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New PW Boiler design, (NO PO2!)


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Been working on a new boiler design in debug mode

Problems I had with boilers in the past was I would end up with polluted oxygen off gassing into the boiler mixing with the steam, and the dirt was too hot to reach with a sweeper as it would keep overheating.

I came up with this new boiler that took controlled magma heat from a volcano and boiled polluted water from a slush geyser at a rate of 10000 g/s.  The one tile high space kept the polluted water from off gassing into polluted gas.  Also the liquid would keep the sweeper cool enough to operate.  The steam would rise out from the airflow tiles and reach the radiant pipes where it would cool into water while pre heating the polluted water from the geyser.  The hot dirt would travel though a rail on the inside of metal tiles that are also cooled by the radiant pipes full of cold PW

This boiler outputs 9.9 kg/s water and 100 g/s dirt

What do you guys think?

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nice, evb wants to poke around a working condensor, mind hooking them up with a save file?

based on your own setup the steam isnt touching anything past the fourth pipe from the top, you need the kind of space you used for granite pipes but radiant only needs that top section I would do 6 to be safe personally.

I don't like the basic idea of using volcano just for boiling PW, but I like your build. Let's just say left side is the heat source, right side is cooling sources. Depends on whatever it is available on our map, it might be ended up with aquatuner :D

 

Earlier in my game, I want to throw away some excess hot PW. My volcano rather weak and just barely enough for NatGas production. So I decided to throw it into space. Some of them boiled by temperature on bunker wall (heat from meteor). The heat source that everyone has, not just lucky getting volcanoes. Not sure it will be enough for a steam turbine, but pretty sure it can be used for boiling PW. It would be cool if you can design something to take advantage of meteor heat. You have a lot of creativity.

Easier way to avoid PO, is use a boiling chamber with an atmo sensor >20kg linked to a mechanized airlock.

Prime system by boiling 20kg/tile normal water, then add pW with a low localised liquid vent, high vent will create falling liquid vacuums that allow offgas.

44 minutes ago, abud said:

I don't like the basic idea of using volcano just for boiling PW, but I like your build. Let's just say left side is the heat source, right side is cooling sources. Depends on whatever it is available on our map, it might be ended up with aquatuner :D

 

Earlier in my game, I want to throw away some excess hot PW. My volcano rather weak and just barely enough for NatGas production. So I decided to throw it into space. Some of them boiled by temperature on bunker wall (heat from meteor). The heat source that everyone has, not just lucky getting volcanoes. Not sure it will be enough for a steam turbine, but pretty sure it can be used for boiling PW. It would be cool if you can design something to take advantage of meteor heat. You have a lot of creativity.

True I would more likely use a volcano for boiling oil into natural gas and aqua tuners is the most efficient way to boil polluted water

As for the meteor idea I had thought of it but not too sure how reliable it can be.  It's true meteors are over 300C and that's more than enough to boil PW but the impacts are random and the heat will dissipate quickly if you transfer the heat into water/steam.  Also I have noticed some regolith and iron seems to displace under my bunker tiles after meteor impacts (bug maybe) which then falls onto any build below making a hot mess

If there was a way to funnel meteors into one spot then maybe we got something there

---------- Edit -------------

I haven't tested it yet but here's my idea for using aqua tuners as heat for a boiler

It's going to be power hungry :p

 20180627013307_1.thumb.jpg.d47ae455e143d51ca03911f02ad83137.jpg

A week or so ago i built a steam generator powered by meteor heat. It consisted of a strip of bunker tiles with obsidian pipes run through it filled with petroleum. The pipes run to a room with a steam turbine. Using the heat from about 20 bunker tiles the generator was on for around 30% of the time and the regolith wasn't significantly cooled after several dozen cycles. Sadly that save is corrupted so I might have to try rebuilding it.

Surprisingly, it is easier to operate than a solar farm.

5 hours ago, Neotuck said:

I haven't tested it yet but here's my idea for using aqua tuners as heat for a boiler

It's going to be power hungry :p

 

Four of them? Hahaha. And it can replace that slush geyser in the same time.

 

33 minutes ago, BlueLance said:

I tend to find mines just turns into solid tiles

Really? Mine always drop dirt too when they boiled. Are there any rules on how something formed into tiles?

8 hours ago, Neotuck said:

True I would more likely use a volcano for boiling oil into natural gas and aqua tuners is the most efficient way to boil polluted water

As for the meteor idea I had thought of it but not too sure how reliable it can be.  It's true meteors are over 300C and that's more than enough to boil PW but the impacts are random and the heat will dissipate quickly if you transfer the heat into water/steam.  Also I have noticed some regolith and iron seems to displace under my bunker tiles after meteor impacts (bug maybe) which then falls onto any build below making a hot mess

If there was a way to funnel meteors into one spot then maybe we got something there

---------- Edit -------------

I haven't tested it yet but here's my idea for using aqua tuners as heat for a boiler

It's going to be power hungry :p

 20180627013307_1.thumb.jpg.d47ae455e143d51ca03911f02ad83137.jpg

One problem that I see with this design, other than the power draw: the polluted water that the aquatuners is submerged in will heat up because of the aquatuners and make steam, but that steam has nowhere to go. I see that you would then pump polluted water into the boiling chamber above, but because it's all polluted water the water below will steam at the same time as the water above. The way to easily fix this is to submege the aquatuners in crude oil, which has a higher boiling temp than p water. Does this make any sense or as I just making stuff up? 

Also the fact that you're cooling the liquid your passing though so much that you'll probably end up with your pipes breaking because there is stuff freezing inside.

13 minutes ago, BlueLance said:

It is petroleum.

But the petroleum shouldnt get too hot assuming the flow of water coming in through the section above can cool it adequately

It is, and I plan to use a thermal sensor to work as an emergency switch when the temp is over 170C

Just finished, this new boiler doesn't use volcanoes or geysers and I have the PW input set at 40C And the clean water output is 4C

(Just don't ask how much power it uses :p)

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Automation setup, the PW shuts off when there is PW at the hydro sensor.  Aqua tuners turn off when the petroleum temp is 170C or over.

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I'd like your thoughts on my take of your design.  I scaled it down, and exchanged the radiator for a closed coolant loop.  I really like this idea, as the no PO2 seems to be quite the boon to cutting down steam travel time from previous designs I've worked with.  The oil pipe in the bottom right was a radiator loop to cool some power plants, but I think it was keeping the condensed water from cooling under 30c, so I disabled it, and the liquid airlock was an afterthought.5b34920fa1e97_Screenshot(167).thumb.png.90ac2d47682bd1dd9491eee2f48f67d5.png

Spoiler

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3 hours ago, TOOK14 said:

I'd like your thoughts on my take of your design.  I scaled it down, and exchanged the radiator for a closed coolant loop.  I really like this idea, as the no PO2 seems to be quite the boon to cutting down steam travel time from previous designs I've worked with.  The oil pipe in the bottom right was a radiator loop to cool some power plants, but I think it was keeping the condensed water from cooling under 30c, so I disabled it, and the liquid airlock was an afterthought.

Is the single aqua tuner generating enough heat? It took me 6 just to maintain the temp of boiling 10kg/s PW and even then it would cool down leading to down time as it heated back up

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