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How to measure temp of item in a vacuum?


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Just now, Neotuck said:

Temp sensors mesure the temp of the tile it ocupies, not any lose item in it

Add some liquid like oil or super coolant to fix

Oil is a no-go for these kinds of temperatures and I don't have a coolant. Seems like I'll have to launch some missions then.

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Just now, Tobruk said:

Oil is a no-go for these kinds of temperatures and I don't have a coolant. Seems like I'll have to launch some missions then.

If your objective is to cool glass then this is overkill.

You don't need much glass in game, just let it drop on a metal tile floor with a few wheezies and you'll be fine

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Just now, Neotuck said:

If your objective is to cool glass then this is overkill.

You don't need much glass in game, just let it drop on a metal tile floor with a few wheezies and you'll be fine

Probably, but I won't deconstruct it now :D

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4 minutes ago, Tobruk said:

Probably, but I won't deconstruct it now :D

An alternative is extend the metal tiles below and make a small one tile room filled with hydrogen and a tempshift plate.

The heat from the glass will transfer through the metal, tempshift plate, and to the hydrogen.  Have your temp sensor there.

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Somebody should make a modded thermo sensor, which measures the temperature of the item in the cell rather than the gas/liquid. I can think of multiple uses for it like a cooling system for a metal volcano. In general the player has little control of the temperature of items. You can't set a storage filter where you add temperature requirements.

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16 hours ago, karyuendan08 said:

wont be very accurate but you can  fill one of the corners with hydrogen and the sensor and close again, the gas wont enter the chamber above.

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It seems that the OP wants the temperature exchange to be quick from left side to right side (or the opposite). It could explain continuous metal tile line. Interrupting the continuity with an Hydrogen tile will slow down t° transfer as hydrogen isn't as much conductive. Personally, I would opt for @Neotuck idea, in the case I've mentionned above.

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1 hour ago, Craigjw said:

Is a gas temperature sensor supposed to be able to measure the temperature of a vacuum?

Who said they were limited to gas? I've seen them work in liquids or even solids when entombed

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I'm guessing that the use of the sensor is to switch on/off something in the expanse of nothingness.  A normal switch with an on/off would be more practical and user friendly, but, wait they are not player controllable, so we have to revert to hacks for this and use sensors as switches.  YOU HEAR THIS KLEI.....

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21 minutes ago, Neotuck said:

Who said they were limited to gas? I've seen them work in liquids or even solids when entombed

I have used it for liquids multiple times, like preventing freezing or boiling liquids used for temperature transfer. I didn't think of entombment. It would actually be interesting if we could place thermo sensors inside walls, like checking the temperature of metal tiles.

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The real solution to false readings of sensors is for KLEI to fix this bug.  Sensors should read the last temperature that they recorded before the null state, (ie temp sensor in a vacuum) and the on/off state should be in accordance with that.

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27 minutes ago, Craigjw said:

The real solution to false readings of sensors is for KLEI to fix this bug.  Sensors should read the last temperature that they recorded before the null state, (ie temp sensor in a vacuum) and the on/off state should be in accordance with that.

Please no. The thing is if you want to sense BELOW a certain temperature but there a condensation point where it could become a vacuum. Or something starts in a vacuum, you just use a NOT gate and set the sensor to ABOVE instead meaning that you can detect when there's a vacuum occurring.

In relation to gas cookers and steam turbine set ups this is very important that it does not read the last temperature it encountered but does in fact detect the vacuum happening.

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9 hours ago, Nightinggale said:

I have used it for liquids multiple times, like preventing freezing or boiling liquids used for temperature transfer. I didn't think of entombment. It would actually be interesting if we could place thermo sensors inside walls, like checking the temperature of metal tiles.

I wish it were possible but the best way to mesure the temp of metal tiles is what I suggested yesterday using a single tile of space filled with liquid or gas depending what temp range you are working with.

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35 minutes ago, Neotuck said:

I wish it were possible but the best way to mesure the temp of metal tiles is what I suggested yesterday using a single tile of space filled with liquid or gas depending what temp range you are working with.

I know it isn't possible. I'm wondering what it would take to mod it to allow measuring tiles. Something like looking up metal tiles and thermo sensor and then copy paste to make a new tile with temperature measurement... or something of that nature.

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Couldn't you remove the bottom tile, move the sensor down onto it, then pour molten metal onto it until it sets into a block? Boom, entombment and high opposite-of-insulator-I-forget.

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52 minutes ago, Soulwind said:

I'm not even sure what you are attempting to do here, nor why you need to do it in a vacuum.

I think the OP is trying to measure the temperature of the glass that is being deposited, so that when it's cooled, it can be sucked up and sent to storage etc. While at the same time, siphon off the the heat for some other ancillary system.

Personally, I just dump all liquid glass into my metal volcano so that it gets cooled and handled in tandem with the metal.  The metal volcano requires a bunch more cooling, but the glass would need cooling anyway, so no net loss, only a saving in materials cost because I'm building one system installation instead of two.

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On 5/15/2019 at 6:38 AM, Craigjw said:

I'm guessing that the use of the sensor is to switch on/off something in the expanse of nothingness. 

@Tobruk

I see that it is dripping glass, which is a liquid.  If you want to shut off the flow of gas any time the temperature is too high, you can use a liquid sensor at the bottom.  Set it to like 1g, and any time the glass is molten, it will turn on.  Alternatively, you can use the same mechanic to turn on/off the cooling rather than the dripping glass.

Another possible method is a 1-square area of chlorine or hydrogen isolated between the metal tiles and the insulating wall.  Put your thermo sensor in it.

There are some other methods that might work, but those seem the most obvious to me. 

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Since we are apparently still making proposals after gaining more temperature sensors, I guess I have to write something as well.

 

Place an item temperature sensor at the bottom. Make it active when below whatever temperature you want the glass to be when you remove it. Connect the transfer arm to the item temperature sensor and it will move the glass when it's cold enough. The transfer arm will contain the glass while it's moved and as such is cooled by the glass, providing the glass is cold enough.

The loader should be flipped and the current bottom part should be replaced with a tile. Place water on top of that tile and you can get liquid cooling of the loader to prevent overheating. Alternatively place a building temperature sensor to measure the temperature of the loader and make it active when below 70 C or whatever else safe temperature you want to set. Connect the building sensor to the loader to turn off the loader when it is close to overheating. That one too can be glass cooled.

The vanilla temperature sensors shouldn't be needed as the room is a vacuum anyway and you can save the metal.

I'm not certain that you will need the tile temperature sensor, but you could use it to measure the temperature of the metal tiles around the doors, which could be used to control the doors to make the outside (in contact with gas) metal tiles more stable in temperature. You can also use it on the inside metal tiles to determine if more cooling is needed.

 

Last, but not least: if you have something, which is 200+ C, then I would use it for heating water to steam and use it in turbines. You can then transfer the solid glass to wheezewort cooling  once it's cold enough and the majority of the heat will have turned into power instead of relying on wheezewort for the entire cooling.

23 minutes ago, KittenIsAGeek said:

I see that it is dripping glass, which is a liquid.  If you want to shut off the flow of gas any time the temperature is too high, you can use a liquid sensor at the bottom.  Set it to like 1g, and any time the glass is molten, it will turn on.

In the setup I describe here, you can ignore any liquid glass. Just keep the metal tiles cold enough for the glass to solidify and then the item temperature sensor will kick in. There is not really any reason to tell no glass from liquid glass.

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