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[Game Update] - 467172


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Bug Fixes:

  • Fixed a crash when a mast gets destroyed while being raised or lowered
  • Fixed a crash when chopping down the Cawnival Tree while the Cawnival is not active.
  • Fixed some minor visual issues while placing the Cawnival Tree and games.
  • Fixed a bug where the camera would get stuck when the survivor dies in wilderness mode (for example: while on a boat or playing a Cawnival game).
  • Fixed a bug causing the Malbatross spawn timer to reset if it was finished when the game reloaded.
  • Fixed a bug where the Lord of the Fruit Flies would still spawn when changing the world settings to None after creating the world.
  • Disabled plant regrowth on Ancient Stonework tiles.
  • Fixed a bug causing certain creatures to not act as if they were in darkness.
  • Fixed a bug that caused summer to be darker than it should have been.
  • Fixed a bug where Ice could remain at 0% spoilage forever (existing 0% ice will be left in the world for the players to dispose of).
     

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23 minutes ago, ScottHansen said:

Fixed a bug causing the Malbatross spawn timer to reset if it was finished when the game reloaded.

Just tested it.

Malbatross spawn timer still reset if it was finished when game reloaded.

ver.467172

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3 minutes ago, JazzyGames said:

I will say this once. You back off of ma 0% ice.

But thank u for midnight Summer fix.

It will remain in your world, so you must treasure it and keep it somewhere safe. Perhaps a Cursed Ice religion will arise.

Edited by thegreatJash
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41 minutes ago, Zepp said:

Just tested it.

Malbatross spawn timer still reset if it was finished when game reloaded.

ver.467172

:sad: thanks, apparently Malbatross had already spawned(without me knowing) when I was testing that, the next hotfix will fix this but actually this time.

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