Denisetwin Posted July 25, 2018 Share Posted July 25, 2018 To get all the new content will we need to start new games or will our old saves update okay? thanks Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/ Share on other sites More sharing options...
malloc Posted July 25, 2018 Share Posted July 25, 2018 EU didn't really change anything in terms of the environment so a CU or EU preview save will not cause you to lose out on any new content. If you are opening a CU established colony though you might need to scramble a bit to build a rec room and/or some of the new higher tier rooms to manage stress depending on what job levels and decor levels you have. Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1068218 Share on other sites More sharing options...
Soulwind Posted July 25, 2018 Share Posted July 25, 2018 And toilets. If you're one of those folks who built a minimum number of facilities for a large number of dupes before, then you'll quickly be swimming in waste. Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1068222 Share on other sites More sharing options...
chemie Posted July 25, 2018 Share Posted July 25, 2018 2 hours ago, Soulwind said: And toilets. If you're one of those folks who built a minimum number of facilities for a large number of dupes before, then you'll quickly be swimming in waste. 2 outhouses was good for 16 cups before...what is ratio now (I assume using shifts can help here, so 2 or 3 offset bathroom times might help) Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1068240 Share on other sites More sharing options...
Soulwind Posted July 25, 2018 Share Posted July 25, 2018 It's going to depend on your shifts, but all dupes on that shift are going to want to use the toilets at pretty much the same time Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1068242 Share on other sites More sharing options...
malloc Posted July 25, 2018 Share Posted July 25, 2018 There is a huge difference between outhouses and toilets now. I'm using 6 toilets for 20 dupes all on the same schedule and it's not even close to being a problem. When I had 3 outhouses for 10 dupes there was more than one accident due to 2-3 of them becoming full at the same time which is precisely when nobody will try and clean them until the next day. Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1068259 Share on other sites More sharing options...
chemie Posted July 25, 2018 Share Posted July 25, 2018 1 hour ago, Soulwind said: It's going to depend on your shifts, but all dupes on that shift are going to want to use the toilets at pretty much the same time Ok but they won't sit on the pot the whole shift so won't the rest hold it and eat until a vacancy? Just now, malloc said: There is a huge difference between outhouses and toilets now. I'm using 6 toilets for 20 dupes all on the same schedule and it's not even close to being a problem. When I had 3 outhouses for 10 dupes there was more than one accident due to 2-3 of them becoming full at the same time which is precisely when nobody will try and clean them until the next day. I can see outhouses being more of an issue with combined load and work refusals with no shifts to stagger plus cleaning does take a fair amount of time Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1068261 Share on other sites More sharing options...
blash365 Posted July 25, 2018 Share Posted July 25, 2018 this has been officially answered already: On 12.7.2018 at 10:38 PM, Ipsquiggle said: [snip] Nope, no worldgen changes, so continue in existing saves. The Expectation changes may make some bases inviable tho... Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1068265 Share on other sites More sharing options...
WanderingKid Posted July 26, 2018 Share Posted July 26, 2018 Your save will work. Your previous expectations of décor spam saving the day alone will not. Schedule can be adjusted to keep a few dupes at a time in a cycle to keep from the logjam, and if a cleaner comes by they can 'emergency sit' even during the work cycle. What's going to be almost impossible to handle in an old, established colony is the stress levels before you can get the changes you need to recover from the change in expectations. You'll need to drop pretty much everything for two or more cycles to try to get ahead of the lunatic bin you'll suddenly be inheriting. Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1068372 Share on other sites More sharing options...
Oozinator Posted July 26, 2018 Share Posted July 26, 2018 13 hours ago, Denisetwin said: To get all the new content will we need to start new games or will our old saves update okay? thanks I would say, forget it.. Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1068405 Share on other sites More sharing options...
Denisetwin Posted July 30, 2018 Author Share Posted July 30, 2018 For anyone else wondering, it is fully possible to use an old save BUT I'd recommend the base not be too far along and your dups can't have been promoted past level 2 or 3 or you are going to have issues. My base was relatively new and knowing it was coming, I had left space for other things, it's worked out just fine for me, but I quickly discovered I could not promote the dups up the job board without a lot of preparation beforehand to be sure the morale was high enough to handle. The vital screen helps a lot there. Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1070169 Share on other sites More sharing options...
Sevio Posted July 30, 2018 Share Posted July 30, 2018 There was another small EU update that introduced an option for old saves to either turn off morale or to turn it on but also add a 5 cycle transition buff to help you adjust. That buff should make it feasible for almost any save to adjust now. It pops up for any save created prior to that small EU update. Link to comment https://forums.kleientertainment.com/forums/topic/93946-current-saves-in-tomorrows-eu-update/#findComment-1070178 Share on other sites More sharing options...
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