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[Game Update] - 398437


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  • Fix crashes in certain tile/wire replacement situations
    • This reverts the change that fixed the bug where replacing a tile with two materials would only refund the primary material
  • Changed message text in the new automation ports popup when loading a save
  • Send a clearable notification message for each building where a wire is connected to a new automation port (only shows in saves that haven't been "upgraded" yet)
  • Art updates for NOT gate
  • Fixed sweepy base station rest animation layering issue
  • Shortened the animation length for Signal Selector / Splitter for more responsiveness
     

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15 minutes ago, Ipsquiggle said:
  • Fixed sweepy base station rest animation layering issue

 

I wanted to reproduce an issue I saw yesterday and got a new one. I added a sweepy dock but 2 sweepy came out. Renaming one or the other changes the dock name

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19 minutes ago, Ipsquiggle said:
  • Art updates for NOT gate

That one nails it! 

It is a bit unconventional with the over-sized negation-"point" at the output and the "rocket nozzle" at the input, but that ONI-fies the IEC shape very nicely. Made me laugh pretty hard when I saw it ;)

not01.png.cbb43cb2dc5f732a6af57174bbb8bf1c.png

Edited by Gurgel
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2 minutes ago, krop said:

I wanted to reproduce an issue I saw yesterday and got a new one. I added a sweepy dock but 2 sweepy came out. Renaming one or the other changes the dock name

Hi - do you have the save file with the twin sweepy?

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23 minutes ago, Ipsquiggle said:
  • Fix crashes in certain tile/wire replacement situations
    • This reverts the change that fixed the bug where replacing a tile with two materials would only refund the primary material

 

Just to clarify, this means the bug with the secondary material not being refunded exists currently, right?

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3 minutes ago, fatheroctopus said:

Hi - do you have the save file with the twin sweepy?

I did let the game run a couple more seconds. now Joe is bouncing on his dock endlessly.

That's not what I wanted to reproduce but worth mentioning (both the sweepy and his dock are full)

Unrelated note, the "Dust bin full" message doesn't use the matching translation (STRINGS.ROBOTS.STATUSITEMS.DUSTBINFULL.NAME)

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23 minutes ago, 0xFADE said:

I guess I’m not a fan of the new logic gate art yet. Seems to make it harder to interpret at a glance. 

Yes its harder to make bigger circuits because the new optics are a bit weird. I thinkg its a thing one can get used to in time, but i also would like an option to have just the old plain visual.

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14 hours ago, 0xFADE said:

I guess I’m not a fan of the new logic gate art yet. Seems to make it harder to interpret at a glance. 

I like it. The traditional not gate symbol is a huge triangle and a tiny circle.

13.jpg

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Great, now for the next patch, please let us disable delivery to Algae Terrariums again. Maybe give it a UI similar to the Coal Generator so we can select what level of contents to deliver at, instead.

edit:

Klei, please. :)

Edited by Ambaire
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