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Do you play the different characters differently?


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I just finished my first game as WX-78.  My first time for that character and the final character I hadn't played (except Wes and Maxwell whom I don't have access to).  What I've realized is that I play the same game regardless of which character I use.

 

For example, when I played as Wendy I never even saw Abigail until day 100.  I couldn't figure out how to summon her.  She only appeared as I was killed in a swamp and then I had her with me after I resurrected.  So during the entire survival period of the game I just duked it out alone like I would with any other character.  It just took a couple more hits is all.

 

Wolfgang requires more emphasis on food, of course.  Willow reminded me the hard way not to harvest grass or logs while her sanity was low.  Wickerbottom apparently knew more recipes from the get go but I still had a science machine up so soon it didn't make any noticeable difference to me.

 

I'm not complaining.  I'm just wondering if anyone actually adjusts their play style to suit any particular character?  To me the abilities and the world aren't different enough to need a change.  Perhaps if the list of craftable items were different for each character?  That would make a difference, I think.

 

I play Maxwell all the time, so I'm always careful about what kind of fights I get into. Although now, Maxwell has Codex Umbra, so that helps a lot with general chores and combat.

 

Aside from that, I end up playing most characters similar as well.

Abigail changes how I do anything relating to fighting monsters, and Wickerbottom's insomnia takes away the super-easy sleeping option to regain sanity, but... apart from that, not really.

 

WX-78's food non-pickiness can affect adventure mode strategies, though, since you can make an easy stack of meatballs to take and it's perfectly edible for a long time. As if he wasn't already a great option since Adventure lets him soon max out his stats.

I play the characters differently.

 

I let Wilson run around in the winter clad only in his beard.

 

I have an 'altar' set up in Wickerbottom's world of cobblestone and lureplants for summoning birds, end up making a lot of darts.

 

I haven't played Wendy or Willow.

 

I schedule Woodie's outings and world to his lunar rampages.

 

Figure I'll play WX next.

I play Wilson, because his stats are balanced. I sort of want to play Wes...but he's just an alteration of numerical values and that doesn't constitute 'difficulty' in this case, it just makes the same process more tedious...

The core playthroughs are the same, regardless of character. I play Maxwell like I would play the rest despite his fragileness. Only when certain abilities come into play the playstyle changes. With Woodie I need more recovery items so to speak, and when in werebeaver form use it effectively to even then be productive(graveyard plundering for example). With Wendy, summoner and mass frog murderer during summertime, I try to use Abigail the most I can to get the combat and food gathering done, to not make her Wes 2.0 :)

Mostly it differs in the items i use. I go magic crazy with Maxwell for instance since the sanity cost for staves and the sort is negligible. I always have a helmet on since i don't have to use the Tam' O'Shanter. Night Armor is my default armor and i'm always able to make a replacement before my default one runs out.

With Wickerbottom i have left-over silk since i don't have to make a tent and i don't use rabbits for morsels, since i have my star shaped lureplant farm. I can hoard  items with her early on with a backpack and i mostly use blowdarts since her book can mass produce reeds.

I'm also playing Wes just for the lolz. I don't even plan on using balloons.

With Wolfgang I produce more food and use a marble suit because it's great for tanking. His sanity drain is just a 1.1 laughable multiplier so no changes in sanity management. People who complain about it never played him and let some text on the wiki judge for them.


The other characters don't interest me enough to play as them so i can't say much.
 

I just finished my first game as WX-78.  My first time for that character and the final character I hadn't played (except Wes and Maxwell whom I don't have access to).  What I've realized is that I play the same game regardless of which character I use.

 

For example, when I played as Wendy I never even saw Abigail until day 100.  I couldn't figure out how to summon her.  She only appeared as I was killed in a swamp and then I had her with me after I resurrected.  So during the entire survival period of the game I just duked it out alone like I would with any other character.  It just took a couple more hits is all.

 

Wolfgang requires more emphasis on food, of course.  Willow reminded me the hard way not to harvest grass or logs while her sanity was low.  Wickerbottom apparently knew more recipes from the get go but I still had a science machine up so soon it didn't make any noticeable difference to me.

 

I'm not complaining.  I'm just wondering if anyone actually adjusts their play style to suit any particular character?  To me the abilities and the world aren't different enough to need a change.  Perhaps if the list of craftable items were different for each character?  That would make a difference, I think.

Every character is Wilson, with the sole difference being that they arent, magical lighters? Summoning flowers? piles o balloons? I threw them on the ground, i'm not a part of your system.

Every character is Wilson, with the sole difference being that they arent, magical lighters? Summoning flowers? piles o balloons? I threw them on the ground, i'm not a part of your system.

Muscles can't be thrown on the ground!

Muscles > Everything else

I'm torn. That way i'd acknowledge Wilson's superiority. But on the other hand I have a beard myself. Ugh!

 

A manly mustache is not an asset, but what completes a man. You're already sworn into this creed. Kiss your muscles and remind them that you love them.

Yes I tend to play the characters differently if they have major stat or procedural differences.

 

WX-78 is similar to a weaker stat character but his gear upgrades make him potentially the (stat-wise) strongest character at the end after consuming 15 gears. Wether you choose to lose gears to consuming and stay in one world (then losing them to other options like clockworks and Ruins,) or eating the gears and Teleportato to one or several more worlds is the question.

As for my decision on that, I used to always go nomadic with WX-78 for a couple of to a few worlds so I can max out in gears quickly (instead of making base camp roots and, bumbling into caves and looking for gears since I treated the caves as non-respawnable 'cause I knew that feature was going to be removed.) Now that the days don't seem to reset to 1 when you leave worlds i don't always do nomadic first, but do tend to leave more worlds when playing this character to max out in gears faster before I decide to do caves later. If the Teleportato resets the world to day 1 again, I may take the rush to leaving before day 21 for 2-3 worlds then build a permanent world as super upgraded and also have "emergency food." For obvious reasons, IMHO, WX-78 is the best for the "last challenge" in adventure mode when you can take gears and handle health, hunger AND sanity. But for spoiler reasons, that's all I'll say. 

 

 

With Wolfgamg, I tend to do more tanking and my food management differs if I am exploring,  fighting, or exploring a known hazardous area but not fighting (and that dictates whether i am moderately filled, full, or hungry.)

 

 

With Wendy, I have to decide if I am Summoning Abigail or not since she always attacks and it can ruin my scouting sometimes. Also, since her combat alone is not as strong (and Abigail can vary depending if it's day or night,) I may have to fight more cautiously than other (non-Wolfgang,) characters. Sometimes I'd rather just have her go it alone and not summon Abigail until a later time. 

 

 

Willow had almost no change on game-play short of the lighter (and rare but sometimes fire-starting low sanity for my game-play.)  

 

Wickerbottom's extra Silk and grass (since I can't make bedrolls either) can help for earlier item making for second tier item crafting, but it also means i am more dependent in (early game) mushroom sanity management and (mid to late game) crock pot foods and clothing items since she doesn't sleep. This is the most strongly felt by me in winter since I often  turtle my first winter and  did an occasional tent a few times that winter season which I can't do with her. 

 

Woodie's curse is completely different from all other character deliberately dropping everything voluntarily (tree chopping) or a couple times a "month" involuntarily but being able to mass "mine" resources and fell tougher enemies (but getting a hunger and sanity hit at the end.)

 

 

Maxwell's sanity and magic options are similar to an anti-Wickerbottom, and I'll not say more for spoiler reasons.

 

I never found Wes in Adventuire mode and really should do it again and try to "rescue" him.   

 

And of course, Wilson (and his awesome beard) is the control to "default" play-style. 

Bunch of awesome informative stuff that will make 23rd inadvertently suck less.

I found one of your old comments about playing WX-78 nomadically a while back, and I think he's my new favorite character. I'd always just build a base at the first place I found with Beefalo or Pigs without bothering to find the Chess Biome no matter who I played, which naturally led to some pretty embarrassing deaths (I've learned a log suit at 12% is a bad idea against two Terrorbeaks, kiting two things that move faster than you leads to a quick death). Nowadays I don't stop moving until I've tauromachiad a Rook into all his friends and a fight where he'll inevitably die. It changes the early game incredibly, and I'd have to say for the better since it forces me to know how to make it to the Wooden Thing without turtling down.

 

Everyone besides Wolfgang and Woodie (and Maxwell, I'm sure, once the update comes my way) still feels like a reskinned Wilson with semi-noticeable drawbacks to me; Willow just feels like like zero benefit with a massive Sanity drawback now that I've got a bit more experience.

Does anyone have fun playing as Wes? I mean, like, real fun.

What's not fun about not being able to kill rabbits with a boomerang? They just get scared and run away, leaving you with 10% less durability! It's great! Like Frosted Flakes! It just seems like he's more of an annoying change to stats than a unique challenge, though I like that his hunger drains faster.. granted, I'm easily amused by the ability to make balloons, so there's that. I also like that I can go down to zero Sanity whenever I want without the need for Green Mushrooms, although it seems like Maxwell's new power is a better alternative now that it's out.

 

This just in, I can't make a single post without missing a comma and having to edit it.

Masochists need not reply ;)

 

Oh yeah...that damn dirty wilderness abusing them...starving them...hitting them...driving them mad with lus-- NO.

 

It just seems like he's more of an annoying change to stats than a unique challenge, though I like that his hunger drains faster.

 

I agree.

Oh yeah...that damn dirty wilderness abusing them...starving them...hitting them...driving them mad with lus-- NO.

Having trouble? Can't find a cold shower out there in the wild? I've got the answer! Pig King as Jabba, a merm as Leia. You're welcome.

I play Wilson. He's easy, simple and his' beard can be such a help during winter and for meat effigies. I have played Willow, Wendy, Wolfgang and Maxwell all before they got re-balanced (Maxwell is getting re-balanced currently.) But you don't get much enjoyment out of any of them. With Willow I had no problem I just don't think Willow is as useful as some other characters. When I played as Wendy (once again before the re-balance) I died within 16-19 days due to Abigail and the food was minimal except for berries, seeds, and a lot of monster meat. Cooked the monster meat up and went insane. Died by the insanity as it was my second meet with the insanity monsters (the first was with Wilson in my first ever world when I attacked a crawling horror. With Wolfgang (before and after the re-balance) He was just too OP and I didn't like Wolfgang as he was just too boring for me and I had minimal fun with him. As for Maxwell his' abilities don't interest me he had too little health and it made me a lot more scared to go fight a monster that could kill me in one hit. I've played Woodie and I still got his' world and he is a great character that I love but not as much as Wilson due to the "beard" and the entire Werebeaver thing. Wx-78 I don't mind as he is a useful character. He can eat gears and can eat spoiled/ stale foods without taking their side effects. As for Wickerbottom she is just useless to me as her insomnia is a limiting ability for me. As for Wes I don't like or hate him, he's just there.

I enjoy Wilson for his manly beard of manliness but hes fairly straightforward.

 

-Wendy in my opinions is one of the easiest characters if used right. Abigail allows her to kill huge quantities of monsters without taking any damage. I would set up base near large amounts ponds/merms because of Abigail. I had once set up near a pond and every few days I would go and let Abigail kill huge quantities of frogs and would end up with 70 frog legs at the end of the day. Towards about Day 18 spiders reach tier 3 so I would kill a few dens then move them near my base. Abigail can handle 2 tier 3 spider dens at the same time. In one day I would easily gather 40 monster meat, which can easily be converted to eggs for meatballs with the bird cage. I also just started eating cooked monster meat straight when I got my Tam O shanter.

 

-Wolfgang is quite a blast late game. Nothing like running through the country side with Wolfgang in mighty form giving him additional speed boost while using a walking cane on cobblestone road. Early game he seems weaker then the other characters though, I found it hard to justify mighty form earlier on when my icebox was empty and times where a bit harder. To me his playstyle is pretty straight forward stay in normal form and relax and once hes about to go into a fight pop some honey in your mouth and you get amazing kiting and hitting abilities.

 

Maxwell although I have not played him seems to have very interesting abilities. Since he needs not a tam o shanter he can wear a football helmet at all times. As was previously said night armor is very potent on him. To utilize his book I would set up homeless bees near a evil flower area to get nightmare fuel and also give him easy access to nightmare armor. I would most likely play him more aggressively due to his clones being wonderful guard.

 

Well haven't played much of the other characters. Must say that WX needs a nerf. No character should have the ability to have the ability to place down 5 meat effigies and still have 250 health.

So what I'm hearing is that most of us other than Truthseeker basically play the same strategy regardless of character.  Of course there are specific situations that are handled differently such as combat, but the overall plan for not starving is the same.  That's what i found too, and I think it's a shame.  It means the extra characters ultimately don't add all that much to the variety and replayability of the game.

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