TheGCat Posted June 30, 2019 Share Posted June 30, 2019 I colonized an Arboria Asteriod, because it has all of the new stuff in it. But now I have noticed some Gamebreaking issues with this asteriod. If you are already into the game for 200 cylces, i have noticed, i have no methane geyser! I don't need it for powering my base, but to cook the good recipes. I could produce small amounts by myself through the fertilizer, but the cooking station need 500g/s. Not a good solution. So, i thought about to refine oil to petroleum and use the methane output (90g/s). Still small amounts, but betters than nothing. What I need? I need Oil. I have bad luck with my seed and the whole Oil biome is over 200+ C hot. Without an atmo-suit i can't go in to build the structures i need, because the dupes get hurt and die possibly. I have no single reed-fiber on the whole map and I have no cooper ore to make the atmo-suits too. Seems to be i am lost in space, ehm, asteriod. Any Ideas? Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/ Share on other sites More sharing options...
abud Posted June 30, 2019 Share Posted June 30, 2019 Fertilizer maker for small amount of methane (10g/s) maybe? Reed fiber from Drecko. And I read that atmo suit requires refined metal now, not copper anymore. I'm in arboria too, but I got one methane geyser, without chlorine geyser. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1217042 Share on other sites More sharing options...
TheGCat Posted June 30, 2019 Author Share Posted June 30, 2019 Thanks, good to know. Normally I don't ranch any critter, because it costs only dupe time and was nearly useless Updates before. That is maybe the reason why I have forget the dreckos give me fibers too. The metall change is a good news. So, I am not lost. Oil biome I'm coming, but first, tame a good damn Drecko and cutting his hairs. I have two chlorine geysers.... Need you one? Can I have your methane geyser? I pay with Dreckos! Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1217044 Share on other sites More sharing options...
mathmanican Posted June 30, 2019 Share Posted June 30, 2019 1 hour ago, DustFireSky said: tame a good damn Drecko and cutting his hairs You don't have to tame them to shear them. Just round them up in a room <=96 tiles with a shearing station (don't even build a grooming station). You need a rancher, a critter drop off, and a shearing station. That's all. If you can round up 1 critter per dupe, then you can suit everyone up. No further ranching required. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1217075 Share on other sites More sharing options...
Nightinggale Posted June 30, 2019 Share Posted June 30, 2019 2 hours ago, DustFireSky said: the cooking station need 500g/s That will likely change. Right now it requires 4 times as much energy as the metal refinery. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1217114 Share on other sites More sharing options...
Mullematsch Posted July 1, 2019 Share Posted July 1, 2019 I found it really fun that it was hard getting oil going. I had to repair the pump several times to get enough oil and rush making a bit of steel. Was a entertaining change from the normal game plan I would follow. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1217174 Share on other sites More sharing options...
abud Posted July 1, 2019 Share Posted July 1, 2019 4 hours ago, mathmanican said: You don't have to tame them to shear them. Just round them up in a room <=96 tiles with a shearing station (don't even build a grooming station). You need a rancher, a critter drop off, and a shearing station. That's all. If you can round up 1 critter per dupe, then you can suit everyone up. No further ranching required. There are times when we don't even need room to do that But It is fixed now. I'm not sure shearing machine still work outside the ranch room. Because of this, usually my drecko grooming station has priority 1. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1217190 Share on other sites More sharing options...
Junksteel Posted July 1, 2019 Share Posted July 1, 2019 You don't need copper to make atmosuits anymore, only any refined metal. Now you got your Oil at least. =P Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1217193 Share on other sites More sharing options...
nivodeus Posted July 3, 2019 Share Posted July 3, 2019 On 7/1/2019 at 3:42 AM, abud said: There are times when we don't even need room to do that But It is fixed now. I'm not sure shearing machine still work outside the ranch room. Because of this, usually my drecko grooming station has priority 1. And you need light source as well. Well you can just build and not connect it and it still counts. Not sure if they will fixed that, if they do, it gonna makes for interesting Dupe sensor setup. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1218429 Share on other sites More sharing options...
Junksteel Posted July 3, 2019 Share Posted July 3, 2019 I'm playing Arboria too. I think Arboria shouldn't be third in difficulty. We have a serious lack of main resources - No algae _No coal _No reed fiber _No gold _Scarce sand... no sand at start. I'm loving the asteroid and the problems are ok to deal with but I think it's being harder than my run in Oceania. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1218450 Share on other sites More sharing options...
Yunru Posted July 3, 2019 Share Posted July 3, 2019 On 30/06/2019 at 8:57 PM, DustFireSky said: i have no methane geyser! I don't need it for powering my base, but to cook the good recipes. Farty dupes Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1218457 Share on other sites More sharing options...
Xuhybrid Posted July 3, 2019 Share Posted July 3, 2019 I'd say it's difficult for experienced players who have to re-learn the early to mid game but maybe not so much for new players? I don't know. But i agree it's probably rated a little too easy, compared to it's reality. Verdante is definitely easy though. Also, if the geyser logic hasn't changed, you should have 1 guaranteed natural gas. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1218458 Share on other sites More sharing options...
FiannaTiger Posted July 3, 2019 Share Posted July 3, 2019 52 minutes ago, Xuhybrid said: I'd say it's difficult for experienced players who have to re-learn the early to mid game but maybe not so much for new players? I don't know. But i agree it's probably rated a little too easy, compared to it's reality. Verdante is definitely easy though. Also, if the geyser logic hasn't changed, you should have 1 guaranteed natural gas. Unless it was overwritten by boulders. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1218479 Share on other sites More sharing options...
abud Posted July 3, 2019 Share Posted July 3, 2019 1 hour ago, Xuhybrid said: Also, if the geyser logic hasn't changed, you should have 1 guaranteed natural gas. I think it is changed. At least there are different rules for some worlds. I am having fun with rime since yesterday, where I thought will be very easy run. I tried many map generation without boulder, so there is guaranteed no geyser disappear because of that. In rime usually, I get 16 geyser. Not counting all volcano (around 4) inside magma chamber. Assuming 2 of them overridden by POI, we should still get 14. Different than previous rules max 12 geysers. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1218491 Share on other sites More sharing options...
Colqhoun Posted July 3, 2019 Share Posted July 3, 2019 On 6/30/2019 at 8:42 PM, abud said: There are times when we don't even need room to do that But It is fixed now. I'm not sure shearing machine still work outside the ranch room. Because of this, usually my drecko grooming station has priority 1. You can disable the grooming station Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1218497 Share on other sites More sharing options...
PhailRaptor Posted July 3, 2019 Share Posted July 3, 2019 The thing about the pair of guaranteed Cool Steam Vents, the guaranteed NatGas Vent, and the 50/50 of a Chlorine or another NatGas Vent is that they are all tied to specific biomes. If the biome is not present, you can't have that guaranteed geyser object. There is a Cool Steam for both Caustic and Swamp biomes, and the NatGas is Swamp. The 50/50 is from Caustic. So this means that, on these new asteroid presets with no Swamp biome, you are only guaranteed a Cool Steam and a NatGas. Link to comment https://forums.kleientertainment.com/forums/topic/108203-some-issues-with-the-arboria-asteroid/#findComment-1218562 Share on other sites More sharing options...
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