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The real reason Wigfrid is overpowered


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...does Woodie not start w/ Lucy, suddenly?  Maxwell doesn't start w/ Night Armor and Dark Sword?

 

Exactly who in this game doesn't start w/ their unique items?

 

Woodie's Werebeaver form seems to be buffed, what w/ him not dropping his inventory or backpack anymore.  And even if he loses Lucy, any old axe will auto-magically morph into Lucy as soon as he takes a swing at a tree.

 

I don't think this is really a valid argument.  <.<

We covered this in previous pages... Wigfrid's starting items make a much, much bigger difference than those of other characters.

There's a big difference between starting with a glorified torch (Wendy) or a glorified axe (Woodie), and starting with an excellent weapon and armor.

So basically what you want as a solution is for her not to start with anything other than food. It'd have to be something with a long expiration date, like jerky, if thats what you are suggesting. 

You want the spear and helmet to be craftable only, not a spawn with item

We covered this in previous pages... Wigfrid's starting items make a much, much bigger difference than those of other characters.

There's a big difference between starting with a glorified torch (Wendy) or a glorified axe (Woodie), and starting with an excellent weapon and armor.

 

Why do you keep ignoring Maxwell?  It wouldn't be because his starting items are actually better than Wigfrid's, would it?

 

On top of having an almost negligible drawback on top of his ridiculous sanity regen?

 

I sure hope you wouldn't just be ignoring him because it doesn't suit your argument.

Why do you keep ignoring Maxwell?  It wouldn't be because his starting items are actually better than Wigfrid's, would it?

 

On top of having an almost negligible drawback on top of his ridiculous sanity regen?

 

I sure hope you wouldn't just be ignoring him because it doesn't suit your argument.

 

They're better yeah, but I doubt you're going to have the extra materials to make more of them by Day 2. Plus despite him starting with them you still have to Prototype them, which is a little strange. But other than that, I think it's because he's not officially in game and it's entirely possible Klei will change said starting items. For that, cross that bridge after its built.

 

For Wigfrid though, how would you guys suggest balancing her out? Different starting gear, such as just a regular Spear? I don't think her special stuff should be completely taken away, but at the same time, I don't play PVP. (I guess if you were looking for an outsider's opinion, here it is)

Are you implying that he won't be?
no, just that he certainly won't be in the game as is. When he is added, he will also be balanced to fit the game. That's one of the big reasons why he is taking too long. Using a feature that is not in as a counter argument to the imbalance of a feature that is already doesn't make much sense. 

no, just that he certainly won't be in the game as is. When he is added, he will also be balanced to fit the game. That's one of the big reasons why he is taking too long. Using a feature that is not in as a counter argument to the imbalance of a feature that is already doesn't make much sense. 

 

While he may be balanced for multiplayer, it seems like a rather large assumption that his starting gear or perks are why he's taking so long.

 

But I will stick to characters that are already in-game, which brings us right back to Wickerbottom being able to make a backpack and spear / log suit / football helm on Day 1 while putting players / mobs to sleep, striking everything w/ lightning, or spawning tentacles on a whim at mid-late game.

 

That's a lot more useful than a spear and helmet, imo.  Although I will also admit that I enjoy playing Wigfrid, though that's mostly just because I was predominately a Wolfgang player pre-Wigfrid and I also gravitate back toward him a lot.

 

I'm absolutely not trying to downplay the usefulness of the sum of her abilities; I'm merely pointing out that there are other rather powerful characters as well, and others on the way (assuming that they fix Woodie's Werebeaver form to not basically be relegated to a gathering machine).

Why do you keep ignoring Maxwell?  It wouldn't be because his starting items are actually better than Wigfrid's, would it?

 

On top of having an almost negligible drawback on top of his ridiculous sanity regen?

 

I sure hope you wouldn't just be ignoring him because it doesn't suit your argument.

 

Because he isn't in the game yet, and we don't know if Klei will change him before adding him back.

 

I can't believe we're having to explain this to you.

Because he isn't in the game yet, and we don't know if Klei will change him before adding him back.

 

I can't believe we're having to explain this to you.

 

I really don't believe that Klei will be changing his starting gear, which was what we were talking about.

 

/shrug

Why do you keep ignoring Maxwell?  It wouldn't be because his starting items are actually better than Wigfrid's, would it?

 

On top of having an almost negligible drawback on top of his ridiculous sanity regen?

 

I sure hope you wouldn't just be ignoring him because it doesn't suit your argument.

75hp is negligible? 

On top of having an almost negligible drawback on top of his ridiculous sanity regen?

Yes, because half of the default health is "negligible".

Maxwell's sanity regen isn't something to care about if we're talking about equipment. Because if it wasn't for his' sanity regen rate, he would be harder than Wes. Sure, he gets good armor and the highest damaging weapon, but those both break, he has to get a new weapon, and new armor. Which, when we're talking early game, could take a while to get back that stuff. You'd probably make a few spears, or ham bats, or go through some tentacle spikes.

Wigfrid has only ever been on point for me in single player. All her advantages are negligible when I can't stun lock anything due to my ping being a high enough for 3/4 shots to miss (not even that high). With my friends who are new to the game I have to play conservatively till the second autumn, at the point almost everyone is on equal footing. The only facet of her character I really use is the easy crafting of good gear.

 

I can respect that other people may want to nerf (rebalance) her but I don't really see a point to it when you can chose another character or just mod her to your liking anyway. In fact, if you guys decide how to rebalance her here I'll make a tweak for you and submit it to the Steam Workshop.

While he may be balanced for multiplayer, it seems like a rather large assumption that his starting gear or perks are why he's taking so long.

 

But I will stick to characters that are already in-game, which brings us right back to Wickerbottom being able to make a backpack and spear / log suit / football helm on Day 1 while putting players / mobs to sleep, striking everything w/ lightning, or spawning tentacles on a whim at mid-late game.

 

That's a lot more useful than a spear and helmet, imo.  Although I will also admit that I enjoy playing Wigfrid, though that's mostly just because I was predominately a Wolfgang player pre-Wigfrid and I also gravitate back toward him a lot.

 

I'm absolutely not trying to downplay the usefulness of the sum of her abilities; I'm merely pointing out that there are other rather powerful characters as well, and others on the way (assuming that they fix Woodie's Werebeaver form to not basically be relegated to a gathering machine).

Wickerbottom's books, especially her more powerful books, are difficult to craft. They require farming reeds regularly plus things like gems.

On top of that, not being able to sleep is a huge disadvantage.

In contrast, Wigfrid's only disadvantage is her diet, which isn't a disadvantage at all since she has trivial access to meat from the start.

:roll:

 

Please. I have 266 hours logged on DST alone, so I think I know what I'm talking about. It takes a total of 20 wood, 16 stones and 5 gold to build an alchemy engine. There's no way you can build one on the first day unless you get lucky and come across a rock or mosaic biome close to the portal. (Not to mention starting a few days into the game, in which case good luck finding any flint nearby to make even the most basic tools.)

 

 

 

Totally agree you have to be lucky to find rocky biome on your very first day.

If you are trying on your own its also posible to make an alchemy engine on your first day with only a single flint (even a single flint is not necessary if you are playing as Woodie or if you saw a clockwork rook fighting to other mobs and if he destroyed some trees). The stage can be done like this too.

 

This is more possible If you are lucky on your first day and if you are playing on your own or on a PvP server for instance where you wanna have your football helm.

 

1) Find Pig King (In this one you must be really lucky)

2) Collect 7 Rocks around pig king (3 is for making hammer rest is for a science machine)

3) Make a hammer (I dont mention grass and twigs you should collect them for all purpose)

4) Destroy 2 pig houses collect boards and cut stones.

5) Use your axe to kill globbers with baiting a berry or moleworms at dusk by using ur rocks and hammer or axe

6) Exchange 5 morsel with gold

7) Chop down some trees.

8) Make your science machine

9) Make an alchemy engine

 

If you can find that rocky biome on your very first day you can have almost full base with fire pit drying rack alchemy engine thermal measurer chest crockpot and birdcage on your 2nd or 3rd day if you can somehow manage to find swamp but mostly you can manage to set up this base around 7th or 8th day (because you wanna choose the correct location to place etc..)

9g8uR9G.gif

That's why you shouln't play on a Mac, silly.

Psst, check the gif.

Whoa, how did you know? Also I switch between my mac and desktop every now and then depending on my mood.

 

What led to the logic behind your reasoning that I can't stun lock because of the Mac?

Whoa, how did you know? Also I switch between my mac and desktop every now and then depending on my mood.

 

What led to the logic behind your reasoning that I can't stun lock because of the Mac?

 

In reality, I wasn't actually aware that you do own a Mac and use it to play le game, though I find it funny that I was right. Even if I was sarcastic when I made that conclusion, the meanings behind it have some truth about the compatibility and efficiency between this game and Apple's operating system(s).

 

It simply starts from the fact that Don't Starve was programmed and tested on a Windows build, therefore only the latter has supreme affinity with the code. To make it viable they had to rewrite another version that would make it follow Mac's functions and properties, making slight inconsistencies or bugs to slide on the surface. Although take what I recently said with a grain of salt, since I'm not that sure it really has an effect on gameplay at this stage, as they probably polished the Mac version enough for differences to be unseen.

 

The immense lag various things could cause when playing on a Macintosh stems from its complicated relationship with video games. Game development is more of a sideline for the company that runs the platform, therefore they didn't work towards a proficient gaming system until the industry started to heavily shift on it, so they had to adapt. But there is still way more room for improvement compared to the PC platforms. As the effectiveness of this OS creaks and it's sorta lacking, things that weren't friendly before (like lag or rubberbanding) get worse. This also applies to old or hardly functional machines.

 

The worst thing is that the quality of the service you provide as a host also transfers to the client's beautiful ping and smoothness, so playing on a Mac doesn't halp anyone's lag get any prettier.

I recommend your desktop. Wigfrid starts looking manlier than most of the male characters there.

Im waiting for the millions of Dark Swords, Purplegems, and Nightmarefuels to find on dead Maxwells in pvp

 

 

And then, Wickerbottoms shall rejoice and build Shadow Manipulators and Telelocators, sending people straight into the jaws of a tentacle-ridden hell. 

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