125 said:

assume you’re talking about damage related skills and attack related skills but I don’t see these being just as different as my examples because my abilities are just one ability but every spider has their own variation of doing it like English or Spanish having American English, British English, Latin Spanish, and Spain Spanish. But yours just seem like a theme and they each have their own abi

 What I saying is the ways of dodging are so different that they are practically different abilities  so why not make some interesting abilities 

 

4 hours ago, Creatingabe1125 said:

I don’t see the reason to connect spider baking and the unnatural energy and even if I saw good reason for unnatural energy in the skill tree unless the food was designed to be related with unnatural energy I don’t see reason why to connect it.

Well if I’m remembering the cake is more advanced then switcherdoodles and also bigger things I feel like would require something out of the player to make and a using the crock pot seems to much in warly’s realm 

 

4 hours ago, Creatingabe1125 said:

Well Wurt’s skill tree has 2 alignment skills per alignment and  the first one lets you get lunar/shadow merms, while the second one lets you do a little more magic. So what if you made switcherdoodles to add that extra something and maybe it will work?

11 hours ago, Dr.Webber said:

Any other ideas, I have a couple ideas but I gotta check if certain things line up

 

4 hours ago, Creatingabe1125 said:

How much is that going to affect gameplay?

Idk

 

4 hours ago, Creatingabe1125 said:

Because I what you’re suggesting with unnatural energy I think is entering theory territory a bit and I don’t think there is enough proof nor reason for it to be very likely that it makes sense to put in the skill tree. Also because it’s not a major part about Webber, it only combined the too and I’m not even sure if Webber noticed the unnatural energy or knows about it, it also didn’t change Webber’s personality a lot, being one with a spider did but not the energy itself.

Like I said before I am expanding upon that aspect with adding those skills I’m not making to big of jumps or anything 

27 minutes ago, Dr.Webber said:

What I saying is the ways of dodging are so different that they are practically different abilities  so why not make some interesting abilities 

 

Could you tell me why you think they’re so different that they are different abilities? They’re all dodging with just each spider dodging a bit differently related to how they are and what they do.

29 minutes ago, Dr.Webber said:

Well if I’m remembering the cake is more advanced then switcherdoodles and also bigger things I feel like would require something out of the player to make and a using the crock pot seems to much in warly’s realm

Not sure which is more advanced but size wise I don’t think is a big problem and while it may not make sense to us I don’t see it as a good reason to not make it by hand as you still have the ingredients and it’s not like we haven’t made bigger things by hand or pre built larger structures before.

37 minutes ago, Dr.Webber said:

Any other ideas, I have a couple ideas but I gotta check if certain things line up

Not rn.

38 minutes ago, Dr.Webber said:

Idk

Not sure if Webber should have acid rain perks as it would give him an advantage during rift content that isn’t really related with him directly.

58 minutes ago, Dr.Webber said:

Like I said before I am expanding upon that aspect with adding those skills I’m not making to big of jumps or anything 

I’ve also said my reasons on why I don’t think there should be a skill about unnatural energy and I do think it’s at the very least a medium jump as I don’t think theres enough good reason nor enough lore proof for it to be made a skill. Also you’re expanding on the idea of Webber and the unnatural energy which I don’t think has enough information to make any very likely ideas besides the merging of the two cause of the unnatural energy without theorizing.

8 hours ago, Creatingabe1125 said:

Could you tell me why you think they’re so different that they are different abilities? They’re all dodging with just each spider dodging a bit differently related to how they are and what they do.

They’re completely different ways of dodging

 

8 hours ago, Creatingabe1125 said:

ve also said my reasons on why I don’t think there should be a skill about unnatural energy and I do think it’s at the very least a medium jump as I don’t think theres enough good reason nor enough lore proof for it to be made a skill. Also you’re expanding on the idea of Webber and the unnatural energy which I don’t think has enough information to make any very likely ideas besides the merging of the two cause of the unnatural energy without theorizing.

Is there any evidence against it? I’m starting to think you don’t know what expanding upon means.

8 hours ago, Dr.Webber said:

They’re completely different ways of dodging

 

I’ll need more explanation as how I see it is dodging but one small thing is changed or added.

8 hours ago, Dr.Webber said:

Is there any evidence against it? I’m starting to think you don’t know what expanding upon means.

No but it’s one thing to expand on it in theories, it’s another thing to expand on it in the game without good proof. And when you say expanding upon I’m thinking you mean like adding more  things or possibilities to an idea in this case Webber and unnatural energy.

4 hours ago, Creatingabe1125 said:

I’ll need more explanation as how I see it is dodging but one small thing is changed or added

I don’t know how to explain it more clearly

 

4 hours ago, Creatingabe1125 said:

No but it’s one thing to expand on it in theories, it’s another thing to expand on it in the game without good proof. And when you say expanding upon I’m thinking you mean like adding more  things or possibilities to an idea in this case Webber and unnatural energy.

I expanded on other things in the tree and you don’t seem to have a problem with it so why this

I’m thinking about on top of the oomph I might change what I got currently I’m thinking crafting recipe is 1 pure brilliance/horror 1 electric milk and maybe something else it would be something you throw on the ground I also might change the effect but I haven’t thought of anything yet 

do you think I should replace the trinkets with adding a living log to The homemade craft And the only trinket ability that would carryover would be of the life-giving ambulate

Or do you have any item ideas?

Also, do you think I should add the ability to revive at spider dens to webber

Do you think maybe I should remove all the trinket abilities from the homemade dens and make adding pure horror/brilliance to a homemade  den To revive the spider inhabitants the second alignment skill for each side

Here’s what I got so far for making edits (also do you  think the magic flower from solo don’t stave would have bin lunar aligned because making something similar might be be better then a lunar copy of a shadow ability :

shadow tied spiders:

 

The Queen will reward your loyalty with  the ability to artificially produce the reviving effect of a spider den in order to save your rehoused spider friends

 

You can add pure horror to a homemade den to tie the spiders in each slot to it  upon death a similar process to what happens when Winona has a fragile rose in her inventory will take place

 

 

You can power spiders by using a new item called _____

After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re power until next time you power the spiders

 

 

 

 

Lunar tied spiders: 

 

The Cryptic founder will reward your curiosity with the ability to artificially produce the reviving effect of a spider den in order to save your rehoused spider friends

 

You can add pure brilliance to a homemade den to tie the spiders in each slot to it  upon death a similar process to what happens when Winona has a fragile rose in her inventory will take place

 

 

You can power spiders by using a new item called _____

After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re power until next time you power the spiders

On 11/1/2024 at 12:04 PM, Dr.Webber said:

I expanded on other things in the tree and you don’t seem to have a problem with it so why this

Could you name the things you’re talking about? But probably either I did have a problem with those or I think it has good enough reason to be expanded upon.

On 11/1/2024 at 12:04 PM, Dr.Webber said:

I don’t know how to explain it more clearly

 

I tried to think how you might be thinking about it and I think I see your point. An example would be leap dodging/underwater dodging vs. farming tree jam/boosting farm crops, they both are related to a theme of dodging/farming and while your examples are different styles of farming, my examples of dodging are different styles of farming. But how I see it is in game the dodging ways aren’t that different to be considered different abilities. Just like an item can have multiple skins, the ability has multiple different versions of dodging for each spider but they’re all just dodging that looks different and while there may be 1 thing added like a leap or a spit, they all achieve the exact same thing of avoiding a hit. Also both of the farming abilities you suggested provide 2 different things while the dodging ones provide the same dodge with some of them having one extra thing like leaping farther away or dealing damage back.

On 11/1/2024 at 6:53 PM, Dr.Webber said:

I don’t know whether to be flattered or insulted 

They probably mean at how many times we’ve been typing here and all the things we’re typing about this skill tree.

22 hours ago, Dr.Webber said:

do you think I should replace the trinkets with adding a living log to The homemade craft And the only trinket ability that would carryover would be of the life-giving ambulate

Or do you have any item ideas?

Also, do you think I should add the ability to revive at spider dens to webber

So a living log in the homemade den craft to harness the life giving amulet power or am I wrong?

Not now.

Maybe but it feels like it’s very farmable once you get a lot of spider wars and paper but then again you can just farm beardlords a bunch of times and health with food or healing items.

14 hours ago, Dr.Webber said:

Do you think maybe I should remove all the trinket abilities from the homemade dens and make adding pure horror/brilliance to a homemade  den To revive the spider inhabitants the second alignment skill for each side

No but you could add that pure stuff to give all spiders belonging to that den an aligned boost temporarily.

5 hours ago, Dr.Webber said:

Here’s what I got so far for making edits (also do you  think the magic flower from solo don’t stave would have bin lunar aligned because making something similar might be be better then a lunar copy of a shadow ability 

Why make that magic revival flower apart of Webber? Also aren’t like half the alignments the same thing except it’s made shadowy or lunarly with the exception of woodie, wurt, and Winona (wormwood is only lunar aligned and willow has half different half same as the fires are different but Bernie seems the same except shadow/lunar.)

Also I am going to try to come up with a skill tree for Webber so could you remind me what your current skills are so I could use some of them in this? Also I am doing something similar to how wormwood’s skill tree starts from one skill and how WX, Webber, and Winona need to discover things to unlock the recipe for something after unlocking the skill. With the first skill I came up being to interact with spiders which can either unlock certain recipes or give you sanity or something else. Might change it but it’s an idea as you’ve had to do something similar to unlock the switcherdoodles.

2 hours ago, Creatingabe1125 said:

Could you name the things you’re talking about? But probably either I did have a problem with those or I think it has good enough reason to be expanded upon.

On 11/1/2024 at 11:04 AM, Dr.Webber said:

The spider abilities

 

3 hours ago, Creatingabe1125 said:

No but you could add that pure stuff to give all spiders belonging to that den an aligned boost temporarily.

Why not 

 

3 hours ago, Creatingabe1125 said:

Why make that magic revival flower apart of Webber? Also aren’t like half the alignments the same thing except it’s made shadowy or lunarly with the exception of woodie, wurt, and Winona (wormwood is only lunar aligned and willow has half different half same as the fires are different but Bernie seems the same except shadow/lunar.)

Also I am going to try to come up with a skill tree for Webber so could you remind me what your current skills are so I could use some of them in this? Also I am doing something similar to how wormwood’s skill tree starts from one skill and how WX, Webber, and Winona need to discover things to unlock the recipe for something after unlocking the skill. With the first skill I came up being to interact with spiders which can either unlock certain recipes or give you sanity or something else. Might change it but it’s an idea as you’ve had to do something similar to unlock the switcherdoodles.

 I was thinking different ways of achieving the same thing. Also, there’s One less craft for Wilson’s lunar stuff. 
 

 

skill tree:

 

 

(befriended nurse spider to unlock)

  • Unbreakable friendship: Make decorated dens  not break when attacked and spiders in the  Bedazzled range only attack attackers and nurses spawn from tier 3 + decorated dens ground webs no longer reduce

 

(Befriend all spider types)

  • Beneficial bite : teach spiders how to “chop/mine/hammer” with each having half the efficiency of a merm by demonstrating it done normally so they make the connection between that and them breaking down stuff + they eat yucuse snot now when you’re stuck 
       

 

  • Silk harvester: razors can be used to remove webbing from tiles dropping two and you can spread ground webs by placing  2 webs on the ground like turf 

  • Rapid Growth: Webber can upgrade dens with 4 silk instead of 5 silk

 

 

 

  • Regeneration sensitization:increase stats from nurse spiders for Webber(15 hp)

  • Spider eyes: partial night vision  (sense spiders walk around at night) only silhouettes  not enough to not be attacked by Charlie but enough to  see where your going

 

  • Deep den sleeper:Stats for sleeping in dens to 2 health and 3 health per second 

  • No picky eater: Webber has the ability to eat pig skin, bunny puffs, or any non human edible meats that pigs and spiders eat

 

  • crepuscular shift: if Webber is near spiders he doesn’t lose sanity from dusk or night

 

 

  • Den Relocation: Tier 1 dens can be picked up by Webber and relocated (affects Decorated Dens + can remove and relocate the stickers)(pulled from @JJ0264)

 

 

  • Carecrafts :   You are now able to craft the itsy bitsy nest reusing the baby spiders from the forge and they fill up a Polar Bearger Bin like item called the itsy bitsy nest and they would act as distractions somewhat like the parasitic shading  but the victim wouldn’t be immune to damage they each could only be outside the itsy bitsy nest for a total of 8 minutes after that they return to the itsy bitsy nest and nap and they’ll need to charge back up before using them again so they hunger durability that can be refilled using meat, honey, or electric milk/monster milk similar to the eye mask, but you decide if,when,and how many you takeout at a time so you can have them out over the course of multiple days without needing to recharge them. If you’re smart about it, also depending on what beard skin you have on will determine what they look like  they would look like tiny versions of what spiders from a den that has a queen that looks like that beards respective Webber skin as well as the egg sack having the same color,you get 4 slots with 12-20 second cool down until you can spawn the next one and they would do the same amount of damage as a normal spider,have 7 hp, upon death one will respond every 90 seconds 

(You need this to craft other 3 crafts and after the first 4 uses you need to replace the den decorating set for five more uses each time you run out)

8 silk, 3 paper, and 1 spider egg, 1 den decorating set,24 health

 

Concept examples:

 

 

 

 

 

 

(like this except they smile like befriended spiders)

 

 

 

 

Silk spindle: @blacknight7890 came up with an idea I re named it and changed its look but other then that it’s all there’s Learn to craft a 'Silk spindle', [like a giant wood spindle and den decorations on its top(with white string when silk is on it)] a structure that can be placed near decorated spider dens. Spiders will spin webs onto it over time, can be harvested for silk." [passive silk farming] crafted with five logs

 

 

?:

 

homemade den: You can make a homemade den if you place a cookie in the homemade den it will turn 2 spiders into that type, every time the den has a spider added it lose 1% durability, you can find out how much durability there is by inspecting, and you can repair it using silk but maybe by 2-5%. it has 12 spiders with the inventory of a scaled chest but for spiders only

it will spawn that Webbing Wickerbottom spawns with Overcoming Arachnophobia around it

12 silk, 12 bone shards to craft it(bones making 4 pillars, a layer of silk, making up the walls and the rest being used as cushioning and decorations because it’s Webbers dens so it’s got Flex that decorated den drip) you could also call the spiders out of the den by interacting with it

And it can be broken using a hammer

 

 

  • Silkcrafts:

 

Silk slime: can be used to trap small-medium enemies like ewecus snot by throwing it at them, ewecus phlegm and 3 silk to craft

 

 

  • Sharing is caring: Webber can give players the shoebox and they could only use it for its calling off aggressive spider function

 

 

 

 

  

 

  • Garden spider :farm like Webber does in the gorge and learn more from the gardeneer hat

 

 

 

  •  

 

(Icon borrowed from @BiddoBams’ Warly skill tree)

  • Spider Goatherder: learn to milk volt goats that won’t be disturbed by Webber anymore and calm charged volt goats by feeding them any number of Wobsters, bananas,meat,Burch nuts, pomegranates,eggs, Asparagus, pumpkin seeds (doing this while not charged will make them follow you for a short period time to allow for easier relocation)

 

 

  •  

 

 

 

 

 

   

          

 Alignments:

 

 

shadow tied spiders:

 

The Queen will reward your loyalty with  the ability to artificially produce the reviving effect of a spider den in order to save your rehoused spider friends

 

You can add pure horror to a homemade den to tie the spiders in each slot to it  upon death a similar process to what happens when Winona has a fragile rose in her inventory will take place

 

 

You can power spiders by using a new item called _____

After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re power until next time you power the spiders

 

 

 

 

Lunar tied spiders: 

 

The Cryptic founder will reward your curiosity with the ability to artificially produce the reviving effect of a spider den in order to save your rehoused spider friends

 

You can add pure brilliance to a homemade den to tie the spiders in each slot to it  upon death a similar process to what happens when Winona has a fragile rose in her inventory will take place

 

 

You can power spiders by using a new item called _____

After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re power until next time you power the spiders

 

 

Concept art :

shadow/lunar power concept:

 

Web color referenced from beards:

 

 

 

 

This in the beard colors above:

 

 

I’m thinking of making the third care craft structure that turn pig skin into spider glands

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