Argelle

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About Argelle

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  1. Very pleased to see updates for this nice (and old) game. It get me to try it again. I should not have bought it on gog.com, since updates take more than a year to arrive. @Jason :sad_cat_face: old but not good old game....
  2. Oh boy, that's quite a nice boost in fluidity in my case; thanks for the patch
  3. Locavore/Carnivore

    Back in the beta branch days, going to the space exposed aera would trigger the meteors. So now meteors are falling down from day 1?
  4. Space Scanners cant find rockets

    Same bug here, only one rocket (first one). Rocket shows up in scanner list at the first launch. After modification of rocket for second launch : the rocket doesn't show up anymore under the space scanner's options. Construct of new scanner failed. Deconstruct and rebuild the old scanner failed. BUT restart game fix the bug !!!
  5. [Game Update] - 366134

    Since two or three patches, the graphs are missing when going to colony summary from the portal: But it's fine (though longer) when accessing through the menu (ESC, colony summary) Do you have the same in your game? Shall it go to (minor) bug report?
  6. Pacu would not path upward unless the game is exit and reload.
  7. [Game Update] - 364722

    As @Muggins wrote: * I do love the new UI, the automation is way more obvious (for me) * the ressources tab is now more managable, and let some space if needed. Sorry for the geant screens users, they deserve an option to opt out (should you not use the user interface magnification?), but on a regular screen (1980*1680) it's very neat. * the electrical update: waooo. OK you may not spot the unconnected lines right away, but the additions are very welcome. If happy ONI players post 1/10th of grumpy one, this should be said
  8. [Game Update] - 364722

    ... and also sadely you cannot build a tile above the waterweed
  9. [Game Update] - 364722

    Same here. Help @JarrettM my lactose intolerant colony is staving short of lettuces not growing (wild or domestic)!
  10. Sorry, i do not know what got to me, i looked at the french translation of mafic rock Never yet cross the molecular forge... that game is so big
  11. @f4rtux thanks A LOT for your data base ! I see some items got "overheat" (very useful for people like forgeting about the actual numbers) like buildings. Legend: partial screen of the building section in database; Do you plan to add the same for pipes? Legend: partial screen of the insulated gas pipe section in database; It's left empty. (and what material is "insulation" ?!) On a side note, insulated gas pipe seems to be constructed with reolite, not yet in the list: https://oni-db.com/details/insulatedgasconduit
  12. It is @Babawze just go to your documents (it's under retired colony even if your colony isn't !):
  13. Thanks for the swift replies! "Emit 1 ton of CO², but did plant one virtual arbor to compensate"
  14. In the last update, how do I get the acorn to be replanted? Balm lily seed is ok and get the 'plant' box ungreyed, arbor acorn has enough space (3x3), farm tile is a no go, so I'm out of ideas...
  15. Nothing. I even had construction orders made before patch, and they were carried as usual. Only change is: you may not issue some new building orders with abyssalite.