Developer Ipsquiggle Posted March 6, 2020 Developer Share Posted March 6, 2020 Fix crashes in certain tile/wire replacement situations This reverts the change that fixed the bug where replacing a tile with two materials would only refund the primary material Changed message text in the new automation ports popup when loading a save Send a clearable notification message for each building where a wire is connected to a new automation port (only shows in saves that haven't been "upgraded" yet) Art updates for NOT gate Fixed sweepy base station rest animation layering issue Shortened the animation length for Signal Selector / Splitter for more responsiveness View full update 4 4 Link to comment Share on other sites More sharing options...
krop Posted March 6, 2020 Share Posted March 6, 2020 15 minutes ago, Ipsquiggle said: Fixed sweepy base station rest animation layering issue I wanted to reproduce an issue I saw yesterday and got a new one. I added a sweepy dock but 2 sweepy came out. Renaming one or the other changes the dock name Link to comment Share on other sites More sharing options...
Gurgel Posted March 6, 2020 Share Posted March 6, 2020 (edited) 19 minutes ago, Ipsquiggle said: Art updates for NOT gate That one nails it! It is a bit unconventional with the over-sized negation-"point" at the output and the "rocket nozzle" at the input, but that ONI-fies the IEC shape very nicely. Made me laugh pretty hard when I saw it Edited March 6, 2020 by Gurgel 3 Link to comment Share on other sites More sharing options...
Developer fatheroctopus Posted March 6, 2020 Developer Share Posted March 6, 2020 2 minutes ago, krop said: I wanted to reproduce an issue I saw yesterday and got a new one. I added a sweepy dock but 2 sweepy came out. Renaming one or the other changes the dock name Hi - do you have the save file with the twin sweepy? 1 Link to comment Share on other sites More sharing options...
krop Posted March 6, 2020 Share Posted March 6, 2020 1 minute ago, fatheroctopus said: Hi - do you have the save file with the twin sweepy? Enjoy! Astéroïde Prometteur.sav 1 Link to comment Share on other sites More sharing options...
Nitroturtle Posted March 6, 2020 Share Posted March 6, 2020 23 minutes ago, Ipsquiggle said: Fix crashes in certain tile/wire replacement situations This reverts the change that fixed the bug where replacing a tile with two materials would only refund the primary material Just to clarify, this means the bug with the secondary material not being refunded exists currently, right? Link to comment Share on other sites More sharing options...
krop Posted March 6, 2020 Share Posted March 6, 2020 3 minutes ago, fatheroctopus said: Hi - do you have the save file with the twin sweepy? I did let the game run a couple more seconds. now Joe is bouncing on his dock endlessly. That's not what I wanted to reproduce but worth mentioning (both the sweepy and his dock are full) Unrelated note, the "Dust bin full" message doesn't use the matching translation (STRINGS.ROBOTS.STATUSITEMS.DUSTBINFULL.NAME) Link to comment Share on other sites More sharing options...
Developer fatheroctopus Posted March 6, 2020 Developer Share Posted March 6, 2020 6 minutes ago, Nitroturtle said: Just to clarify, this means the bug with the secondary material not being refunded exists currently, right? Correct - we will re-fix this in a future patch 3 Link to comment Share on other sites More sharing options...
0xFADE Posted March 6, 2020 Share Posted March 6, 2020 I guess I’m not a fan of the new logic gate art yet. Seems to make it harder to interpret at a glance. 1 Link to comment Share on other sites More sharing options...
SharraShimada Posted March 6, 2020 Share Posted March 6, 2020 23 minutes ago, 0xFADE said: I guess I’m not a fan of the new logic gate art yet. Seems to make it harder to interpret at a glance. Yes its harder to make bigger circuits because the new optics are a bit weird. I thinkg its a thing one can get used to in time, but i also would like an option to have just the old plain visual. 2 Link to comment Share on other sites More sharing options...
Glassyfo Posted March 7, 2020 Share Posted March 7, 2020 14 hours ago, 0xFADE said: I guess I’m not a fan of the new logic gate art yet. Seems to make it harder to interpret at a glance. I like it. The traditional not gate symbol is a huge triangle and a tiny circle. Link to comment Share on other sites More sharing options...
Ambaire Posted March 7, 2020 Share Posted March 7, 2020 (edited) Great, now for the next patch, please let us disable delivery to Algae Terrariums again. Maybe give it a UI similar to the Coal Generator so we can select what level of contents to deliver at, instead. edit: Klei, please. Edited March 7, 2020 by Ambaire Link to comment Share on other sites More sharing options...
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