Yunru Posted October 5, 2018 Share Posted October 5, 2018 5 hours ago, tzionut said: I has hoping so but from what i see in the online videos isn't so...it eat 14 kg/ cycle and excrete 70 kg... after is dig you will have 35 kg... Which is exactly what'd happen if they accidentally added in an extra 0. Link to comment https://forums.kleientertainment.com/forums/topic/96141-shove-vole-need-big-rethinking/page/2/#findComment-1090853 Share on other sites More sharing options...
Caochu Posted October 5, 2018 Share Posted October 5, 2018 19 minutes ago, Yunru said: Which is exactly what'd happen if they accidentally added in an extra 0. By coincidence, it is also exactly what would happen if they did'nt accidentally but voluntarily added two 0 after the 5. So, can you elaborate your point ? I get that you people are craving for a way to get rid of regolith, I am too. But making such assumption aren't helping. Indeed, it is more destructive than helpful, cause you want to break a perfect critter that naturally and automatically protect the surface of the asteroid from the comets. Finally, the players can dig up their way into the asteroid without worrying about the upcoming comets apocalypse ruining the near surface biomes. That was a big problem too, nearly as big as the regolith I think. Can't you just ask for another morph of this critter, a morph that would actually have for purpose to be a regoltih eater critter ? Nowhere Klei said that the presently Shove Hole would have that purpose. Link to comment https://forums.kleientertainment.com/forums/topic/96141-shove-vole-need-big-rethinking/page/2/#findComment-1090860 Share on other sites More sharing options...
mathmanican Posted October 5, 2018 Share Posted October 5, 2018 Shove Vole now produces 50% of their consumed mass instead of 500%. Link to comment https://forums.kleientertainment.com/forums/topic/96141-shove-vole-need-big-rethinking/page/2/#findComment-1090889 Share on other sites More sharing options...
Cypher-7 Posted October 5, 2018 Share Posted October 5, 2018 8 minutes ago, mathmanican said: Shove Vole now produces 50% of their consumed mass instead of 500%. Oh thank god! I was so worried @tzionut the black hole of negitvity was going to have to quit this game if they didn’t fix this any faster. Link to comment https://forums.kleientertainment.com/forums/topic/96141-shove-vole-need-big-rethinking/page/2/#findComment-1090896 Share on other sites More sharing options...
Cairath Posted October 5, 2018 Share Posted October 5, 2018 Oh hey... the *patient* guy couldn't wait 30h before threatening with quitting (seriously, why do people threat they'll quit?) Link to comment https://forums.kleientertainment.com/forums/topic/96141-shove-vole-need-big-rethinking/page/2/#findComment-1090897 Share on other sites More sharing options...
Gurgel Posted October 5, 2018 Share Posted October 5, 2018 31 minutes ago, mathmanican said: Shove Vole now produces 50% of their consumed mass instead of 500%. That was an obvious parameter mistake. Pretty funny though... 20 minutes ago, Cairath said: Oh hey... the *patient* guy couldn't wait 30h before threatening with quitting (seriously, why do people threat they'll quit?) And on an obviously and legitimately buggy pre-patch to an early-access game, no less. Some people really have problems with understanding reality. Link to comment https://forums.kleientertainment.com/forums/topic/96141-shove-vole-need-big-rethinking/page/2/#findComment-1090904 Share on other sites More sharing options...
zergologist Posted October 6, 2018 Share Posted October 6, 2018 You do know sandstone to dirt is a <TEST RECIPE> Link to comment https://forums.kleientertainment.com/forums/topic/96141-shove-vole-need-big-rethinking/page/2/#findComment-1090929 Share on other sites More sharing options...
Caochu Posted October 6, 2018 Share Posted October 6, 2018 Well,you indeed were all right about the added 0, congratulations all. So we actually have a regolith eater now, that's quite a good news ! But I'm bugging on what could have been on mind with the dirt and iron ore. Like it has been said on another topic, if the only purpose of this critter is to destroy regolith, it would be cpu friendlier to directly decrease the amount of regolith generated. I'm quite happy/quite disappointed in fact. This way to solve the "too much" regolith problem by nerfing the critter leaves the "comets surface apocalypse" and the "end game dirt provision" problems unanswered to me. Plus, I liked the idea of generating more iron ore if needed. Sigh. *ALERT. SURFACE BREECH ON MY HYPE DETECTED* *Woosh !* Link to comment https://forums.kleientertainment.com/forums/topic/96141-shove-vole-need-big-rethinking/page/2/#findComment-1090947 Share on other sites More sharing options...
crypticorb Posted October 6, 2018 Share Posted October 6, 2018 As amusing as this trainwreck of a thread has been to read, I think it's time to let it die. The original problem pointed out by the whiner has been corrected as a typo. It's doubtful this thread will attract anything further constructive input. Link to comment https://forums.kleientertainment.com/forums/topic/96141-shove-vole-need-big-rethinking/page/2/#findComment-1090950 Share on other sites More sharing options...
camelot Posted October 6, 2018 Share Posted October 6, 2018 12 hours ago, Cairath said: Oh hey... the *patient* guy couldn't wait 30h before threatening with quitting (seriously, why do people threat they'll quit?) I wonder why he switched to beta branch anyway Link to comment https://forums.kleientertainment.com/forums/topic/96141-shove-vole-need-big-rethinking/page/2/#findComment-1091048 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.