Mario384

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About Mario384

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Don't Starve Together
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  1. I concur, Werebeaver, Willow and Winona need some fine tuning. Woodie as a character isn't really that bad until the Werebeaver gets factored in, and there has been many a post on how to fix both Willow and Woodie (Winona is new, so she hasn't had as much time to be complained about yet, though it seems many have already made statements regarding her) I'd also love to see some character-building comics, would be fun to read and keep the game's lore fresh.
  2. Meet Winona!

    And they do improve upon her design, right?... right?
  3. Meet Winona!

    Yeah, no offense to Klei, but she looks pretty ugly in that picture. Maybe her in-game design is better?
  4. Alright, so I've been looking around throughout the code, but I can't find how to do it so I'll ask here about two things: - Say I wanted to start to reset the world if everyone but one type of player (with a unique tag) was dead or no player with said tag exist or is dead, how would I go about it? - Since this is basically a boss vs. player gamemode I want to make, I don't want anyone to just be able to select the boss from the character selection screen. What I want to occur is that after a minute or two of the world being reset, one player is chosen to be the boss and forcefully becomes him, and not have him appear on the character select. Is this possible and if so, how would I do it? Thank you to anyone who can help!
  5. I used to be a Werebeaver main in PVP. It was too bad that Panflute spam, Wicker's Sleepy Time Stories, and the staffs made it un-fun most of the time.
  6. I concur, begrudgingly, cept' with the last one.
  7. Perhaps you should ask the ghosts in the graves about that, and if you aren't satisfied still, use Wilderness mode.
  8. [Game Update] - 183426

    Yes. Finally. Beefalo speed away!
  9. Because having a character that has a light source built in, can run around at the speed of sound, and can buff his stats should be able to have this ability for 40-80 days. Yup yup yup, even though you haven't formed a constructive argument of any kind on why this is bad, I definitely see your angle on this. EDIT: It was sarcasm... Woops. >.> <.< Sorry about that.
  10. See, he's gaining less overcharge from each lightning strike, as opposed to where it used to double it the second time and so forth. So chain lightning events (End is Nigh) with give him more overcharge time than if he were struck just once, but it won't be as much as before.
  11. It doesn't shorten the length, it just doesn't add as much time onto it.
  12. No. Seriously, just no. This needed to happen, I mean, you're complaining about a nerf to the guy who can have 400 health and high other stats from one trip to the ruins. Just, no.
  13. [Game Update] - 180814

    Fixes Woodie, not the beaver. In all honesty, the only thing keeping them connected balance-wise is they share the same health and sanity pool.
  14. [Game Update] - 180814

    I made a huge thing on why the Beaver needs a buff, and I really hope Klei takes it into consideration, because right now it's just better to avoid the beaver then play as it, and it is very easily possible to do so.
  15. [Game Update] - 180814

    Now, @Ipsquiggle, when will ye's balance the beaver? I will never let the beaver balance die until it happens. Beaver main for life.