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Can't think of a third magic machine... any suggestions?


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My second mod project will be based a lot on the overhaul for the current features of the game. One being the change in the way the crafting machines work, so for instance Alchemy engine won't be possible to use for making Science machine items making Science machine still useful after you make an Alchemy engine. So basically it won't be based on tiers, but on types more like (however you will still need to for example make Science machine in order to make an Alchemy engine). So I thought it would be great if each category had 3 machine types. For science I thought that it could be Science machine (based on clockwork mechanics), Alchemy engine (based on electrical mechanics) and Particle generator (based on light mechanics).

But when it comes to magic in this game, I don't really get many good ideas. I can't think of a third machine for magic! Nothing in between, before or after Prestihatitator and Shadow manipulator comes to mind! Any ideas of a third magic machine? It doesn't necessarily need to be after the Shadow manipulator, it could be between the two existing machines or be just the first magic machine. I really need ideas on this one, so let me know if you guys think of anything! So basically; Prestihatitator for basic magic, while Shadow manipulator for hardcore nightmare magic. Also, I'm thinking about having ectoplasm as an item used for magic which you could get from killing ghosts, so may be that could hint some of you for thinking of another magic machine.

Btw, in terms of magic, I thought about dividing the stuff which need Nightmare fuel to be made with the stuff that doesn't, so for exanple Meat effigy would stay as requiring Prestihatitator to make, while something like Dark sword would need a Shadow manipulator, because it requires Nightmare fuel to be made.

shadow fartipulator

 

crafted with 20 nightmare fuel, 20 living logs, 20 purple gems, and 20 shadow farts

 

but on a serious note

 

how about something that looks a little more ruins inspired? perhaps have a floating hologram, something of that sort.

shadow fartipulator

 

crafted with 20 nightmare fuel, 20 living logs, 20 purple gems, and 20 shadow farts

 

but on a serious note

 

how about something that looks a little more ruins inspired? perhaps have a floating hologram, something of that sort.

If you're referring to Particle generator, then I was planning some hologramic stuff for its design. But that's science, mate, not magic!

 

Btw, guys, to me Prestihatitator looks a lot like the Science machine and Particle generator will be based off of Shadow manipulator, so may be have something based on magic that's quite a lot like the Alchemy engine in design?

If you're referring to Particle generator, then I was planning some hologramic stuff for its design. But that's science, mate, not magic!

 

Btw, guys, to me Prestihatitator looks a lot like the Science machine and Particle generator will be based off of Shadow manipulator, so may be have something based on magic that's quite a lot like the Alchemy engine in design?

 

No, what I was thinking, since the ruins and the ancients were renowned for their technology, perhaps have a hologram of some sort of magic symbol being broacasted out of a ruin-themed structure. Like, instead of a hologram, make it look like it was coming out of a purple gem or something, as light hits the gem.

Maybe something that granted access to powerful magic at a cost! It could be found randomly somewhere in one's world, but would require expensive materials to repair before it could be used. Repairing it could also trigger random events around the character such as lightning, spawning enemies or resources and changing a character's equipment? Idk, just a thought.

Maybe something that granted access to powerful magic at a cost! It could be found randomly somewhere in one's world, but would require expensive materials to repair before it could be used. Repairing it could also trigger random events around the character such as lightning, spawning enemies or resources and changing a character's equipment? Idk, just a thought.

As much as I hate you for your psychopathic mind, I'll try to appreciate your idea here...

 

That's something that some set pieces and ancient altars have; traps. I was thinking more of a basic machine, but so that it would have a unique style in terms of magic.

 

@Weirdobob, oh, good call! That sounds awesome, but I think it would be cooler to use it for something else... I'll think about it. There's often a lot of thinking done so that I could get an awesome idea out.

Maybe something that granted access to powerful magic at a cost! It could be found randomly somewhere in one's world, but would require expensive materials to repair before it could be used. Repairing it could also trigger random events around the character such as lightning, spawning enemies or resources and changing a character's equipment? Idk, just a thought.

Going to piggyback off your novel idea here. Perhaps this third tier magic machine can only be found in the deepest depths of the ruins, and you are never able to move or craft it, or prototype its recipes, so that you're forced to face danger in order to obtain its goodies. Maybe a lot of the recipes could require rare gems that you can get from mining spooky ancient statues. 

Going to piggyback off your novel idea here. Perhaps this third tier magic machine can only be found in the deepest depths of the ruins, and you are never able to move or craft it, or prototype its recipes, so that you're forced to face danger in order to obtain its goodies. Maybe a lot of the recipes could require rare gems that you can get from mining spooky ancient statues.

 

And we can call it... Ancient Pseudoscience Station!

 

OC, please donut steel.

Going to piggyback off your novel idea here. Perhaps this third tier magic machine can only be found in the deepest depths of the ruins, and you are never able to move or craft it, or prototype its recipes, so that you're forced to face danger in order to obtain its goodies. Maybe a lot of the recipes could require rare gems that you can get from mining spooky ancient statues.

I'm not looking for a tier 3 of magic machine but a third type. In other words, it could be used to make magic items that are simpler than Prestihatitator's, could be used to craft stuff which is in-between the level of craftables of Prestihatitator and Shadow manipulator, or better than Shadow manipulator, however I don't think that the third option would make sense, considering that the world revolves around the shadow creatures, who are made out of nightmare fuel, meaning that there could be nothing beyond that.

Having to craft stuff that is simpler than the stuff used for making ceripes of Prestihatitator seems quite impossible; Prestihatitator is for making the most basic magic items in the game (or at least in the mod it will). Since ectoplasm will be a thing, may be every craftable involving ectoplasm could be made by this third machinewhich would be between Prestihatitator and Shadow manipulator in terms of its craftables' tiers (not the machine tiers, the craftable tiers, as craftables for machines which are harder to make might be better than certain ones that of a machine which could be made much more simply).

So, lets try to think ghosts and ectoplasm when trying to think of a third machine, but if you come up with something that's even better than that, such idea would be very much appreciated.

an alchemy engine always seemed to be a cross between magic and science to me, you could just have it function as both, maybe change the artwork a bit. Or just use it as the magic machine and come up with a second tier science machine. Like a tesla... Something or other... Or a generator of some sort, since you said it would be electrical stuff that you can build from it. I mean you even have the old tesla trees and stuff for samples of artwork for a tier two science machine. Good luck either way

I wrote something detailed and a bit long... then my internet connection disappeared and so did my post

@__@ I wasted a lot of minutes to write something down and the connection disappeared TT^TT

 

So to summarize:

  • Prestohat - basica magics
  • SM - more advanced magics utilizing nightmare fuel

Suggestion: Creature Station (Name needs work) - Something that creates items made from (once) living creatures (materials came from living creatures/are parts of living creatures):

  • Belt of Hunger
  • Bat Bat
  • One Man Band
  • *insert other things here that came from living creatures (organic); could consider Living Log recipes (optional/debatable) or beard hair (also debatable)

(This is the 5th time I'm posting this, if this gets through, then I can sleep soundly, if not then you're not probably reading this)

I wrote something detailed and a bit long... then my internet connection disappeared and so did my post

@__@ I wasted a lot of minutes to write something down and the connection disappeared TT^TT

So to summarize:

  • Prestohat - basica magics
  • SM - more advanced magics utilizing nightmare fuel
Suggestion: Creature Station (Name needs work) - Something that creates items made from (once) living creatures (materials came from living creatures/are parts of living creatures):
  • Belt of Hunger
  • Bat Bat
  • One Man Band
  • *insert other things here that came from living creatures (organic); could consider Living Log recipes (optional/debatable) or beard hair (also debatable)
(This is the 5th time I'm posting this, if this gets through, then I can sleep soundly, if not then you're not probably reading this)
Well, the thing is that you make Prestihatitator out of Rabbits, Rainhat out of Moleworms and so, yeah, that would be a bit of a paradox. Not only that, but basically everything dead is what you use from the beginning. Remember, that plants are living things as well, though... In terms of creatures I guess that wouldn't apply? But there's still the paradox of which I made my first point on.

I myself was trying to think of something related to magic and sphere-like last night, since the Alchemy engine is mainly sphere (did not know how to write it in words correctly, but you get the interpretation...). So, what is sphere like and magical... And I remembered that some Mediums use spheres to predict peoples' futures! What that sphere thing is called I do not know (someone inform me pls!), but I think that this could be used in order to make the design of a new Magic machine, which would need Prestihatitator to make and with which you could then make a Shadow manipulator.

How about some kind of spectral portal maybe with a fancy animation in which ghosts are trying to pass its event horizon.

 

Or a nightmare machine could be also as easy as some kind of box surrounded by a gloomy shadow.

 

Or maybe... maybe some kind of dream annihilator maybe designed as a giant bomb.

 

Going to piggyback off your novel idea here. Perhaps this third tier magic machine can only be found in the deepest depths of the ruins, and you are never able to move or craft it, or prototype its recipes, so that you're forced to face danger in order to obtain its goodies. Maybe a lot of the recipes could require rare gems that you can get from mining spooky ancient statues. 

 

And I remembered that some Mediums use spheres to predict peoples' futures! What that sphere thing is called I do not know (someone inform me pls!)

You mean a crystal ball?

 

So what (other) recipes do you plan on putting in this new magic research station?

You mean a crystal ball?

So what (other) recipes do you plan on putting in this new magic research station?

I'm thinking about whether to put the existing One Man Band in it and also improve the item, because nobody seems to really use this item, it's pretty much useless due to it providing a bigger loss than gain overall. So far I've not got many ideas for this machine's magic items, but I have a few other existing craftable stuff to put under needing the machine to be built, so...

Really I guess I'll need help from you, guys!

My second mod project will be based a lot on the overhaul for the current features of the game. One being the change in the way the crafting machines work, so for instance Alchemy engine won't be possible to use for making Science machine items making Science machine still useful after you make an Alchemy engine. So basically it won't be based on tiers, but on types more like (however you will still need to for example make Science machine in order to make an Alchemy engine). So I thought it would be great if each category had 3 machine types. For science I thought that it could be Science machine (based on clockwork mechanics), Alchemy engine (based on electrical mechanics) and Particle generator (based on light mechanics).

But when it comes to magic in this game, I don't really get many good ideas. I can't think of a third machine for magic! Nothing in between, before or after Prestihatitator and Shadow manipulator comes to mind! Any ideas of a third magic machine? It doesn't necessarily need to be after the Shadow manipulator, it could be between the two existing machines or be just the first magic machine. I really need ideas on this one, so let me know if you guys think of anything! So basically; Prestihatitator for basic magic, while Shadow manipulator for hardcore nightmare magic. Also, I'm thinking about having ectoplasm as an item used for magic which you could get from killing ghosts, so may be that could hint some of you for thinking of another magic machine.

Btw, in terms of magic, I thought about dividing the stuff which need Nightmare fuel to be made with the stuff that doesn't, so for exanple Meat effigy would stay as requiring Prestihatitator to make, while something like Dark sword would need a Shadow manipulator, because it requires Nightmare fuel to be made.

 

Sorry for the necro! This topic has only been old for 5 days though! I had a couple ideas that I thought might reopen discussion. If not, than this will get locked, and it won't matter anyway. For starters, you could call your tier 3 science machine a Photon Manipulator to provide a science-y contrast to the Shadow Manipulator. Also, the final (or middle?) magic machine could be the Alteration Altar. You could turn things into magical shadow versions of themselves. If it was the final tier machine, you could use it to perform rituals to alter yourself but with drawbacks. For example, you could make yourself really strong but be insane a lot.

@T4T3RGR3NAD3R that's fine, I'm not too frustrated with necro posting and if a person has a reasonable post, why shouldn't they necro post if necessary? In terms of the third science machine, the Manipulator word already being in the Shadow Manipulator would be kind of too symilar, as it better fits the magic type more than scientific one and I just wanted to plop the word Generator into one of the machines. The Shadow Manipulator I see as being the final machine which is all about the dark magic of nightmare fuel and such, so really I was looking mainly for one that could be between Shadow Manipulator and Prestihatitator, though if a better suggestion very well suggests otherwise, I would take that in mind. Unfortunately, I did not get a decent idea which I was expecting, though the thought of Ectoplasm and ghost type of magical stuff lead me to the idea for a middle level magic machine.

Also, though the thread kind of died down, I actually must say thank you for boosting it back up, as I'm still looking for some great ideas for the second magic machine's craftables.

HM, this is robbing from a movie, but what the hell, you're not getting paid for this (as far as I know). So in The Secret of Kells, there's a special magnifying lens that the protagonist's uncle needs to finish the Book of Kells. One problem: it's currently the eye of the deity of death and destruction, Crom. 

 

Long story short, protag gets the eye and they use it to finish the book. It has special light bending abilities, and so on and so forth. I think it could make a pretty good basis for your hologram idea!

 

The eye in the animation looks like this,

 

kellsvision_zpsb55926da.jpg

 

and it could either float, or it could be laid on the ground and project something.

 

To recreate the glass, I would suggest ashes be part of the making (or sand, if that's part of the new mod). Say, some amount of ash (twenty?), five red gems, five blue gems, ectoplasm? IDK.

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