Developer Ipsquiggle Posted April 29, 2020 Developer Share Posted April 29, 2020 Hey everyone! Another patch with some minor improvements in it for the testing branch. We're planning to put these fixes live on the main branch Tuesday May 5th! Fixes and Improvements Remove duplicate "Tutorial: Scheduling" entry from the codex Fix typo in Pip codex entry Weight plates now properly detect when an element solidifies directly on top of them Fix crash when creature dies while it's laying an egg Also cleanup the inactive egg left in the scene Fix old hack that had sweepers always drop their contents on load. This was to stop them from putting their current contents into an unrelated fetch. Now the arm drops everything only if its new fetch doesn't match the current request Optimizations Slight improvement to the speed of the algorithm for fetch errands Slight improvement to the speed of data lookup for fetch errands View full update 10 4 Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/ Share on other sites More sharing options...
minespatch Posted April 29, 2020 Share Posted April 29, 2020 Looking forward to the main branch. I haven't touched beta but thanks to the testers who have. Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1329598 Share on other sites More sharing options...
Gurgel Posted April 29, 2020 Share Posted April 29, 2020 (edited) 31 minutes ago, Ipsquiggle said: Fix old hack that had sweepers always drop their contents on load. This was to stop them from putting their current contents into an unrelated fetch. Now the arm drops everything only if its new fetch doesn't match the current request Excellent. Thanks! Edited April 29, 2020 by Gurgel Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1329610 Share on other sites More sharing options...
Male_zvire Posted April 29, 2020 Share Posted April 29, 2020 1 hour ago, Ipsquiggle said: Weight plates now properly detect when an element solidifies directly on top of them 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1329618 Share on other sites More sharing options...
wachunga Posted April 29, 2020 Share Posted April 29, 2020 (edited) 1 hour ago, Ipsquiggle said: Weight plates now properly detect when an element solidifies directly on top of them How about a somewhat similar bug: The bug report uses the latest preview build, but it's been around forever. Makes harvesting volcano heat convoluted and annoying. Edited April 29, 2020 by wachunga Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1329622 Share on other sites More sharing options...
0xFADE Posted April 30, 2020 Share Posted April 30, 2020 Using corner debris generation makes dealing with lava very easy. Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1329931 Share on other sites More sharing options...
wachunga Posted April 30, 2020 Share Posted April 30, 2020 (edited) Too easy. It trivializes what ought to be somewhat challenging. Plus fixing bugs in the simulation is just the right thing to do. It shows up elsewhere after all. Edited April 30, 2020 by wachunga Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1329945 Share on other sites More sharing options...
wachunga Posted April 30, 2020 Share Posted April 30, 2020 (edited) 23 minutes ago, melquiades said: There is a mod in the workshop that "fixes" that bug A hojillion internet points for you. At a casual glance, the mod fixes the bug. Can't speak to a performance hit at this time, but I'll play around with it a bit. The mod has been around since at least October, dunno how I missed it all this time. Thanks And a link for anyone who wants to try it. https://steamcommunity.com/sharedfiles/filedetails/?id=1891393570 Edited April 30, 2020 by wachunga 1 Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1330005 Share on other sites More sharing options...
watermelen671 Posted May 1, 2020 Share Posted May 1, 2020 On 4/29/2020 at 3:16 PM, Ipsquiggle said: Remove duplicate "Tutorial: Scheduling" entry from the codex Fix typo in Pip codex entry Now time to remember if I had found any other typos while transcribing the codex entries... 2 Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1330059 Share on other sites More sharing options...
rico0 Posted May 1, 2020 Share Posted May 1, 2020 lol what's happening to my save? xD 2 Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1330147 Share on other sites More sharing options...
Developer fatheroctopus Posted May 1, 2020 Developer Share Posted May 1, 2020 2 hours ago, coheru said: lol what's happening to my save? xD Hi @coheru, could you post your save file here or on the bug tracker? 1 Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1330166 Share on other sites More sharing options...
rico0 Posted May 1, 2020 Share Posted May 1, 2020 (edited) 3 hours ago, fatheroctopus said: Hi @coheru, could you post your save file here or on the bug tracker? Atmo colony.sav i think is that *no sure* anyway, i'm going to create another colony because the game updates *uhul* Edited May 1, 2020 by coheru 1 Link to comment https://forums.kleientertainment.com/forums/topic/117820-game-update-407680/#findComment-1330237 Share on other sites More sharing options...
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