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So, where can I start? Today, I joined a very nice server, with nice people. They gave me gold,flint, and rocks to start, then I was ready to build my own base in the wilderness. At first, I didn't want much people to join my base, because of griefers. But, while looking for spiders, I met this Maxwell and Willow who wanted to join me, and i'm that kind of person that can't say "no" to other people. So they helped me with the base. Then, After a couple days, a Webber joins, and asks desperately for me to pick him up, so I do. When I come back, though, I find a Wilson and a Wigfrid, just using my base. At first I wasn't happy, but then I realized that they just wanted to help. So I accepted them, too. My base was becoming a little community, I was happy. People kept joining and everything was going well. Until, another Wilson Joined, I will call him Wilson 2. He looked like a normal guy, he was helping, and everything. Then, that night, I saw all our farms burning. I wasn't so angry, since the Maxwell told me to look at the "bright side", since we had 38 ashes from those burned farms. After that, I had to go away from my PC for what, 30 seconds? And when I came back, the whole base was BURNING. Everything was destroyed... Everyone died because of the fire or because someone had stolen all the food. I was confused and I kept asking "Who did this?" Until that Wilson 2 tells me "i'll tell you a secret...",  Then he destroyed my ice box, and burned everything in it. I voted to kick him. And this brings me to the point of this post. What did the other players do when I vote-kicked him? They voted him to stay and vote-kicked ME instead. And all my friends had left, so I had nobody backing me up. This was really sad for me, because I always try to be a nice guy, I want to help people. If you ask me to join my base, I will always say "Yes, of course!". I'm a person that gets easily attached to other people, so I felt... Betrayed... Please tell me your opinions about all this, I will be happy to know what everyone else thinks!

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Oh.  Geez.

What do I have to say about this?  The first phrase that comes to mind, re:  the voting to kick _you_, is "WHAT THE F@#!?", and also...that dude is a comple scumbag, and WHAT THE HELL, people!  I have no idea at all why all the others would vote to kick you and not the griefer.  Were they all secretly friends of his/hers?  It doesn't seem so; they were acting normally before...

 All I can say is--don't completely give up on people.  Griefers can happen, and they are total wastes of air, but nice, cooperative players ARE still out there (me, for one) and can still make the game enjoyable. 

And griefers who play normally for a while and THEN burn everything down...this is not the first story about that kind of thing on these forums alone!  If they wander straight up with a torch and don't talk at all, like they're trying to sneak, you can kick them immediately, but this?  Seriously creepy.  I don't like the idea of plotting, intelligent griefers. That's just wrong.

But don't get totally suspicious and jaded.  Hopefully it'll be a long time before this happens again, and you can catch and kick the bastard before he/she does too much damage.

...Notorious

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I have a good and very well made idea to make this never happen to you again...

...don't play on public servers?

But if that doesn't sound totally sound then here's another idea, if you push and hold "tab" and open the scoreboard there should be a "..." somewhere on the scoreboard that has commands that rollback the world and could reserves the damages any greifer has done so long as you can convince everyone to kick the greifer and rollback.

Now if you got kicked from the server because people didn't side with you well...either you didn't explain to them why you were kicking him or they were ***holes and I guess that server was just not meant to be, and that's that.

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5 hours ago, GiddyGuy said:

I have a good and very well made idea to make this never happen to you again...

...don't play on public servers?

But if that doesn't sound totally sound then here's another idea, if you push and hold "tab" and open the scoreboard there should be a "..." somewhere on the scoreboard that has commands that rollback the world and could reserves the damages any greifer has done so long as you can convince everyone to kick the greifer and rollback.

Now if you got kicked from the server because people didn't side with you well...either you didn't explain to them why you were kicking him or they were ***holes and I guess that server was just not meant to be, and that's that.

The problem is then more people could just rollback the world to the beginning. What is worse is playing with Willow. I am always blamed for any damage that happens(even non-fire damage). Sometimes I get kicked right at the start.

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First of all I love Willow and people just hate her cause of her lighter, which is one of the BIGGEST reasons I hate DST.

Second of all, you can't trust the community! Almost never! You may have a 1% chance to meet a decent player that is kind and polite that won't steal your food and items on Day 1 and then burn your base and disconnect, but it's pretty rare to see that.

Last of all, always stay on your own server! It is most recommended, you can always rollback your world before your world got destroyed by someone and you can always kick/ban him. If you REALLY want to play on a public (dedicated mostly) server you will 100% sure always see at least 2-3 griefers/trolls trying to ruin everyone's day, and you can't avoid it, unless you have some good friends/strangers that will help you vote kick and vote rollback the server.

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I dunno, I don't think it's THAT bleak.  I play on public servers all the time/have my own set to public, and I've only run into an actual griefer once.  Who was kicked before he could actually do anything.

I run into decent players all the time, who then friend me on Steam.  I swear they're out there...

...Notorious

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Hei, guys, you happy to see me on another griefing thread again? Goood good good good good goooood :D

 

Jokes aside, I guess I'll just link you to here: http://forums.kleientertainment.com/topic/69262-suggestions-in-relation-to-griefing-grief-group-voting-and-some-other-general-issues/

 

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If griefers burn down your base in the game, then you should burn down their house in real-life!

All joking aside, I just ban them from my server. Forever. I am becoming better at stopping griefers every day. First, I try to prevent the damage. If I fail at that, then I try to compensate players for the damage done. If the damage is too severe, however, then I do a rollback.

Of course the majority of players are well-meaning, but you only need one bad guy to ruin it all. So you need to know how to deal with griefers.

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First things first: my sincerest commiserations with your situation. It's horrible, it's unfair, it should have never happened.

That said, it shows one major problem of any multiplayer game: people. People who are well-equipped to be bastards. Or unable to understand. Or both.

I see some options to defend yourself.

If you're the host, Drop Stuff on Kick - you don't deal with voting, kick the griefer, their items - often stolen - drop. Then, a global message on the chat or, even better, c_announce("TEXT") where TEXT is what you want to announce - meaning, whether to keep playing or rollback. By stating that, you can have even people you don't have befriended on Steam rejoin.

Similarly, if you're the host, you can restrict the players to the members of a group.

As a client, you can simply find people with a similar helpful attitude like yours and team up with them - on their servers or on yours.

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3 hours ago, fb03 said:

@Bebbit It was a bit of both a thought and asking for a solution, so I didn't really know where to put this post. But thank you :)

Well, the solution is pretty much exactly what @GiddyGuy said.

Play w/ friends, private servers, or be prepared to roll back your servers if you are hosting (and always be the host).

Otherwise, you are opening yourself up to exactly this kind of behavior, and it's really only a matter of time before it happens again.  That's just how it goes when you invite everyone over to your house; not everybody is going to be respectful.

Either don't invite them over, or be prepared to deal w/ rude guests.

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36 minutes ago, EuedeAdodooedoe said:

Nah. Having read your ideas, I must say that you are making it way too complicated. I like your mentality (i.e., "we must do something about griefing"), but I think you need to keep it simple.

The lock system you proposed is already available as a mod, by the way.

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@Joakim trying to keep things simple is the reason why griefing is so prevalent (mods and the votingsystem is the example of this). And regardless, if it gets the job done, why care? Who cares how complicated it is? It's not like you have to remember all of it to keep safe from griefing. Just knowing the basic info and the fact that these things exist (the safe, the lock, the lock pick) could provide you the necessary tool s to keep griefers away and keep gameplay exciting and not very limited due to preventing griefing. The Safe as the mod currently does little to nothing in protection. It also doesn't have a lock system as far as I'm aware. Same goes for other preventative mods; because they oversimplify their means of dealing with griefing.

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Eugh, I'm sorry to hear about that, buddy.  That's one of main concerns about playing on public servers (Well, that and generally being not all that useful in the first place.).  Unfortunately, every game that has online gameplay has those people that make you question humanity.  If you don't have anybody on your friend's list that plays DST, then all you have are public servers.  I'm not saying to suck it up but you might have take that risk to find people you would like to play with.  Like those nice guys you talked about before Wilson 2 appeared!

I haven't been on public servers long enough to know what you can or can't do (I was lucky enough to find a nice group of friends to play with and they have their own dedicated passworded server).  If you can vote to rollback the server to before the griefer wrecked shop, I'd say to tell people that you want to do that for that very reason and start it up.  Some people might not know why you are doing it in the first place due to being afk or just having tunnel vision while gathering supplies so revving that up will make them confused and vote no.  I'm...not sure why they voted for you instead of the griefer.  That's definitely their bad and I hope they realize this.

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Might have been that they didn't realize about the vote until after it was too late for kicking out the griefer. For the second vote, they did not realize it was you they were voting for and not the griefer and so you got voted for but not the griefer. That's what I think happened, anyways.

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1 hour ago, EuedeAdodooedoe said:

@Joakim trying to keep things simple is the reason why griefing is so prevalent (mods and the votingsystem is the example of this). And regardless, if it gets the job done, why care? Who cares how complicated it is? It's not like you have to remember all of it to keep safe from griefing. Just knowing the basic info and the fact that these things exist (the safe, the lock, the lock pick) could provide you the necessary tool s to keep griefers away and keep gameplay exciting and not very limited due to preventing griefing. The Safe as the mod currently does little to nothing in protection. It also doesn't have a lock system as far as I'm aware. Same goes for other preventative mods; because they oversimplify their means of dealing with griefing.

https://steamcommunity.com/sharedfiles/filedetails/?id=404161345&searchtext=ownership

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28 minutes ago, fb03 said:

Another thing, I voted to rollback the server... And even though I told everyone that I was griefed, they still voted "No"... I don't know why, I must've looked like some bad person. I didn't do anything like griefing, though. That's just how some people is, I guess.

Not everyone likes having to redo an entire day. I don't like that either, but sometimes it's for the best.

I never do a rollback because of a honest screwup, though. That is part of the game. It is just the griefing that I don't like.

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@Joachim same goes for that mod; simple mechanics with a multitude of problems that griefers can easily overcome. Or, on the other hand counter griefing is done; so, lets say you're annoyed with people destroying walls all the time. You install the mod and voila, people can't destriy them anymore unless they own it or are the admin. But WAIT! Now griefers can wall off the portal with not even experienced players being able to get over it! And that sort of thing.

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10 minutes ago, EuedeAdodooedoe said:

@Joachim same goes for that mod; simple mechanics with a multitude of problems that griefers can easily overcome. Or, on the other hand counter griefing is done; so, lets say you're annoyed with people destroying walls all the time. You install the mod and voila, people can't destriy them anymore unless they own it or are the admin. But WAIT! Now griefers can wall off the portal with not even experienced players being able to get over it! And that sort of thing.

I know. I wasn't saying it was a solution per se, but it does implement your lock idea.

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47 minutes ago, EuedeAdodooedoe said:

@Joachim in terms of the concept... Yes, sort of. In terms of the actual mechanics... Not at all. Having chests locked by default is bad for newcomers and makes gameplay isolationary(?) instead of cooperative.

Not at all or not entirely? Because to me it seems that going from having them locked by default to locked optionally is not a big step.

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