Developer JarrettM Posted September 6, 2019 Developer Share Posted September 6, 2019 Fixed a crash that occurred when opening the schedule screen while a Duplicant was inside of a rocket. View full update 4 4 Link to comment Share on other sites More sharing options...
OxCD Posted September 6, 2019 Share Posted September 6, 2019 (edited) Wououuuu thanks Gonna give a try. EDIT : schedule back to normal. Perfect, thanks ! Edited September 6, 2019 by OxCD Link to comment Share on other sites More sharing options...
suxkar Posted September 6, 2019 Share Posted September 6, 2019 2 bugfixes in a day, thank you guys! 1 Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted September 6, 2019 Share Posted September 6, 2019 (edited) Just wanted to start a colony and it seems my seed doesn´t work anymore^^ [The game crashes before I see my starting crew.] OCAN-A-153838-0 OCAN-A-64840-0 Edited September 6, 2019 by Lilalaunekuh Link to comment Share on other sites More sharing options...
Guest aresd Posted September 6, 2019 Share Posted September 6, 2019 Bring back the association of the name of the rocket with the engine! Every rocket rebuild turns into chaos if this rocket is automated! 58 minutes ago, suxkar said: 2 bugfixes in a day, thank you guys! sound like sarcasm Link to comment Share on other sites More sharing options...
suxkar Posted September 6, 2019 Share Posted September 6, 2019 2 hours ago, aresd said: Bring back the association of the name of the rocket with the engine! Every rocket rebuild turns into chaos if this rocket is automated! sound like sarcasm Lol it wasn't, didn't think it would sound like it ! Link to comment Share on other sites More sharing options...
Argelle Posted September 7, 2019 Share Posted September 7, 2019 Since two or three patches, the graphs are missing when going to colony summary from the portal: But it's fine (though longer) when accessing through the menu (ESC, colony summary) Do you have the same in your game? Shall it go to (minor) bug report? Link to comment Share on other sites More sharing options...
gyuriga33 Posted September 8, 2019 Share Posted September 8, 2019 i raelly like this hotfix but i think therre is more thing to do. We cant play with the preassure and its really hard to iquefied hydrogen or oxygen without supercoolant and if you put it into the game that will be fantastic Link to comment Share on other sites More sharing options...
MarcinW Posted September 12, 2019 Share Posted September 12, 2019 (edited) Why this update topic is not with other update topics? Any new roadmap? This patch brought couple of new bugs like the one mentioned above. It seems to be in general discussion, but it is not visible on main thread... broken forum or just strange privileges? Are the same still working on game after release or completly new people got and they started to break things? Edited September 12, 2019 by MarcinW Link to comment Share on other sites More sharing options...
JesusOnEez Posted September 16, 2019 Share Posted September 16, 2019 Please, for the love of all things holy, fix the issue where if it saves while you're performing a dig, wiring or piping command, the whole dang map fills with dig commands, or you have piping/wiring all over the place to cancel. Won't somebody think of the children! Link to comment Share on other sites More sharing options...
chemie Posted September 16, 2019 Share Posted September 16, 2019 28 minutes ago, JesusOnEez said: Please, for the love of all things holy, fix the issue where if it saves while you're performing a dig, wiring or piping command, the whole dang map fills with dig commands, or you have piping/wiring all over the place to cancel. Won't somebody think of the children! get the mod to stop this behavior. Link to comment Share on other sites More sharing options...
JesusOnEez Posted September 16, 2019 Share Posted September 16, 2019 Ooh, there's a mod? Thanks, don't look at mods generally. Link to comment Share on other sites More sharing options...
Grimgaw Posted September 16, 2019 Share Posted September 16, 2019 2 hours ago, chemie said: get the mod to stop this behavior. I see Klei took a note from Bethesda in their development approach. 2 Link to comment Share on other sites More sharing options...
chemie Posted September 16, 2019 Share Posted September 16, 2019 46 minutes ago, Grimgaw said: I see Klei took a note from Bethesda in their development approach. I have about 20 mods, all QOL focused 3 Link to comment Share on other sites More sharing options...
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