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Forum based question. How the hell do you block someone on this forum. I cannot find any information on it. This (name removed) guy gives me a reaction notification like, every 2 minutes for hours on end, for surpts of activity for the past week and its making me see terrorbeaks irl dude. My notifications list is nothing but this guy.

Edited by GreenBowers
Removed the name because I realized I probably shouldnt have it in the post
  • Haha 1
  • Wavey 2
1 hour ago, GreenBowers said:

Forum based question. How the hell do you block someone on this forum. I cannot find any information on it. This Reecitz guy gives me a reaction notification like, every 2 minutes for hours on end, for surpts of activity for the past week and its making me see terrorbeaks irl dude. My notifications list is nothing but this guy.

- click profile name in top right corner

- under settings click ignored users

- add new member to list (in this case, reecitz)

  • Like 1
1 minute ago, GhostyToasty said:

Also, can the Junk Yard biome spawn in old worlds? I've been looking everywhere, but I can't seem to find it

yes, but it can spawn anywhere and even partially on water, you can use c_gonext("junk_pile_big") to teleport to it

39 minutes ago, grm9 said:

yes, but it can spawn anywhere and even partially on water, you can use c_gonext("junk_pile_big") to teleport to it

Ah, thank you. But I'm on console edition, so I can't use console commands (ironic, I know) 

On 6/9/2024 at 12:55 AM, themightyone said:

A few questions on Beefalo feeding.

1) Do Jellybeans work on them ?

2) Do Warly power spice foods like Spicy Jelly or a Buttermuffin with Garlic powder work on Beefalo . Are they able to get the extra offense or defensive benefits ? Anyone ever try ?

 

Jellybeans no because they cant eat goodies.

Since they cant eat goodies they cant eat volt goat jelly but, because is electricity, the rider can eat it to transfer the effect to the beef

To give spice buffs to the beefalo, you need to cook a veggie dish and spice it so the beef eats the dish

15 hours ago, GhostyToasty said:

Do I have to do it every time I exit out of the server, or will doing it once make the boat stay forever? 

Just unlog once and they stay forever

Idk why they despawn by default :(

  • Sanity 1
5 minutes ago, RozeMeteor said:

Is there any way to disable skill trees in-game or at least the eye of sauron on the corner ? it's itching my nerves so much

The eye only pops up if you have unspent points also no there is no disable tree option

Edited by gamehun20
  • Sad Dupe 1
14 minutes ago, Creatorofswamps said:

Do the characters say anything interesting when they inspect the shadow merms?

walter:

 

MERM_SHADOW = "Neat! It's a bog monster and shadow monster at the same time!",

MERMGUARD_SHADOW = "Neat! It's a bog monster and shadow monster at the same time!",

MERM_LUNAR = "Bog monsters from the moon!",

MERMGUARD_LUNAR = "Bog monsters from the moon!",

 

wanda:

 

MERM_SHADOW = "It was a merm once. Not anymore.",

MERMGUARD_SHADOW = "It was a merm once. Not anymore.",

MERM_LUNAR = "Did they always look like that?",

MERMGUARD_LUNAR = "Did they always look like that?",

 

warly:

 

MERM_SHADOW = "Not exactly a comforting sight...",

MERMGUARD_SHADOW = "Not exactly a comforting sight...",

MERM_LUNAR = "The merms have been looking a little... different lately.",

MERMGUARD_LUNAR = "The merms have been looking a little... different lately.",

 

wigfrid:

 

MERM_SHADOW = "They are but shades.",

MERMGUARD_SHADOW = "Warriors, denied their ascension to Valhalla...",

MERM_LUNAR = "The fish beast is tinged with the essence of Mani.",

MERMGUARD_LUNAR = "The fish beast is tinged with the essence of Mani.",

 

maxwell:

 

MERM_SHADOW = "Quite the improvement.",

MERMGUARD_SHADOW = "Quite the improvement.",

MERM_LUNAR = "They managed to get even uglier.",

MERMGUARD_LUNAR = "They managed to get even uglier.",

 

webber:

 

MERM_SHADOW = "We've been starting to get a little worried about Wurt...",

MERMGUARD_SHADOW = "We've been starting to get a little worried about Wurt...",

MERM_LUNAR = "Um, Wurt? Are the merms sick?",

MERMGUARD_LUNAR = "Um, Wurt? Are the merms sick?",

 

wendy:

 

MERM_SHADOW = "You shed everything you were. Does it feel... good?",

MERMGUARD_SHADOW = "You shed everything you were. Does it feel... good?",

MERM_LUNAR = "Their eyes... they're so vacant and cold...",

MERMGUARD_LUNAR = "Their eyes... they're so vacant and cold...",

 

wickerbottom:

 

MERM_SHADOW = "This development has me feeling rather uneasy.",

MERMGUARD_SHADOW = "This development has me feeling rather uneasy.",

MERM_LUNAR = "It's been mutated nearly beyond recognition.",

MERMGUARD_LUNAR = "It's been mutated nearly beyond recognition.",

 

willow:

 

MERM_SHADOW = "Creepy...",

MERMGUARD_SHADOW = "Creepy...",

MERM_LUNAR = "I feel like it's staring straight through me.",

MERMGUARD_LUNAR = "I feel like it's staring straight through me.",

 

wilson:

 

MERM_SHADOW = "Just a shadow of their former self.",

MERMGUARD_SHADOW = "Just a shadow of their former self.",

MERM_LUNAR = "The next phase of merm evolution.",

MERMGUARD_LUNAR = "The next phase of merm evolution.",

 

winona:

 

MERM_SHADOW = "Can't seem to catch a break, can ya?",

MERMGUARD_SHADOW = "Whoa, I'll just stay outta your way.",

MERM_LUNAR = "You're a rather prickly one, ain't ya?",

MERMGUARD_LUNAR = "I'm sure he's got a sparkling personality.",

 

wolfgang:

 

MERM_SHADOW = "Wow, fish man working overtime.",

MERMGUARD_SHADOW = "Fighting fish man dutiful even in death.",

MERM_LUNAR = "Er... looking good, fish man. Purple suit you. Really...",

MERMGUARD_LUNAR = "Nice spiky fish man... Wolfgang is friend.",

 

woodie:

 

MERM_SHADOW = "That lil' Merm really worked you to death, eh?",

MERMGUARD_SHADOW = "There's no quit in these fellas.",

MERM_LUNAR = "What the heck is she feedin' you guys?",

MERMGUARD_LUNAR = "Those eyes have seen some things.",

 

wormwood:

 

MERM_SHADOW = "Dark Glub Glub",

MERMGUARD_SHADOW = "Dark Glub Glub",

MERM_LUNAR = "Spiky Glub Glub",

MERMGUARD_LUNAR = "Spiky Glub Glub",

 

wortox:

 

MERM_SHADOW = "I'm afraid retirement will have to wait.",

MERMGUARD_SHADOW = "And they say there are no second chances, hyuyu!",

MERM_LUNAR = "Ah, the latest from young Wurt. I wonder if those spikes hurt.",

MERMGUARD_LUNAR = "An ugly mutant from the Marsh. Pardon me, was that too harsh?",

 

wurt:

 

MERM_SHADOW = "Mermfolk came back!",

MERMGUARD_SHADOW = "Hello again, Mermfolk guard!",

MERM_LUNAR = "Spiky Mermfolk!",

MERMGUARD_LUNAR = "Floooorp... you most strong, most pretty Mermfolk.",

 

wx:

 

MERM_SHADOW = "THE FISHFACE EVEN FAILS AT DEATH",

MERMGUARD_SHADOW = "THE FISHFACE EVEN FAILS AT DEATH",

MERM_LUNAR = "FISHFACE HAS REACHED NEW LEVEL OF DISGUSTING",

MERMGUARD_LUNAR = "THIS VERSION IS MOST FOUL",

Edited by grm9
  • Like 2
  • Thanks 1

So, I've got world generation bug:

image.jpeg.4549b53f43866d2119bf5666b6cbb0cd.jpeg

Pawn Sculpture did not generated because world edge. Can Tumbleweeds still contain Pawn Scetch or firstly it need to be "unlocked" by destroying the sculpture? I do believe my other marble structures is pawnless.

9 hours ago, sosiskaKi said:

So, I've got world generation bug:

image.jpeg.4549b53f43866d2119bf5666b6cbb0cd.jpeg

Pawn Sculpture did not generated because world edge. Can Tumbleweeds still contain Pawn Scetch or firstly it need to be "unlocked" by destroying the sculpture? I do believe my other marble structures is pawnless.

6415yq.jpg.434668131ebacd672944468684ed2c03.jpg

Pawnless?

Jokes aside, I'm 90% sure you can get the queenly, kingly and pawn sketches from tumbleweeds as they serve no purpose other than decoration. The other figures should be 100% guaranteed, and only after you mine their statues the mini figures start dropping (the ones that you trade with Pig king)

  • Like 1
27 minutes ago, themightyone said:

When getting the Celestial Champion to spawn , how many Wagstaff mini games do you have to do ? Is it just one to get the Restrained Static and then you can spawn CC ? Or do you have to do more ?

Yes, you only need 1 for the final upgrade to the siphonator.

Unless you're Wigfrid, then you're doing another. ;)

12 minutes ago, themightyone said:

When getting the Celestial Champion to spawn , how many Wagstaff mini games do you have to do ? Is it just one to get the Restrained Static and then you can spawn CC ? Or do you have to do more ?

if it's your first time fighting celestial champion, you need:

  • base lunar siphonator structure, placed in the center of the 3 alters:
    • 4 scrap
    • 5 moongleams
    • 2 electrical doodads
  • lunar siphonator upgrade one:
    • 4 scrap
    • 10 moongleams, caught with a bugnet in the moonstorm
    • 10 infused moonshards, mined from the lightning strikes in the moonstorm
  • lunar siphonator upgrade two:
    • 1 restrained static
    • celestial orb
    • 20 infused moonshards

so in total, to fight celestial champion you need 8 scrap, 2 electrical doodads, 15 moongleams, 30 infused moonshards, the celestial orb, and only one restrained static

49 minutes ago, RozeMeteor said:

Is watering can/water balloons efficient at at least making wildfires less annoying ? i just base in caves.. was wondering if i should give it a try

yeah! both easily extinguish fires in a pretty generous radius, and smoldering is pretty easy to notice if you regularly reside in the base

  • Like 1

Thanks, is it worth putting only basic structures on flingo range and move stuff like grass/twigs/stone bushes somewere else ? if so how should i deal with the later use a flingo too  or just try avoid the area as much as possible ? i have no idea how much screens away i need to be to prevent that

Fuelweaver and CC conditions for the affinity skills reset for me.

Played Dst on a different laptop on my account and checked one of my skill trees for a moment and noticed that the conditions of the affinity skills are off even after i have beaten both bosses (before scrappy avengers though)

Do both Affinity Conditions reset every update? Or does my new device itself have to witness me beating both bosses on it so i can use the Affinity skills?

20240617220040_1.jpg

Edited by StrangerFromOmo
really minor specification

I have a weird question, I’m not good enough at this game to unlock late game content so I really need to know, does the ice crystallized thing make an area permanently snow? If so can I plant Palmcone trees and get snow covered palm trees like I just stepped inside a snow globe?

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