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2 hours ago, Dr.Webber said:

It’s to help you see where your going

 

In the dark? If being in light turns off the night vision and you still die to Charlie it would make more sense to use a lantern then as you wouldn’t have to risk dying to Charlie. But how are you thinking this will be used? And could you give me a specific situation for using this and how you would deal with Charlie?

2 hours ago, Dr.Webber said:

I don’t know but you could also ask who Wigfrid got her blessing from 

idk it’s was just a hypothetical 

The plan is he unlocked a power within himself

Lore wise idk but to her it would be one of the Viking gods which idk which one. Though this skill is mostly for gameplay reason so not sure if a lore explanation is needed for it.

So it would or wouldn’t be a blessing?

2 hours ago, Dr.Webber said:

What would the teleportation be using for and the aoe thorns are form lunar merms and I want something unique

You know how some shadows teleport when hit at a certain time, like that. Not just from lunar merms, it’s also from deadly brightshades. I don’t have another ability idea rn.

2 hours ago, Dr.Webber said:

It’s a idea because all mobs are immuned

That’s a temporary solution as if not lunar hail would kill many mobs, and if all mobs can do it then it’s not really unique to the spider and so could other characters with that logic.

2 hours ago, Dr.Webber said:

I guess but feel like sense there both considering monsters and are a mixture of two things it feels fitting 

Do you or anyone know if the inclination can give wortox both nice and naughty passives if he has skills from both sides or is it only all nice passives or all naughty passives?

Wortox’s nice or naughtiness are opposites are he has to choose one, while Webber isn’t really choosing one or the other. Also being monsters isn’t a reason for the inclination.

2 hours ago, NPCMaxwell said:

Doesn't nightvision also allow the character to pick up items? Otherwise it isn't possible in the dark (I think?)

You can do the same things with night vision that you can do in light so yes, but what do you mean by “Otherwise it isn’t possible in the dark”?

16 minutes ago, Creatingabe1125 said:

In the dark? If being in light turns off the night vision and you still die to Charlie it would make more sense to use a lantern then as you wouldn’t have to risk dying to Charlie. But how are you thinking this will be used? And could you give me a specific situation for using this and how you would deal with Charlie?

Not everybody has the resources for a lantern, and it could be used to gallery for the during the night for short periods

 

17 minutes ago, Creatingabe1125 said:

So it would or wouldn’t be a blessing?

It wouldn’t be a blessing, and I’m just talking about the overall idea of receiving divine power plan this instant he would be from unlocking the unnatural power within himself to make them deities of unnatural power

 

1 hour ago, Creatingabe1125 said:

In the dark? If being in light turns off the night vision and you still die to Charlie it would make more sense to use a lantern then as you wouldn’t have to risk dying to Charlie. But how are you thinking this will be used? And could you give me a specific situation for using this and how you would deal with Charlie?

Lore wise idk but to her it would be one of the Viking gods which idk which one. Though this skill is mostly for gameplay reason so not sure if a lore explanation is needed for it.

So it would or wouldn’t be a blessing?

You know how some shadows teleport when hit at a certain time, like that. Not just from lunar merms, it’s also from deadly brightshades. I don’t have another ability idea rn.

That’s a temporary solution as if not lunar hail would kill many mobs, and if all mobs can do it then it’s not really unique to the spider and so could other characters with that logic.

Do you or anyone know if the inclination can give wortox both nice and naughty passives if he has skills from both sides or is it only all nice passives or all naughty passives?

Wortox’s nice or naughtiness are opposites are he has to choose one, while Webber isn’t really choosing one or the other. Also being monsters isn’t a reason for the inclination.

You can do the same things with night vision that you can do in light so yes, but what do you mean by “Otherwise it isn’t possible in the dark”?

I meant otherwise it isn't possible is that I noticed that whenever I want to pick something up in the dark (When i know where the item is placed on the ground) the character won't react because he apparently can't see the e.g. grass to pick)

Hey guys, I need an update to the tree. Tell me your thoughts on it.

 

skill tree:
 

(befriended nurse spider to unlock)
    •    Unbreakable friendship: Make decorated dens  not break when attacked and spiders in the  Bedazzled range only attack attackers and nurses spawn from tier 3 + decorated dens ground webs no longer reduce


(Befriend all spider types)
    •    Beneficial bite : teach spiders how to “chop/mine” with each having the efficiency of a pig by demonstrating it done normally so they make the connection between that and them breaking down stuff + they eat yucuse snot now when you’re stuck 
   


    •    Silk harvester: razors can be used to remove webbing from tiles dropping two

    •    Rapid Growth: Webber can upgrade dens with 4 silk instead of 5 silk
 
 


    •    Regeneration sensitization:increase stats from nurse spiders for Webber(15 hp)

    •    Nocturnally adept: partial night vision  (sense spiders walk around at night) only silhouettes  not enough to not be attacked by Charlie but enough to  see where your going, reduced sanity lose from dusk or night              60-80% during dawn and 40-60% during night.



    •    Deep den sleeper:Stats for sleeping in dens to 2 health and 3 health per second 

    •    No picky eater: Webber has the ability to eat pig skin, bunny puffs, or any non human edible meats that pigs and spiders eat for 50-60 hunger


 


    •    Den Relocation: Tier 1 dens can be picked up by Webber and relocated (affects Decorated Dens + can remove and relocate the stickers)(pulled from @JJ0264)

    •    Unnatural brood: You are now able to craft the itsy bitsy nest reusing the baby spiders from the forge and they fill up a Polar Bearger Bin like item called the itsy bitsy nest and they would act as distractions somewhat like the parasitic shading  but the victim wouldn’t be immune to damage they each could only be outside the itsy bitsy nest for a total of 8 minutes after that they return to the itsy bitsy nest and nap and they’ll need to charge back up before using them again so they hunger durability that can be refilled using meat, honey, or electric milk/monster milk similar to the eye mask, but you decide if,when,and how many you takeout at a time so you can have them out over the course of multiple days without needing to recharge them. If you’re smart about it, also depending on what beard skin you have on will determine what they look like  they would look like tiny versions of what spiders from a den that has a queen that looks like that beards respective Webber skin as well as the egg sack having the same color,you get 4 slots with 12-20 second cool down until you can spawn the next one and they would do 9 damage,have 7 hp, upon death one will respond every 90 seconds 
(You need this to craft other 3 crafts and after the first 4 uses you need to replace the den decorating set for five more uses each time you run out)
8 silk, 3 paper, and 1 spider egg, 1 den decorating set,24 health

Concept examples:

 


(like this except they smile like befriended spiders)

    •    Carecrafts :  (unnatural brood required)
?:

?:

homemade den: You can make a homemade den if you place a cookie in the homemade den it will turn 2 spiders into that type, every time the den has a spider added it lose 1% durability, you can find out how much durability there is by inspecting, and you can repair it using silk but maybe by 2-5%. it has 12 spiders with the inventory of a scaled chest but for spiders only it’ll take 90 seconds for each spider to respawn Each time a spider respawns it will cost 10% power, 1 nightmare fuel Provides 50% power
it will spawn that Webbing Wickerbottom spawns with Overcoming Arachnophobia around it
4 beard hair,12 silk, 12 bone shards to craft it(bones making 4 pillars, a layer of silk, making up the walls and the rest being used as cushioning and decorations because it’s Webbers dens so it’s got Flex that decorated den drip) you could also call the spiders out of the den by interacting with it
And it can be broken using a hammer

 

    •    Silkcrafts:
?:
?:

Silk spindle:@blacknight7890 came up with an idea I re named it and changed its look but other then that it’s all there’s Learn to craft a 'Silk spindle', [like a giant spindle with spider hair and  a finial on it (with white string when silk is on it)] a structure that can be placed near decorated spider dens. Spiders will spin webs onto it over time, can be harvested for silk." [passive silk farming]

finial looks like this:


    •    Sharing is caring: Webber can give players the shoebox and they could only use it for its calling off aggressive spider function


  


    •    Garden spider :farm like Webber does in the gorge and learn more from the gardeneer hat


(Icon borrowed from @BiddoBams’ Warly skill tree)
    •    Spider Goatherder: learn to milk volt goats that won’t be disturbed by Webber anymore and calm charged volt goats by feeding them any number of Wobsters, bananas,meat,Burch nuts, pomegranates,eggs, Asparagus, pumpkin seeds (doing this while not charged will make them follow you for a short period time to allow for easier relocation)

    •    Salivary sacrifice: get three spider glands for 30 HP then you have to wait five days until you can do it again over which you will heal back the 30 health

    •    Silk stitch: You can now repair things with silk like Winona’s trusty tape

    •    acidophilic arachnid: when in acid rain Webber gets: 

Attack Damage    Physical DamageTaken    Move Speed
+5%    -2.5%    +1.5%

    •    Queen decorator: you can now decorate spider queen that will give her all the same effects of a decorated den(if you have unbreakable friendship, decorations won’t fall off when hit and will only attack attackers), you can feed spider queen me to get befriended nurse spiders without having to fight spider queen

    •    Animalistic arachnid: Webber has the same all fours running ability as Wilbur and wonkey, when you fight bare handed you use your claws doing double the normal amount of damage

    •     In the spirit of friendship: spiders will attack whatever killed Webber along with Weber being able to command them to attack things by haunting them, also all befriended spiders will attack players when Webber isn’t online

    •    

    •    

    •    

    •    

    •    


   
          
 Alignments:
 
 
shadow powered spiders:
 
The Queen will reward your loyalty with  the ability to convert shadow energy, in order to benefit your spider friends

 
You can power spiders by using a new item called _____
After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re power until next time you power the spiders


 

Lunar powered spiders: 
 
The Cryptic founder will reward your curiosity with the ability to  convert lunar energy, in order to benefit your spider friends
 

 

You can power spiders by using a new item called _____
After biting a mob That mob will receive 25 planar and normal damage for the next four minutes with mobs of the opposing alignment receiving an extra 10 planar damage per minute and the spider will lose they’re power until next time you power the spiders


Concept art :
shadow/lunar power concept:

Web color referenced from beards:
 


This in the beard colors above:

Edited by Dr.Webber
On 12/12/2024 at 9:29 PM, Dr.Webber said:

Not everybody has the resources for a lantern, and it could be used to gallery for the during the night for short periods

Charlie doesn’t take long to attack, so the only way I see this being used is if you have a light source near by or in your inventory to toggle on, or for a quick peak in the dark near a campfire or something. Also a lantern isn’t that hard to get, just take a quick visit into the caves, get an alchemy engine, and your good.

On 12/12/2024 at 9:29 PM, Dr.Webber said:

It wouldn’t be a blessing, and I’m just talking about the overall idea of receiving divine power plan this instant he would be from unlocking the unnatural power within himself to make them deities of unnatural power

Okay so he would get the power himself but you talking about the idea of him getting powers from some one else is separate.

On 12/12/2024 at 10:23 PM, NPCMaxwell said:

I meant otherwise it isn't possible is that I noticed that whenever I want to pick something up in the dark (When i know where the item is placed on the ground) the character won't react because he apparently can't see the e.g. grass to pick)

So you mean that without night vision, anything outside of light in complete darkness isn’t pickable by the player?

Just now, Creatingabe1125 said:

Charlie doesn’t take long to attack, so the only way I see this being used is if you have a light source near by or in your inventory to toggle on, or for a quick peak in the dark near a campfire or something. Also a lantern isn’t that hard to get, just take a quick visit into the caves, get an alchemy engine, and your good.

Okay so he would get the power himself but you talking about the idea of him getting powers from some one else is separate.

So you mean that without night vision, anything outside of light in complete darkness isn’t pickable by the player?

Could be that it is a bug happening only to me, but so far I wasn‘t able to pick something when my CHARACTER wasn‘t able to see it besides there being the object (unless activity was started near light / in light)

1 minute ago, NPCMaxwell said:

Could be that it is a bug happening only to me, but so far I wasn‘t able to pick something when my CHARACTER wasn‘t able to see it besides there being the object (unless activity was started near light / in light)

When the item was in complete darkness or in other situations aswell?

Just now, Creatingabe1125 said:

When the item was in complete darkness or in other situations aswell?

no only when the item was in complete darkness (character doing the darkness announcing quote first)

Just now, NPCMaxwell said:

no only when the item was in complete darkness (character doing the darkness announcing quote first)

Then I don’t think you can interact with it even if you’re in light.

Just now, Creatingabe1125 said:

Then I don’t think you can interact with it even if you’re in light.

No in the light (also fireflies) everything‘s working fine so that‘s why I said nightvision despite charlie bite would at least be an advantage as it would remove the character‘s blindness

5 minutes ago, NPCMaxwell said:

No in the light (also fireflies) everything‘s working fine so that‘s why I said nightvision despite charlie bite would at least be an advantage as it would remove the character‘s blindness

Do you mean if the night vision that Dr.Webber suggested lets you pick up ítems because it probably would. And while it would be better than no vision while in darkness, unless you had a way to get some light it wouldn’t matter as you would die to Charlie.

1 minute ago, Creatingabe1125 said:

Do you mean if the night vision that Dr.Webber suggested lets you pick up ítems because it probably would. And while it would be better than no vision while in darkness, unless you had a way to get some light it wouldn’t matter as you would die to Charlie.

Since I never play Webber I can‘t tell if /I/ would benefit from it but I suppose others would, if they either collect light resources quickly or wear an armor for charlie to bite into

1 minute ago, NPCMaxwell said:

Since I never play Webber I can‘t tell if /I/ would benefit from it but I suppose others would, if they either collect light resources quickly or wear an armor for charlie to bite into

It could maybe help you see to get resources to get another light sources but if you don’t have that option then your dead, and while your armor may protect your Health your sanity will fall soon and then you’ll be dealing with nightmares.

33 minutes ago, Creatingabe1125 said:

It could maybe help you see to get resources to get another light sources but if you don’t have that option then your dead, and while your armor may protect your Health your sanity will fall soon and then you’ll be dealing with nightmares.

That‘s true, and wouldn‘t it be boring if it was just full immunity? OK other idea though: What if it was sanity drain immunity but not Charlie bite immunity? (or in reverse)

8 minutes ago, NPCMaxwell said:

That‘s true, and wouldn‘t it be boring if it was just full immunity? OK other idea though: What if it was sanity drain immunity but not Charlie bite immunity? (or in reverse)

Maybe you get more time before Charlie bites? Also webber would get reduced sanity drain from darkness.

Edited by Creatingabe1125
  • Like 1
10 hours ago, Creatingabe1125 said:

Charlie doesn’t take long to attack, so the only way I see this being used is if you have a light source near by or in your inventory to toggle on, or for a quick peak in the dark near a campfire or something.

Yeah, that’s the idea

 

10 hours ago, Creatingabe1125 said:

Also a lantern isn’t that hard to get, just take a quick visit into the caves, get an alchemy engine, and your good

I think you’re underestimating the pressures of the rest of the game have on someone‘s ability to do those simple tasks 

 

10 hours ago, Creatingabe1125 said:

Okay so he would get the power himself but you talking about the idea of him getting powers from some one else is separate

It was just a hypothetical that wouldn’t have any impact on how things would actually go

 

10 hours ago, NPCMaxwell said:

Could be that it is a bug happening only to me, but so far I wasn‘t able to pick something when my CHARACTER wasn‘t able to see it besides there being the object (unless activity was started near light / in light)

I very much doubt it’s a bug cause that happens to me as well

 

10 hours ago, Creatingabe1125 said:

Do you mean if the night vision that Dr.Webber suggested lets you pick up ítems because it probably would. And while it would be better than no vision while in darkness, unless you had a way to get some light it wouldn’t matter as you would die to Charlie

You would be able to also the only reason why I’m making it this way is because I think it’s unrealistic to hope that he gets the ability to always see in the dark without putting anything but a skill into it

 

10 hours ago, NPCMaxwell said:

Since I never play Webber I can‘t tell if /I/ would benefit from it but I suppose others would, if they either collect light resources quickly or wear an armor for charlie to bite into

You’re exactly right

 

9 hours ago, Creatingabe1125 said:

It could maybe help you see to get resources to get another light sources but if you don’t have that option then your dead, and while your armor may protect your Health your sanity will fall soon and then you’ll be dealing with nightmares

Did you read the rest of the skill?

 

9 hours ago, NPCMaxwell said:

That‘s true, and wouldn‘t it be boring if it was just full immunity? OK other idea though: What if it was sanity drain immunity but not Charlie bite immunity? (or in reverse)

That could work, but unless there’s more of an incentive to change it, I think I have a nice balance with that skill

 

9 hours ago, Creatingabe1125 said:

Maybe you get more time before Charlie bites? Also webber would get reduced sanity drain from darkness.

Would +10% of the time be good

  • Like 1
4 hours ago, Dr.Webber said:

Yeah, that’s the idea

 

Swapping light sources to survive the darkness while still getting to use the night vision sounds like it would go against the idea of not being inmune to Charlie’s bite and sounds tedious but besides that I can some what see it’s use but only in places like the ruins or if you need to pick your stuff up in the dark.

4 hours ago, Dr.Webber said:

I think you’re underestimating the pressures of the rest of the game have on someone‘s ability to do those simple tasks 

 

You just said getting a lantern was hard not the whole game. Once you get an alchemy engine all you need is a quick trip to the caves to get some light bulbs, it’s not like your fighting a boss to get a lantern. Not saying the whole game isn’t hard which seems to be what you think I’m saying. Also you should have a lantern atleast before the winter nights come or else you’re probably going to have a hard time surviving the winter nights.

4 hours ago, Dr.Webber said:

Did you read the rest of the skill?

I did. And I was talking about the sanity lose from getting hit by Charlie not the reduced sanity drain which will still drain your sanity a bit.

4 hours ago, Dr.Webber said:

Would +10% of the time be good

Idk as I don’t know the exact or range of time for Charlie’s bite, but for quick looks you wouldn’t need it to be too long.

 

4 hours ago, Dr.Webber said:

It was just a hypothetical that wouldn’t have any impact on how things would actually go

 

Okay.

 

Edited by Creatingabe1125
1 hour ago, Creatingabe1125 said:

Swapping light sources to survive the darkness while still getting to use the night vision sounds like it would go against the idea of not being inmune to Charlie’s bite and sounds tedious but besides that I can some what see it’s use but only in places like the ruins or if you need to pick your stuff up in the dark.

I meant you could pick up stuff from the dark end and have an easier time navigating in the dark to get to a light source

 

1 hour ago, Creatingabe1125 said:

You just said getting a lantern was hard not the whole game. Once you get an alchemy engine all you need is a quick trip to the caves to get some light bulbs, it’s not like your fighting a boss to get a lantern. Not saying the whole game isn’t hard which seems to be what you think I’m saying. Also you should have a lantern atleast before the winter nights come or else you’re probably going to have a hard time surviving the winter nights.

I’m saying getting a lantern is hard because of how hard the rest of the game is  

You need 16 rocks,  three  flint, and  six sticks  five of gold 20 wood  and six grass toughs and you gotta take time to craft a bunch of things use a Pickaxe and an axe

you gotta find trees and boulders

make sure to be next to  alchemy engine and science machine 

Well, mining/chopping and crafting your left exposed because your stationary

Then you gotta find a cave entrance and mine that then going in which often times the game will crash when you’re traveling in between shards

And if you get in, might not end up in a biome with light flowers in it 

you have to do all this well managing bars and threats of the world

6 hours ago, Dr.Webber said:

I meant you could pick up stuff from the dark end and have an easier time navigating in the dark to get to a light source

 

You could use it if you dropped something in the dark on accident like a light source or armor but besides that what are you really gonna use it to pick something up quickly? And collecting resources like grass or Twigs shouldn’t be one of those things you’d use it for as you would have to swap to a light source and back to survive Charlie. So that would only be if you lost your light source and need to get a new one assuming you’re near some twigs and grass or another source of light/light materials.

6 hours ago, Dr.Webber said:

I’m saying getting a lantern is hard because of how hard the rest of the game is

Those resources aren’t too hard to get especialy early game. The mossaic is connected to the starting biome and I’m sure there are some trees in both biomes.

You probably will have to make a new science machine or alchemy engine a few times.

its not like cave holes are as hard as killing those big tentarles, find another cave hole. Plus most of the time you will be near light bulbs, not even sure if cave holes spawn in a biome without light bulbs. And lag/crashing is a separate problem.

Same with most tasks like hunting, building, or exploring. Not saying you should have it by day 1 or 3 but it’s not very hard as you will need a science machine and alchemy engine at some point and while you have it you could go make a lantern quickly.

Also with that logic is crafting armor to survive Charlie with the night vision also hard? You could also use a torch or a burning tree instead of night vision that doesn’t protect you from Charlie.

28 minutes ago, Creatingabe1125 said:

You could use it if you dropped something in the dark on accident like a light source or armor but besides that what are you really gonna use it to pick something up quickly? And collecting resources like grass or Twigs shouldn’t be one of those things you’d use it for as you would have to swap to a light source and back to survive Charlie. So that would only be if you lost your light source and need to get a new one assuming you’re near some twigs and grass or another source of light/light materials.

It’s mainly so yiu don’t wander aimlessly when your caught in the dark 

 

36 minutes ago, Creatingabe1125 said:

Those resources aren’t too hard to get especialy early game. The mossaic is connected to the starting biome and I’m sure there are some trees in both biomes.

You probably will have to make a new science machine or alchemy engine a few times.

its not like cave holes are as hard as killing those big tentarles, find another cave hole. Plus most of the time you will be near light bulbs, not even sure if cave holes spawn in a biome without light bulbs. And lag/crashing is a separate problem.

Same with most tasks like hunting, building, or exploring. Not saying you should have it by day 1 or 3 but it’s not very hard as you will need a science machine and alchemy engine at some point and while you have it you could go make a lantern quickly.

Also with that logic is crafting armor to survive Charlie with the night vision also hard? You could also use a torch or a burning tree instead of night vision that doesn’t protect you from Charlie

Well it’s hard for me 

also  don’t know but I want to implement night vision in some way

maybe something like this :

 

 

2 hours ago, GaryTDA said:

omg PLEASE allow us to ride spider queens like slightly slower beefalos PLEASEEEE 

Currently spider Queen is too slow for it to be worth mounting unless you have ideas on how to make it worth it

On 12/17/2024 at 4:16 PM, Dr.Webber said:

It’s mainly so yiu don’t wander aimlessly when your caught in the dark

Okay but unless your in an area with the resources to make a form a light or can find a light source in the dark it wouldn’t matter much as you would die in the darkness.

On 12/17/2024 at 4:16 PM, Dr.Webber said:

Well it’s hard for me 

also  don’t know but I want to implement night vision in some way

maybe something like this :

 

Okay but if crafting a lantern is too hard it’s still better to use a torch than night vision that lets Charlie attack you  especially sence you won’t have any armor to wear.

I think if your going to get night vision from the start there should be some draw back like while wearing moggles your using your head slot or when using WX’s cheaper night vision circuit it takes up 4 circuit slots. And night vision should probably save you from Charlie.

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