-Variant Posted September 17, 2024 Share Posted September 17, 2024 20 minutes ago, fabin said: d'aw, i thought this meant it was changed to have a better flow, i actually quite liked the new one :[ It's a reanimated version of the classic ones now. So there are animation changes, its a TINY bit slower and smoother looking now. You can notice it in the side angle best. 13 minutes ago, Jimothywastaken said: i know i asked this on the last patch but are we getting any atrium changes? As others have said, they mentioned in the Stream they had intended to push out Atrium locating changes, but forgot during the development, meaning it'd be coming later. 7 minutes ago, Mike23Ua said: Does this affect ALL fire methods or just Willows lighter? Because if I recall the reason why it was changed to non-spreading in the first place was so that Willow could use items like the firestaff for combat purposes without fear of those fires spreading right? The way it was added is really fun, I love it! You can manually choose which fires to stoke, so this means you can't accidently use a long range fire to set a mob on fire and let it get out of hand. Also, her fires that stick onto mobs don't spread, meaning you don't have to worry about messing up combat with the perk at all. It's a total win-win. I'm stoked!! 13 4 1 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749005 Share on other sites More sharing options...
Primalflower Posted September 17, 2024 Share Posted September 17, 2024 (edited) attack animation change is nice. nice to see the new one get polished like i was thinking. Love the gloom bell change. possessed atrium is in a good spot as a crafting ingredient now, i think. Edited September 17, 2024 by Primalflower 3 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749006 Share on other sites More sharing options...
Milordo Posted September 17, 2024 Share Posted September 17, 2024 7 minutes ago, BezKa said: I like the Worm spawn! Don't Starve Together 2024-09-18 01-40-13 - Trim.mp4 64.4 MB · 0 downloads Very cool, but not enough. If they're going with option B) Klei should go all in and complete it. 1 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749007 Share on other sites More sharing options...
Hi. Posted September 18, 2024 Share Posted September 18, 2024 52 minutes ago, JesseB_Klei said: Beefalo Gloom Bell now goes into cooldown instead of being consumed. Let's GOOOO! 52 minutes ago, JesseB_Klei said: Improved Great Depths Worm’s movement smoothness for clients. I knew I wasn't crazy! I kept thinking the great depths worm looked a bit strange. 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749009 Share on other sites More sharing options...
IAmAFurrz Posted September 18, 2024 Share Posted September 18, 2024 55 minutes ago, JesseB_Klei said: Changes Updated player attack animation checked, its more 'reverted' than updated, and thank GOD for that i played the update today and i after 2 seasons of playing i still can not stand the changes. only noticed that the side anims also had NO acceleration either, so bad for no reason lmao Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749010 Share on other sites More sharing options...
Cassielu Posted September 18, 2024 Share Posted September 18, 2024 1 hour ago, JesseB_Klei said: Updated player attack animation. Thanks goodness! 2 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749011 Share on other sites More sharing options...
Milordo Posted September 18, 2024 Share Posted September 18, 2024 If I understand correctly, thorns damage = 14 and digestion/eating damage = 390 right? While testing seems good now with the numbers, but I will update more in depth in my post in the next few hours. P.S Guys there are sneaky changes again! New great depth worm eating, munching and gulping sounds! They're cute lol 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749012 Share on other sites More sharing options...
dois raios Posted September 18, 2024 Share Posted September 18, 2024 1 hour ago, JesseB_Klei said: Updated player attack animation. 4 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749013 Share on other sites More sharing options...
ADM Posted September 18, 2024 Share Posted September 18, 2024 1 hour ago, -Variant said: Oooh, I wonder, is this being used for anything other than the Worm boss? Both normal Worms and... Moleworms ! Also just for feedback: I'm totally fine with the current attack animations now. As long there isn't that awkward sequenced looking pause and nonchalant side smack to the back view anymore, I take it. 1 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749014 Share on other sites More sharing options...
Uedo Posted September 18, 2024 Share Posted September 18, 2024 55 minutes ago, Mike23Ua said: Does this affect ALL fire methods or just Willows lighter? Because if I recall the reason why it was changed to non-spreading in the first place was so that Willow could use items like the firestaff for combat purposes without fear of those fires spreading right? 'This makes it so you can stoke the fire after it's been lit to change it into spreadable fire.' 1 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749016 Share on other sites More sharing options...
Radicaljoe Posted September 18, 2024 Share Posted September 18, 2024 1 hour ago, Well-met said: someone please check if this means you can't avoid depth dweller webs anymore We're safe... for now. Maybe not after the atrium rework though. 1 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749017 Share on other sites More sharing options...
YouKnowWho Posted September 18, 2024 Share Posted September 18, 2024 1 hour ago, fabin said: d'aw, i thought this meant it was changed to have a better flow, i actually quite liked the new one :[ I'm also pretty disappointed. I felt the new animation had some good ideas. Helped especially with positioning between the deer while fighting Klaus. 1 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749020 Share on other sites More sharing options...
Evelo Posted September 18, 2024 Share Posted September 18, 2024 I am happy for Variant and other Willow mains. Hope to see someway to "make" rabbit burrows someday. Without World Regrowth, they can be gone forever. Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749021 Share on other sites More sharing options...
arubaro Posted September 18, 2024 Share Posted September 18, 2024 1 hour ago, Milordo said: Exactly why I asked before this. They have already a reworked atrium, they confirmed it on the livestream, but they didn't answer what they are gonna do about it, when, why, what, ecc... it's all in my post Depths of duplicity post-mortem feedback. They never said it will a rework. They simply said they have something planned about the atrium. Most likely something related to how we locate it since that was the them of the question they answered 3 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749024 Share on other sites More sharing options...
WendyAbri Posted September 18, 2024 Share Posted September 18, 2024 3 hours ago, JesseB_Klei said: Great Depths Worm changes: Now arrives near the player. Won’t arrive until after day 25. Spike and digestion damage has been tuned down a little. that's all? 2 2 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749031 Share on other sites More sharing options...
Mike23Ua Posted September 18, 2024 Share Posted September 18, 2024 Oh dear god… does Klei just Hate me or Something?! Spoiler Can we at least all agree that the boss is extremely terrible if this is the ONLY reason I’m going to fight it? Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749035 Share on other sites More sharing options...
AveHortor Posted September 18, 2024 Share Posted September 18, 2024 4 hours ago, JesseB_Klei said: Updated player attack animation. Darn, I liked the new animations. 6 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749039 Share on other sites More sharing options...
SilverSpoon Posted September 18, 2024 Share Posted September 18, 2024 (edited) 5 hours ago, JesseB_Klei said: Spelunker's Bridge Kits can no longer be placed in the Atrium Maze, Ancient Guardian Labyrinth and Archive Rooms. Well... What is the point of Spelunker's Bridge Kits and "Fixing" void walking? Edited September 18, 2024 by SilverSpoon 3 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749041 Share on other sites More sharing options...
JazzyGames Posted September 18, 2024 Share Posted September 18, 2024 4 hours ago, BezKa said: I like the Worm spawn! Don't Starve Together 2024-09-18 01-40-13 - Trim.mp4 64.4 MB · 0 downloads Fixed that for you. Worm Attack.mp4 4 27 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749042 Share on other sites More sharing options...
fabin Posted September 18, 2024 Share Posted September 18, 2024 for anyone who'd want the beta up attack animations back (me), i made a very quick mod for it that switches them back :] https://steamcommunity.com/sharedfiles/filedetails/?id=3333130901 9 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749044 Share on other sites More sharing options...
Anis5240 Posted September 18, 2024 Share Posted September 18, 2024 8 minutes ago, SilverSpoon said: What is the point of Spelunker's Bridge Kits and "Fixing" void walking? Could be for nothing after all. (hur dur) Like if they want players to find the Atrium the "right" way aka by killing tentapillars, they did a rather not so good job. The main issue with people doing voidwalking is because they don't want to kill those damn pillars again and again. Sure, they having 750 hp are barely a thing but do that onto like 6 tentapillars that could be EVERYWHERE in the huge caves area are tedious as hell. Like sure, there were some patterns when the tentapillar in the muddy biome could lead to Atrium but that's not reliable. Bridges having 6 tiles limit is also a weird choice. I'd love it if they can go on forever and allow players to do bridge branches. 5 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749045 Share on other sites More sharing options...
loonreaper Posted September 18, 2024 Share Posted September 18, 2024 This looks amazing. Switch sadness.... 1 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749046 Share on other sites More sharing options...
Instant-Noodles Posted September 18, 2024 Share Posted September 18, 2024 5 hours ago, JesseB_Klei said: Updated player attack animation. Here is a comparison of the player attack animations: Attack - 631844 (This Patch) Attack - 631099 (Last Patch - Depths of Duplicity Release) Attack - 625420 (Patch Before Depths of Duplicity) Of note, some layer orders changed between 625420 (before depths of duplicity) and 631844 (this patch). Adjustments were also made to the swinging motion. Also, gifs of the new items from last patch (631099): Icker Preserve / Icker Preserve Kit / Icker Jar Spoiler 11 4 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749049 Share on other sites More sharing options...
HellHeater Posted September 18, 2024 Share Posted September 18, 2024 (edited) 6 hours ago, JesseB_Klei said: Updated player attack animation. Whoa whoa whoa, anyone got a clip of this? Edited September 18, 2024 by HellHeater saw the post above me ty Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749050 Share on other sites More sharing options...
Ridley Posted September 18, 2024 Share Posted September 18, 2024 Very cool to see an update that addresses community discussions! 1 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/159807-game-update-631844/page/2/#findComment-1749052 Share on other sites More sharing options...
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