chirsg Posted June 14 Share Posted June 14 Some players ignore the underground because of the darkness, even some worlds having a toggle that disables caves. It's a dangerous place. For some, why risk a game over when you can stay safe in the overworld? Others will ignore bosses because they're hard. Personally, I have stopped sailing. I used to have fun doing it, but I stopped back then because sails and structures kept falling off the boat, and it was "allegedly" fixed, but in spite of that, I no longer do it so often and I enjoyed it back in the day too. Where I can, I won't visit monkey island. Anyway, discuss the content you ignore and why. I deleted a few paragraphs because it veered too far from the topic I want to discuss. Link to comment Share on other sites More sharing options...
Just-guy Posted June 14 Share Posted June 14 I haven't defeated most of the raid bosses on a real playthrough and the ones I've done, it has only been once or twice. Link to comment Share on other sites More sharing options...
Copyafriend Posted June 14 Share Posted June 14 The ocean is a big blob of nothing, its not fun to spend a whole season to discover that there is only one waterlogged biome on this half of the map Link to comment Share on other sites More sharing options...
Well-met Posted June 14 Share Posted June 14 I only ignore the seasonal updates. Link to comment Share on other sites More sharing options...
chirsg Posted June 14 Author Share Posted June 14 15 minutes ago, Just-guy said: I haven't defeated most of the raid bosses on a real playthrough and the ones I've done, it has only been once or twice. why? 10 minutes ago, Copyafriend said: The ocean is a big blob of nothing, its not fun to spend a whole season to discover that there is only one waterlogged biome on this half of the map I went on a big sail yesterday and circumnavigated my already explored map. To me, shipwrecked did everything right when it comes to what you could find on the sea. I actually wonder if the dst boats on shipwrecked seas would fly. Gnarwail was a very annoying fight and often, so is malbatross. Link to comment Share on other sites More sharing options...
Just-guy Posted June 14 Share Posted June 14 9 minutes ago, chirsg said: why? Haven't really made it after second Autumn in most of my worlds and I usually just end up making a new world with a different character, and I repeat this cycle over again. Link to comment Share on other sites More sharing options...
goblinball Posted June 14 Share Posted June 14 I ignore WURT I have never played wurt and I NEVER WILL Nothing will ever make me change my mind Link to comment Share on other sites More sharing options...
Mike23Ua Posted June 14 Share Posted June 14 The content I Ignore: Raid Bosses. Why? Because this a Multiplayer game intended to be played with 6 Players, so bosses.. & their gameplay mechanics are designed with the intent you’ll have multiple players helping you out. Particularly the bosses or mobs with Endlessly or Semi Endlessly spawning Minions. I.. HATE.. this Content Klei, please design more content that is geared towards the people who bought Dont Starve, Shipwrecked & Hamlet. Other Things I Hate: Non-Boss Content being tied into Boss Content. I ALSO Hate the Deck Illuminator, play on Xbox without PC’s Precious Zoom Out feature and it’ll take you 2.5 seconds to figure out why. Link to comment Share on other sites More sharing options...
GenomeSquirrel Posted June 14 Share Posted June 14 I'm lazy, which makes me highly measured and calculating, and when I consider something padded and laborious like the celestial champion questline, I remind myself that I most things are more fun and productive than giving my fish to Pearl to have her judge me. Link to comment Share on other sites More sharing options...
chirsg Posted June 14 Author Share Posted June 14 1 hour ago, Mike23Ua said: Klei, please design more content that is geared towards the people who bought Dont Starve, Shipwrecked & Hamlet add hamlet and shipwrecked to don't starve, plz. 11 minutes ago, GenomeSquirrel said: I'm lazy, which makes me highly measured and calculating, and when I consider something padded and laborious like the celestial champion questline, I remind myself that I most things are more fun and productive than giving my fish to Pearl to have her judge me. I only fight moonlord on my long term world. During throwaway worlds, it certainly is a hyper labor to do so. It's a bit sad. Would be interesting to add a boss rush mode with a smaller world size, shorter seasons and more abundant resources. Basebuilding discouraged, just kill boss. Link to comment Share on other sites More sharing options...
_zwb Posted June 14 Share Posted June 14 Barnacles, Waterlogged, Salt Formation: there are better alternatives that doesn't require sailing aimlessly; Entire celestial champion questline: quit giving me chores already; Bee Queen, Toadstool and Misery Toadstool: massive health pool, spamming special attacks, dragged long fight. Would never fight without cheeseing; Brightshades: this thing respawns every day and I can't do farming, the fun and engaging part of the game. Also I wouldn't fight Ancient Fuel Weaver legitimately the first two times, because tanking without bone armour is just a massive resource drain. Don't even think about kiting and multitasking all by yourself because he spams immunity shield the whole time(20s cd), you won't be able to kill him without the fight dragged minutes long. Edit: I play alone because Don't Starve is an "anti social game"(I think it's Kevin Forbes who said this) Link to comment Share on other sites More sharing options...
Brago-sama Posted June 14 Share Posted June 14 I actually ignored most bosses for the longest time because my time in solo Dont starve taught me how to easily stay alive with no bundles, no mushlights, no furnaces, nada. But then CC came out and thats when i relized theyre just going to keep releasing endgame content. It was quite fun beating all the bosses, and that crowns so comfy im gonna rush CC im every new world i make. Although the beta is troubling for most, which i understand, i welcome any changes (except those post fuelweaver rocks. **** them rocks) Link to comment Share on other sites More sharing options...
_zwb Posted June 14 Share Posted June 14 3 hours ago, goblinball said: I ignore WURT I have never played wurt and I NEVER WILL Nothing will ever make me change my mind Merm farm is a good source of frog legs if you want to mass produce that Warly dish granting you wetness immunity(I can't remember any of his dishes' names) Link to comment Share on other sites More sharing options...
Antynomity Posted June 14 Share Posted June 14 I ignore all updates that have 0 or lose all their merit during betas, Moon Quay, and both the rift updates so far have been either nerfed to the ground or never good to begin with (lunar rifts) I like sailing in DST and I'm sad that for the most part ocean content will probably stay as a big blob of nothing for the rest of the game's lifespan. It's truly a shame because shipwrecked was so effin good even though some gripes with DST ocean I could stick on the SW ocean too. 28 minutes ago, Brago-sama said: I actually ignored most bosses for the longest time because my time in solo Dont starve taught me how to easily stay alive with no bundles, no mushlights, no furnaces, nada. Are we connected? Link to comment Share on other sites More sharing options...
Frosty_Mentos Posted June 14 Share Posted June 14 I kinda do a little bit of everything with the right amount of boredom to try and do those things cause yes I want the things they give. Build bunnymen armies, set bosses ablaze, use gunpowder, abuse every aspect of every creature to produce me and give me something and ignore anything that doesn't give me anything and can cause a net negative to me (cough cough rock lobsters) Link to comment Share on other sites More sharing options...
bloopah Posted June 14 Share Posted June 14 35 minutes ago, Frosty_Mentos said: I kinda do a little bit of everything with the right amount of boredom to try and do those things cause yes I want the things they give. Build bunnymen armies, set bosses ablaze, use gunpowder, abuse every aspect of every creature to produce me and give me something and ignore anything that doesn't give me anything and can cause a net negative to me (cough cough rock lobsters) The problem for me is that I try to prepare for ALL of those things at once and do nothing in the end, largely due to being too afraid of losing the stuff I need for the other things. Link to comment Share on other sites More sharing options...
Ardcrumb Posted June 14 Share Posted June 14 Wendy. I will not elaborate Link to comment Share on other sites More sharing options...
Dreadle Posted June 14 Share Posted June 14 I don't engage with mega-base content. As a result, I have not revisited the Water-lodge and Moon Quay Biomes since the beta version, as they are irrelevant and do not offer any meaningful contribution to the endgame bosses fight. Link to comment Share on other sites More sharing options...
chirsg Posted June 14 Author Share Posted June 14 Personally, I might leave rifts off indefinitely. I play in a strange way where I overvalue the wild look of a world. This includes boulders and natural plants. Not falling boulders, but the gold vein and nitre ones. Even in the caves, I appreciate a bit of life down there and it's a bit sad I'm driven to genocide a species to extinction just because I want a few fossils. Link to comment Share on other sites More sharing options...
AriaMain Posted June 14 Share Posted June 14 I ignore bundling wrap, i can kill Bee Queen but i never use the bundling warp, please don't ask me why i don't know either Link to comment Share on other sites More sharing options...
Juanasdf Posted June 14 Share Posted June 14 8 hours ago, Brago-sama said: I actually ignored most bosses for the longest time because my time in solo Dont starve taught me how to easily stay alive with no bundles, no mushlights, no furnaces, nada. This, then I survive 100 days and I tell to myself. "WHY THE F*** HAVEN'T I KILLED THESE BOSSES, IT'S SO USEFUL TO HAVE A BUNDLE EVEN IF I DON'T REALLY NEED IT?!" and I push myself to do it I think I've done everything there is to do at some point or another, but there is definitely content that I don't often engage with. Mostly farms, but that's due to my playstile. I guess I tend to ignore events as hallowed nights and such when they come around... Now that I think about it I hate playing during those events because of all the crap mobs drop Link to comment Share on other sites More sharing options...
Antynomity Posted June 14 Share Posted June 14 8 hours ago, yourAnty said: I ignore all updates that have 0 or lose all their merit during betas, Moon Quay, and both the rift updates so far have been either nerfed to the ground or never good to begin with (lunar rifts) I like sailing in DST and I'm sad that for the most part ocean content will probably stay as a big blob of nothing for the rest of the game's lifespan. It's truly a shame because shipwrecked was so effin good even though some gripes with DST ocean I could stick on the SW ocean too. Regardless, I really, REALLY hope they give these rifts their all in future updates, not just one or two more and then leave them behind, they are really full of potential content wise. Link to comment Share on other sites More sharing options...
BB Marioni Posted June 14 Share Posted June 14 half of the bosses. fights are too long, way too many resources needed, drops are unnecessary. And I'm talking about bosses most players actually always hunt down like dfly. We never really got the charm of scaled furnaces. firepits are easy enough to use. FW and CC are also on the list. We do hunt beequeen though, her crown and bundling wraps are amazing. Other than her, the other bosses we fight often are the seasonal ones, eye/twins of terror, I just added werepig to the list, shadow pieces... ughhh.. I think that's it. Link to comment Share on other sites More sharing options...
Shosuko Posted June 14 Share Posted June 14 I typically play a world for 2-300 days and then delete it. Usually when I start a world I have a theme to play for, like gardening or setting up certain farms etc. Once these are all set up I lose focus and just re-start to set a new goal. As such a lot of long-term content gets ignored. Unless clearing toadstool is my goal, I usually skip him because I don't keep the world long enough to build more then 1-2 lamps. I do AFW depending on what I'm doing, but don't touch CK or CC much at all. They are so much longer, and full of tedium that I usually don't bother. I do sometimes have a goal to try and set up a larger base, but such long term goals just don't work as well for me. I'm blonde and get distracted easily. If I go a year or two without making progress, or I mess something up (even something easily fixable) I will restart. Also I lose direction often and restart just to reset my focus. I use the new pre-sets to auto-regenerate the world on death b/c tbh I don't like playing after I die either, feels kinda like cheating. With the new content I decided I'd play more focused on the CC questline though, so I've used that content more since then - and eh, I think it could use improvement. Turning on archives ruins the lunar grotto, and moonstorms are a whole .. thing .. that kinda sucks. Like yeah these are thematic, but can they also not be absurdly annoying? CK is such a slog too. I'm on the fence between working through the CC stuff to adapt and streamline my progression, or just tossing the whole thing lol. The new planar stuff has not impressed me enough to feel its worth it. Mostly it provides solutions that it, its self creates. Some nifty tools have come out that could help certain setups, but coming post-cc makes them so late that whatever they would setup FOR could already be done if it was important. Link to comment Share on other sites More sharing options...
BezKa Posted June 14 Share Posted June 14 Hostile flare. Link to comment Share on other sites More sharing options...
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