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1 minute ago, Lucas Rego said:

 

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If you notice, this Wagstaff is not an illusion, at least it's what it appears to be, is he coming to the constant finally?

 

 

Spoiler

Seems likely, though I imagine that's what made him vulnerable to Altar, who he has spent a significant amount of time trying to usurp.  

I have had a fair few issues with the from beyond arc, but if the endgame is playable Charlie and Wagstaff, as they are trapped in the constant with the survivors, all is forgiven. 

 

6 minutes ago, Sapientis said:

Couldn't Wagstaff just build his mess on one of the little Moon Islands form archipelago?

I'm kind of attached to Pearl's hook-shaped place with all the renovation and beautification...

The Moon Islands on the other hand have no purpose for the moment (I sometimes teleport a Voltgoat there to keep it from world's harm, but other than that they have no use whatsoever).

Probably not because really really old worlds have no small islands surrounding the lunar island. Potentially locking those worlds out of the boss fight. Needs to be a brand new island.

4 hours ago, V2C said:
  • Added the final phase of the boss fight after defeating Enlightened W.A.R.B.O.T.
    • The death sequence is temporary.

Here is the unimplemented & work-in-progress Celestial Scion death sequence that'll replace the temporary one that's in use this update:

Celestial Scion (previously known as Celestial Abomination)

Spoiler

Unfortunately had to shrink the image size of this 467 frame APNG to fit Imgur's 20mb upload limit. A GIF of this animation introduces artifacts (Klei Forums doesn't support APNGs/WEBPs uploads & Imgur doesn't support WEBPs).
APNG (left) vs GIF (right) comparison

7bg1639.png wagboss_lunar.gif.85de087dd3fb3f2ed100f294308b0420.gif

And other new stuff...

W.A.R.B.O.T. Leg / Gyroscopic Transduction Core / Glove / Clipboard

Spoiler

     wagboss_leg.gif.f28561103526e8c696763932c2f378d6.gif wagdrone_parts.gif.ea784a1d05a127486e22391d4a068c8f.gif  wagstaff_personal_items-glove1.gif.5dd840d2a8c8b220b2843997368bc1ad.gif wagstaff_personal_items-glove2.gif.9c278af8f131018a5cc20d72723c212e.gif wagstaff_personal_items-clipboard.gif.249b126c3f94f9e79e4ba4a1c266af1b.gif

Hermit Rehomer

Spoiler

hermitcrab_relocation_kit.gif.df1e3f0831761e77df9442f55fa49bbd.gif

Undisclosed Construct (this was added in the previous update 671016)

Spoiler

wagboss_robot-concealed.gif.6ca07b6c7994aeebc789ff64c29f0b4c.gif

 

  • Like 18
2 hours ago, -Variant said:

There's some REALLY BIG MAJOR story spoilers left over in the files.


I'll leave a spoiler, it's some frames of a lengthy anim. There's also drops to go with it, seemingly.

  Reveal hidden contents

Open them against a dark background. The Scion physically grabs him and erupts with him internally.
There's also drops to go with it, seemingly.

image.png.b9bb181499ea444011621a97e9732f6f.pngimage.png.0c14cef3b069d919ecf994e4465a02be.png
gorgo.png.db003a39c5a935c15fa1082c9a3b9b02.png

Spoiler

no.

nonono

MY GLORIOUS EVIL SCIENTIST.

NoooOOOOOOOOOOOO...

prude-losers-policeman.gif.3aa3b72e918e6ca3a9ac853963cfec73.gif

 

 

 

 

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1 hour ago, Instant-Noodles said:

Here is the unimplemented & work-in-progress Celestial Scion death sequence that'll replace the temporary one that's in use this update:

Celestial Scion (previously known as Celestial Abomination)

  Hide contents

Unfortunately had to shrink the image size of this 467 frame APNG to fit Imgur's 20mb upload limit. A GIF of this animation introduces artifacts (Klei Forums doesn't support APNGs/WEBPs uploads & Imgur doesn't support WEBPs).
APNG (left) vs GIF (right) comparison

7bg1639.png wagboss_lunar.gif.85de087dd3fb3f2ed100f294308b0420.gif

And other new stuff...
 

Ohhhh.....

Spoiler

Oh yeah Wagstaff is absolutely not in control.

 

  • Like 1
4 hours ago, DegenerateFurry said:

You said it! It's really awful that they're literally forcing us to evict an innocent old lady who we've spent half the damn game helping if we want to play through all the endgame content the game has to offer.

@V2C I dunno if you're the one to ask, but can someone from Klei please explain the logic here?

Why do you all keep writing "evicted" when Pearl leaves the island on her own volition? Everything that happens in the game points out that she does it  voluntarily. Her dialogue all spells out that she is happy that the player shows her a way off the junk island, lol.

  • Like 6
3 hours ago, Giga Chet said:

У меня нет доступа к файлам в игре, но наследник был побеждён. Для меня бой был не таким динамичным, как в первой фазе. Есть атаки, которые просто убивают вас с одного удара и не дают возможности задуматься о том, что вы сделали не так. Вы просто умираете, если совершаете одну-единственную ошибку, и можете проиграть бой.

Первая фаза стала намного сложнее, но, по крайней мере, вы имеете представление о том, что происходит, и о том, какие шаги вы можете предпринять, чтобы адаптироваться в середине боя.

На втором этапе простые задания даются легко, но сложные настолько суровы, что вы просто умрёте, если оступитесь.

изображение.png.de3c0db2839f36506472202a6b44f763.png

 

And how did you avoid all of his impossible-to-dodge attacks?

7 hours ago, V2C said:

Fixed a bug with Mini Glaciers spawning off of the world near the ice island.

damn that took ages to get fixed

https://forums.kleientertainment.com/klei-bug-tracker/dont-starve-together/mini-glacier-can-spawn-in-void-r43736/

bruh what is this main menu music

Edited by _zwb
6 hours ago, Lovens said:

Klei, with all respect, what is even the point of Pearl's eviction arc? This change is not as bad as the first iteration but the new place we put her still won't be her unique teadrop-shaped island. Unfortunately, players can't create new islands and there are only a few in the world right now. By placing the new boss arena there we are losing a unique landmark, a piece of land in the ocean that's unlike any other place in the constant, irreplaceable and admittedly, very beautiful. Her place is like a little wildlife preserve with unique features, shapes and atmosphere. None of the new spots on the map will match what she had there - it won't have the same plugged fissures, the iconic curves of the shore, the surrounding waters on all sides. We could only do a poor imitation of her place on some peninsula if we would like to keep it cohesive with what it used to be. New turf can be placed down but it won't be the same, it will always feel modded or placed via console since Pearl is supposed to be on her island.

Why can't the new boss fight be on a new island, why does she have to move at all? Why can't the new boss fight happen in one of the Lunar satellite islands or on the main Lunar island, where Celestial Champion fight is already happening? The boss surrounds its arena with the new circuit fence anyway so it's not like it's crucial that the new boss spawns on an island for the fight restriction purposes. Why can't a new small floating junk island appear as a result of all Wagstaff's experiments in the Constant? We could then expand this new scrap island with new scrap docks as intended and still have the same boss arena, just on a separate island and not on Pearl's. The ocean has so much empty space in it that is currently occupied by sea stacks and floating boards that don't add anything new to the gameplay.

Please reconsider your decision while there's still time. It doesn't have to be this way. At the very least, consider allowing us to destroy scrap docks after this boss fight and bring Pearl back home (which would be still very annoying if you want to fight the new boss multiple times and still have Pearl live in her original home). 

Some DST players hate changes. They want to build a big base and future updates to revolve around it. 

"Nooooo Klei you can't change the island i already built pretty fence here so it is a big nono just make new island"

  • Like 1
1 hour ago, Captain_Rage said:

Why do you all keep writing "evicted" when Pearl leaves the island on her own volition? Everything that happens in the game points out that she does it  voluntarily. Her dialogue all spells out that she is happy that the player shows her a way off the junk island, lol.

I filled your house with carbon monoxide, it was totally your choice to stay but you left of your own volition. Like, I don't get why you'd be mad at me.

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Spoiler for what happens after the boss fight

Spoiler

Wagstaff is going to be removed from the Constant completely: he won't show up for moonstorm experiment(those still spawn without him); he won't show up at celestial champion; same for the mutated bosses(you still get spark arks); he won't lead you to his machines(though they still spawn). Gestalts are also enhanced after WARBOT fight.

 

Good to see Wagstaff finally leaving me alone but the game logic seems a bit hurt.

 

Also for the restrained static quest you now give tools to the static????? Yeah the game logic is completely messed up by Wagstaff disappearing

 

Edited by _zwb
note on moonstorm
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15 minutes ago, landromat said:

Some DST players hate changes. They want to build a big base and future updates to revolve around it. 

"Nooooo Klei you can't change the island i already built pretty fence here so it is a big nono just make new island"

Well just so you're aware people have been allowed to build on that island for a couple years now. In fact, encouraged to build by the game itself to gain friendship with Pearl. But they're whiney and hate change because their efforts are wasted?

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8 minutes ago, Radicaljoe said:

I filled your house with carbon monoxide, it was totally your choice to stay but you left of your own volition. Like, I don't get why you'd be mad at me.

Then I wouldn't be thanking you. Do you even read the dialogues in the game?

3 minutes ago, Captain_Rage said:

Then I wouldn't be thanking you. Do you even read the dialogues in the game?

Well yeah, you're not thanking me silly. You're thanking the nice people that helped you get out of your house. I'm just pointing out that you left of your own volition, which my actions clearly had no impact on.

  • Like 1
32 minutes ago, _zwb said:

Spoiler for what happens after the boss fight

  Reveal hidden contents

Wagstaff is going to be removed from the Constant completely: he won't show up for moonstorm experiment(those still spawn without him); he won't show up at celestial champion; same for the mutated bosses(you still get spark arks); he won't lead you to his machines(though they still spawn). Gestalts are also enhanced after WARBOT fight.

 

Good to see Wagstaff finally leaving me alone but the game logic seems a bit hurt.

 

Also for the restrained static quest you now give tools to the static????? Yeah the game logic is completely messed up by Wagstaff disappearing

 

 

Spoiler

Is this just speculation or does that actually happen in game currently?

Playable Wagstaff true?! Either that or there is a fresh corpse laying in Wilson's old house. I really hope we get playable Wagstaff and Charlie out of this whole thing.

 

  • Like 1
39 minutes ago, Radicaljoe said:

Well just so you're aware people have been allowed to build on that island for a couple years now. In fact, encouraged to build by the game itself to gain friendship with Pearl. But they're whiney and hate change because their efforts are wasted?

People are allowed to build everywhere, yet any time something destructive happens there is "nonono i built base here" crying. Build it again, and better than it was

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9 minutes ago, Dr. Safety said:

 

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Is this just speculation or does that actually happen in game currently?

Playable Wagstaff true?! Either that or there is a fresh corpse laying in Wilson's old house. I really hope we get playable Wagstaff and Charlie out of this whole thing.

 

Spoiler

the things I listed(no npc at celestial champion etc) are in the game

 

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