Developer Cheerio Posted January 30, 2018 Developer Share Posted January 30, 2018 fixed a crash that could occur when clicking on certain buildings in the build menu View full update 3 Link to comment Share on other sites More sharing options...
tulkaz Posted January 30, 2018 Share Posted January 30, 2018 (edited) Can't see dig icon on abyssalite tile after the update. Dupes still dig it though Edited January 30, 2018 by tulkaz 4 Link to comment Share on other sites More sharing options...
SkunkMaster Posted January 30, 2018 Share Posted January 30, 2018 Same story with granite.. It's the blue shovel that has gone M.I.A. 2 Link to comment Share on other sites More sharing options...
BlueLance Posted January 30, 2018 Share Posted January 30, 2018 Mines was never blue, I have grey and darker grey for granite/abysallite. the issue is thats usually the colour it goes when dupes cannot reach it Link to comment Share on other sites More sharing options...
Saturnus Posted January 30, 2018 Share Posted January 30, 2018 2 minutes ago, BlueLance said: Mines was never blue, I have grey and darker grey for granite/abysallite. the issue is thats usually the colour it goes when dupes cannot reach it I noticed on a friends laptop monitor that the icon could appear blue-ish due to poor background lighting technology or improper colour balance. Link to comment Share on other sites More sharing options...
BlueLance Posted January 30, 2018 Share Posted January 30, 2018 Oh ok, I do wish they would change the colours though, because light grey for reachable tasks, dark grey for reachable skilled tasks and dark grey for task out of reach are kinda a nuisance Link to comment Share on other sites More sharing options...
Risu Posted January 30, 2018 Share Posted January 30, 2018 8 minutes ago, Saturnus said: I noticed on a friends laptop monitor that the icon could appear blue-ish due to poor background lighting technology or improper colour balance. Looked more gold to me. Link to comment Share on other sites More sharing options...
Saturnus Posted January 30, 2018 Share Posted January 30, 2018 7 minutes ago, Risu said: Looked more gold to me. The dig icons for marked dig orders? It should appear grey with a slight yellow tint. Link to comment Share on other sites More sharing options...
BlueLance Posted January 30, 2018 Share Posted January 30, 2018 I always see the one on the left for active digs that anyone can do, the circled one is one I see for specialised dupes and dig tasks which are unreachable, I have never seen the gold spade. Link to comment Share on other sites More sharing options...
NanoD Posted January 30, 2018 Share Posted January 30, 2018 15 hours ago, Cheerio said: fixed a crash that could occur when clicking on certain buildings in the build menu View full update could you make a post about [Game Update] - 252656 Link to comment Share on other sites More sharing options...
Hechicera Posted January 30, 2018 Share Posted January 30, 2018 Farmer Station looks different after patch, and the farmer did something! Once. To one plant. And I could see the bonus! Then it got harvested and it was gone. (The bonus, not the plant or planter.) He never did it again, to that plant or any other plant. Station has fertilizer, same farmer assigned. Upped the priority of the station and still no repeat farmer action. No changes to room. Plant is two tiles from station. Path to room station and plant valid for farmer. No other high priority global tasks. Farmer is probably not supposed to be a one plant, once harvest cycle only. Maybe is known, but mentioning for preview. Link to comment Share on other sites More sharing options...
NanoD Posted January 30, 2018 Share Posted January 30, 2018 Yeah it is about what the farm station do right now. One plant once but the bonus is great 100% growth rate. To bad you have to deconstruct it and rebuild it to get one more plant Link to comment Share on other sites More sharing options...
GrindThisGame Posted January 30, 2018 Share Posted January 30, 2018 Anyone notice the animated storage compactors? They dance now! 1 Link to comment Share on other sites More sharing options...
Mangrove Posted January 31, 2018 Share Posted January 31, 2018 (edited) Is anybody else missing Banhi when rolling starter dupes or am I just unlucky? I noticed some changes in the dupe stress responses and naturally had to make a list but she just won't show up for me. Edit: I did find her in the printing pod finally, but still can't get her to show up among the starter dupes. The new dupe is also only available in the printer for me so far, though that might be intentional Edited January 31, 2018 by Mangrove Link to comment Share on other sites More sharing options...
Oozinator Posted January 31, 2018 Share Posted January 31, 2018 2 hours ago, GrindThisGame said: Anyone notice the animated storage compactors? They dance now! When you put bleachstone into. You have to water the storage locker, like you do for slime. 1 Link to comment Share on other sites More sharing options...
Saturnus Posted January 31, 2018 Share Posted January 31, 2018 32 minutes ago, Oozinator said: When you put bleachstone into. You have to water the storage locker, like you do for slime. Anything that can sublimate will make them freak out (le freak c'est chic). 1 Link to comment Share on other sites More sharing options...
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