Arlesienne Posted August 11, 2016 Share Posted August 11, 2016 12 minutes ago, EinRobot said: And yet she believes that her teddy comes to life... in the lore it is supposed to be just a normal teddy right? I actually might not know what I am talking about. Her examination quote is: "My childhood buddy Bernie!". I really interpret it as the magical matrices of the world of DST animating Bernie. I'm not a specialist though. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802583 Share on other sites More sharing options...
Developer ImDaMisterL Posted August 11, 2016 Developer Share Posted August 11, 2016 2 hours ago, Arlesienne said: Her examination quote is: "My childhood buddy Bernie!". I really interpret it as the magical matrices of the world of DST animating Bernie. I'm not a specialist though. Perhaps when she was a child, she did think it was alive, and it was her imaginary friend that existed. Perhaps it told her of the wonders of fire, and how beautiful the flames were. Perhaps... Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802612 Share on other sites More sharing options...
PanAzej Posted August 11, 2016 Share Posted August 11, 2016 5 hours ago, Mantas said: Give her bigger exploration radius for map and make her faster? That's a pretty good perk, and quite useful. The problem is: movement in Don't Starve is perfectly calculated with how it currently is. You have to have pretty much perfect timing to kite mobs. Faster speed lowers the skill requirement. That's why Wilbur can't run from the start, but rather has to walk a bit first - to not make running overpowered in combat. *cough* that's why i hate that they made coffee, it breaks everything *cough* So her speed bonus would have to be pretty low, or have some mechanics to make it not overpowered. Maybe speed would be based on Willow's body temperature? Not sure. 5 hours ago, Mantas said: Or maybe that lighter or torches gives her and who stands near her some warmth? That's also a good one, and would make Willow more team-oriented. 5 hours ago, 9screamingkittens said: But realistically speaking the speed boost sounds great. It'd make her spread around the map like fire............So it'd be a pretty fitting thing to add ;3c You'd be able to catch up with your Koalefants :^) 4 hours ago, EinRobot said: And yet she believes that her teddy comes to life... in the lore it is supposed to be just a normal teddy right? I actually might not know what I am talking about. Every character has inspection lines for 'alive' Bernie, so I guess it's not her imagination. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802640 Share on other sites More sharing options...
Frosty_Mentos Posted August 11, 2016 Share Posted August 11, 2016 5 hours ago, EinRobot said: And yet she believes that her teddy comes to life... in the lore it is supposed to be just a normal teddy right? I actually might not know what I am talking about. Could be a thing that she might had always had, but he got influenced by the feelings for it and the nightmare fuel, both of them mashed together to make him alive, or at least half alive, he does kinda walk and sound like a zombie Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802656 Share on other sites More sharing options...
Frosty_Mentos Posted August 11, 2016 Share Posted August 11, 2016 1 hour ago, PanAzej said: Every character has inspection lines for 'alive' Bernie, so I guess it's not her imagination. Alive is not really a word that could be used for this kind of creature Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802659 Share on other sites More sharing options...
Frosty_Mentos Posted August 11, 2016 Share Posted August 11, 2016 1 hour ago, PanAzej said: So her speed bonus would have to be pretty low, or have some mechanics to make it not overpowered. Maybe speed would be based on Willow's body temperature? Not sure. What about she could have kind of like Wolfgang's full form speed, but if your sanity is lower than 90 half of that boost, 60 sanity is basic speed, and lower than 30 is just a bit slower than basic? The sanity is like her temperature anyway, it's could make it harder to solo clops, but isnt that why Bernie and walking canes are the things for that? Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802661 Share on other sites More sharing options...
graycrayon Posted August 11, 2016 Share Posted August 11, 2016 tbh though what good is fire immunity if you aren't immune to the overheating that accompanies it? //shrug Standing by your campfire all night to get a mediocre sanity boast? How about this: Willow gets a new perk in DST. She regains sanity simply through the act of starting a fire, and the sanity gain would be equivocable to planting pinecones, or perhaps inventing something new. This would give Willow players more of an incentive to gather ashes and charcoal which benefits not just them but the survival of the group. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802667 Share on other sites More sharing options...
EuedeAdodooedoe Posted August 11, 2016 Share Posted August 11, 2016 59 minutes ago, graycrayon said: tbh though what good is fire immunity if you aren't immune to the overheating that accompanies it? //shrug Standing by your campfire all night to get a mediocre sanity boast? How about this: Willow gets a new perk in DST. She regains sanity simply through the act of starting a fire, and the sanity gain would be equivocable to planting pinecones, or perhaps inventing something new. This would give Willow players more of an incentive to gather ashes and charcoal which benefits not just them but the survival of the group. Why didn't I think of this?! Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802679 Share on other sites More sharing options...
Scoobie101 Posted August 11, 2016 Share Posted August 11, 2016 2 hours ago, graycrayon said: tbh though what good is fire immunity if you aren't immune to the overheating that accompanies it? //shrug Standing by your campfire all night to get a mediocre sanity boast? How about this: Willow gets a new perk in DST. She regains sanity simply through the act of starting a fire, and the sanity gain would be equivocable to planting pinecones, or perhaps inventing something new. This would give Willow players more of an incentive to gather ashes and charcoal which benefits not just them but the survival of the group. Pure brilliance! What a neat idea, fire immunity would no longer be essential because you wouldn't have to stand in fires anymore, AND you won't waste any time! (Although, I'd hope standing near a fire would still give SOME sanity, obviously a less though) Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802702 Share on other sites More sharing options...
EuedeAdodooedoe Posted August 11, 2016 Share Posted August 11, 2016 The problem I see arrising is people burning down bases because they are low on sanity as Willow... We really need some preventative mechanics for griefing if this mechanic is implemented, otherwise people will hate her even more Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802728 Share on other sites More sharing options...
Diezen Posted August 12, 2016 Share Posted August 12, 2016 1 hour ago, EuedeAdodooedoe said: The problem I see arrising is people burning down bases because they are low on sanity as Willow... We really need some preventative mechanics for griefing if this mechanic is implemented, otherwise people will hate her even more But being auto-kicked by randoms because you play nomad Willow on public servers is FUUUUUUUUUN! But really it would be nice if you could see number of structures burnt down by a player, so people don't play innocent and try to get other players kicked. Playing Willow is suffering with randoms. And an actual use for ashes by Willow would be really nice, since it's only purpose is Salves/Dragonfly. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802776 Share on other sites More sharing options...
torauma Posted August 12, 2016 Share Posted August 12, 2016 Willow is fun to play, The only thing I see useless is the getting cold while being insane, this thing is a pain in winter and barely helps in summer. It helps for like only 1 second and it doesn't do anything in summer. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802784 Share on other sites More sharing options...
VeryDead Posted August 12, 2016 Share Posted August 12, 2016 Frankly, I find that Willow has two primary issues compared to the rest of the cast at the moment: She is fairly underpowered, and worse yet, provides minimal support compared to the rest of the characters in a team related environment. When it comes to DST, I usually like seeing how certain characters fit into a group of sorts in order to help one another survive, with most characters offering their own perks. Willow offers bernie and her lighter. The lighter isn't all too useful, it lasts longer than a torch, but requires harder resources than a torch, and lanterns are much easier to get in DST early on, limiting its effectiveness. As for bernie, it can distract hallucinations. That's about it. Most of the time, however, someone who is insane will be ready to fight the shadow creatures if they reach that level of sanity in the first place, and even then, if they aren't, Bernie just tanks for X amount of time, nothing else. So it really only delays the inevitable in that case. Her downsides of freezing when insane and the random fires (if that's in DST and not a stock game only downside) are not worth what she offers, and at least Wes makes bases look nicer and offers comedy relief. Personally, I think the best manner of buffs would likely be bringing back her full fire immunity, allowing her to make use of a lot of neat tactics (lighting numerous objects in inventory for massive damage against mobs) or perhaps giving her an aura of sorts that would provide slight heat or cooling to nearby players in winter or summer. At this point, Willow just needs a reason to be played instead of anyone else in the cast. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802794 Share on other sites More sharing options...
PanAzej Posted August 12, 2016 Share Posted August 12, 2016 7 hours ago, graycrayon said: Standing by your campfire all night to get a mediocre sanity boast? How about this: Willow gets a new perk in DST. She regains sanity simply through the act of starting a fire, and the sanity gain would be equivocable to planting pinecones, or perhaps inventing something new. This would give Willow players more of an incentive to gather ashes and charcoal which benefits not just them but the survival of the group. The problem with this idea is: it's still an incentive to grief. And how many times do you really need to put something on fire, outside of making a few Crockpots/Drying Racks at the start, and maybe sometime later during winter to keep yourself warm? This would be also exploited - you could drop a stack of Twigs one by one, light them on fire, and there, you get an enormous sanity boost. 37 minutes ago, Gigibyte said: Willow is fun to play, The only thing I see useless is the getting cold while being insane, this thing is a pain in winter and barely helps in summer. It helps for like only 1 second and it doesn't do anything in summer. Yeah, Wes is fun to play as well. But other characters can do so much more than Willow. Maxwell can get like 5 stacks of wood in one day, Wigfrid has the most durable (and cheap) piece of armor in the game that she can share, Wolfgang can kill a Deerclops in seconds, WX can become the fastest character in the game/the most tanky character... Willow could be on par with others, and not being a 'Girl that has low sanity and has a lighter that lasts a bit more than a torch. Oh, also can get sanity from fires, if you enjoy being AFK'. --- With fire being so destructive in this game, the only idea I can see for Willow is for her to become more of a fire-stopper, than a fire-starter... Ashes and charcoal aren't that useful, and anybody can make a fire as fast and as destructive as Willow! You don't have to play as her to do her job. Sanity from lighting something on fire/standing near a fire? No thanks, I can play Woodie/Maxwell for easy sanity recovery, and they're waaay more useful. Or Wickerbottom with her max 250 sanity. It's not like sanity recovery in this game is so hard to achieve. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802796 Share on other sites More sharing options...
Frosty_Mentos Posted August 12, 2016 Share Posted August 12, 2016 12 hours ago, graycrayon said: Standing by your campfire all night to get a mediocre sanity boast? How about this: Willow gets a new perk in DST. She regains sanity simply through the act of starting a fire, and the sanity gain would be equivocable to planting pinecones, or perhaps inventing something new. This would give Willow players more of an incentive to gather ashes and charcoal which benefits not just them but the survival of the group. Thats a bad idea, like, really bad, maybe a little bigger boost from standing near fire is nice, but SETTING THINGS ON FIRE GAINS SANITY FROM THAT? I am sorry for capitalizing, but its just a thing that will make everyones games go off the rails seeing everything burnt down, just because someone "needed sanity". I rather listen to people asking the biggest question/problem that happens during game - "Where is base" than having excuse for getting sanity for burning down a whole forest :/ 4 hours ago, PanAzej said: It's not like sanity recovery in this game is so hard to achieve. That is really true, there is PLENTY of things that you can pick or eat to regain sanity, even tho its a bit more struggle for Woodie, but he gains sanity from planting trees, so if you try to make a system that he plants and then willow burns them for sanity, woodie will loose the trees with pinecones that can give him sanity, also a waste anf loss of wood (even tho if there is lots of trees, the system would still be a bust) 4 hours ago, VeryDead said: The lighter isn't all too useful, it lasts longer than a torch, but requires harder resources than a torch I repeat: The lighter is meant for willow, its super useful for her, not others. It can help out on journeys and if people want to get something cooked on an adventure, like, into caves. Gathering all those resources isnt that hard, gold is basically super common, since you can just feed the pig with meat or just mine rocks in above ground or caves, even the earthquackes give gold, its just 1 gold + 3 petals that you regain 15 sanity on the way, rope is just 3 grass, I see no problem on making them, tho I am still on a part that I want the lighter make warmth aura, since its a stable fire and cant burn you eyebrows, like with a torch 4 hours ago, PanAzej said: With fire being so destructive in this game, the only idea I can see for Willow is for her to become more of a fire-stopper, than a fire-starter... I became a fire-stopper with balloons, ice staff or just with a luxury feather to stop forest fires 4 hours ago, PanAzej said: This would be also exploited - you could drop a stack of Twigs one by one, light them on fire, and there, you get an enormous sanity boost. Sadly that you cant get bigger sanity boost for dropping a whole stack 4 hours ago, VeryDead said: I think the best manner of buffs would likely be bringing back her full fire immunity, allowing her to make use of a lot of neat tactics (lighting numerous objects in inventory for massive damage against mobs DS willow with that kind of power can burn down objects nearby, as she would be on fire, so pls no, its mostly useless for fighting mobs (could be useful in pvp tho) I rather dont have my loot burnt down or seeing a willow burning down many things by just walking around with a huge light radius 5 hours ago, Gigibyte said: Willow is fun to play, The only thing I see useless is the getting cold while being insane, this thing is a pain in winter and barely helps in summer. It helps for like only 1 second and it doesn't do anything in summer. She IS fun, the cold is VERY useless during summer, hiding under trees with it is useful a bit at least, and carrying thermalstone during autumn is just a waste of inventory and time by bothering to heat it up Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802869 Share on other sites More sharing options...
PanAzej Posted August 12, 2016 Share Posted August 12, 2016 1 hour ago, Mantas said: I repeat: The lighter is meant for willow, its super useful for her, not others. It can help out on journeys and if people want to get something cooked on an adventure, like, into caves. Current Lighter has to be used sparingly. Wanna cook AND use it as a torch? Well, too bad, because you're gonna lose it soon! And there's no flowers deep in caves. When Lighter was introduced, the main thing about it was that it was an infinite light source. Now it can cook instead of being infinite. And it's not worth it. Still, it was an item introduced in singleplayer. Way different fire mechanics, and you don't make experience worse for others if you go berserk with burning the world. And still... Lantern is a better light source. Especially with how common lightbulbs are in DST. 1 hour ago, Mantas said: I became a fire-stopper with balloons, ice staff or just with a luxury feather to stop forest fires But you can't get blue gems/down feathers with no effort/luck, and mosquito sacks if you go out of your way to kill mosquitos (still no 100% chance to drop one) and all the items you mentioned have limited uses. It's kinda like I'd say that Webber is useless, because I can get a Spider hat. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802877 Share on other sites More sharing options...
Frosty_Mentos Posted August 12, 2016 Share Posted August 12, 2016 3 hours ago, PanAzej said: 3 hours ago, PanAzej said: Current Lighter has to be used sparingly. Wanna cook AND use it as a torch? Well, too bad, because you're gonna lose it soon! And there's no flowers deep in caves. When Lighter was introduced, the main thing about it was that it was an infinite light source. Now it can cook instead of being infinite. And it's not worth it. Still, it was an item introduced in singleplayer. Way different fire mechanics, and you don't make experience worse for others if you go berserk with burning the world. And still... Lantern is a better light source. Especially with how common lightbulbs are in DST. But you can't get blue gems/down feathers with no effort/luck, and mosquito sacks if you go out of your way to kill mosquitos (still no 100% chance to drop one) and all the items you mentioned have limited uses. It's kinda like I'd say that Webber is useless, because I can get a Spider hat. There are no flowers in deeps caves, so? You don't just go explore with Willows Lighter in caves anyway, it's a nice cooking/refining foods tool, I use lanterns too, lighter is not meant for that, the radius is small, it's just a tool for support . You are overthinking this, if people wanna go to explore caves with a lighter, let them, it's not really good for finding things around you or supports light for battle anyway. Btw why the hell we debate about a lighter anyway? Sanity freezing is mostly concerned here, not some forest fires or anything. If really, I never liked DS lighter, it's too small for light and takes space in inventory, only good for lighting things on fire for warmth or more light, which is basically the same thing in DST, but DST lighter can be used for cooking! Which is the only thing I mostly like about it. I don't want it to change. For crying out loud, please support this topic for removal of the sanity freezing, it's the only thing in my concern to be removed :< . If not that, then just add fire immunity that it could be balanced enough, because the freezing effect could be a bit more manageable. And in The New Reign updates please give more use for the characters that are believed had to be good, but now just are least favorite because of their abilities <3 Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802913 Share on other sites More sharing options...
Frosty_Mentos Posted August 12, 2016 Share Posted August 12, 2016 Sorry, I quote and break text sometimes, it's maybe because I am using a phone to type Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802914 Share on other sites More sharing options...
Arlesienne Posted August 12, 2016 Share Posted August 12, 2016 13 hours ago, EuedeAdodooedoe said: The problem I see arrising is people burning down bases because they are low on sanity as Willow... We really need some preventative mechanics for griefing if this mechanic is implemented, otherwise people will hate her even more No need to worry that much prematurely. Honestly. The perk sounds good. And if Willow generally is better with fire-related recipes... (Goes off to scheme...) Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802926 Share on other sites More sharing options...
PanAzej Posted August 12, 2016 Share Posted August 12, 2016 4 hours ago, Mantas said: There are no flowers in deeps caves, so? You don't just go explore with Willows Lighter in caves anyway, it's a nice cooking/refining foods tool, I use lanterns too, lighter is not meant for that, the radius is small, it's just a tool for support . It's still pretty bad, because why allow it to be equipped by others then? They can't cook on it and it's useless for the light. Also, you said that making Willow to be more of a fire-stopper is not that good because you can craft things like Luxury Feather... But cooking? It's way easier to achieve than being able to remove fires.... 4 hours ago, Mantas said: Btw why the hell we debate about a lighter anyway? Sanity freezing is mostly concerned here, not some forest fires or anything. Because Willow should be based around fire. She was crap in singleplayer. The only thing that made her 'good' were exploits like dropping burnable items one-by-one with controllers and burning them for instant sanity regen, fire farms, and picking up burning items to inventory in order to deal crazy amounts of damage, because game calculates it so every single item from a stack deals damage separately. And none of that is possible in DST anymore, because fire mechanics have been changed. Fire spread is not instant now. So she lost all her special 'tactics' and now she's back to being just a fireproof character with an infinite light, basically a character for newbies. But no, she had to be nerfed even further. Her specialty shortened to 3 seconds and light was made finite. 4 hours ago, Mantas said: For crying out loud, please support this topic for removal of the sanity freezing, it's the only thing in my concern to be removed :< Yeah, low-sanity freezing either needs to go or be visible to the player, so they can react faster. I prefer Willow to be entirely rebalanced... Please Klei Gods, make her a better asset to the team and not be crap. I think I posted more than enough on this topic. Amen or something. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802962 Share on other sites More sharing options...
graycrayon Posted August 12, 2016 Share Posted August 12, 2016 12 hours ago, PanAzej said: The problem with this idea is: it's still an incentive to grief. And how many times do you really need to put something on fire, outside of making a few Crockpots/Drying Racks at the start, and maybe sometime later during winter to keep yourself warm? This would be also exploited - you could drop a stack of Twigs one by one, light them on fire, and there, you get an enormous sanity boost. get sanity from fires, if you enjoy being AFK'. --- Sanity from lighting something on fire/standing near a fire? No thanks, I can play Woodie/Maxwell for easy sanity recovery, and they're waaay more useful. Or Wickerbottom with her max 250 sanity. It's not like sanity recovery in this game is so hard to achieve. Okay first and foremost please forgive the oncoming textwall, you brought up a lot of good points and I wanted to address all of them. (Also if my formatting is garbage it's because I'm on mobile) -Do people really need an incentive to grief? We're talking about people who play multiplayer for the express purpose of messing with other players. They decide whether they're going to play nice long before the fact, and as others have said, you don't need to play as willow to grief. Grass and twigs. That's all you need. The community has gotten so paranoid about griefing. Willow players get booted on sight even if they haven't done anything just because of a couple of jerks. I wouldn't be surprised if greifers more often DON'T play as Willow just to lull others into a false sense of security, or use an innocent Willow player as a scapegoat. -Her current sanity boast is inadequate. That is the entire point. Sitting around a fire wastes time and it's inferior to other methods of gaining back sanity. The perk is useless as is. -Sanity is easy to get. 'Exploiting' a sanity boast? That's laughable. We all exploit sanity boasts. Willow having more manageable sanity isn't going to be a game changer. -This is about redeeming Willow's perks. Of course you can play somebody else. That's not the point. Enjoying Wickerbottom's 250 base sanity or Maxwell's rapid sanity gain isn't going to change the fact that Willow is still asinine to play. Some people actually want to main as Willow and they want to see her improve. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802966 Share on other sites More sharing options...
PanAzej Posted August 12, 2016 Share Posted August 12, 2016 12 minutes ago, graycrayon said: Do people really need an incentive to grief? I've brought up this point at the start, in my first post: On 9.08.2016 at 7:48 PM, PanAzej said: Willow, The Firestarter - right from the start you can see a problem. It's like they made a character: The Destroyer. Starts with a hammer, gets sanity for each structure destroyed. Griefing is in the name. Yes, not all players are griefers. And yes, you can grief with all characters. It's just a mindset. 'Lolz, is funny cuz she's a firestarter, so i'll start a fire and burn everything and say that i needed sanity'. 16 minutes ago, graycrayon said: Sanity is easy to get. 'Exploiting' a sanity boast? That's laughable. We all exploit sanity boasts. Willow having more manageable sanity isn't going to be a game changer. I mean that it's a perk that's easy to exploit. You can't really call it differently, you want to 'outsmart' the code by setting stackable, easy-to-get items on fire by dropping them around on the ground I didn't say that Willow should have hard time getting sanity back, but rather that this is not the way to do it. 18 minutes ago, graycrayon said: Some people actually want to main as Willow and they want to see her improve. Again, you missed my point. I meant that she's SO MUCH WORSE than others! Why would I want to play as her in current state? She needs to be changed, so there's a reason to play as Willow. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802975 Share on other sites More sharing options...
graycrayon Posted August 12, 2016 Share Posted August 12, 2016 33 minutes ago, PanAzej said: Again, you missed my point. I meant that she's SO MUCH WORSE than others! Why would I want to play as her in current state? She needs to be changed, so there's a reason to play as Willow. That's... That's literally the entire point I was trying to make? 58 minutes ago, graycrayon said: -This is about redeeming Willow's perks. Of course you can play somebody else. That's not the point. Enjoying Wickerbottom's 250 base sanity or Maxwell's rapid sanity gain isn't going to change the fact that Willow is still asinine to play. Some people actually want to main as Willow and they want to see her improve. Even the one sentence you quoted out of context seems to imply that I think Willow needs to be changed, no? I'm not sure where I missed the point. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802995 Share on other sites More sharing options...
PanAzej Posted August 12, 2016 Share Posted August 12, 2016 9 minutes ago, graycrayon said: That's... That's literally the entire point I was trying to make? Even the one sentence you quoted out of context seems to imply that I think Willow needs to be changed, no? I'm not sure where I missed the point. You were saying it as if I had a different opinion. Quote Of course you can play somebody else. That's not the point. That's kinda the point... Why play as her for her sanity regen if other character's options for that are way better? Quote Some people actually want to main as Willow and they want to see her improve. That sounded like I was one of those people that don't wanna see Willow being improved A bit of misunderstanding there Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-802997 Share on other sites More sharing options...
Kitty Cat Meow Posted August 12, 2016 Share Posted August 12, 2016 2 hours ago, PanAzej said: She was crap in singleplayer. The only thing that made her 'good' were exploits like dropping burnable items one-by-one with controllers and burning them for instant sanity regen. And none of that is possible in DST anymore, because fire mechanics have been changed. Fire spread is not instant now. I thought I'd share this. Spoiler I used a spiky bush to ignite the items so they would all have an equal burn time. *Rope is optimal for this type of sanity farm, it burns for 30 seconds while most things burn for 15 seconds or less. Link to comment https://forums.kleientertainment.com/forums/topic/69440-the-good-the-bad-and-the-willow/page/4/#findComment-803002 Share on other sites More sharing options...
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