CrimXane Posted June 25 Share Posted June 25 Hello, Returning player here, played DST religiously for 2 years (2016-2018) and took a long break. I've been around for a while and played a fair amount (1000 hours ) I was wondering what the progression looks like now, I left during Lunar/Ocean BETA. right off when Forge 2 ended. what should I look forward to doing/finding/fighting? (without Spoilers if possible, i.e. bosses names/strategies/items/biomes) since running into a giant werepig chained up in the caves was a breathe of fresh air in a looooooong while. Thanks Link to comment Share on other sites More sharing options...
Cassielu Posted June 25 Share Posted June 25 Go to the Blue Mushroom Forest and you will get a clue for the whole process :P Link to comment Share on other sites More sharing options...
Antynomity Posted June 25 Share Posted June 25 The ocean is quite... unforgiving. Link to comment Share on other sites More sharing options...
Mike23Ua Posted June 25 Share Posted June 25 Unfortunately.. a LARGE Majority of the New Content you wouldn’t have a clue how to do or interact with without looking it up online- For example- To summon one of the newer bosses requires finding several pieces of a thing, then assembling those things in a very specific spot in a very specific order. One of the “Things” is tied to fighting a Ocean Boss that is universally hated and considered by most the community the worst boss fight in DS History. You need to fight this boss & the OTHER in order to even TRIGGER some of the latest content. Alternatively.. you can also just turn on the newer content in world Gen settings by toggling Wild Rifts to Enabled- But under Normal means… good luck figuring out any of that without having to look it up Online. Link to comment Share on other sites More sharing options...
Theukon-dos Posted June 25 Share Posted June 25 3 hours ago, CrimXane said: what should I look forward to doing/finding/fighting? Uhhhh, not much TBH. Sorry to dissapoint, but basically everything introduced into the ocean has just been rather inconsequential. You left right around the ocean beta started, yes? Thus remember the lunar island? Well sorry, but the first couple of things introduced there are basically the only good things introduced on the ocean at all. Everything else is either self-refferential content (IE You go to the ocean to help deal with problems on the ocean), or in a best-case scenario, it's a very niche side-grade. There is one pretty good boss that serves as the Lunar-Equivalant to Ancient Fuelweaver (with noticeably worse drops), but as Mike said, it's locked behind one hell of a quest chain, which includes fighting what's quite possibly the worst boss sense Bee Queen. Outside the ocean though, most of the characters got some pretty damn big refreshes, along with a couple new characters (Pro Tip: Wanda is absolutely broken). And Farming also got a massive overhaul so it's actually good now. Link to comment Share on other sites More sharing options...
CrimXane Posted June 25 Author Share Posted June 25 53 minutes ago, Theukon-dos said: Uhhhh, not much TBH. Sorry to dissapoint, but basically everything introduced into the ocean has just been rather inconsequential. You left right around the ocean beta started, yes? Thus remember the lunar island? Well sorry, but the first couple of things introduced there are basically the only good things introduced on the ocean at all. Everything else is either self-refferential content (IE You go to the ocean to help deal with problems on the ocean), or in a best-case scenario, it's a very niche side-grade. There is one pretty good boss that serves as the Lunar-Equivalant to Ancient Fuelweaver (with noticeably worse drops), but as Mike said, it's locked behind one hell of a quest chain, which includes fighting what's quite possibly the worst boss sense Bee Queen. Outside the ocean though, most of the characters got some pretty damn big refreshes, along with a couple new characters (Pro Tip: Wanda is absolutely broken). And Farming also got a massive overhaul so it's actually good now. what is it with Klei and old ladies being broken? and haven't really touched the ocean (day100) rn, so i can see what you mean, only time will tell i guess 1 hour ago, Mike23Ua said: Unfortunately.. a LARGE Majority of the New Content you wouldn’t have a clue how to do or interact with without looking it up online- For example- To summon one of the newer bosses requires finding several pieces of a thing, then assembling those things in a very specific spot in a very specific order. One of the “Things” is tied to fighting a Ocean Boss that is universally hated and considered by most the community the worst boss fight in DS History. You need to fight this boss & the OTHER in order to even TRIGGER some of the latest content. Alternatively.. you can also just turn on the newer content in world Gen settings by toggling Wild Rifts to Enabled- But under Normal means… good luck figuring out any of that without having to look it up Online. you under estimate my power! I have way too much free time on my hand. the "I can examine everything and try everything" free time Link to comment Share on other sites More sharing options...
Cheggf Posted June 25 Share Posted June 25 2 hours ago, CrimXane said: what is it with Klei and old ladies being broken? He's making that up, just like he's making up that the ocean got nothing. The ocean got a lot of content, but none of it is mandatory for you to not immediately die for no reason, so he's acting like because the ocean content is optional content mostly for people who like the ocean that there's nothing there. He just doesn't like the ocean. 7 hours ago, CrimXane said: what should I look forward to doing/finding/fighting? There is a new quest chain that leads into a new boss (Which is completely possible to find by yourself, just explore the world to get started), I think farming got reworked after you left and is very good now (Check out the farming filter in the crafting menu), the crafting interface got reworked to be very good (it's filters now instead of nonsense tabs, such as fires being in both light & winter), and the most recent update made it so that killing either AFW or his equivalent introduced after your departure will now do stuff. Link to comment Share on other sites More sharing options...
Antynomity Posted June 25 Share Posted June 25 20 minutes ago, Cheggf said: He's making that up, just like he's making up that the ocean got nothing. The ocean got a lot of content, but none of it is mandatory for you to not immediately die for no reason, so he's acting like because the ocean content is optional content mostly for people who like the ocean that there's nothing there. He just doesn't like the ocean. What's there to like from a few tiny setpieces that are hell on earth to find, some trash mechanics like pirate raids, badly designed bosses either summoning wise like malbatross or balancing wise like crab king with all of it being tied to a very punishing seafaring system? I boat a lot, like a lot, I'm even making a megabase on boats but the ocean in DST is just as weirdly kind of pointless as most of the caves are. Link to comment Share on other sites More sharing options...
Dextops Posted June 25 Share Posted June 25 53 minutes ago, Cheggf said: He's making that up, just like he's making up that the ocean got nothing. The ocean got a lot of content, but none of it is mandatory for you to not immediately die for no reason, so he's acting like because the ocean content is optional content mostly for people who like the ocean that there's nothing there. He just doesn't like the ocean. i could name the amount of things worth going to the ocean for on a single hand. Also the fact that even if there is a lot of content the ocean is so massive and points of interest are so far apart that it is still empty even after all these years. Link to comment Share on other sites More sharing options...
Valase Posted June 25 Share Posted June 25 1 hour ago, yourAnty said: What's there to like from a few tiny setpieces that are hell on earth to find, some trash mechanics like pirate raids, badly designed bosses either summoning wise like malbatross or balancing wise like crab king with all of it being tied to a very punishing seafaring system? I boat a lot, like a lot, I'm even making a megabase on boats but the ocean in DST is just as weirdly kind of pointless as most of the caves are. He asked to not give spoilers... Link to comment Share on other sites More sharing options...
Mike23Ua Posted June 25 Share Posted June 25 To mirror what everyone else has already said the ocean in DST is terrible (especially compared to the fantastic & life filled Shipwrecked DLC that came prior to DSTs Ocean..) Theres not an awful lot to see or do out on the ocean, and it’s took 4 years to get it where it’s at now (which to me still feels like early beta..) Boats are a fairly expensive resource sink, but the Ocean itself is a empty boring quest from Points of Interest. Think of it like playing a game where they advertise “No Loading Screens!” But then to make up for that your character spends 2 minutes on an elevator ride in what is a cleverly hidden loading screen. This sums up my boating experience in DST PERFECTLY, Flat.. Empty Lifeless Ocean as you trek to an Area where the game is done loading the next Zone. As someone who Loved the Shipwrecked DLC Ocean, I kinda wish DSTs version of it never existed. Link to comment Share on other sites More sharing options...
-Nick- Posted June 25 Share Posted June 25 Caves are kinda pretty cool. Look for the blue Mushtree forest, it got a little quirky. You might find something ancient within it. Link to comment Share on other sites More sharing options...
CrimXane Posted June 25 Author Share Posted June 25 2 hours ago, Cheggf said: He's making that up, just like he's making up that the ocean got nothing. The ocean got a lot of content, but none of it is mandatory for you to not immediately die for no reason, so he's acting like because the ocean content is optional content mostly for people who like the ocean that there's nothing there. He just doesn't like the ocean. There is a new quest chain that leads into a new boss (Which is completely possible to find by yourself, just explore the world to get started), I think farming got reworked after you left and is very good now (Check out the farming filter in the crafting menu), the crafting interface got reworked to be very good (it's filters now instead of nonsense tabs, such as fires being in both light & winter), and the most recent update made it so that killing either AFW or his equivalent introduced after your departure will now do stuff. "optional content" can make the arguement the caves are optional xD there's no end-goal for the game, which makes no sense for "optional". everything is optional. i can just live off monster meat and ice but the vast majority of people seem to hate the ocean in general for lack of "life" Link to comment Share on other sites More sharing options...
Cheggf Posted June 25 Share Posted June 25 7 minutes ago, CrimXane said: "optional content" can make the arguement the caves are optional xD there's no end-goal for the game, which makes no sense for "optional". everything is optional. i can just live off monster meat and ice but the vast majority of people seem to hate the ocean in general for lack of "life" People hate the ocean because the ocean is for people who like sailing. They don't like sailing and just see the ocean as a boring obstacle that's stopping them from seeing the landmarks. When the mainland is 95% nothing with only a few landmarks here and there they don't complain for some reason, but because the ocean is new their expectations are way higher for some reason and expect every inch of the ocean to have something in it. Link to comment Share on other sites More sharing options...
Dextops Posted June 25 Share Posted June 25 1 hour ago, Cheggf said: People hate the ocean because the ocean is for people who like sailing. They don't like sailing and just see the ocean as a boring obstacle that's stopping them from seeing the landmarks. When the mainland is 95% nothing with only a few landmarks here and there they don't complain for some reason, but because the ocean is new their expectations are way higher for some reason and expect every inch of the ocean to have something in it. No, people hate the ocean because 90% of what you get is to make sailing better which is just a cycle of sailing to sail easier. Also comparing the ocean to the over world is pitiful. The over world is full of mobs and different biomes. It’s where most of the game is while the ocean is one big flat pile of blue with a couple small things sprinkled in between. The ocean is extremely empty and flawed and I don’t get the point of ignoring that and accepting it in its flawed state when it could be so much better. No one expects every inch of the ocean to be filled we expect every inch not to be seastacks and empty blue ocean Link to comment Share on other sites More sharing options...
Zeklo Posted June 25 Share Posted June 25 How about instead of telling someone how they should feel about the ocean content, we just let them experience it and come to their own conclusion? Link to comment Share on other sites More sharing options...
Theukon-dos Posted June 25 Share Posted June 25 3 hours ago, Cheggf said: He's making that up, just like he's making up that the ocean got nothing. The ocean got a lot of content, but none of it is mandatory for you to not immediately die for no reason, so he's acting like because the ocean content is optional content mostly for people who like the ocean that there's nothing there. He just doesn't like the ocean. 1 hour ago, Cheggf said: People hate the ocean because the ocean is for people who like sailing. They don't like sailing and just see the ocean as a boring obstacle that's stopping them from seeing the landmarks. When the mainland is 95% nothing with only a few landmarks here and there they don't complain for some reason, but because the ocean is new their expectations are way higher for some reason and expect every inch of the ocean to have something in it. Oh, shove off. I actually do like sailing and find it a nice change of pace. But what I don't like is having mod the ever-loving hell out of it to make sailing worth a damn. And obviously the ocean has "Content". But that doesn't mean anything when the content's hardly worth it. And no, I'm not just saying that because it's "Not crucial to survival". Next to nothing really is. But because the items that the ocean gives are notably worse than the mainland's items even outside a survival context. More details in the markdown, sense some of us still have respect for OP's wish of "no spoilers". Spoiler Fishing? All the good fish dishes are makable with land-fish. And fishing isn't nearly as good a source of meat as anything that drops actual meat. Figs? Completely worthless as a food. At best the dishes are alright, despite being so far out of the way. And at worst? they're the Figgy Frogwich. And why does the Fig Stuffed Trunk loose hunger? The Tall Scotch Egg has meaty stew hunger and the same HP value. Barnacles? Actually pretty alright. I just wish they didn't spoil so fast. Treasure Hunting? Maps are rare, and even if you do find one, have you seen what you can actually get out of those things? It's awful. Best case scenario it's ruins gems. But you need to bring them down to the ruins anyways. Salt? Knobly Nuts? Pearl? Niche at best. Realistically, the only ocean content that really holds a candle is the lunar island and moon quey. One of which is so easy to find that sailing is barely even a factor, and the other is so hard to find that it drains any value. I could go on, really. But the point stands that there just isn't a reason to go out there other than just going out there. Which is not a good reason. 5 minutes ago, Zeklo said: How about instead of telling someone how they should feel about the ocean content, we just let them experience it and come to their own conclusion? OP wanted to know what the new content was like and what it changed. Not my fault the answer to both of those questions is "nothing" Link to comment Share on other sites More sharing options...
Antynomity Posted June 26 Share Posted June 26 6 hours ago, Cheggf said: People hate the ocean because the ocean is for people who like sailing. They don't like sailing and just see the ocean as a boring obstacle that's stopping them from seeing the landmarks. When the mainland is 95% nothing with only a few landmarks here and there they don't complain for some reason, but because the ocean is new their expectations are way higher for some reason and expect every inch of the ocean to have something in it. The ocean is still bad, and I agree that the mainland is pretty dead looking and feeling compared to some newer biomes from the DLCs, Lunar grotto... Etc but that doesn't mean the ocean is epic cool fun times for the whole family when half of the stuff you get from it is either useless or self serving or a bad side grade that is also pointless to use because you have the old reliable dark sword compared to the glass cutter which and trident. Though like I said, OP, the ocean is unforgiving and even though I don't enjoy the way they handle the ocean in this game you might, so just try it out and see what happens, you might like it. Link to comment Share on other sites More sharing options...
Falkenpelz Posted June 27 Share Posted June 27 I'm actually one of the people who like sailing and the ocean. I can understand the criticism, but not the straight up hate it gets. It has creepy crawlies, funky fish, one of the coolest shadows in the game, one of the most beautiful biomes in the game and enough empty space to dwell in existencialist doubts all alone in the middle of nowhere or start a boat race with your friends. Plus, if you are a maniac, you can start covering the entire ocean in boats and put signs on them that all say "Wigfrid smells" (I've been on that server.) Link to comment Share on other sites More sharing options...
_zwb Posted June 27 Share Posted June 27 57 minutes ago, Falkenpelz said: I can understand the criticism, but not the straight up hate it gets. I think people hate the ocean because Celestial Champion is locked behind C r a b K i n g, a massive resource sink of the sea. Link to comment Share on other sites More sharing options...
Mike23Ua Posted June 27 Share Posted June 27 33 minutes ago, _zwb said: I think people hate the ocean because Celestial Champion is locked behind C r a b K i n g, a massive resource sink of the sea. No- People hate DSTs ocean because even after 4 years of updates, it still feels empty like an early beta. People hate the DST ocean because Klei ADDED an Ocean to a Map design that was never built for it.. and as a result- All the biomes are clustered in one large landmass you never need to build a boat at all and leave. UNLIKE the Shipwrecked DLC where content was built around the idea that the game would have an ocean at the very beginning- So Biomes are separated up into little islands you need to sail between to gather resources just to ensure your survival. DST wasn’t built with having an “Ocean” in mind, and because of That, the Ocean Klei added feels empty & Unnecessary and to FURTHER make this a painful experience: Klei continues to add BOAT UPGRADES like they intend for us to spend A LONG TIME Sailing- Such as Malbatross Sails, Boat Canons, Boat Storage Box, Boat Lightning Rod, Boat Deck Illuminator, Boat Pinching Winch, Boat Fire Pump. THAT is why people hate DSTs Ocean. Link to comment Share on other sites More sharing options...
Mysterious box Posted June 27 Share Posted June 27 1 hour ago, _zwb said: I think people hate the ocean because Celestial Champion is locked behind C r a b K i n g, a massive resource sink of the sea. No people hate the ocean because staring at a mostly empty screen that somehow requires more attention than the mainland isn't fun. Link to comment Share on other sites More sharing options...
dois raios Posted June 27 Share Posted June 27 On 6/25/2023 at 9:25 AM, CrimXane said: what should I look forward to doing/finding/fighting? Honestly, it is the opposite from the mainland, in the main land you can avoid threats and just run, and if you actually stay and fight it, there will be rewards. But in the ocean this isnt entirely true anymore, you cant "run" from the threats, and if you kill or attack the threats, you will not be rewarded, maybe you will be cursed, maybe your boat will start to sink, anyway, the challanges in the ocean instead of proving a sense of accomplishment, it will make you relief that your boat hadnt get destroyed yet. But the ocean content is very good in the late game, since most players just play in the early days, they will not aprecciate the ocean, because it needs time to explore and to obtain all the things necessary to enjoy the good side of the ocean. Btw, I want to say it (maybe someone already said it, anyway), klei, add slot machines to dst ocean pls, we have pirates, we have treasures, but we dont have cassinos yet, let me spend all my fortune in the cassinos, there is gold everywhere in the base, let us spend it with a chance to win something good. Edit: Forgot the most important thing bruh Anyway, all this being said, first prepare everything and then go to ocean, be prepared to spend a lot of time in there, dont fight if you dont have to, I hope you like the ocean, good luck. Link to comment Share on other sites More sharing options...
mr. brj Posted June 27 Share Posted June 27 On 6/26/2023 at 12:28 AM, Cheggf said: People hate the ocean because the ocean is for people who like sailing. They don't like sailing and just see the ocean as a boring obstacle that's stopping them from seeing the landmarks I actually love sailing itself but hate how the ocean is designed so randomly. I also hate how hard it is to get basic resources on the ocean, and how annoying it is to continue the beefalo taming process. If we were able to tell in advance where certain points of interests might be on the ocean, and if we were able to get similar benefits from the ocean without an extensive preparation like we do from the mainland, then what you said would probably have been true. Right now, at least for me, sailing is just a fun experience that doesn't provide anything particularly useful, which is why I'm always delaying it to make the fun worth the time as much as possible. Link to comment Share on other sites More sharing options...
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