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Sustainable Sand Use?


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I'm about 400 cycles into a game of Spaced Out, and I'm finding that my sand reserves are starting to get a little bit low. Without regolith, is there any to produce more filtration media? Or am I going to have to make a pollute water boiler on every planetoid to keep bathroom loops running?

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There are a few ways, but none that are easy/high-volume. :)

The easiest way is to ranch Pokeshells and feed them polluted dirt, but that doesn't produce very much sand (70kg/Groomed Pokeshell/cycle, which will feed roughly one Deodorizer per Pokeshell).

The high-volume way is to heat up a steam room to ~350C, run Dirt through the room on Conveyer rails, and when it cooks to Sand you use Thermium Robo Miner to dig the tiles and load the sand onto a 2nd rail to take it out of the oven.

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Use a volcano to cook dirt into sand.  It converts at 326C.  Granted, I never do this intentionally, but it's happened a few times when I've built a volcano tamer with polluted water.

For polluted water, I use an aquatuner/steam turbine to make a water boiler.  Produces dirt as a byproduct.  Kind of an awkward build, you can realistically only get about 4kg/s on the output until you get supercoolant, but arguably well worth it because it becomes a zero labor device.

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Cooking dirt works well with arbor trees. You need to cook the pDirt anyway to avoid the dupe labor of compost flipping, so you may as well bring it up a few more degrees to make much more useful sand. Potentially labor free.

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46 minutes ago, yopyop6 said:

it's salt -> sand. 100kg salt gives 100kg sand.

I was wondering about that, because table salt is pure salt deletion.

How the hell you get sand from salt? I don't see it.

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