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34 minutes ago, Gurgel said:

Matches my observations, I have had it in other places too now. Seems to be related to disk access at least in some cases. I have ONI on a pretty fast nvme SSD. 

Found the music-choppiness today when trying out 440000 and I'd go as far as say it was mostly removed on 440073... Hmm, interesting thing relating it to disc access, I didn't get to check that aspect because 440073 was pushed very shortly afterwards...
I'm also on the NVMe bandwagon (raid array though) because I'd scored some PM981's on the cheap on fleabay...

11 hours ago, aresd said:

It's even worse))

Hm. I'm use split screen, and I can check questionable places if I want. Usually there are no problems. Errors in the translation of nicknames and special words like "dupes". But translation into English is a problem  :-(

10 hours ago, JRup said:

Found the music-choppiness today when trying out 440000 and I'd go as far as say it was mostly removed on 440073... Hmm, interesting thing relating it to disc access, I didn't get to check that aspect because 440073 was pushed very shortly afterwards...

Seems fixed in 440073 or at least is very rare now. 

Edit: Still present, just had it on an auto-save.

Edited by Gurgel
9 hours ago, klei.ruby said:

Thanks @zerstrick, it's been fixed for the next build.
 

For your next or later update, can you let us choose our favorite stater dupes like the "choose job" button in the character select menu?

 

  • Big Ups 2

image.thumb.png.44af8eae45dcfe7cdaabbfbcb8b0f4c6.png

image.png.bdf07d5b36b6f6ca3fdf331f59aca912.png

also display the dupe stats like the old character sheet format. More data is better for players to make informed decisions. Include all pertinent information you can please. No good reason to hide dupe stats. The new layout is clean and simple, but less informative. Or at least include them in the tooltip mouse over?

Edited by Slvrsrfr
  • Like 3
23 hours ago, minespatch said:

For your next or later update, can you let us choose our favorite stater dupes like the "choose job" button in the character select menu?

 

I've been asking this for years because I always choose Otto, Max, and stinky. It sometimes takes a halfhour to choose my setup just so I can get a particular set without loud snoring and allergies.

Im on Linux. Just got added to beta removed all mods, and it crashes up on start with

 

Quote

[12:06:40.992] [1] [ERROR] Assert failed
Assert failed
UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
Debug:LogError(Object)
Debug:Assert(Boolean)
DebugUtil:Assert(Boolean)
KFMOD:CollectParameterUpdaters()
KFMOD:Initialize()
LaunchInitializer:Update()

 

 

Should linux work so far? Log-File is about.... 10 mib, u want it zipped?

Player.zip

Edited by muezlie
im not known for my saveless workflow.
On 11/20/2020 at 6:09 AM, muezlie said:

Should linux work so far? ...

I would dare say us linux cave-wanderers are out of luck so far... The FMOD thingie in the game is killing our chances of native gaming so the dlc alpha is not supported.

If anything I'm terribly lazy to install windows just for this and I'll skip using proton for this so I'll stick to any random stream and watch from time to time. (So no, I didn't register for a spot - someone else might get the chance too.)

 

 

Edited by JRup
On 11/14/2020 at 1:42 AM, krop said:

Confirmed. Now that the game start I could verify a string updated in one of the last snapshot.

STRINGS.UI.ENDOFDAYREPORT.NUMBER_OF_WILD_CRITTERS.*_TOOLTIP don't make sense:

- The message talks about domestic critters instead of wild ones,

- {1} is replaced by the critter name. The string becomes '(quantity) domestic critters live in (critter name)'

 

 

 

@Ipsquiggle Five months later, this is still present in vanilla.

 

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