blacknight7890 Posted December 2, 2022 Share Posted December 2, 2022 I've yet to mess with it myself, but it seems like it would greatly simplify a lot of builds, even outside of vacuums. Link to comment Share on other sites More sharing options...
tuxii Posted December 3, 2022 Share Posted December 3, 2022 It's great. A conveyor bridge could do the same job (when not in vacuum that is) but this Conduction Panel is cheaper and can be made from refined metals. It should be under Utilities and not Plumbing though. Link to comment Share on other sites More sharing options...
Primalflower Posted December 3, 2022 Share Posted December 3, 2022 Its amazing. honestly, I'm not normally one to think about stuff this way, but its kind of wild just how long it took for us to get something like this item. Building in space/vaccuums doesn't have to be quite as much of a thing anymore! Link to comment Share on other sites More sharing options...
SharraShimada Posted December 3, 2022 Share Posted December 3, 2022 Using a mod for this for years now. Happy to see it in the game itself. Link to comment Share on other sites More sharing options...
Soulwind Posted December 3, 2022 Share Posted December 3, 2022 Yep. Several of the new changes are things I've been using mods for. A good thing too as several of those mods have stopped working and not been refreshed by the authors. Link to comment Share on other sites More sharing options...
asurendra Posted December 4, 2022 Share Posted December 4, 2022 Right now its totally OP due to ability to release converted liquids without taking damage (Oil to petroleum etc). Not sure this is intended by the way... Link to comment Share on other sites More sharing options...
blacknight7890 Posted December 4, 2022 Author Share Posted December 4, 2022 1 hour ago, asurendra said: Right now its totally OP due to ability to release converted liquids without taking damage (Oil to petroleum etc). Not sure this is intended by the way... it also seems to let fluids offgas when passing through from what I've heard, both are likely just bugs. Link to comment Share on other sites More sharing options...
Magheat2009 Posted December 4, 2022 Share Posted December 4, 2022 18 hours ago, tuxii said: It should be under Utilities and not Plumbing though. I think it makes sense either way. Link to comment Share on other sites More sharing options...
gabberworld Posted December 5, 2022 Share Posted December 5, 2022 place a home the Argon filled windows and you will save **** load off energy , Chlorine would be even better but that is little toxic Link to comment Share on other sites More sharing options...
Unfawkable Posted December 5, 2022 Share Posted December 5, 2022 On 12/3/2022 at 8:27 PM, Soulwind said: Yep. Several of the new changes are things I've been using mods for. A good thing too as several of those mods have stopped working and not been refreshed by the authors. Here's hoping we can finally get a proper airlock door in one of the future updates Link to comment Share on other sites More sharing options...
ALCRD Posted December 5, 2022 Share Posted December 5, 2022 17 minutes ago, Unfawkable said: Here's hoping we can finally get a proper airlock door in one of the future updates That would be a huge game changer. I hope i see the day when that happens ^^ Link to comment Share on other sites More sharing options...
tuxii Posted December 5, 2022 Share Posted December 5, 2022 I hope one day they figure out a way to add new points of interest to existing games rather than forcing players to start again every time a new update drops. I feel like this hermit could be implemented to be spawned into an existing game. Have the game find a suitable place to spawn him in. That place would be preferably unexplored (still covered by fog) but could be in an explored space if it is a late game save where all planetoids have been explored. The only cases where the hermit might not spawn in is if a player has actually mined out everything and completely filled all the planetoids with buildings. If the hermit failed to spawn the player would get a warning message. A spawned in hermit could add a +H to the seed. Link to comment Share on other sites More sharing options...
village_idiot Posted December 5, 2022 Share Posted December 5, 2022 9 hours ago, gabberworld said: place a home the Argon filled windows and you will save **** load off energy , Chlorine would be even better but that is little toxic It’d also be green, which might be less than ideal. Link to comment Share on other sites More sharing options...
Sasza22 Posted December 5, 2022 Share Posted December 5, 2022 11 hours ago, Unfawkable said: Here's hoping we can finally get a proper airlock door in one of the future updates Or at least insulated airlock doors. Link to comment Share on other sites More sharing options...
gabberworld Posted December 6, 2022 Share Posted December 6, 2022 16 hours ago, village_idiot said: It’d also be green, which might be less than ideal. Yellow green yeah. Similar effect like when glass is dirty. It is possible remove that color tho by baking soda Link to comment Share on other sites More sharing options...
Prince Mandor Posted December 28, 2022 Share Posted December 28, 2022 On 12/5/2022 at 2:28 PM, Unfawkable said: Here's hoping we can finally get a proper airlock door in one of the future updates And by 'proper' you mean 'magical'? Link to comment Share on other sites More sharing options...
Unfawkable Posted January 16, 2023 Share Posted January 16, 2023 On 12/28/2022 at 12:02 PM, Prince Mandor said: And by 'proper' you mean 'magical'? Nothing magical about this beauty, just pure unadulterated logic. Link to comment Share on other sites More sharing options...
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