Frosty_Mentos Posted November 5, 2016 Share Posted November 5, 2016 The marble shrubs are awfully OP, because they only cost 1 marble for 2 beans, they give lots of marble when fully grown to make even MORE seeds. The marble shrubs should be more "endgame" material, make it not craft able, but hard to obtain, because, MY GOD IN 16 DAYS WE GOT A WHOLE FOREST OF THEM lmao xD. Marble seems like a fancy and strong material, so I say it breaks the whole point on getting hard to obtain armors and such. With the rebalance of it I strongly suggest that the thulesite fragments should be growable somehow, but need to kill Ancient guardian for few seeds (but I don't fully suggest to be craftable seeds), also need marble walls, since the marble gonna be renewable, it needs more uses then. The thulesite needs to be fertilized to actually grow, because it seemsto be a very rare and powerful material Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/ Share on other sites More sharing options...
fsp98 Posted November 5, 2016 Share Posted November 5, 2016 i thought the bean is gonna cost ~5 marbles and it will take ~10 days to fully grow and at that state it would give you max 12 marbles i hope klei debuffs this Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-833819 Share on other sites More sharing options...
EuedeAdodooedoe Posted November 5, 2016 Share Posted November 5, 2016 I would kind of agree that the marble seeds are a bit OP, as you can mass-produce marble very quickly, like, you're at a point where you have more marble than you have rocks. I have a suggestion, which could also fix a problem that kind of grinds for me in the game: They change phases too quickly! It's really annoying to keep an eye out for them when they're tier 3 so you can get the maximum benefit out of it, but once they are tier 3, you're literally glugging marble! If they grew much slower (e.g. x2 - x4 slower), then we could get a bunch of marble for some tanking of giants or something without them being the norm. Perhaps 1 seed per marble would be better and a bit less OP as well. Side note, why aren't marble trees part of this? Like, they're marble TREES, so why can't they be grown too? Or may be, if the shrubs grow very slowly, the marble trees could be their final stage, which would not change at all or for a very long time and guaranteeing you 3 marble and may be with a chance of a 4th. Additionally, why can't we place these things on carpeted and checkered floorings? You would think it would make a tad bit sense, considering the marble trees, but nooo, no-turf ground is better. That might also decrease the OPness a little. 2 minutes ago, filipsperl said: i thought the bean is gonna cost ~5 marbles and it will take ~10 days to fully grow and at that state it would give you max 12 marbles i hope klei debuffs this That too might work a little better. Slowly growing, but taking more marble to plant as well as giving more marble per tree in the long run. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-833821 Share on other sites More sharing options...
fsp98 Posted November 5, 2016 Share Posted November 5, 2016 10 minutes ago, EuedeAdodooedoe said: That too might work a little better. Slowly growing, but taking more marble to plant as well as giving more marble per tree in the long run. Exactly, you'd first have to mine a few statues to get started, and before deerclops comes, you'd have enough to farm more and get 1-2 marble armor. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-833835 Share on other sites More sharing options...
Michi01 Posted November 5, 2016 Share Posted November 5, 2016 A way to renew thulecite would be really nice though I don't think they would just copy the marble tree for that. Also not sure how the marble shrub could be balanced but it definitely seems op in it's current state. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-833850 Share on other sites More sharing options...
EuedeAdodooedoe Posted November 5, 2016 Share Posted November 5, 2016 1 hour ago, Michi01 said: A way to renew thulecite would be really nice though I don't think they would just copy the marble tree for that. Also not sure how the marble shrub could be balanced but it definitely seems op in it's current state. Well. perhaps the marble tree could be a variant of marble shrub in some sense? More variants, much like! Hmm, may be the shrubs could be ones that can have their seeds crafted and they grow slowly, whilst marble tree seeds can only be obtained from mining marble trees and would be limited, whilst the trees regrow at a faster pace? Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-833875 Share on other sites More sharing options...
Michi01 Posted November 5, 2016 Share Posted November 5, 2016 17 minutes ago, EuedeAdodooedoe said: Well. perhaps the marble tree could be a variant of marble shrub in some sense? More variants, much like! Hmm, may be the shrubs could be ones that can have their seeds crafted and they grow slowly, whilst marble tree seeds can only be obtained from mining marble trees and would be limited, whilst the trees regrow at a faster pace? I meant to say they wouldn't copy the marble shrub since Mantas was suggesting that oops. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-833881 Share on other sites More sharing options...
Sivdun Posted November 6, 2016 Share Posted November 6, 2016 14 hours ago, Mantas said: Marble seems like a fancy and strong material, so I say it breaks the whole point on getting hard to obtain armors and such. And I understand that from now on you only use marble armor, right? I guess not. Marble armor is really situational, like giving it to Wolfgang or WX-78, or any other character whom tanks dmg in fight. I rather go with wooden one and don't suffer movement speed pentaly so I could kite easier. Besides what you can use marble for? You can craft armor of it and statues (also only three of them you can break which cause shadow summoning but fighting them is impossible without really good preparing first and also you need good team to do that), Marble Flooring and End Table. So you have one item that you can actually wear and use, three statues that have some use and rest are cosmetics. Sounds OP as hell, for sure, however changing it a bit wouldn't be a problem, I thought seeds could be something that you get later in the game as somekind of reward and not just being crafting recipe. 14 hours ago, Mantas said: With the rebalance of it I strongly suggest that the thulesite fragments should be growable somehow, I don't know about that one, I mean thulecite has much more different purposes than marble and you can craft really usefull stuff of it. You can always use Construction Amulet and Deconstruction Staff to farm it if you don't want to fight guardian. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834148 Share on other sites More sharing options...
AnonymousKoala Posted November 6, 2016 Share Posted November 6, 2016 14 hours ago, Michi01 said: A way to renew thulecite would be really nice though I don't think they would just copy the marble tree for that. Also not sure how the marble shrub could be balanced but it definitely seems op in it's current state. Said it once, will say it again, revivable Ancient Guardian would solve the thulecite running out issue and make Houndius Shootius not useless. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834156 Share on other sites More sharing options...
Frosty_Mentos Posted November 6, 2016 Author Share Posted November 6, 2016 37 minutes ago, AnonymousKoala said: Said it once, will say it again, revivable Ancient Guardian would solve the thulecite running out issue and make Houndius Shootius not useless. I think the main 2 problems about the houndius is deerclops eyes and guardian horns, I would like a secondary houndiuses or something else, that would at least cost a guardian horn, thule something else that isn't a deers eyes (I would accept if it would be weaker than the houndius itself), also the Ancient Guardian doesn't respawn too, to that's a big chunk of a problem. The thing is that I still don't see an endgame to this game, stuff actually endgame and would be most exciting and I really want that. The new pets are actually annoying because it's annoying already to feed myself and what's the point of feeding something that doesn't do anything ever? They are adorable, but they don't do anything else, I hope it's like a placeholder or something till they actually start doing something useful or even growup, they don't even need domestication, which is a bit silly cuz you just come there and craft a pet, it's not a lot of pets to be adopted or tamed too. I dont like that you need to just go there to one place and tame from an odd cave thing, it needs something else, some other way or some difficult ways to do so and give some use from those things Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834168 Share on other sites More sharing options...
Wexton Posted November 6, 2016 Share Posted November 6, 2016 One of the things that the marble beans need is needing a prestihatitator or shadow manipulator to craft them instead of the alchemy engine,that way you can't have a giant farm of marble and 2 armors to tank the first deerclops,and it makes sense right? Growing marble trees sound more of magic than science,what if you also needed something magic in order to craft them?Like a nightmare fuel or something and instead of 2 beans you get 3,or just some other magic thing in order to make the marble tree start growing. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834219 Share on other sites More sharing options...
BiddoBams Posted November 6, 2016 Share Posted November 6, 2016 Am I the only one that doesn't find them OP? Marble really isn't used for much outside of statues and suits. With the large amount of marble I have I don't feel overpowered. Unless you let me make a sick Colosseum. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834228 Share on other sites More sharing options...
AnonymousKoala Posted November 6, 2016 Share Posted November 6, 2016 25 minutes ago, Ashkain said: Am I the only one that doesn't find them OP? Marble really isn't used for much outside of statues and suits. With the large amount of marble I have I don't feel overpowered. Unless you let me make a sick Colosseum. Suits being so common might be OP. Though really there's a very thin line between making them valid and easy-ish to obtain(which is good because of players with really bad delay), and between making it so they're as easy as a log suit. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834245 Share on other sites More sharing options...
Frosty_Mentos Posted November 6, 2016 Author Share Posted November 6, 2016 1 hour ago, Wexton said: One of the things that the marble beans need is needing a prestihatitator or shadow manipulator to craft them instead of the alchemy engine,that way you can't have a giant farm of marble and 2 armors to tank the first deerclops,and it makes sense right? Growing marble trees sound more of magic than science,what if you also needed something magic in order to craft them?Like a nightmare fuel or something and instead of 2 beans you get 3,or just some other magic thing in order to make the marble tree start growing. I don't fully agree, because from the base game we couldn't even grow marble, because we didn't even knew how to... i know, I know, that we couldn't even make some stuff like scarecrows, it's just because there was no such need and there was no such Canaries in there when maxwell ruled the world, or the mush farms, it's all because farming skills were developed when they all met eachother, same for culture/art that we can call sculptures, so i really think that marble beans shouldn't be that cheap to craft and somehow already known how to actually make them, because the marble trees we have already in the world don't seem to grow. I think it needs some material like nightmare fuel and maybe some twigs or rocks and sculpt the bean in sculpting station or something, seems a little logical? Alright maybe not sculpting table, since putting cut stone might interfere with the crafting... but I still think that its too easy to gear up vs some kind of bosses this early game! I want the game progress itself and the world that it wouldn't be easier (hounds dont count, they are scary sometimes but meh). I want those beans somehow obtainable, but not craftable, maybe make them obtainable from marble trees? Something like having pinecone from evergreen, and multiply them, there should be marble bush set pieces instead of trees then maybe, that "Charlie could replace" maxwells reign stuff with her own Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834256 Share on other sites More sharing options...
Frosty_Mentos Posted November 6, 2016 Author Share Posted November 6, 2016 Ps: I really think that the marble trees should grow on none any turf than marble flooring Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834258 Share on other sites More sharing options...
MrDeepDarkmind Posted November 6, 2016 Share Posted November 6, 2016 Marble armor is heavy what other uses does marble have End table and Marble armor, since Marble was hard to get in caves just to farm them and marble armor takes up 12 Pieces of marble Do people even use marble armor in PvP Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834259 Share on other sites More sharing options...
Michi01 Posted November 6, 2016 Share Posted November 6, 2016 10 minutes ago, MrDeepDarkmind said: Marble armor is heavy what other uses does marble have End table and Marble armor, since Marble was hard to get in caves just to farm them and marble armor takes up 12 Pieces of marble Do people even use marble armor in PvP It's not good in pvp I'd say since it slows you but it absorbs a lot of the damage you take which makes them quite powerful against some enemies. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834264 Share on other sites More sharing options...
DarkXero Posted November 6, 2016 Share Posted November 6, 2016 In order to defeat the damage sponge, you must become the damage sponge. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834266 Share on other sites More sharing options...
ShadowDuelist Posted November 6, 2016 Share Posted November 6, 2016 I strongly support the "only grow in marble-related-flooring" and grow slowly thingies. It could also be that you can make the seed by 5 marbles instead of one, and a fully grown shrub would give you 15 marbles, allowing you to replant 2 seeds if you wanna keep farming them, with a total gain of 5 marbles. I'd also add as a suggestion that Wickerbottom's book should decrease this time of growth with each use, but not entirely making it switch phases: If you want to speed up their growth for any reason or need, and lets say that for example (with the making them grow slowly feature) it takes 25 days to grow from sapling to fully grown stuff, each time Wicker or Waxwell reads an applied horticulture book nearby, the tree's growth timer gets decreased by 2 days. So a full book's use (all 5 uses) would remove 10 days in total. This nets a total of nearly 3 books (and lots of sanity) would be needed to make them grow from seed to fully grown thing, which I believe is very cost effective and adds the "hey, wanna make it faster/better? you can, but it's gonna cost you". But the meta use of it should be "make forest with lots of effort, just forget about it until 25 days later, check once and then to see if they are ready". In the end you could get all the marble you want, but at a high cost of time. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834349 Share on other sites More sharing options...
MrDeepDarkmind Posted November 6, 2016 Share Posted November 6, 2016 4 hours ago, DarkXero said: In order to defeat the damage sponge, you must become the damage sponge. you mean 2 Max out WX78 with armor fighting it with each other damn thats gonna be a epic fight Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834352 Share on other sites More sharing options...
Prakhar Posted November 7, 2016 Share Posted November 7, 2016 I kind of have mixed feelings about this. Marble is practically useless. Sure, I could tank the deerclops, but I will still get -5hp per attack. Now, that doesn't seem like a lot, but it adds up. The deerclops takes 118 hits from a spear to die. Using the 2 hit and run kiting, The deerclops attacks 59 times (would be a bit less if tanking, but the freeze would even it out) If each attack deals 5 damage, the total damage to the player would be 295! You can tank enemies for a massive health and sanity loss. I think the marble trees are fine as it is, just make one marble give one seed. EDIT: Just found out that the deerclops deals 75 damage. I still believe that I made my point across, but I am using the ancient guardian for a good example. Health: 10,000 No of hits (spear): 296 Damage (per hit): 100 By trapping the boss b/W two rocks and kiting with 2 hit. No of hits by boss: 198 If tanking, damage acquired to player: 5/hit Total damage: 990 There. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834424 Share on other sites More sharing options...
pesron33 Posted November 7, 2016 Share Posted November 7, 2016 since when marble grows in trees .. jeez lol..seriously why making the game to feel like those OP mods where u can just get bored of having too much power or too many of x item...whats next thulecite and gems trees ? Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834493 Share on other sites More sharing options...
Prakhar Posted November 7, 2016 Share Posted November 7, 2016 36 minutes ago, pesron33 said: since when marble grows in trees .. jeez lol..seriously why making the game to feel like those OP mods where u can just get bored of having too much power or too many of x item...whats next thulecite and gems trees ? A century after stone walls can be carried in pockets. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834514 Share on other sites More sharing options...
AnonymousKoala Posted November 7, 2016 Share Posted November 7, 2016 2 hours ago, pesron33 said: since when marble grows in trees .. jeez lol..seriously why making the game to feel like those OP mods where u can just get bored of having too much power or too many of x item...whats next thulecite and gems trees ? Marble trees existed from the start though. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834546 Share on other sites More sharing options...
GLERMZ Posted November 7, 2016 Share Posted November 7, 2016 20 hours ago, Ashkain said: Am I the only one that doesn't find them OP? Marble really isn't used for much outside of statues and suits. With the large amount of marble I have I don't feel overpowered. Unless you let me make a sick Colosseum. Link to comment https://forums.kleientertainment.com/forums/topic/71440-marble-shrubs-needs-rebalance-and-a-couple-of-good-ideas/#findComment-834549 Share on other sites More sharing options...
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